characters = { SUR_egmond_letterboom = { name = "Egmond Letterboom" portraits = { army = { small = "gfx/leaders/SUR/small/Portrait_Egmond_Letterboom_small.dds" large = "gfx/leaders/SUR/Portrait_Egmond_Letterboom.dds" } } advisor = { slot = army_chief idea_token = egmond_letterboom traits = { army_chief_planning_1 } cost = 100 ai_will_do = { factor = 1 } } } SUR_marino_acton = { name = "Marino Acton" portraits = { army = { small = "gfx/leaders/SUR/small/Portrait_Marino_Acton_small.dds" large = "gfx/leaders/SUR/Portrait_Marino_Acton.dds" } } advisor = { slot = navy_chief idea_token = marino_acton traits = { navy_chief_maneuver_1 } cost = 100 ai_will_do = { factor = 1 } } } SUR_adolf_jardim = { name = "Adolf Jardim" portraits = { army = { small = "gfx/leaders/SUR/small/Portrait_Adolf_Jardim_small.dds" large = "gfx/leaders/SUR/Portrait_Adolf_Jardim.dds" } } advisor = { slot = air_chief idea_token = adolf_jardim traits = { air_chief_ground_support_1 } cost = 100 ai_will_do = { factor = 1 } } } SUR_henri_axeldongen = { name = "Henri van Axeldongen" portraits = { army = { small = "gfx/leaders/SUR/small/Portrait_Henri_van_Axeldongen_small.dds" large = "gfx/leaders/SUR/Portrait_Henri_van_Axeldongen.dds" } } corps_commander = { traits = { jungle_rat } skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } }