characters = { TAB_air_chief = { portraits = { army = { small = "gfx/leaders/TAB/small/TAB_air_chief_small.dds" large = "gfx/leaders/TAB/TAB_air_chief.dds" } } advisor = { slot = air_chief idea_token = TAB_air_chief traits = { air_close_air_support_1 } cost = 100 ai_will_do = { factor = 1 } } } }