# Author(s): AngriestBird, Blazer, Tasos BOL_ethnic_divide_decisions = { BOL_increase_mestizo_opinion = { available = { NOT = { has_decision = BOL_increase_indigenous_opinion } has_capitulated = no } cost = 100 icon = GFX_decision_civil_support days_remove = 25 days_re_enable = 0 remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove BOL_increase_mestizo_opinion" add_to_variable = { var = BOL_mestizo_support value = 10 } custom_effect_tooltip = BOL_increase_mestizo_opinion_10_tt } ai_will_do = { base = 1 } } BOL_increase_indigenous_opinion = { available = { NOT = { has_decision = BOL_increase_indigenous_opinion } has_capitulated = no } cost = 100 icon = GFX_decision_civil_support days_remove = 25 days_re_enable = 0 remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove BOL_increase_indigenous_opinion: [From.GetName]" add_to_variable = { var = BOL_indigenous_support value = 10 } custom_effect_tooltip = BOL_increase_indigenous_opinion_10_tt } ai_will_do = { base = 1 } } } BOL_oil_reserve_decisions = { BOL_explore_oil_reserves_in_santa_cruz = { icon = GFX_decision_oil cost = 50 days_remove = 100 fire_only_once = yes highlight_states = { highlight_state_targets = { state = 899 } } visible = { owns_state = 899 has_completed_focus = BOL_modernize_bolivian_oil_extraction } available = { has_tech = excavation2 } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove BOL_explore_oil_reserves_in_santa_cruz" add_resource = { type = oil amount = 8 state = 899 } set_temp_variable = { treasury_change = -5 } modify_treasury_effect = yes } ai_will_do = { base = 10 modifier = { factor = 2 is_currently_importing_oil = yes } modifier = { factor = 0 has_active_mission = bankruptcy_incoming_collapse } } } BOL_explore_oil_reserves_in_pando_el_beni = { icon = GFX_decision_oil cost = 50 days_remove = 100 fire_only_once = yes highlight_states = { highlight_state_targets = { state = 898 } } visible = { owns_state = 898 has_completed_focus = BOL_modernize_bolivian_oil_extraction } available = { has_tech = excavation2 } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove BOL_explore_oil_reserves_in_pando_el_beni" add_resource = { type = oil amount = 8 state = 898 } set_temp_variable = { treasury_change = -5 } modify_treasury_effect = yes } ai_will_do = { base = 10 modifier = { factor = 2 is_currently_importing_oil = yes } modifier = { factor = 0 has_active_mission = bankruptcy_incoming_collapse } } } }