characters = { SAO_idalecio_pachire = { name = "Idalecio Pachire" portraits = { army = { small = "gfx/leaders/SAO/small/Idalecio_Pachire_small.dds" large = "gfx/leaders/SAO/Idalecio_Pachire.dds" } } advisor = { slot = army_chief idea_token = idalecio_pachire traits = { army_chief_offensive_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { } skill = 2 attack_skill = 1 defense_skill = 1 planning_skill = 2 logistics_skill = 3 } } SAO_horacio_sousa = { name = "Horacio Sousa" portraits = { army = { small = "gfx/leaders/SAO/small/Horacio_Sousa_small.dds" large = "gfx/leaders/SAO/Horacio_Sousa.dds" } } advisor = { slot = army_chief idea_token = horacio_sousa traits = { army_chief_organizational_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { politically_connected organizer } skill = 2 attack_skill = 1 defense_skill = 3 planning_skill = 1 logistics_skill = 2 } } SAO_air_chief = { portraits = { army = { small = "gfx/leaders/SAO/small/SAO_air_chief_small.dds" large = "gfx/leaders/SAO/SAO_air_chief.dds" } } advisor = { slot = air_chief idea_token = SAO_air_chief traits = { air_chief_safety_1 } cost = 100 ai_will_do = { factor = 1 } } } }