special_forces_mixed = { folder = special_forces name = SPECIAL_FORCES_MIXED description = SPECIAL_FORCES_MIXED_DESC icon = GFX_doctrine_special_forces_mixed available = { if = { limit = { original_tag = JAP } OR = { has_country_flag = JAP_article_nine_remove_flag power_balance_value = { id = JAP_article_nine value > -0.20 } } } } xp_cost = 50 xp_type = army ai_will_do = { base = 1 modifier = { factor = 0 OR = { has_selected_land_grand_doctrine = no has_selected_land_equipment_grand_doctrine = no has_selected_naval_grand_doctrine = no has_selected_air_grand_doctrine = no } } modifier = { factor = 0 OR = { has_idea = non_power has_idea = minor_power } } } tracks = { ranger_forces_track marine_forces_track airborne_forces_track special_operations_track } #effects milestones = { { # ranger_forces_track category_all_ranger = { breakthrough = 0.05 entrenchment = 0.10 } } { # marine_forces_track L_Marine_Cdo_Bat = { max_organisation = 2 recon = 0.02 maximum_speed = 0.05 } category_all_amphibous = { breakthrough = 0.05 armor_value = 0.1 ap_attack = 0.05 } } { # airborne_forces_track category_all_airborne = { defense = 0.15 soft_attack = 0.05 hard_attack = 0.05 entrenchment = 0.10 } extra_paratrooper_supply_grace = 100 } { # special_operations_track category_special_forces = { soft_attack = 0.05 defense = 0.05 } special_forces_cap = 0.02 } } } special_forces_marine_focus = { folder = special_forces name = SPECIAL_FORCES_MARINE_FOCUS description = SPECIAL_FORCES_MIXED_DESC icon = GFX_doctrine_special_forces_mixed available = { if = { limit = { original_tag = JAP } OR = { has_country_flag = JAP_article_nine_remove_flag power_balance_value = { id = JAP_article_nine value > -0.20 } } } } xp_cost = 50 xp_type = navy ai_will_do = { base = 1 modifier = { factor = 0 OR = { has_selected_land_grand_doctrine = no has_selected_land_equipment_grand_doctrine = no has_selected_naval_grand_doctrine = no has_selected_air_grand_doctrine = no } } modifier = { factor = 0 OR = { has_idea = non_power has_idea = minor_power } } } tracks = { marine_forces_track marine_forces_track ranger_airborne_mixed special_operations_track } #effects milestones = { { # marine_forces_track L_Marine_Cdo_Bat = { max_organisation = 2 recon = 0.02 maximum_speed = 0.05 } category_all_amphibous = { breakthrough = 0.05 armor_value = 0.1 ap_attack = 0.05 } } { # marine_forces_track category_all_amphibous = { soft_attack = 0.05 hard_attack = 0.05 defense = 0.10 } } { # ranger_airborne_mixed category_all_amphibous = { breakthrough = 0.05 entrenchment = 0.10 recon = 0.02 } L_Marine_Cdo_Bat = { max_organisation = 2 } } { # special_operations_track category_special_forces = { soft_attack = 0.05 defense = 0.05 } special_forces_cap = 0.02 } } } special_forces_airborne_focus = { folder = special_forces name = SPECIAL_FORCES_AIRBORNE_FOCUS description = SPECIAL_FORCES_MIXED_DESC icon = GFX_doctrine_special_forces_mixed available = { if = { limit = { original_tag = JAP } OR = { has_country_flag = JAP_article_nine_remove_flag power_balance_value = { id = JAP_article_nine value > -0.20 } } } } xp_cost = 50 xp_type = air ai_will_do = { base = 1 modifier = { factor = 0 OR = { has_selected_land_grand_doctrine = no has_selected_land_equipment_grand_doctrine = no has_selected_naval_grand_doctrine = no has_selected_air_grand_doctrine = no } } modifier = { factor = 0 OR = { has_idea = non_power has_idea = minor_power } } } tracks = { airborne_forces_track airborne_forces_track ranger_marine_mixed special_operations_track } #effects milestones = { { # airborne_forces_track category_all_airborne = { defense = 0.15 soft_attack = 0.05 hard_attack = 0.05 entrenchment = 0.10 } extra_paratrooper_supply_grace = 100 } { # airborne_forces_track category_all_airborne = { breakthrough = 0.05 armor_value = 0.1 ap_attack = 0.05 } } { # ranger_marine_mixed category_all_airborne = { recon = 0.02 maximum_speed = 0.05 max_organisation = 2 } extra_paratrooper_supply_grace = 100 } { # special_operations_track category_special_forces = { soft_attack = 0.05 defense = 0.05 } special_forces_cap = 0.02 } } } special_forces_ranger_focus = { folder = special_forces name = SPECIAL_FORCES_RANGER_FOCUS description = SPECIAL_FORCES_MIXED_DESC icon = GFX_doctrine_special_forces_mixed available = { if = { limit = { original_tag = JAP } OR = { has_country_flag = JAP_article_nine_remove_flag power_balance_value = { id = JAP_article_nine value > -0.20 } } } } xp_cost = 50 xp_type = army ai_will_do = { base = 1 modifier = { factor = 0 OR = { has_selected_land_grand_doctrine = no has_selected_land_equipment_grand_doctrine = no has_selected_naval_grand_doctrine = no has_selected_air_grand_doctrine = no } } modifier = { factor = 0 OR = { has_idea = non_power has_idea = minor_power } } } tracks = { ranger_forces_track ranger_forces_track marine_airborne_mixed special_operations_track } #effects milestones = { { # ranger_forces_track category_all_ranger = { breakthrough = 0.05 entrenchment = 0.10 } } { # ranger_forces_track category_all_ranger = { soft_attack = 0.05 hard_attack = 0.05 defense = 0.10 } } { # marine_airborne_mixed category_all_ranger = { recon = 0.02 maximum_speed = 0.05 armor_value = 0.05 } } { # special_operations_track category_special_forces = { soft_attack = 0.05 defense = 0.05 } special_forces_cap = 0.02 } } }