# Database for all the backgrounds in the game example: # name_of_dds_file = { (The dds file needs to be stored in the gfx/loadingscreens folder) # dlc_allowed = (optional) which Dlc enables this background # locale = (optional) The default background will be decided by latest dlc, if there is a locale set then it will try to best match the default background to #the language # gfx = (optional) on default we override the GFX_frontend_bg_basic, so only set if you want a different resolution or effects # } #IMPORTANT # Every entry also needs a GFX__small sprite or its tile in the picker falls # back to vanilla art. Run tools/assets/generate_background_thumbnails.py after # adding one - it writes the 192x144 art and interface/small_background.gfx. load_1 = { } load_2 = { } load_3 = { } load_4 = { } load_5 = { } load_6 = { } load_7 = { } load_8 = { } load_9 = { } load_10 = { } load_11 = { } load_12 = { } load_13 = { } load_14 = { } load_15 = { } load_16 = { } load_17 = { } load_18 = { } load_19 = { } load_20 = { } load_21 = { } load_22 = { } load_23 = { } load_24 = { } load_25 = { } load_26 = { } load_27 = { } load_28 = { } load_29 = { } load_30 = { } load_31 = { } load_32 = { } load_33 = { } load_34 = { } load_35 = { } load_36 = { } load_37 = { } load_38 = { } load_39 = { } load_40 = { } load_41 = { } load_42 = { } load_43 = { } load_44 = { } load_45 = { } load_46 = { } load_47 = { } load_48 = { } load_49 = { } load_50 = { } load_51 = { } load_52 = { } load_53 = { } load_54 = { } load_55 = { } load_56 = { } load_57 = { } load_58 = { } load_59 = { } load_60 = { } load_61 = { } load_62 = { } load_63 = { }