characters = { MOR_abdel_louarak = { name = "Abdel Fattah Louarak" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Abdel_Fattah_Louarak_small.dds" large = "gfx/leaders/MOR/Portrait_Abdel_Fattah_Louarak.dds" } } advisor = { slot = army_chief idea_token = abdel_louarak traits = { army_chief_logistics_2 } cost = 100 ai_will_do = { factor = 1 } } field_marshal = { traits = { logistics_wizard organizer } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 2 logistics_skill = 4 } } MOR_bouchaib_arroub = { name = "Bouchaib Arroub" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Bouchaib_Arroub_small.dds" large = "gfx/leaders/MOR/Portrait_Bouchaib_Arroub.dds" } } advisor = { slot = army_chief idea_token = bouchaib_arroub traits = { army_chief_entrenchment_1 } cost = 100 ai_will_do = { factor = 1 } } } MOR_mohamed_laghmari = { name = "Mohamed Laghmari" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Mohamed_Laghmari_small.dds" large = "gfx/leaders/MOR/Portrait_Mohamed_Laghmari.dds" } } advisor = { slot = navy_chief idea_token = mohamed_laghmari traits = { navy_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1 } } } MOR_belkir_farouk = { name = "Belkir El Farouk" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Belkir_El_Farouk_small.dds" large = "gfx/leaders/MOR/Portrait_Belkir_El_Farouk.dds" } } advisor = { slot = air_chief idea_token = belkir_farouk traits = { air_chief_ground_support_2 } cost = 100 ai_will_do = { factor = 1 } } } MOR_ahmed_boutaleb = { name = "Ahmed Boutaleb" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Ahmed_Boutaleb_small.dds" large = "gfx/leaders/MOR/Portrait_Ahmed_Boutaleb.dds" } } advisor = { slot = high_command idea_token = ahmed_boutaleb traits = { army_armored_2 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { panzer_leader } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } MOR_housni_slimane = { name = "Housni Ben Slimane" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Housni_Ben_Slimane_small.dds" large = "gfx/leaders/MOR/Portrait_Housni_Ben_Slimane.dds" } } advisor = { slot = high_command idea_token = housni_slimane traits = { army_CombinedArms_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { armoured_cavalry_leader } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } MOR_mohamed_zeggaoui = { name = "Mohamed Zeggaoui" portraits = { army = { small = "gfx/leaders/MOR/small/Portrait_Mohammed_Zeggaoui_small.dds" large = "gfx/leaders/MOR/Portrait_Mohammed_Zeggaoui.dds" } } advisor = { slot = high_command idea_token = mohamed_zeggaoui traits = { army_regrouping_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { trickster } skill = 3 attack_skill = 2 defense_skill = 4 planning_skill = 2 logistics_skill = 2 } } }