characters = { SYR_ali_aslan = { name = "Ali Aslan" #Retired in 2005, veteran of Yom Kippur War portraits = { army = { small = "gfx/leaders/SYR/small/Ali_Aslan_small.dds" large = "gfx/leaders/SYR/Ali_Aslan.dds" } } field_marshal = { traits = { old_guard politically_connected aggressive_assaulter } skill = 4 attack_skill = 3 defense_skill = 2 planning_skill = 5 logistics_skill = 3 } advisor = { slot = army_chief idea_token = ali_aslan ledger = army traits = { army_chief_maneuver_3 } cost = 100 ai_will_do = { factor = 1 } } } SYR_hasan_turkmani = { name = "Hasan Turkmani" #Died in 2012 in a bomb attack portraits = { army = { small = "gfx/leaders/SYR/small/Hasan_Turkmani_small.dds" large = "gfx/leaders/SYR/Hasan_Turkmani.dds" } } advisor = { slot = army_chief idea_token = hasan_turkmani ledger = army traits = { army_chief_offensive_2 } cost = 100 ai_will_do = { factor = 1 } } } SYR_ali_habib_mahmud = { name = "Ali Habib Mahmud" #Retired in 2011 portraits = { army = { small = "gfx/leaders/SYR/small/Ali_Habib_Mahmud_small.dds" large = "gfx/leaders/SYR/Ali_Habib_Mahmud.dds" } } advisor = { slot = army_chief idea_token = ali_habib_mahmud ledger = army traits = { army_chief_planning_3 } cost = 100 ai_will_do = { factor = 1 } } } SYR_abdel_fatah_qudsiyeh = { name = "Abdel Fatah Qudsiyeh" portraits = { army = { large = "gfx/leaders/SYR/Portrait_Abdel_Fatah_Qudsiyeh.dds" } } corps_commander = { visible = { has_country_flag = SYR_unlock_ayyoub_qudsiyeh } traits = { trait_engineer } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } } SYR_ali_ayyoub = { name = "Ali Abdullah Ayyoub" portraits = { army = { small = "gfx/leaders/SYR/small/Ali_Abdullah_Ayyoub_small.dds" large = "gfx/leaders/SYR/Ali_Abdullah_Ayyoub.dds" } } field_marshal = { visible = { has_country_flag = SYR_unlock_ayyoub_qudsiyeh } traits = { panzer_leader aggressive_assaulter } skill = 3 attack_skill = 1 defense_skill = 2 planning_skill = 4 logistics_skill = 3 } advisor = { slot = army_chief idea_token = ali_ayyoub ledger = army traits = { army_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1 } } } SYR_salim_harba = { name = "Salim Harba" portraits = { army = { small = "gfx/leaders/SYR/small/Salim_Harba_small.dds" large = "gfx/leaders/SYR/Salim_Harba.dds" } } advisor = { slot = army_chief idea_token = salim_harba ledger = army traits = { army_chief_defensive_1 } cost = 100 ai_will_do = { factor = 1 } } } SYR_ahmed_balloul = { name = "Ahmed Balloul" portraits = { army = { small = "gfx/leaders/SYR/small/Ahmed_Balloul_small.dds" large = "gfx/leaders/SYR/Ahmed_Balloul.dds" } } advisor = { slot = air_chief idea_token = ahmed_balloul ledger = army traits = { air_chief_safety_1 } cost = 100 ai_will_do = { factor = 1 } } } SYR_dawoud_rajiha = { name = "Dawoud Rajiha" #Died in 2012 in a bomb attack portraits = { army = { small = "gfx/leaders/SYR/small/Dawoud_Rajiha_small.dds" large = "gfx/leaders/SYR/Dawoud_Rajiha.dds" } } advisor = { slot = high_command idea_token = dawoud_rajiha ledger = army traits = { army_artillery_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { artillery_leader artillery_expert } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 4 logistics_skill = 1 } } SYR_fahd_frej = { name = "Fahd Jassem al-Freij" #Promoted to Minister of Defence in 2012 portraits = { army = { small = "gfx/leaders/SYR/small/Fahd_Jassem_al_Freij_small.dds" large = "gfx/leaders/SYR/Fahd_Jassem_al_Freij.dds" } } advisor = { slot = high_command idea_token = fahd_frej ledger = army traits = { air_airborne_1 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { armor_officer commando paratrooper } skill = 3 attack_skill = 1 defense_skill = 4 planning_skill = 2 logistics_skill = 3 } } SYR_maher_assad = { name = "Maher al-Assad" portraits = { army = { small = "gfx/leaders/SYR/small/Maher_Al-Assad_general_small.dds" large = "gfx/leaders/SYR/Maher_Al-Assad_general.dds" } civilian = { large = "gfx/leaders/SYR/Maher_Al-Assad.dds" } } #Added through a focus # corps_commander = { # traits = { trait_reckless panzer_leader panzer_expert } # skill = 4 # attack_skill = 1 # defense_skill = 1 # planning_skill = 1 # logistics_skill = 1 # } advisor = { slot = high_command idea_token = maher_assad ledger = army visible = { has_completed_focus = SYR_bashar_al_assad } traits = { army_armored_2 } cost = 100 ai_will_do = { factor = 1 } } } SYR_issam_zahreddine = { name = "Issam Zahreddine" portraits = { army = { small = "gfx/leaders/SYR/small/Issam_Zahreddine_small.dds" large = "gfx/leaders/SYR/Issam_Zahreddine.dds" } } advisor = { slot = high_command idea_token = issam_zahreddine ledger = army traits = { army_CombinedArms_2 } cost = 100 ai_will_do = { factor = 1 } } corps_commander = { traits = { armoured_cavalry_leader combined_arms_expert desert_fox } skill = 5 attack_skill = 4 defense_skill = 4 planning_skill = 4 logistics_skill = 4 } } SYR_suheil_hassan = { name = "Suheil Salman al-Hassan" portraits = { army = { small = "gfx/leaders/SYR/small/Suheil_Salman_al_Hassan_small.dds" large = "gfx/leaders/SYR/Suheil_Salman_al_Hassan.dds" } } corps_commander = { traits = { trickster urban_assault_specialist commando special_forces_trait } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 4 logistics_skill = 1 } advisor = { slot = high_command idea_token = suheil_hassan ledger = army traits = { army_commando_2 } cost = 100 ai_will_do = { factor = 1 } } } SYR_muhammad_khayr_bey = { name = "Muhammad Khayr Bey" portraits = { army = { small = "gfx/leaders/SYR/small/Muhammad_Khayr_Bey_small.dds" large = "gfx/leaders/SYR/Muhammad_Khayr_Bey.dds" } } corps_commander = { traits = { old_guard media_personality organizer } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 } } SYR_ghassan_jaoudat_ismail = { name = "Ghassan Jaoudat Ismail" portraits = { army = { small = "gfx/leaders/SYR/small/Ghassan_Jaoudat_Ismail_small.dds" large = "gfx/leaders/SYR/Ghassan_Jaoudat_Ismail.dds" } } corps_commander = { traits = { trait_reckless air_cavalry_leader } skill = 3 attack_skill = 3 defense_skill = 4 planning_skill = 1 logistics_skill = 2 } } }