faction_goal_transform_eap_forces = { name = transform_eap_forces description = transform_eap_forces_desc category = long_term group = FOCUS_FILTER_POLITICAL_CHARACTER visible = { has_faction_template = faction_template_east_asian_pact } select_effect = { set_temp_variable = { faction_goal_force_mechanized_cache = 1 } set_temp_variable = { faction_goal_force_tank_cache = 1 } faction_goal_update_member_metrics_cache = yes } completed = { check_variable = { var = faction_goal_mechanized_battalions_cache value = 1000 compare = greater_than_or_equals tooltip = faction_goal_mechanized_bats_at_least_tt } check_variable = { var = faction_goal_tank_battalions_cache value = 750 compare = greater_than_or_equals tooltip = faction_goal_tank_bats_at_least_tt } } complete_effect = { add_faction_power_projection = 200 newline = yes custom_effect_tooltip = THE_FACTION_LEADER add_faction_initiative = 1 } ai_will_do = { base = 1 } } faction_goal_check_russia = { name = check_russia description = check_russia_desc category = long_term group = FOCUS_FILTER_POLITICAL_CHARACTER visible = { has_faction_template = faction_template_east_asian_pact country_exists = SOV SOV = { has_added_tension_amount > 25 } NOT = { is_in_faction_with = SOV } } completed = { OR = { NOT = { country_exists = SOV } # SOV is a puppet and is a subject of someone in your faction SOV = { is_subject = yes OVERLORD = { is_in_faction_with = ROOT } } # separate entry as its different from puppet check SOV = { has_at_least_great_power_status = no } } } complete_effect = { add_faction_power_projection = 200 newline = yes custom_effect_tooltip = THE_FACTION_LEADER add_faction_initiative = 1 } ai_will_do = { base = 1 } } faction_goal_check_china = { name = check_china description = check_china_desc category = long_term group = FOCUS_FILTER_POLITICAL_CHARACTER visible = { has_faction_template = faction_template_east_asian_pact country_exists = CHI CHI = { has_added_tension_amount > 25 } NOT = { is_in_faction_with = CHI } } completed = { OR = { NOT = { country_exists = CHI } # CHI is a puppet and is a subject of someone in your faction CHI = { is_subject = yes OVERLORD = { is_in_faction_with = ROOT } } # separate entry as its different from puppet check CHI = { has_at_least_great_power_status = no } } } complete_effect = { add_faction_power_projection = 200 newline = yes custom_effect_tooltip = THE_FACTION_LEADER add_faction_initiative = 1 } ai_will_do = { base = 1 } } faction_goal_help_taiwan = { name = help_taiwan_name description = help_taiwan_name_desc category = medium_term group = FOCUS_FILTER_CONSOLIDATION allowed = { has_faction_template = faction_template_east_asian_pact } visible = { TAI = { has_defensive_war_with = CHI OR = { has_government = democratic has_government = neutrality } } } completed = { TAI = { has_war = no is_subject = no } } complete_effect = { add_faction_power_projection = 100 newline = yes custom_effect_tooltip = TARGET_STATE_CONTROLLERS add_faction_initiative = 1 every_faction_member = { army_experience = 50 } } ai_will_do = { base = 5 } }