characters = { RCD_laurent_nkunda = { name = "Laurent 'The Chairman' Nkunda" portraits = { army = { small = "gfx/leaders/RCD/small/laurent_nkunda_small.dds" large = "gfx/leaders/RCD/laurent_nkunda.dds" } } field_marshal = { traits = { inflexible_strategist hill_fighter unyielding_defender } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 1 logistics_skill = 2 } advisor = { slot = army_chief idea_token = laurent_nkunda traits = { army_chief_entrenchment_1 } cost = 100 ai_will_do = { factor = 1.000 } } } RCD_bosco_terminator_ntaganda = { name = "Bosco 'Terminator' Ntaganda" portraits = { army = { small = "gfx/leaders/RCD/small/Bosco_Ntaganda_small.dds" large = "gfx/leaders/RCD/Bosco_Ntaganda.dds" } } corps_commander = { traits = { commando_officer desperate_defender } skill = 2 attack_skill = 1 defense_skill = 2 planning_skill = 3 logistics_skill = 1 } } RCD_sultani_makenga = { name = "Sultani Makenga" portraits = { army = { small = "gfx/leaders/RCD/small/Sultani_Makenga_small.dds" large = "gfx/leaders/RCD/Sultani_Makenga.dds" } } corps_commander = { traits = { media_personality jungle_rat } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } RCD_air_chief = { portraits = { army = { small = "gfx/leaders/RCD/small/RCD_air_chief_small.dds" large = "gfx/leaders/RCD/RCD_air_chief.dds" } } advisor = { slot = air_chief idea_token = RCD_air_chief traits = { air_air_combat_training_1 } cost = 100 ai_will_do = { factor = 1.000 } } } }