# tag aliases are country tags that maps to different countries depending on a set of triggers #TAG = { #name of alias tag. must be 3 letters and different from any other tags. once this is defined, it will be available in any script that uses country tags # # # you can map an alias directly to an event target or another variable. only use one of the following entries # # if any of these are used, the alias will be mapped to that specific variable/event target and no other check will be done # variable = var_name # global_event_target = event_target_name # event_target = event_target_name # # # if an alias is not mapped directly to a variable/event target, it will be searched within a list of countries that can be definied below # # you can use any combination of these below # # while checking for triggers/variables, current scope will be the country we are checking and PREV will be the scope that uses the alias # # if none of the following targets are defined, the game will check all existing countries but this is highly discouraged for performance reasons # original_tag = GER # pick a country that has original_tag of GER # targets = { GER FRA ENG } # search within the list of tags/variables # target_array = array_name # search within an array # # # by default alias will return the first existing country that it matches and fulfils the triggers. you can also define a scoring system like this and it will pick the tag with the highest score > 0 # country_score = { # base = 1 # modifier = { # add = 10 # # if mapped tag is in same faction with the country in scope that calls this alias give it a higher score # is_in_faction_with = PREV # } # modifier = { # add = 5 # # if the mapped tag has fascism give it a higher score # has_government = fascism # } # } # # fallback = GER # if the alias can't match anything, use this one as fallback (no triggers or weight will be checked) # # # you can define a list of trigger, in that case it will chech is tags that this alias is mapped to and return only if the triggers are true # OR = { # #only accept targets that is ally with us or is fascist # is_in_faction_with = PREV # has_government = fascism # } # # trigger 2 # # trigger 3 # # ... #} # operative operation target # only set for majors who has agency # set on on_weekly MOT = { variable = generic_operation_target } MOJ = { original_tag = PER has_country_flag = PER_mojahded_is_here } IRI = { original_tag = PER has_country_flag = PER_akhoond_flag } # Azerbaijan HUS = { original_tag = AZE has_country_flag = AZE_husayncilar_tag } # Qatar QIM = { original_tag = OMA has_country_flag = OMA_QIM } ### Libya ### #Libyan rebels LRB = { original_tag = LBA has_country_flag = LBA_this_is_libyan_rebels } #Gaddafi GAD = { original_tag = LBA has_country_flag = LBA_this_is_gaddafi } #Ansar Al-Sharia ASL = { original_tag = ISI has_country_flag = LBA_this_is_ansar_al_sharia } #Libyan National Army LNA = { original_tag = LBA has_country_flag = LBA_this_is_LNA } # Iraqi SBP = { original_tag = SYR has_country_flag = SYR_baathist_revolt } JBP = { original_tag = JOR has_country_flag = JOR_baathist_revolt } EBP = { original_tag = EGY has_country_flag = EGY_baathist_revolt } IRS = { original_tag = IRQ has_country_flag = IRQ_sunni_revolt } MDA = { original_tag = IRQ has_country_flag = IRQ_shia_revolt } UIQ = { original_tag = IRQ has_country_flag = IRQ_US_REINVADES } IRR = { original_tag = IRQ has_country_flag = IRQ_CIVIL_WAR } #United States of Africa UAF = { target_array = global.AU_member has_country_flag = is_united_states_of_africa } # Tajikistan IRP = { original_tag = TAJ has_country_flag = TAJ_islamist_uprising } RAH = { original_tag = TAJ has_country_flag = TAJ_civil_war_time } # Uzbekistan UZI = { original_tag = UZB has_country_flag = UZB_islamist_uprising } # Tajik TJK = { original_tag = TJK has_country_flag = PER_UZK_GOV_TAJ } # Saudi Arabia SAG = { original_tag = SAU has_country_flag = Saudi_balls2 } # Yemen STC STC = { original_tag = YEM has_country_flag = YEM_TAG_set_STC } # Islamic Army In Iraq IAI = { original_tag = IRQ has_country_flag = IRQ_Islamic_Army_in_Iraq } # Hamas In Iraq (Keep for Civil war be not heavly used) HII = { original_tag = ISI has_country_flag = IRQ_hamas_of_iraq } # Anbar Tribal Council (Iraq) ATC = { original_tag = IRQ has_country_flag = IRQ_Anbar_Tribal_Council } # 1920 Revolution Brigades (Iraq) NTR = { original_tag = ISI has_country_flag = IRQ_1920_revolution_brigades } # Al-Awda/ Keep for time being prob change to coup AWD = { original_tag = ISI has_country_flag = IRQ_AlAwda } # General Military Council for Iraqi Revolutionaries GMC = { original_tag = IRQ has_country_flag = IRQ_GMCIR } # Multi-National Force – Iraq MNF = { original_tag = IRQ has_country_flag = IRQ_MNF } BOZ = { original_tag = IRQ has_country_flag = IRQ_BOZ } POZ = { original_tag = IRQ has_country_flag = IRQ_POZ } # Belarus BLG = { original_tag = BLR has_country_flag = BLR_liberation_tag } # Venezuela VLG = { original_tag = VEN has_country_flag = VEN_liberation_tag } #Somalia Addopt A Victory Tag (generic) TFG = { original_tag = SOM has_country_flag = Somalia_mantle_id } #Warlord Alliance WL1 = { original_tag = SNA has_country_flag = Somalia_ARPCT } #Galmudug WL2 = { original_tag = SNA has_country_flag = Galmudug_mantle_id } #Abu Mansoor Wing WL3 = { original_tag = SHB has_country_flag = Mansoor_Alkabab_mantle_id } #Yusuf Indhacade Wing WL4 = { original_tag = SHB has_country_flag = Indha_Alkabab_mantle_id } #Aden Hashi Farah Ayro Wing WL5 = { original_tag = SHB has_country_flag = Ayrow_Alkabab_mantle_id } ASW = { original_tag = EGY has_country_flag = EGY_aswan_breakaway } # Isatabu Freedom Movement IFM = { original_tag = SOL has_country_flag = SOL_IFM_id } # Indian Religious Breakaway Factions KHL = { original_tag = RAJ has_country_flag = RAJ_punjab_rebellion }