characters = { SAU_khalid_saud = { name = "Khalid bin Bandar Al Saud" portraits = { army = { small = "gfx/leaders/SAU/small/Gen_Khalid_bin_Bandar_Al_Saud_small.dds" large = "gfx/leaders/SAU/Gen_Khalid_bin_Bandar_Al_Saud.dds" } } field_marshal = { traits = { old_guard } skill = 4 attack_skill = 3 defense_skill = 4 planning_skill = 2 logistics_skill = 4 } advisor = { slot = army_chief idea_token = khalid_saud ledger = army traits = { army_chief_logistics_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_eid_shalawi = { name = "Eid Al Shalawi" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Eid_Al_Shalawi_small.dds" large = "gfx/leaders/SAU/Portrait_Eid_Al_Shalawi.dds" } } field_marshal = { traits = { } skill = 3 attack_skill = 4 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } advisor = { slot = army_chief idea_token = eid_shalawi ledger = army traits = { army_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_abdullah_sultan = { name = "Abdullah Al Sultan" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Abdullah_Al_Sultan_small.dds" large = "gfx/leaders/SAU/Portrait_Abdullah_Al_Sultan.dds" } } navy_leader = { traits = { superior_tactician } skill = 4 attack_skill = 3 defense_skill = 4 coordination_skill = 3 maneuvering_skill = 2 } advisor = { slot = navy_chief idea_token = abdullah_sultan ledger = navy traits = { navy_chief_decisive_battle_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_mohammed_otaibi = { name = "Mohammed Al Otaibi" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Mohammed_Al_Otaibi_small.dds" large = "gfx/leaders/SAU/Portrait_Mohammed_Al_Otaibi.dds" } } advisor = { slot = air_chief idea_token = mohammed_otaibi ledger = air traits = { air_chief_ground_support_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_abdulrahman_banyan = { name = "Abdulrahman Al Banyan" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Abdulrahman_Al_Banyan_small.dds" large = "gfx/leaders/SAU/Portrait_Abdulrahman_Al_Banyan.dds" } } corps_commander = { traits = { old_guard } skill = 4 attack_skill = 3 defense_skill = 5 planning_skill = 2 logistics_skill = 3 } advisor = { slot = high_command idea_token = abdulrahman_banyan ledger = army traits = { army_regrouping_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_mansour_turki = { name = "Mansour Al Turki" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Mansour_Al_Turki_small.dds" large = "gfx/leaders/SAU/Portrait_Mansour_Al_Turki.dds" } } corps_commander = { traits = { old_guard } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 3 logistics_skill = 2 } advisor = { slot = high_command idea_token = mansour_turki ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1 } } } SAU_ahmed_asseri = { name = "Ahmed Asseri" portraits = { army = { small = "gfx/leaders/SAU/small/Portrait_Ahmed_Asseri_small.dds" large = "gfx/leaders/SAU/Portrait_Ahmed_Asseri.dds" } } corps_commander = { traits = { panzer_leader } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } advisor = { slot = high_command idea_token = ahmed_asseri ledger = army traits = { army_CombinedArms_1 } cost = 100 ai_will_do = { factor = 1 } } } }