government_in_exile_allowed = { type = member_rules available = { is_locked_faction = no } can_remove = { NOT = { ROOT = { is_locked_faction = yes } } } government_in_exile_allowed_trigger = { always = yes } } #government_in_exile_not_allowed = #{ # type = member_rules # government_in_exile_allowed_trigger = { # always = no # } #}