characters = { ROM_adrian_soci = { name = "Adrian Soci" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Adrian_Soci_small.dds" large = "gfx/leaders/ROM/Portrait_Adrian_Soci.dds" } } advisor = { slot = army_chief idea_token = adrian_soci ledger = army traits = { army_chief_organizational_2 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_ioan_manci = { name = "Ioan Manci" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Ioan_Manci_small.dds" large = "gfx/leaders/ROM/Portrait_Ioan_Manci.dds" } } advisor = { slot = army_chief idea_token = ioan_manci ledger = army traits = { army_chief_offensive_1 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_alexandru_mirsu = { name = "Alexandru Mirsu" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Alexandru_Mirsu_small.dds" large = "gfx/leaders/ROM/Portrait_Alexandru_Mirsu.dds" } } advisor = { slot = navy_chief idea_token = alexandru_mirsu traits = { navy_chief_commerce_raiding_2 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_laurian_anastasof = { name = "Laurian Anastasof" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Laurian_Anastasof_small.dds" large = "gfx/leaders/ROM/Portrait_Laurian_Anastasof.dds" } } advisor = { slot = air_chief idea_token = laurian_anastasof traits = { air_chief_ground_support_1 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_florinel_damian = { name = "Florinel Damian" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Florinel_Damian_small.dds" large = "gfx/leaders/ROM/Portrait_Florinel_Damian.dds" } } advisor = { slot = high_command idea_token = florinel_damian traits = { army_armored_1 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_petrian_foca = { name = "Petrica Lucian Foca" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Petrica_Lucian_Foca_small.dds" large = "gfx/leaders/ROM/Portrait_Petrica_Lucian_Foca.dds" } } advisor = { slot = high_command idea_token = petrian_foca traits = { army_entrenchment_2 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_virgil_pop = { name = "Virgil Ovidiu Pop" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Virgil_Ovidiu_Pop_small.dds" large = "gfx/leaders/ROM/Portrait_Virgil_Ovidiu_Pop.dds" } } advisor = { slot = high_command idea_token = virgil_pop traits = { army_artillery_2 } cost = 100 ai_will_do = { factor = 1.500 } } } ROM_nicolae_tonu = { name = "Nicolae Tonu" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Nicolae_Tonu_small.dds" large = "gfx/leaders/ROM/Portrait_Nicolae_Tonu.dds" } } field_marshal = { traits = { combined_arms_expert defensive_doctrine } skill = 4 attack_skill = 3 defense_skill = 4 planning_skill = 3 logistics_skill = 3 } } ROM_marian_botea = { name = "Marian Botea" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Marian_Botea_small.dds" large = "gfx/leaders/ROM/Portrait_Marian_Botea.dds" } } corps_commander = { traits = { commando } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 3 logistics_skill = 2 } } ROM_marius_harabagiu = { name = "Marius Harabagiu" portraits = { army = { small = "gfx/leaders/ROM/small/Portrait_Marius_Harabagiu_small.dds" large = "gfx/leaders/ROM/Portrait_Marius_Harabagiu.dds" } } corps_commander = { traits = { panzer_leader brilliant_strategist } skill = 4 attack_skill = 3 defense_skill = 3 planning_skill = 4 logistics_skill = 3 } } }