characters = { MLD_mohamed_zahir = { name = "Mohamed Zahir" portraits = { army = { small = "gfx/leaders/MLD/small/Mohamed_Zahir_small.dds" large = "gfx/leaders/MLD/Mohamed_Zahir.dds" } } advisor = { slot = army_chief idea_token = mohamed_zahir traits = { army_chief_reform_2 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_moosa_ali_jaleel = { name = "Moosa Ali Jaleel" portraits = { army = { small = "gfx/leaders/MLD/small/Moosa_Ali_Jaleel_small.dds" large = "gfx/leaders/MLD/Moosa_Ali_Jaleel.dds" } } advisor = { slot = army_chief idea_token = moosa_ali_jaleel traits = { army_chief_organizational_2 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_ahmed_shiyam = { name = "Ahmed Shiyam" portraits = { army = { small = "gfx/leaders/MLD/small/Ahmed_Shiyam_small.dds" large = "gfx/leaders/MLD/Ahmed_Shiyam.dds" } } advisor = { slot = army_chief idea_token = ahmed_shiyam traits = { army_chief_organizational_2 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_abdulla_shamaal = { name = "Abdulla Shamaal" portraits = { army = { small = "gfx/leaders/MLD/small/Abdulla_Shamaal_small.dds" large = "gfx/leaders/MLD/Abdulla_Shamaal.dds" } } advisor = { slot = army_chief idea_token = abdulla_shamaal traits = { army_chief_entrenchment_2 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_mohamed_saleem = { name = "Mohamed Saleem" portraits = { army = { small = "gfx/leaders/MLD/small/Mohamed_Saleem_small.dds" large = "gfx/leaders/MLD/Mohamed_Saleem.dds" } } advisor = { slot = navy_chief idea_token = mohamed_saleem traits = { navy_chief_naval_aviation_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_air_chief = { portraits = { army = { small = "gfx/leaders/MLD/small/MLD_air_chief_small.dds" large = "gfx/leaders/MLD/MLD_air_chief.dds" } } advisor = { slot = air_chief idea_token = MLD_air_chief traits = { air_strategic_bombing_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MLD_ahmed_shahid = { name = "Ahmed Shahid" portraits = { army = { small = "gfx/leaders/MLD/small/Ahmed_Shahid_small.dds" large = "gfx/leaders/MLD/Ahmed_Shahid.dds" } } corps_commander = { traits = { harsh_leader armoured_cavalry_leader } skill = 3 attack_skill = 4 defense_skill = 1 planning_skill = 3 logistics_skill = 2 } } }