leader_traits = { ENG_princess_anne_naval_trait = { random = no weekly_manpower = 250 female_random_admiral_chance = 1 navy_leader_start_attack_level = 1 navy_leader_start_coordination_level = 1 } ENG_princess_anne_army_trait = { random = no supply_node_range = 0.10 trait_engineer_xp_gain_factor = 0.25 trait_combined_arms_expert_xp_gain_factor = 0.25 female_random_army_leader_chance = 1 female_divisional_commander_chance = 1 } ENG_prince_andrew_navy_trait = { random = no trait_air_cavalry_leader_xp_gain_factor = 0.25 trait_special_forces_trait_xp_gain_factor = 0.25 trait_air_controller_xp_gain_factor = 0.25 sortie_efficiency = 0.05 } ENG_prince_william_high_command_trait = { random = no nationalist_drift = 0.05 screening_efficiency = 0.05 supply_node_range = 0.05 special_forces_cap_flat = 6 health_cost_multiplier_modifier = -0.03 } ### Army Chiefs ENG_mike_jackson_trait = { random = no command_cap_increase = 10 army_speed_factor = 0.05 experience_gain_army = 0.05 } ENG_richard_dannatt_trait = { random = no command_cap_increase = 10 supply_consumption_factor = -0.05 army_morale_factor = 0.03 } ENG_david_richards_trait = { random = no command_cap_increase = 10 army_attack_factor = 0.05 planning_speed = 0.05 } ENG_nick_carter_trait = { random = no command_cap_increase = 10 army_org_factor = 0.05 org_loss_when_moving = -0.05 } ENG_mark_carleton_smith_trait = { random = no command_cap_increase = 10 special_forces_cap_flat = 6 recon_factor = 0.05 } ENG_michael_walker_trait = { random = no command_cap_increase = 10 army_defence_factor = 0.05 army_bonus_air_superiority_factor = 0.05 } ### Navy Chiefs ENG_michael_boyce_trait = { random = no command_cap_increase = 10 navy_submarine_attack_factor = 0.08 navy_submarine_detection_factor = 0.05 } ENG_nigel_essenhigh_trait = { random = no command_cap_increase = 10 positioning = 0.10 navy_capital_ship_attack_factor = 0.05 } ENG_alan_west_trait = { random = no command_cap_increase = 10 naval_morale_factor = 0.05 amphibious_invasion_defence = 0.10 } ENG_philip_jones_trait = { random = no command_cap_increase = 10 experience_gain_navy = 0.05 navy_screen_attack_factor = 0.05 } ENG_tony_radakin_trait = { random = no command_cap_increase = 10 naval_speed_factor = 0.05 sortie_efficiency = 0.05 } ENG_ben_key_trait = { random = no command_cap_increase = 10 convoy_escort_efficiency = 0.05 screening_efficiency = 0.05 } ### Air Chiefs ENG_peter_squire_trait = { random = no command_cap_increase = 10 air_cas_efficiency = 0.05 ground_attack_factor = 0.05 } ENG_jock_stirrup_trait = { random = no command_cap_increase = 10 air_superiority_efficiency = 0.05 planning_speed = 0.05 } ENG_glenn_torpy_trait = { random = no command_cap_increase = 10 experience_gain_air = 0.05 army_bonus_air_superiority_factor = 0.05 } ENG_stephen_dalton_trait = { random = no command_cap_increase = 10 air_intercept_efficiency = 0.05 air_accidents_factor = -0.05 } ENG_andrew_pulford_trait = { random = no command_cap_increase = 10 army_speed_factor = 0.05 air_accidents_factor = -0.03 } ENG_stephen_hillier_trait = { random = no command_cap_increase = 10 recon_factor = 0.05 air_superiority_efficiency = 0.03 } ENG_michael_wigston_trait = { random = no command_cap_increase = 10 weekly_manpower = 250 experience_gain_air = 0.05 } ### High Command ENG_john_reith_hc_trait = { random = no special_forces_cap_flat = 3 supply_node_range = 0.05 } ### British Inner Circle ENG_elizabeth_queen_trait = { sprite = 10 random = no stability_factor = 0.05 political_power_gain = 0.05 } ENG_prince_charles_trait = { sprite = 10 random = no political_power_gain = 0.10 stability_factor = -0.05 } ENG_prince_andrew_trait = { sprite = 10 random = no experience_gain_navy = 0.05 experience_gain_army = 0.05 naval_morale_factor = 0.025 } ENG_princess_anne_trait = { sprite = 10 random = no stability_factor = 0.05 trait_engineer_xp_gain_factor = 0.10 trait_ironside_xp_gain_factor = 0.10 } ENG_prince_edward_trait = { sprite = 10 random = no trade_opinion_factor = 0.10 improve_relations_maintain_cost_factor = -0.05 } ENG_prince_phillip_trait = { sprite = 10 random = no experience_gain_factor = 0.05 stability_factor = 0.05 } ENG_prince_william_trait = { sprite = 10 random = no renewable_energy_gain_multiplier = 0.05 opinion_gain_monthly_factor = 0.10 } }