characters = { WAA_wei_hsuehkang = { name = "Wei Hsueh-kang" portraits = { army = { small = "gfx/leaders/WAA/small/Wei_Hsuehkang_small.dds" } army = { large = "gfx/leaders/WAA/Wei_Hsuehkang.dds" } } field_marshal = { skill = 2 attack_skill = 2 defense_skill = 3 planning_skill = 1 logistics_skill = 1 } advisor = { slot = army_chief idea_token = wei_hsuehkang ledger = army traits = { army_chief_morale_1 } cost = 100 ai_will_do = { factor = 1 } } } WAA_yang_guojong = { name = "Yang Guojong" portraits = { army = { small = "gfx/leaders/WAA/small/Yang_Guojong_small.dds" } army = { large = "gfx/leaders/WAA/Yang_Guojong.dds" } } corps_commander = { traits = { jungle_rat } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 1 } } WAA_air_chief = { portraits = { army = { small = "gfx/leaders/WAA/small/WAA_air_chief_small.dds" } army = { large = "gfx/leaders/WAA/WAA_air_chief.dds" } } advisor = { slot = air_chief idea_token = WAA_air_chief ledger = air traits = { air_air_combat_training_1 } cost = 100 ai_will_do = { factor = 1 } } } }