continuous_focus_palette = { id = focus country = { factor = 1 } default = yes reset_on_civilwar = no position = { x = 50 y = 2000 } focus = { id = continuous_naval_production icon = continuous_naval_production available = { any_owned_state = { is_coastal = yes } } idea = continuous_naval_production ai_will_do = { base = 1 } supports_ai_strategy = ai_focus_naval daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_air_production icon = continuous_air_production idea = continuous_air_production ai_will_do = { base = 1 } supports_ai_strategy = ai_focus_aviation daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_non_factory_construct icon = continuous_non_factory_construct modifier = { production_speed_infrastructure_factor = 0.1 production_speed_rail_way_factor = 0.1 production_speed_supply_node_factor = 0.1 production_speed_air_base_factor = 0.1 production_speed_naval_base_factor = 0.1 production_speed_fuel_silo_factor = 0.1 production_speed_nuclear_reactor_factor = 0.1 production_speed_bunker_factor = 0.2 production_speed_coastal_bunker_factor = 0.2 production_speed_anti_air_building_factor = 0.2 production_speed_radar_station_factor = 0.2 } ai_will_do = { base = 1 } supports_ai_strategy = ai_focus_defense daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_reduce_training_time icon = continuous_reduce_training_time modifier = { training_time_army_factor = -0.20 } ai_will_do = { base = 1 } supports_ai_strategy = ai_focus_defense daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_suppression icon = continuous_suppression modifier = { resistance_target = -0.10 } ai_will_do = { base = 1 modifier = { factor = 0 num_occupied_states < 1 } } supports_ai_strategy = ai_focus_military_advancements daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_repair icon = continuous_repairments modifier = { industry_repair_factor = 0.5 industry_free_repair_factor = 1.0 } ai_will_do = { base = 1 modifier = { factor = 0 has_damaged_buildings = no } } supports_ai_strategy = ai_focus_military_advancements daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_tech_share icon = continuous_research enable = { is_in_faction = yes num_faction_members > 1 custom_trigger_tooltip = { tooltip = NO_OTHER_SHARING_GROUPS OR = { AND = { is_in_tech_sharing_group = continuous_tech_share num_tech_sharing_groups < 2 } num_tech_sharing_groups < 1 } } } select_effect = { add_to_tech_sharing_group = continuous_tech_share } cancel_effect = { remove_from_tech_sharing_group = continuous_tech_share } ai_will_do = { base = 0 } supports_ai_strategy = ai_focus_military_advancements daily_cost = 1 available_if_capitulated = yes } focus = { id = continuous_boost_freedom icon = continuous_boost_freedom # enabled works like available in the traditional sense enabled = { is_subject = yes } # Active modifiers modifier = { autonomy_gain = 5 } # AI decision as to whether they should select the focus ai_will_do = { base = 0 modifier = { add = 10 is_subject = yes } modifier = { add = -10 has_country_flag = overlord_subsidies } modifier = { add = -5 has_country_flag = overlord_subsidies interest_rate_higher_than_8 = yes } modifier = { factor = 2.0 OVERLORD = { ROOT = { has_opinion = { target = PREV value < 100 } } } } modifier = { factor = 0.80 OVERLORD = { has_country_flag = trade_agreement@ROOT ROOT = { has_country_flag = trade_agreement@PREV } } } modifier = { factor = 0.80 OVERLORD = { has_country_flag = mutual_investment_treaty_@ROOT ROOT = { has_country_flag = mutual_investment_treaty_@PREV } } } modifier = { factor = 0.50 OVERLORD = { has_government = ROOT } } modifier = { factor = 0.10 OVERLORD = { ROOT = { has_opinion = { target = PREV value > 199 } } } } modifier = { set_temp_variable = { domestic_influence_amount_tmp = { value = domestic_influence_amount multiply = 0.1 } } factor = domestic_influence_amount_tmp } modifier = { factor = 0 OR = { is_autonomy_that_cannot_change_level = yes has_game_rule = { rule = rule_disable_AI_using_freedom_cont_focus option = no } OVERLORD = { ROOT = { has_opinion = { target = PREV value > 239 } } } AND = { OVERLORD = { has_government = ROOT } OR = { has_autonomy_state = autonomy_associated_state has_autonomy_state = autonomy_associated_state_colored has_autonomy_state = autonomy_satellite_state has_autonomy_state = autonomy_satellite_state_colored } } } } } supports_ai_strategy = ai_focus_defense daily_cost = 2 available_if_capitulated = yes } focus = { id = continuous_restrict_freedom icon = continuous_restrict_freedom enabled = { num_subjects > 0 } modifier = { subjects_autonomy_gain = -5 } ai_will_do = { base = 0 modifier = { add = 10 any_subject_country = { NOT = { is_autonomy_that_cannot_change_level = yes } } } modifier = { factor = 4 num_subjects > 3 } modifier = { factor = 1.25 any_subject_country = { NOT = { is_autonomy_that_cannot_change_level = yes } check_variable = { office_park_total > 5 } } } modifier = { factor = 4 difficulty > 2 } } supports_ai_strategy = ai_focus_military_advancements daily_cost = 2 available_if_capitulated = yes } focus = { id = continuous_debt_consolidation icon = balance_buget daily_cost = 1.0 supports_ai_strategy = ai_focus_military_advancements modifier = { interest_rate_multiplier_modifier = -3.0 foreign_influence_defense_modifier = -0.20 } available_if_capitulated = yes ai_will_do = { base = 0 modifier = { add = 5 check_variable = { interest_rate > 9.99 } } modifier = { add = 10 check_variable = { interest_rate > 12.99 } } modifier = { add = 15 check_variable = { interest_rate > 14.99 } } } } focus = { id = continuous_increased_taxation_levies icon = better_money_on_fire daily_cost = 1.0 supports_ai_strategy = ai_focus_military_advancements modifier = { tax_gain_multiplier_modifier = 0.15 stability_weekly = -0.001 } available_if_capitulated = yes ai_will_do = { base = 0 # Don't kill your stability AI modifier = { factor = 0 has_stability < 0.10 } modifier = { add = 2 num_of_factories < 5 check_variable = { treasury_rate < -1.00 } } modifier = { add = 5 check_variable = { treasury_rate < -6.00 } } modifier = { add = 7 check_variable = { treasury_rate < -9.99 } } } } focus = { id = continuous_bread_and_circuses icon = bread_and_peace daily_cost = 1.50 supports_ai_strategy = ai_focus_peaceful modifier = { productivity_growth_modifier = 1.0 tax_gain_multiplier_modifier = -0.15 } available_if_capitulated = yes ai_will_do = { base = 0 # Keeps GDP growing while stagnant in people modifier = { add = 10 check_variable = { total_unemployed_percentage_display = 0 } } modifier = { add = 10 check_variable = { total_unemployed_percentage_display < 0.01 } } # GDP will give you a cheaper interest rate immediately so try to boost that instead modifier = { add = 10 check_variable = { interest_rate > 7 } } } } focus = { id = continuous_family_planning icon = family daily_cost = 1.00 supports_ai_strategy = ai_focus_peaceful modifier = { monthly_population = 0.60 social_cost_multiplier_modifier = 0.40 } available_if_capitulated = yes ai_will_do = { base = 0 modifier = { add = 10 check_variable = { total_unemployed_percentage_display = 0 } } modifier = { add = 10 check_variable = { total_unemployed_percentage_display < 0.01 } } } } focus = { id = continuous_foreign_investments icon = BRA_simplify_the_tax_system daily_cost = 1.0 supports_ai_strategy = ai_focus_peaceful modifier = { return_on_investment_modifier = 0.01 receiving_investment_duration_modifier = -0.10 receiving_investment_cost_modifier = -0.10 } available_if_capitulated = yes ai_will_do = { base = 0 modifier = { add = 10 check_variable = { total_unemployed_percentage_display > 0.05 } } } } focus = { id = continuous_temporary_agents icon = espionage2 daily_cost = 1.0 supports_ai_strategy = ai_focus_defense available = { has_intelligence_agency = yes } modifier = { tax_gain_multiplier_modifier = -0.075 foreign_influence_modifier = 0.05 foreign_influence_monthly_domestic_independence_gain_factor = 0.04 intel_network_gain_factor = 0.05 operative_slot = 1 } available_if_capitulated = yes ai_will_do = { base = 0 modifier = { add = 10 has_idea = intelligence_community } } } focus = { id = continuous_nuclear_energy_investments icon = nukes_in_production daily_cost = 1.0 supports_ai_strategy = ai_focus_peaceful available = { has_tech = reactor1 } modifier = { tax_gain_multiplier_modifier = -0.075 nuclear_fuel_consumption_modifier = -0.05 nuclear_energy_generation_modifier = 0.05 } available_if_capitulated = yes ai_will_do = { base = 0 modifier = { add = 10 check_variable = { total_enrichment_facilities > 1 } } } } focus = { id = continuous_economy_research icon = construction_engineering daily_cost = 0.5 supports_ai_strategy = ai_focus_peaceful available = { has_game_rule = { rule = rule_allow_MP_enhancements option = yes } } modifier = { production_speed_buildings_factor = 0.5 tax_gain_multiplier_modifier = 0.20 consumer_goods_factor = -0.15 research_speed_factor = 0.25 } available_if_capitulated = yes ai_will_do = { base = 0 } } focus = { id = continuous_population_management icon = focus_generic_industrialists daily_cost = 0.5 supports_ai_strategy = ai_focus_peaceful available = { has_game_rule = { rule = rule_allow_MP_enhancements option = yes } } modifier = { monthly_population = 0.30 social_cost_multiplier_modifier = -0.10 health_cost_multiplier_modifier = -0.10 stability_weekly = 0.005 compliance_growth = 0.025 } available_if_capitulated = yes ai_will_do = { base = 0 } } focus = { id = continuous_military_management icon = explosion_with_badass_tank daily_cost = 0.5 supports_ai_strategy = ai_focus_peaceful available = { has_game_rule = { rule = rule_allow_MP_enhancements option = yes } } modifier = { industrial_capacity_factory = 0.5 local_resources = 0.25 production_lack_of_resource_penalty_factor = -0.35 industrial_capacity_dockyard = 0.5 experience_gain_army = 0.07 experience_gain_navy = 0.07 experience_gain_air = 0.07 } available_if_capitulated = yes ai_will_do = { base = 0 } } }