sudan_second_civil_war_decisions_category = { SUD_second_sudanese_civil_war_mission = { allowed = { original_tag = SUD } icon = generic_prepare_civil_war_new days_mission_timeout = 1810 is_good = no highlight_states = { highlight_state_targets = { state = 923 state = 927 state = 1183 state = 222 } } activation = { has_war_with = SSU NOT = { has_global_flag = second_sudanese_civil_war_over } } cancel_trigger = { hidden_trigger = { NOT = { has_war_with = SSU } } } available = { custom_trigger_tooltip = { tooltip = SUD_second_sudanese_civil_war_mission_success_tt NOT = { country_exists = SSU } } } fixed_random_seed = no timeout_effect = { log = "[GetDateText]: [Root.GetName]: Decision timeout SUD_second_sudanese_civil_war_mission" custom_effect_tooltip = SUD_second_sudanese_civil_war_mission_states_tt 923 = { if = { limit = { controller = { original_tag = SSU } } remove_claim_by = SUD } else = { transfer_state_to = SUD remove_core_of = SSU remove_claim_by = SUD add_core_of = SUD } } 927 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } 1183 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } 222 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } white_peace = SSU if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = SSU autonomous_state = autonomy_associated_state_colored end_wars = no end_civil_wars = no } } else = { set_autonomy = { target = SSU autonomous_state = autonomy_associated_state end_wars = no end_civil_wars = no } } SSU = { set_politics = { ruling_party = ROOT election_frequency = 60 elections_allowed = yes } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = SSU remove_ideas = non_state_actor set_country_flag = dynamic_flag set_country_flag = dynamic_rebel_flag } set_global_flag = second_sudanese_civil_war_over custom_effect_tooltip = SUD_second_sudanese_civil_war_mission_tt hidden_effect = { SSU = { country_event = { id = SouthSudan.1 days = 2160 random_days = 90 } } } hidden_effect = { SUD = { every_core_state = { remove_claim_by = SSU } } DAR = { every_core_state = { remove_claim_by = SSU } } SSU = { every_core_state = { remove_claim_by = SUD } } 926 = { remove_claim_by = SUD } SUD = { country_event = { id = SouthSudan.11 hours = 6 } } SSU = { country_event = { id = SouthSudan.11 hours = 6 } random = { chance = 50 country_event = { id = SouthSudan.14 days = 150 random_days = 60 } } } } hidden_effect = { news_event = { id = SouthSudanNews.2 hours = 6 } } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SUD_second_sudanese_civil_war_mission" effect_tooltip = { annex_country = { target = SSU } SSU = { every_core_state = { limit = { NOT = { is_core_of = ROOT } } add_core_of = ROOT } } } } } SSU_second_sudanese_civil_war_mission = { allowed = { original_tag = SSU } icon = generic_prepare_civil_war_new days_mission_timeout = 1810 is_good = no highlight_states = { highlight_state_targets = { state = 923 state = 927 state = 1183 state = 222 } } activation = { has_war_with = SUD NOT = { has_global_flag = second_sudanese_civil_war_over } } cancel_trigger = { hidden_trigger = { NOT = { has_war_with = SUD } } } available = { custom_trigger_tooltip = { tooltip = SSU_second_sudanese_civil_war_mission_success_tt NOT = { country_exists = SUD } } } timeout_effect = { log = "[GetDateText]: [Root.GetName]: Decision timeout SSU_second_sudanese_civil_war_mission" custom_effect_tooltip = SSU_second_sudanese_civil_war_mission_states_tt effect_tooltip = { 923 = { if = { limit = { controller = { original_tag = SSU } } remove_claim_by = SUD } else = { transfer_state_to = SUD remove_core_of = SSU remove_claim_by = SUD add_core_of = SUD } } 927 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } 1183 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } 222 = { if = { limit = { controller = { original_tag = SUD } } remove_claim_by = SSU } else = { transfer_state_to = SSU remove_core_of = SUD remove_claim_by = SSU add_core_of = SSU } } white_peace = SUD SUD = { if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = SSU autonomous_state = autonomy_associated_state_colored end_wars = no end_civil_wars = no } } else = { set_autonomy = { target = SSU autonomous_state = autonomy_associated_state end_wars = no end_civil_wars = no } } } set_politics = { ruling_party = ROOT election_frequency = 60 elections_allowed = yes } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = SSU remove_ideas = non_state_actor set_country_flag = dynamic_flag set_country_flag = dynamic_rebel_flag set_global_flag = second_sudanese_civil_war_over custom_effect_tooltip = SSU_second_sudanese_civil_war_mission_tt } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SSU_second_sudanese_civil_war_mission" effect_tooltip = { annex_country = { target = SUD } SUD = { every_core_state = { limit = { NOT = { is_core_of = ROOT } } add_core_of = ROOT } } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = NEW_SUDAN remove_ideas = non_state_actor set_politics = { ruling_party = ROOT election_frequency = 60 elections_allowed = yes } } } } SSU_second_sudanese_civil_war_eastern_front = { allowed = { original_tag = SSU } icon = generic_army_support_new days_remove = 30 war_with_on_remove = ETH fire_only_once = yes highlight_states = { highlight_provinces = { 2003 } } visible = { has_war_with = SUD } available = { if = { limit = { is_ai = no } has_equipment = { infantry_weapons_type > 1125 } } has_manpower > 1125 ERI = { emerging_anarchist_communism_are_in_power = yes NOT = { has_war_with = ETH } is_subject = no } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SSU_second_sudanese_civil_war_eastern_front" add_equipment_to_stockpile = { type = infantry_weapons_type amount = -1125 } add_manpower = -1125 } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SSU_second_sudanese_civil_war_eastern_front" set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 10 } set_temp_variable = { tag_index = ERI } change_influence_percentage = yes custom_effect_tooltip = SSU_second_sudanese_civil_war_eastern_front_tt hidden_effect = { load_oob = "SSU_Eastern_Front" } if = { limit = { NOT = { has_military_access_to = ETH } } ETH = { give_military_access = ROOT } } if = { limit = { NOT = { has_military_access_to = ERI } } ERI = { give_military_access = ROOT } } SUD = { country_event = SouthSudan.2 } } ai_will_do = { base = 100 } } SSU_second_sudanese_civil_war_derg_support = { allowed = { original_tag = SSU } icon = generic_army_support_new days_remove = 30 war_with_on_remove = ETH fire_only_once = yes highlight_states = { highlight_provinces = { 11042 4918 } } visible = { has_war_with = SUD } available = { if = { limit = { is_ai = no } has_equipment = { infantry_weapons_type > 2250 } } has_manpower > 2250 ETH = { emerging_communist_state_are_in_power = yes NOT = { has_war_with = ERI } is_subject = no } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SSU_second_sudanese_civil_war_derg_support" add_equipment_to_stockpile = { type = infantry_weapons_type amount = -2250 } add_manpower = -2250 } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SSU_second_sudanese_civil_war_derg_support" set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 10 } set_temp_variable = { tag_index = ETH } change_influence_percentage = yes custom_effect_tooltip = SSU_second_sudanese_civil_war_derg_support_tt hidden_effect = { load_oob = "SSU_Blue_Nile" } if = { limit = { NOT = { has_military_access_to = ETH } } ETH = { give_military_access = ROOT } } SUD = { country_event = SouthSudan.3 } } ai_will_do = { base = 100 } } SSU_second_sudanese_civil_war_uganda_support = { allowed = { original_tag = SSU } icon = generic_army_support_new days_remove = 30 fire_only_once = yes visible = { has_war_with = SUD } available = { UGA = { has_war = no influence_higher_10 = yes has_country_leader = { name = "Yoweri Museveni" ruling_only = yes } } has_country_leader = { name = "John Garang" ruling_only = yes } } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SSU_second_sudanese_civil_war_uganda_support" UGA = { country_event = SouthSudan.4 } custom_effect_tooltip = SSU_second_sudanese_civil_war_uganda_support_tt effect_tooltip = { set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 10 } set_temp_variable = { tag_index = UGA } change_influence_percentage = yes UGA = { transfer_units_fraction = { target = ROOT size = 0.1 army_ratio = 0.1 navy_ratio = 0 air_ratio = 0 keep_unit_leaders_trigger = { always = yes } } } } } ai_will_do = { base = 100 } } SSU_second_sudanese_civil_war_trade_ilemi_triangle = { allowed = { original_tag = SSU } icon = military_buildup days_remove = 30 fire_only_once = yes highlight_states = { highlight_state_targets = { state = 925 state = 926 } } visible = { has_war_with = SUD } available = { KEN = { has_war = no influence_higher_10 = yes has_government = PREV } has_full_control_of_state = 925 has_full_control_of_state = 227 } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SSU_second_sudanese_civil_war_trade_ilemi_triangle" KEN = { country_event = SouthSudan.7 } custom_effect_tooltip = SSU_second_sudanese_civil_war_trade_ilemi_triangle_tt effect_tooltip = { set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 10 } set_temp_variable = { tag_index = KEN } change_influence_percentage = yes KEN = { transfer_state = 925 add_state_core = 925 } 925 = { remove_core_of = SSU remove_claim_by = SUD } 926 = { remove_claim_by = SSU remove_claim_by = SUD } KEN = { set_temp_variable = { treasury_change = -7.5 } modify_treasury_effect = yes } 227 = { add_building_construction = { type = arms_factory level = 1 instant_build = yes } add_extra_state_shared_building_slots = 1 } } } ai_will_do = { base = 100 } } SUD_second_sudanese_civil_war_iraqi_paratroopers = { allowed = { original_tag = SUD } icon = generic_army_support_new days_remove = 30 fire_only_once = yes visible = { has_war_with = SSU } available = { IRQ = { has_war = no influence_higher_10 = yes has_country_leader = { name = "Saddam Hussein" ruling_only = yes } } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SUD_second_sudanese_civil_war_iraqi_paratroopers" set_temp_variable = { treasury_change = -5 } modify_treasury_effect = yes } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SUD_second_sudanese_civil_war_iraqi_paratroopers" set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 5 } set_temp_variable = { tag_index = IRQ } change_influence_percentage = yes custom_effect_tooltip = SUD_second_sudanese_civil_war_iraqi_paratroopers_tt hidden_effect = { division_template = { name = "Iraqi Paratroopers" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } } support = { L_Engi_Comp = { x = 0 y = 0 } Arty_Battery = { x = 0 y = 1 } } } 220 = { create_unit = { division = "name = \"Iraqi Paratroopers\" division_template = \"Iraqi Paratroopers\" start_experience_factor = 0.3 start_equipment_factor = 1 force_equipment_variants = { cnc_equipment_1 = { owner = SOV } Anti_Air_0 = { owner = SOV } Anti_tank_0 = { owner = SOV } artillery_0 = { owner = SOV } infantry_weapons_2 = { owner = IRQ } } " owner = ROOT prioritize_location = 12881 } } } } ai_will_do = { base = 100 modifier = { factor = 0 check_variable = { interest_rate > 10 } } } } SUD_second_sudanese_civil_war_chinese_oil_guard = { allowed = { original_tag = SUD } icon = generic_army_support_new days_remove = 30 fire_only_once = yes highlight_states = { highlight_state_targets = { state = 1183 state = 224 state = 225 state = 927 state = 226 } } visible = { has_war_with = SSU } available = { #CHI = { has_completed_focus = CHI_Global_Influence } OR = { has_full_control_of_state = 1183 has_full_control_of_state = 224 has_full_control_of_state = 225 has_full_control_of_state = 927 has_full_control_of_state = 226 } } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SUD_second_sudanese_civil_war_chinese_oil_guard" custom_effect_tooltip = SUD_second_sudanese_civil_war_chinese_oil_guard_tt set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 0 } set_temp_variable = { tag_index = CHI } set_temp_variable = { treasury_change = 0 } if = { limit = { has_full_control_of_state = 1183 } add_to_temp_variable = { treasury_change = -1 } add_to_temp_variable = { percent_change = 2 } } if = { limit = { has_full_control_of_state = 224 } add_to_temp_variable = { treasury_change = -1 } add_to_temp_variable = { percent_change = 2 } } if = { limit = { has_full_control_of_state = 225 } add_to_temp_variable = { treasury_change = -1 } add_to_temp_variable = { percent_change = 2 } } if = { limit = { has_full_control_of_state = 927 } add_to_temp_variable = { treasury_change = -1 } add_to_temp_variable = { percent_change = 2 } } if = { limit = { has_full_control_of_state = 226 } add_to_temp_variable = { treasury_change = -1 } add_to_temp_variable = { percent_change = 2 } } change_influence_percentage = yes modify_treasury_effect = yes hidden_effect = { division_template = { name = "Oil Security Unit" regiments = { L_Inf_Bat = { x = 0 y = 0 } } } } if = { limit = { has_full_control_of_state = 1183 } 1183 = { create_unit = { division = "name = \"Heglig Security Force\" division_template = \"Oil Security Unit\" start_experience_factor = 0.2 start_equipment_factor = 0.75" owner = SUD } } } if = { limit = { has_full_control_of_state = 224 } 224 = { create_unit = { division = "name = \"Zarga Um Hadeed Security Force\" division_template = \"Oil Security Unit\" start_experience_factor = 0.2 start_equipment_factor = 0.75" owner = SUD } } } if = { limit = { has_full_control_of_state = 225 } 225 = { create_unit = { division = "name = \"Melut Security Force\" division_template = \"Oil Security Unit\" start_experience_factor = 0.2 start_equipment_factor = 0.75" owner = SUD } } } if = { limit = { has_full_control_of_state = 927 } 927 = { create_unit = { division = "name = \"Kaikang Security Force\" division_template = \"Oil Security Unit\" start_experience_factor = 0.2 start_equipment_factor = 0.75" owner = SUD } } } if = { limit = { has_full_control_of_state = 226 } 226 = { create_unit = { division = "name = \"Block 5A Security Force\" division_template = \"Oil Security Unit\" start_experience_factor = 0.2 start_equipment_factor = 0.75" owner = SUD } } } } ai_will_do = { base = 100 modifier = { factor = 0 check_variable = { interest_rate > 10 } } } } SUD_second_sudanese_civil_war_libyan_mercenaries = { allowed = { original_tag = SUD } icon = generic_army_support_new days_remove = 30 fire_only_once = yes visible = { has_war_with = SSU } available = { LBA = { has_completed_focus = LBA_support_sudan has_completed_focus = LBA_send_mercenaries } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SUD_second_sudanese_civil_war_libyan_mercenaries" set_temp_variable = { treasury_change = -5 } modify_treasury_effect = yes } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SUD_second_sudanese_civil_war_libyan_mercenaries" set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 5 } set_temp_variable = { tag_index = LBA } change_influence_percentage = yes hidden_effect = { division_template = { name = "Libyan Mercenaries" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } } } capital_scope = { create_unit = { division = "name = \"Murtaziqat Libiun\" division_template = \"Libyan Mercenaries\" start_experience_factor = 0.4" owner = SUD } } } ai_will_do = { base = 100 modifier = { factor = 0 check_variable = { interest_rate > 10 } } } } SUD_second_sudanese_civil_war_congo_volunteers = { allowed = { original_tag = SUD } icon = generic_army_support_new days_remove = 30 fire_only_once = yes war_with_on_remove = SSU highlight_states = { highlight_provinces = { 6506 13582 13581 13576 2034 13572 1953 7996 } } visible = { has_war_with = SSU } available = { custom_trigger_tooltip = { tooltip = SUD_second_sudanese_civil_war_congo_volunteers_trigger_tt DRC = { controls_province = 6506 controls_province = 13582 controls_province = 13581 controls_province = 13576 controls_province = 2034 controls_province = 13572 } } if = { limit = { is_ai = no } has_equipment = { infantry_weapons_type > 5000 } } DRC = { has_manpower > 0 emerging_anarchist_communism_are_in_power = yes is_subject = no has_war_with = UGA } } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SUD_second_sudanese_civil_war_congo_volunteers" add_equipment_to_stockpile = { type = infantry_weapons_type amount = -5000 } } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SUD_second_sudanese_civil_war_congo_volunteers" set_temp_variable = { influence_target = ROOT } set_temp_variable = { percent_change = 5 } set_temp_variable = { tag_index = DRC } change_influence_percentage = yes custom_effect_tooltip = SUD_second_sudanese_civil_war_congo_volunteers_tt hidden_effect = { load_oob = "SUD_Congolese_Volunteers" } SSU = { country_event = SouthSudan.10 } } ai_will_do = { base = 100 } } } sudan_war_in_darfur_decisions_category = { SUD_war_in_darfur_mission = { allowed = { original_tag = SUD } icon = generic_prepare_civil_war_new days_mission_timeout = 1080 is_good = no highlight_states = { highlight_state_targets = { state = 224 state = 223 state = 1183 } } activation = { has_war_with = DAR NOT = { has_global_flag = war_in_darfur_over } NOT = { OR = { controls_province = 2 controls_province = 1140 controls_province = 1960 controls_province = 5060 controls_province = 8052 controls_province = 10739 controls_province = 11044 controls_province = 11052 controls_province = 11067 controls_province = 11069 controls_province = 11072 controls_province = 11073 controls_province = 11075 } } DAR = { is_subject = no } } cancel_trigger = { custom_trigger_tooltip = { tooltip = SUD_war_in_darfur_mission_cancel_trigger OR = { controls_province = 2 controls_province = 1140 controls_province = 1960 controls_province = 5060 controls_province = 8052 controls_province = 10739 controls_province = 11044 controls_province = 11052 controls_province = 11067 controls_province = 11069 controls_province = 11072 controls_province = 11073 controls_province = 11075 } } DAR = { is_subject = yes } } available = { hidden_trigger = { always = no } } timeout_effect = { log = "[GetDateText]: [Root.GetName]: Decision timeout SUD_war_in_darfur_mission" if = { limit = { DAR = { NOT = { OR = { controls_state = 1183 controls_state = 223 } } } } white_peace = DAR DAR = { every_core_state = { remove_claim_by = ROOT } } if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = DAR autonomous_state = autonomy_autonomous_state_colored end_wars = no end_civil_wars = no } } else = { set_autonomy = { target = DAR autonomous_state = autonomy_autonomous_state end_wars = no end_civil_wars = no } } DAR = { drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = DAR remove_ideas = non_state_actor set_country_flag = dynamic_flag set_country_flag = dynamic_rebel_flag } hidden_effect = { news_event = { id = DarfurNews.2 hours = 6 } } } else = { white_peace = DAR DAR = { every_core_state = { remove_claim_by = ROOT } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = DAR remove_ideas = non_state_actor set_country_flag = dynamic_flag set_country_flag = dynamic_rebel_flag } hidden_effect = { news_event = { id = DarfurNews.3 hours = 6 } } } set_global_flag = war_in_darfur_over hidden_effect = { DAR = { set_state_owner = 614 } } } } DAR_war_in_darfur_mission = { allowed = { original_tag = DAR } icon = generic_prepare_civil_war_new days_mission_timeout = 1080 is_good = no highlight_states = { highlight_state_targets = { state = 224 state = 223 state = 1183 } } activation = { has_war_with = SUD NOT = { has_global_flag = war_in_darfur_over } SUD = { NOT = { OR = { controls_province = 2 controls_province = 1140 controls_province = 1960 controls_province = 5060 controls_province = 8052 controls_province = 10739 controls_province = 11044 controls_province = 11052 controls_province = 11067 controls_province = 11069 controls_province = 11072 controls_province = 11073 controls_province = 11075 } } } DAR = { is_subject = yes } } cancel_trigger = { custom_trigger_tooltip = { tooltip = DAR_war_in_darfur_mission_cancel_trigger SUD = { OR = { controls_province = 2 controls_province = 1140 controls_province = 1960 controls_province = 5060 controls_province = 8052 controls_province = 10739 controls_province = 11044 controls_province = 11052 controls_province = 11067 controls_province = 11069 controls_province = 11072 controls_province = 11073 controls_province = 11075 } } } DAR = { is_subject = yes } } available = { hidden_trigger = { always = no } } timeout_effect = { log = "[GetDateText]: [Root.GetName]: Decision timeout DAR_war_in_darfur_mission" effect_tooltip = { if = { limit = { DAR = { NOT = { OR = { controls_state = 1183 controls_state = 223 } } } } white_peace = SUD every_core_state = { remove_claim_by = SUD } SUD = { if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = DAR autonomous_state = autonomy_autonomous_state_colored end_wars = no end_civil_wars = no } } else = { set_autonomy = { target = DAR autonomous_state = autonomy_autonomous_state end_wars = no end_civil_wars = no } } } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = DAR remove_ideas = non_state_actor } else = { white_peace = SUD every_core_state = { remove_claim_by = ROOT } drop_cosmetic_tag = yes clear_variable = dynamic_flag_variant set_cosmetic_tag = DAR remove_ideas = non_state_actor } } } } SUD_war_in_darfur_arm_janjaweed = { allowed = { original_tag = SUD } icon = generic_army_support_new days_remove = 30 fire_only_once = yes highlight_states = { highlight_state_targets = { state = 223 state = 1183 } } visible = { has_war_with = DAR has_country_flag = SUD_el_fasher_uprising NOT = { has_global_flag = war_in_darfur_over } } available = { if = { limit = { is_ai = no } has_equipment = { infantry_weapons_type > 1000 } } has_manpower > 1000 has_full_control_of_state = 223 has_full_control_of_state = 1183 } complete_effect = { log = "[GetDateText]: [Root.GetName]: Decision complete SUD_war_in_darfur_arm_janjaweed" add_equipment_to_stockpile = { type = infantry_weapons_type amount = -1000 } add_manpower = -1000 if = { limit = { has_idea = SUD_humiliated_army } modify_timed_idea = { idea = SUD_humiliated_army days = 180 } } else = { add_timed_idea = { idea = SUD_humiliated_army days = 180 } } } remove_effect = { log = "[GetDateText]: [Root.GetName]: Decision remove SUD_war_in_darfur_arm_janjaweed" custom_effect_tooltip = SUD_war_in_darfur_arm_janjaweed_tt hidden_effect = { load_oob = "SUD_Janjaweed" } } ai_will_do = { base = 100 } } }