characters = { TUR_hulusi_akar = { name = "Hulusi Akar" portraits = { army = { small = "gfx/leaders/TUR/small/gen_Hulusi_Akar_small.dds" } army = { large = "gfx/leaders/TUR/gen_Hulusi_Akar.dds" } } advisor = { slot = high_command idea_token = hulusi_akar ledger = army traits = { army_commando_1 } cost = 100 ai_will_do = { factor = 1 } } } TUR_zeki_colak = { name = "Zeki Colak" portraits = { army = { small = "gfx/leaders/TUR/small/gen_Zeki_Colak_small.dds" } army = { large = "gfx/leaders/TUR/gen_Zeki_Colak.dds" } } advisor = { slot = air_chief idea_token = zeki_colak ledger = air traits = { air_air_combat_training_1 } cost = 100 ai_will_do = { factor = 1 } } } TUR_musa_avsever = { name = "Musa Avsever" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Musa_Avsever_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Musa_Avsever.dds" } } field_marshal = { traits = { fast_planner } skill = 4 attack_skill = 3 defense_skill = 3 planning_skill = 5 logistics_skill = 2 } } TUR_abdullah_recep = { name = "Abdullah Recep" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Abdullah_Recep_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Abdullah_Recep.dds" } } field_marshal = { traits = { old_guard logistics_wizard } skill = 5 attack_skill = 3 defense_skill = 5 planning_skill = 3 logistics_skill = 5 } advisor = { slot = army_chief idea_token = abdullah_recep ledger = army traits = { army_chief_logistics_2 } cost = 100 ai_will_do = { factor = 1 } } } TUR_galip_mendi = { name = "Galip Mendi" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Galip_Mendi_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Galip_Mendi.dds" } } field_marshal = { traits = { organisational_leader } skill = 4 attack_skill = 4 defense_skill = 4 planning_skill = 3 logistics_skill = 2 } } TUR_hakan_atinc = { name = "Hakan Atınç" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Hakan_Atinc_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Hakan_Atinc.dds" } } corps_commander = { traits = { panzer_leader } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } TUR_izzet_cetingoz = { name = "Izzet Çetingöz" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Izzet_Cetingoz_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Izzet_Cetingoz.dds" } } corps_commander = { traits = { organizer adaptable trickster } skill = 5 attack_skill = 3 defense_skill = 4 planning_skill = 5 logistics_skill = 4 } } TUR_erdal_ozturk = { name = "Erdal Öztürk" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Erdal_Ozturk_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Erdal_Ozturk.dds" } } corps_commander = { traits = { trickster } skill = 4 attack_skill = 3 defense_skill = 3 planning_skill = 5 logistics_skill = 2 } } TUR_mehmet_faruk_sengun = { name = "Mehmet Faruk Şengün" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Mehmet_Faruk_Sengun_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Mehmet_Faruk_Sengun.dds" } } corps_commander = { traits = { commando } skill = 4 attack_skill = 5 defense_skill = 4 planning_skill = 2 logistics_skill = 2 } } TUR_ali_sivri = { name = "Ali Sivri" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Ali_Sivri_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Ali_Sivri.dds" } } corps_commander = { traits = { skilled_staffer } skill = 5 attack_skill = 3 defense_skill = 4 planning_skill = 5 logistics_skill = 4 } } TUR_yilmaz_uyar = { name = "Yılmaz Uyar" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Yilmaz_Uyar_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Yilmaz_Uyar.dds" } } advisor = { slot = high_command idea_token = yilmaz_uyar ledger = army traits = { army_CombinedArms_1 } cost = 100 ai_will_do = { factor = 1 } } } TUR_levent_kose = { name = "Levent Köse" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Levent_Kose_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Levent_Kose.dds" } } corps_commander = { traits = { commando trait_mountaineer } skill = 5 attack_skill = 2 defense_skill = 5 planning_skill = 6 logistics_skill = 3 } } TUR_abidin_unal = { name = "Abidin Ünal" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Abidin_Unal_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Abidin_Unal.dds" } } corps_commander = { traits = { commando ranger } skill = 4 attack_skill = 3 defense_skill = 4 planning_skill = 4 logistics_skill = 2 } } TUR_akin_ozturk = { name = "Akın Öztürk" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Akin_Ozturk_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Akin_Ozturk.dds" } } advisor = { slot = high_command idea_token = akin_ozturk ledger = army traits = { army_entrenchment_1 } cost = 100 ai_will_do = { factor = 1 } } } TUR_mehmet_sanver = { name = "Mehmet Şanver" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Mehmet_Sanver_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Mehmet_Sanver.dds" } } advisor = { slot = high_command idea_token = mehmet_sanver ledger = army traits = { army_infantry_1 } cost = 100 ai_will_do = { factor = 1 } } } TUR_adnan_ozbal = { name = "Adnan Özbal" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Adnan_Ozbal_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Adnan_Ozbal.dds" } } navy_leader = { traits = { ironside } skill = 4 attack_skill = 5 defense_skill = 4 maneuvering_skill = 2 coordination_skill = 2 } } TUR_veysel_kosele = { name = "Veysel Kösele" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Veysel_Kosele_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Veysel_Kosele.dds" } } navy_leader = { traits = { spotter } skill = 5 attack_skill = 3 defense_skill = 4 maneuvering_skill = 4 coordination_skill = 5 } } TUR_hasan_usaklioglu = { name = "Hasan Uşaklıoğlu" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Hasan_Usaklioglu_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Hasan_Usaklioglu.dds" } } navy_leader = { traits = { seawolf } skill = 5 attack_skill = 6 defense_skill = 3 maneuvering_skill = 5 coordination_skill = 2 } } TUR_ercument_tatlioglu = { name = "Ercüment Tatlıoğlu" portraits = { army = { small = "gfx/leaders/TUR/small/Portrait_Ercument_Tatlioglu_small.dds" } army = { large = "gfx/leaders/TUR/Portrait_Ercument_Tatlioglu.dds" } } navy_leader = { traits = { fly_swatter } skill = 4 attack_skill = 2 defense_skill = 6 maneuvering_skill = 3 coordination_skill = 2 } advisor = { slot = navy_chief idea_token = ercument_tatlioglu ledger = navy traits = { navy_chief_maneuver_2 } cost = 100 ai_will_do = { factor = 1 } } } TUR_bulent_ecevit = { name = "Bülent Ecevit" portraits = { civilian = { large = "gfx/leaders/TUR/Bulent_Ecevit.dds" } } country_leader = { desc = "TUR_bulent_ecevit_desc" ideology = socialism traits = { western_socialism writer honest } } } }