DEN_army_dynamic_modifier = { #NATIONAL SPIRIT icon = GFX_idea_Demark_armed_forces_dynamic personnel_cost_multiplier_modifier = DEN_army_personnel_cost_multiplier_modifier army_org_factor = DEN_army_org_factor conscription_factor = DEN_army_conscription_factor army_morale = DEN_army_morale army_leader_start_level = DEN_army_army_leader_start_level army_leader_cost_factor = DEN_army_army_leader_cost_factor command_power_gain = DEN_army_command_power_gain max_planning = DEN_army_max_planning planning_speed = DEN_army_planning_speed supply_consumption_factor = DEN_army_supply_factor army_speed_factor = DEN_army_army_speed_factor winter_attrition_factor = DEN_army_winter_attrition_factor max_dig_in = DEN_army_max_dig_in dig_in_speed_factor = DEN_army_dig_in_speed_factor training_time_factor = DEN_training_time_factor no_supply_grace = DEN_no_supply_grace army_attack_factor = DEN_Army_attack army_defence_factor = DEN_Army_defence recon_factor = DEN_recon_factor breakthrough_factor = DEN_breakthrough_factor army_artillery_attack_factor = DEN_army_artillery_attack_factor experience_gain_factor = DEN_leader_xp_gain org_loss_when_moving = DEN_org_loss_when_moving experience_gain_army = DEN_experience_gain_army army_org_regain = DEN_army_org_regain terrain_penalty_reduction = DEN_terrain_penalty_reduction army_personnel_cost_multiplier_modifier = DEN_army_personnel_cost_multiplier_modifier #CIR foreign_influence_defense_modifier = DEN_foreign_influence_defense_modifier foreign_influence_modifier = DEN_foreign_influence_modifier #Luftwaffe air_attack_factor = DEN_air_attack air_defence_factor = DEN_air_defence air_agility_factor = DEN_air_agility air_mission_efficiency = DEN_air_mission_efficiency #Marine navy_personnel_cost_multiplier_modifier = DEN_navy_personnel_cost_multiplier_modifier positioning = DEN_positioning navy_max_range_factor = DEN_navy_max_range_factor navy_fuel_consumption_factor = DEN_navy_fuel_consumption_factor #BWB equipment_cost_multiplier_modifier = DEN_equipment_cost_multiplier_modifier military_factories_productivity = DEN_military_factories_productivity dockyard_productivity = DEN_dockyard_productivity } DEN_local_construction_initiatives_modifier = { icon = GFX_idea_construction state_production_speed_buildings_factor = 0.15 } DEN_local_construction_renewable_initiatives_modifier = { icon = GFX_idea_construction state_production_speed_renewable_energy_infra_factor = 0.15 } DEN_faroese_separatism_modifier = { icon = GFX_idea_low_popular_support3 recruitable_population_factor = -0.15 state_resources_factor = -0.25 army_speed_factor_for_controller = -0.15 state_production_speed_buildings_factor = -0.25 } DEN_colonial_holding_modifier = { icon = GFX_idea_central_management remove_trigger = { NOT = { is_subject_of = DEN } } production_speed_buildings_factor = DEN_colonial_holding_modifier_1 political_power_factor = DEN_colonial_holding_modifier_2 consumer_goods_factor = DEN_colonial_holding_modifier_3 local_resources_oil_factor = DEN_colonial_holding_modifier_4 local_resources_aluminium_factor = DEN_colonial_holding_modifier_4 local_resources_rubber_factor = DEN_colonial_holding_modifier_4 local_resources_tungsten_factor = DEN_colonial_holding_modifier_4 local_resources_steel_factor = DEN_colonial_holding_modifier_4 local_resources_chromium_factor = DEN_colonial_holding_modifier_4 conscription_factor = DEN_colonial_holding_modifier_5 stability_factor = DEN_colonial_holding_modifier_6 custom_modifier_tooltip = DEN_colonial_holding_tt } DEN_colonial_investment_modifier = { icon = GFX_idea_central_management state_production_speed_buildings_factor = 0.15 state_resources_factor = 0.15 } #their is a hiden treasure in my Pants, you want to see it? DEN_the_State = { icon = GFX_idea_central_management bureaucracy_cost_multiplier_modifier = DEN_bureaucracy_cost_multiplier_modifier_var police_cost_multiplier_modifier = DEN_police_cost_multiplier_modifier_var education_cost_multiplier_modifier = DEN_education_cost_multiplier_modifier_var health_cost_multiplier_modifier = DEN_health_cost_multiplier_modifier_var social_cost_multiplier_modifier = DEN_social_cost_multiplier_modifier_var production_speed_offices_factor = DEN_offices_contruction_speed production_speed_arms_factory_factor = DEN_arms_factory_contruction_speed production_speed_industrial_complex_factor = DEN_civ_construction_speed pop_energy_use_multiplier = DEN_population_energy_consumption civ_facs_worker_requirement_modifier = DEN_civ_factory_workforce mil_facs_worker_requirement_modifier = DEN_mil_factory_workforce offices_worker_requirement_modifier = DEN_office_workforce stability_factor = DEN_stability_factor monthly_population = DEN_monthly_population } DEN_Industrial_modifier = { icon = GFX_idea_resource_production production_speed_buildings_factor = DEN_production_speed_buildings_factor office_park_income_tax_modifier = DEN_office_park_income_tax_modifier receiving_investment_cost_modifier = DEN_receiving_investment_cost_modifier return_on_investment_modifier = DEN_return_on_investment_modifier local_resources_oil_factor = DEN_local_resources_factor local_resources_aluminium_factor = DEN_local_resources_factor local_resources_rubber_factor = DEN_local_resources_factor local_resources_tungsten_factor = DEN_local_resources_factor local_resources_steel_factor = DEN_local_resources_factor local_resources_chromium_factor = DEN_local_resources_factor production_factory_efficiency_gain_factor = DEN_production_factory_efficiency_gain_factor research_speed_factor = DEN_research_speed_factor tax_gain_multiplier_modifier = DEN_tax_gain_multiplier_modifier state_renewable_energy_generation_modifier = 0.25 } DEN_Culture_modifier = { icon = GFX_idea_monarchy drift_defence_factor = DEN_Culture_drift_defence_factor conscription_factor = DEN_Culture_conscription_factor stability_factor = DEN_Culture_stability_factor war_support_factor = DEN_Culture_war_support_factor monthly_population = DEN_Culture_monthly_population global_building_slots_factor = DEN_Culture_global_building_slots_factor enemy_operative_detection_chance_factor = DEN_Culture_enemy_operative_detection_chance_factor resistance_damage_to_garrison = DEN_Culture_resistance_damage_to_garrison resistance_growth = DEN_Culture_resistance_growth army_leader_cost_factor = DEN_Culture_army_leader_cost_factor conversion_cost_civ_to_mil_factor = DEN_Culture_conversion_cost_civ_to_mil_factor army_core_defence_factor = DEN_Culture_army_core_defence_factor nationalist_drift = DEN_Culture_nationalist_drift justify_war_goal_time = DEN_Culture_justify_war_goal_time country_productivity_growth_modifier = DEN_Culture_country_productivity_growth_modifier }