characters = { TRI_edmund_dillon = { name = "Edmund Dillon" portraits = { army = { small = "gfx/leaders/TRI/small/Portrait_Edmund_Dillon_small.dds" } army = { large = "gfx/leaders/TRI/Portrait_Edmund_Dillon.dds" } } advisor = { slot = army_chief idea_token = edmund_dillon ledger = army traits = { army_chief_defensive_1 } cost = 100 ai_will_do = { factor = 1 } } } TRI_rodney_smart = { name = "Rodney Smart" portraits = { army = { small = "gfx/leaders/TRI/small/Portrait_Rodney_Smart_small.dds" } army = { large = "gfx/leaders/TRI/Portrait_Rodney_Smart.dds" } } corps_commander = { skill = 4 attack_skill = 2 defense_skill = 5 planning_skill = 4 logistics_skill = 2 } } TRI_stephen_williams = { name = "Stephen Williams" portraits = { army = { small = "gfx/leaders/TRI/small/Portrait_Stephen_Williams_small.dds" } army = { large = "gfx/leaders/TRI/Portrait_Stephen_Williams.dds" } } advisor = { slot = air_chief idea_token = stephen_williams ledger = air traits = { air_chief_safety_1 } cost = 100 ai_will_do = { factor = 1 } } } }