characters = { TAI_chen_yong_kang = { name = "Chen Yong Kang" portraits = { army = { small = "gfx/leaders/TAI/small/Chen_Yong_Kang_small.dds" large = "gfx/leaders/TAI/Chen_Yong_Kang.dds" } } advisor = { slot = navy_chief idea_token = chen_yong_kang ledger = navy traits = { navy_chief_decisive_battle_2 } cost = 100 ai_will_do = { factor = 1 } } } TAI_li_jie = { name = "Li Jie" portraits = { army = { small = "gfx/leaders/TAI/small/Li_Jie_small.dds" large = "gfx/leaders/TAI/Li_Jie.dds" } } advisor = { slot = navy_chief idea_token = li_jie traits = { navy_chief_naval_aviation_1 } cost = 100 ai_will_do = { factor = 1 } } } TAI_qiu_guo_zheng = { name = "Qiu Guo Zheng" portraits = { army = { small = "gfx/leaders/TAI/small/Qiu_Guo_Zheng_small.dds" large = "gfx/leaders/TAI/Qiu_Guo_Zheng.dds" } } advisor = { slot = army_chief idea_token = qiu_guo_zheng traits = { army_chief_logistics_1 } cost = 100 ai_will_do = { factor = 1.000 } } } TAI_xie_jian_dong = { name = "Xie Jian Dong" portraits = { army = { small = "gfx/leaders/TAI/small/Xie_Jian_Dong_small.dds" large = "gfx/leaders/TAI/Xie_Jian_Dong.dds" } } field_marshal = { traits = { thorough_planner organisational_leader } skill = 3 attack_skill = 2 defense_skill = 2 planning_skill = 4 logistics_skill = 5 } advisor = { slot = high_command idea_token = xie_jian_dong traits = { army_regrouping_3 } cost = 100 ai_will_do = { factor = 1.000 } } } TAI_chen_zhen_xiang = { name = "Chen Zhen Xiang" portraits = { army = { small = "gfx/leaders/TAI/small/Chen_Zhen_Xiang_small.dds" large = "gfx/leaders/TAI/Chen_Zhen_Xiang.dds" } } field_marshal = { traits = { old_guard } skill = 4 attack_skill = 3 defense_skill = 3 planning_skill = 4 logistics_skill = 2 } advisor = { slot = army_chief idea_token = chen_zhen_xiang traits = { army_chief_planning_2 } cost = 100 ai_will_do = { factor = 1.000 } } } TAI_huo_shou_ye = { name = "Huo Shou Ye" portraits = { army = { small = "gfx/leaders/TAI/small/Huo_Shou_Ye_small.dds" large = "gfx/leaders/TAI/Huo_Shou_Ye.dds" } } field_marshal = { traits = { panzer_leader } skill = 4 attack_skill = 3 defense_skill = 2 planning_skill = 4 logistics_skill = 2 } advisor = { slot = high_command idea_token = huo_shou_ye ledger = army traits = { army_armored_2 } cost = 100 ai_will_do = { factor = 1.000 } } } TAI_zhang_jie = { name = "Zhang Jie" portraits = { army = { small = "gfx/leaders/TAI/small/Zhang_Jie_small.dds" large = "gfx/leaders/TAI/Zhang_Jie.dds" } } advisor = { slot = army_chief idea_token = zhang_jie ledger = army traits = { army_chief_organizational_2 } cost = 100 ai_will_do = { factor = 1 } } } TAI_zhong_shu_ming = { name = "Zhong Shu Ming" portraits = { army = { small = "gfx/leaders/TAI/small/Zhong_Shu_Ming_small.dds" large = "gfx/leaders/TAI/Zhong_Shu_Ming.dds" } } advisor = { slot = high_command idea_token = zhong_shu_ming ledger = army traits = { army_concealment_2 } cost = 100 ai_will_do = { factor = 1 } } } TAI_tang_yao_ming = { name = "Tang Yao Ming" portraits = { army = { small = "gfx/leaders/TAI/small/Tang_Yao_Ming_small.dds" large = "gfx/leaders/TAI/Tang_Yao_Ming.dds" } } field_marshal = { traits = { defensive_doctrine } skill = 5 attack_skill = 3 defense_skill = 6 planning_skill = 4 logistics_skill = 3 } } TAI_yang_hai_ming = { name = "Yang Hai Ming" portraits = { army = { small = "gfx/leaders/TAI/small/Yang_Hai_Ming_small.dds" large = "gfx/leaders/TAI/Yang_Hai_Ming.dds" } } advisor = { slot = high_command idea_token = yang_hai_ming ledger = army traits = { army_commando_1 } cost = 100 ai_will_do = { factor = 1 } } } TAI_shen_yi_ming = { name = "Shen Yi Ming" portraits = { army = { small = "gfx/leaders/TAI/small/Shen_Yi_Ming_small.dds" large = "gfx/leaders/TAI/Shen_Yi_Ming.dds" } } advisor = { slot = air_chief idea_token = shen_yi_ming ledger = air traits = { air_bomber_interception_2 } cost = 100 ai_will_do = { factor = 1 } } } TAI_tang_jia_kun = { name = "Tang Jia Kun" portraits = { army = { small = "gfx/leaders/TAI/small/Tang_Jia_Kun_small.dds" large = "gfx/leaders/TAI/Tang_Jia_Kun.dds" } } advisor = { slot = air_chief idea_token = tang_jia_kun ledger = air traits = { air_air_superiority_2 } cost = 100 ai_will_do = { factor = 1 } } } TAI_zhu_kai_sheng = { name = "Zhu Kai Sheng" portraits = { army = { small = "gfx/leaders/TAI/small/Zhu_Kai_Sheng_small.dds" large = "gfx/leaders/TAI/Zhu_Kai_Sheng.dds" } } corps_commander = { traits = { artillery_officer } skill = 4 attack_skill = 5 defense_skill = 3 planning_skill = 1 logistics_skill = 2 } } TAI_hu_zhen_pu = { name = "Hu Zhen Pu" portraits = { army = { small = "gfx/leaders/TAI/small/Hu_Zhen_Pu_small.dds" large = "gfx/leaders/TAI/Hu_Zhen_Pu.dds" } } corps_commander = { traits = { armoured_cavalry_officer } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 2 logistics_skill = 3 } } TAI_wang_xing_li = { name = "Wang Xing Li" portraits = { army = { small = "gfx/leaders/TAI/small/Wang_Xing_Li_small.dds" large = "gfx/leaders/TAI/Wang_Xing_Li.dds" } } corps_commander = { traits = { combined_arms_expert } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 3 logistics_skill = 2 } } TAI_wang_xin_long = { name = "Wang Xin Long" portraits = { army = { small = "gfx/leaders/TAI/small/Wang_Xin_Long_small.dds" large = "gfx/leaders/TAI/Wang_Xin_Long.dds" } } corps_commander = { traits = { infantry_leader } skill = 4 attack_skill = 3 defense_skill = 5 planning_skill = 3 logistics_skill = 2 } } TAI_chen_guo_xiang = { name = "Chen Guo Xiang" portraits = { army = { small = "gfx/leaders/TAI/small/Chen_Guo_Xiang_small.dds" large = "gfx/leaders/TAI/Chen_Guo_Xiang.dds" } } corps_commander = { traits = { marine_officer } skill = 4 attack_skill = 4 defense_skill = 5 planning_skill = 2 logistics_skill = 1 } } TAI_yan_de_fa = { name = "Yan De Fa" portraits = { army = { small = "gfx/leaders/TAI/small/Yan_De_Fa_small.dds" large = "gfx/leaders/TAI/Yan_De_Fa.dds" } } corps_commander = { traits = { skilled_staffer armor_officer } skill = 4 attack_skill = 4 defense_skill = 5 planning_skill = 2 logistics_skill = 1 } } TAI_zhang_zong_cai = { name = "Zhang Zong Cai" portraits = { army = { small = "gfx/leaders/TAI/small/Zhang_Zong_Cai_small.dds" large = "gfx/leaders/TAI/Zhang_Zong_Cai.dds" } } corps_commander = { skill = 3 attack_skill = 2 defense_skill = 3 planning_skill = 2 logistics_skill = 3 } } TAI_lin_zhen_yi = { name = "Lin Zhen Yi" portraits = { army = { small = "gfx/leaders/TAI/small/Lin_Zhen_Yi_small.dds" large = "gfx/leaders/TAI/Lin_Zhen_Yi.dds" } } navy_leader = { traits = { destroyer_leader blockade_runner } skill = 5 attack_skill = 4 defense_skill = 4 maneuvering_skill = 1 coordination_skill = 2 } } TAI_gao_guang_qi = { name = "Gao Guang Qi" portraits = { army = { small = "gfx/leaders/TAI/small/Gao_Guang_Qi_small.dds" large = "gfx/leaders/TAI/Gao_Guang_Qi.dds" } } navy_leader = { traits = { spotter old_guard_navy } skill = 5 attack_skill = 2 defense_skill = 4 maneuvering_skill = 3 coordination_skill = 4 } } TAI_dong_xiang_long = { name = "Dong Xiang Long" portraits = { army = { small = "gfx/leaders/TAI/small/Dong_Xiang_Long_small.dds" large = "gfx/leaders/TAI/Dong_Xiang_Long.dds" } } navy_leader = { traits = { small_ship_captain gentlemanly } skill = 4 attack_skill = 3 defense_skill = 5 maneuvering_skill = 2 coordination_skill = 3 } } TAI_huang_shu_guang = { name = "Huang Shu Guang" portraits = { army = { small = "gfx/leaders/TAI/small/Huang_Shu_Guang_small.dds" large = "gfx/leaders/TAI/Huang_Shu_Guang.dds" } } navy_leader = { traits = { seawolf green_water_expert } skill = 4 attack_skill = 3 defense_skill = 5 maneuvering_skill = 2 coordination_skill = 3 } } TAI_li_xi_ming = { name = "Li Xi Ming" portraits = { army = { small = "gfx/leaders/TAI/small/Li_Xi_Ming_small.dds" large = "gfx/leaders/TAI/Li_Xi_Ming.dds" } } navy_leader = { traits = { seawolf inshore_fighter } skill = 4 attack_skill = 4 defense_skill = 3 maneuvering_skill = 4 coordination_skill = 2 } } }