BNL_dynmod_union = { icon = GFX_idea_benelux_air_treaty_idea political_power_factor = BNL_political_power_factor political_power_gain = BNL_political_power_gain research_speed_factor = BNL_research_speed_factor industrial_capacity_factory = BNL_industrial_capacity_factory consumer_goods_factor = BNL_consumer_goods_factor production_speed_buildings_factor = BNL_production_speed_buildings_factor production_factory_efficiency_gain_factor = BNL_production_factory_efficiency_gain_factor line_change_production_efficiency_factor = BNL_line_change_production_efficiency_factor production_speed_renewable_energy_infra_factor = BNL_production_speed_renewable_energy_infra_factor fossil_fuel_consumption = BNL_fossil_fuel_consumption naval_morale_factor = BNL_naval_morale_factor air_intercept_efficiency = BNL_air_intercept_efficiency air_escort_efficiency = BNL_air_escort_efficiency air_advisor_cost_factor = BNL_air_advisor_cost_factor airforce_personnel_cost_multiplier_modifier = BNL_airforce_personnel_cost_multiplier_modifier industry_air_damage_factor = BNL_industry_air_damage_factor oil_export_multiplier_modifier = BNL_oil_export_multiplier_modifier required_garrison_factor = BNL_required_garrison_factor terror_threat_base_defense_modifier = BNL_terror_threat_base_defense_modifier police_cost_multiplier_modifier = BNL_police_cost_multiplier_modifier custom_modifier_tooltip = BNL_integration_tooltip foreign_influence_defense_modifier = BNL_foreign_influence_defense_modifier foreign_influence_continent_modifier = BNL_foreign_influence_continent_modifier drift_defence_factor = BNL_drift_defence_factor navy_leader_start_level = BNL_navy_leader_start_level experience_gain_navy_unit_factor = BNL_experience_gain_navy_unit_factor max_planning = BNL_max_planning planning_speed = BNL_planning_speed naval_invasion_prep_speed = BNL_naval_invasion_prep_speed paradrop_organization_factor = BNL_paradrop_organization_factor paratrooper_aa_defense = BNL_paratrooper_aa_defense air_mission_efficiency = BNL_air_mission_efficiency supply_factor = BNL_supply_factor extra_paratrooper_supply_grace = BNL_extra_paratrooper_supply_grace airborne_forces_track_track_mastery_gain_factor = BNL_airborne_forces_track_track_mastery_gain_factor }