characters = { #Generals MLV_igor_cutie = { name = "Igor Cutie" portraits = { army = { small = "gfx/leaders/MLV/small/Portrait_Igor_Cutie_small.dds" large = "gfx/leaders/MLV/Portrait_Igor_Cutie.dds" } } field_marshal = { traits = { organisational_leader } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } advisor = { slot = army_chief idea_token = igor_cutie traits = { army_chief_defensive_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MLV_eduard_ohladciuc = { name = "Eduard Ohladciuc" portraits = { army = { small = "gfx/leaders/MLV/small/Portrait_Eduard_Ohladciuc_small.dds" large = "gfx/leaders/MLV/Portrait_Eduard_Ohladciuc.dds" } } corps_commander = { traits = { trait_engineer } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } advisor = { slot = army_chief idea_token = eduard_ohladciuc traits = { army_chief_offensive_2 } cost = 100 ai_will_do = { factor = 1.000 } } } MLV_mihail_buclis = { name = "Mihail Buclis" portraits = { army = { small = "gfx/leaders/MLV/small/Portrait_Mihail_Buclis_small.dds" large = "gfx/leaders/MLV/Portrait_Mihail_Buclis.dds" } } corps_commander = { traits = { panzer_leader } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } advisor = { slot = air_chief idea_token = mihail_buclis traits = { air_pilot_training_1 } cost = 100 ai_will_do = { factor = 1.000 } } } MLV_snejana_nitrean = { name = "Snejana Nitrean" portraits = { army = { small = "gfx/leaders/MLV/small/Portrait_Snejana_Nitrean_small.dds" large = "gfx/leaders/MLV/Portrait_Snejana_Nitrean.dds" } } corps_commander = { traits = { urban_assault_specialist } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } advisor = { slot = army_chief idea_token = eduard_ohladciuc traits = { army_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1.000 } } } }