# # List of options showing in the Game Rules screen # # format is: # rule_token = { # name = "TEXT_KEY_FOR_NAME" # required_dlc = "Name of the Required DLC" # desc = "TEXT_KEY_FOR_LONG_DESC" # group = "TEXT_KEY_FOR_GROUP" # Used for filtering. A single rule can be in multiple groups # icon = gfx_option_token # Optional icon # option = { # Unless other specified, the first option is the default option # name = option_token # text = "TEXT_KEY_FOR_OPTION_NAME" # allow_achievements = no # Achievements cannot be earned if one or more game rules are set to an option that has this property set to no. # # If not specified, this is set to yes for default options and no for all other options. # } # default = { # Specify an option with the "default" token to override the behavior of treating the first option as the default. # name = option_token # text = "TEXT_KEY_FOR_OPTION_NAME" # ... # } # } # AI RULES rule_god_of_war = { name = "RULE_GOD_OF_WAR" group = "MD_AI_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_GOD_OF_WAR_NO" desc = "RULE_GOD_OF_WAR_NO_DESC" } option = { name = yes text = "RULE_GOD_OF_WAR_YES" desc = "RULE_GOD_OF_WAR_YES_DESC" allow_achievements = yes } } rule_ai_starting_political_power = { name = "RULE_AI_STARTING_POLITICAL_POWER" group = "MD_AI_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_AI_STARTING_POLITICAL_POWER_NO" desc = "RULE_AI_STARTING_POLITICAL_POWER_NO_DESC" } option = { name = one text = "RULE_AI_STARTING_POLITICAL_POWER_250" desc = "RULE_AI_STARTING_POLITICAL_POWER_250_DESC" allow_achievements = no } option = { name = two text = "RULE_AI_STARTING_POLITICAL_POWER_500" desc = "RULE_AI_STARTING_POLITICAL_POWER_500_DESC" allow_achievements = no } option = { name = three text = "RULE_AI_STARTING_POLITICAL_POWER_1000" desc = "RULE_AI_STARTING_POLITICAL_POWER_1000_DESC" allow_achievements = no } } rule_enable_ai_debt_war = { name = "RULE_DISABLE_AI_DEBT_WAR_TITLE" group = "MD_AI_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_ENABLE_AI_DEBT_WAR" desc = "RULE_ENABLE_AI_DEBT_WAR_DESC" } option = { name = yes text = "RULE_DISABLE_AI_DEBT_WAR" desc = "RULE_DISABLE_AI_DEBT_WAR_DESC" } } rule_disable_AI_using_freedom_cont_focus = { name = "RULE_ENABLE_AI_FIGHTING_AUTONOMY_FOCUS" group = "MD_AI_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_ENABLE_FIGHTING_AUTONOMY_FOCUS" desc = "RULE_ENABLE_FIGHTING_AUTONOMY_FOCUS_DESC" } option = { name = no text = "RULE_DISABLE_FIGHTING_AUTONOMY_FOCUS" desc = "RULE_DISABLE_FIGHTING_AUTONOMY_FOCUS_DESC" } } rule_enable_AI_using_attaches = { name = "RULE_ENABLE_AI_USING_ATTACHES" group = "MD_AI_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ENABLE_AI_USING_ATTACHES_YES_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_ENABLE_AI_USING_ATTACHES_NO_DESC" } } # PEACE DEAL RULES rule_md_annex = { name = "RULE_ALLOW_MD_ANNEX" group = "MD_PEACE_DEALS" icon = "GFX_take_over_faction_leadership" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_MD_ANNEX_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_MD_ANNEX_YES_DESC" } } allow_chaotic_PC = { name = "RULE_ALLOW_CHAOTIC_PEACE_CONFERENCE" group = "MD_PEACE_DEALS" icon = "GFX_take_over_faction_leadership" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_CHAOTIC_PC_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_CHAOTIC_PC_YES_DESC" } } allow_player_led_PC = { name = "RULE_ALLOW_PLAYER_LED_PEACE_CONFERENCE" group = "MD_PEACE_DEALS" icon = "GFX_coups" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_PLAYER_LED_PC_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_PLAYER_LED_PC_YES_DESC" } } allowed_CPD = { name = "RULE_ALLOW_CONDITIONAL_PEACE_DEAL" group = "MD_PEACE_DEALS" icon = "GFX_take_over_faction_leadership" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_CONDITIONAL_PEACE_DEAL_YES_DESC" allow_achievements = yes } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_CONDITIONAL_PEACE_DEAL_NO_DESC" allow_achievements = yes } } allowed_CPD_AI = { name = "RULE_ALLOW_CPD_AI_OFFERS" group = "MD_PEACE_DEALS" icon = "GFX_take_over_faction_leadership" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_CPD_AI_OFFERS_NO_DESC" allow_achievements = yes } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_CPD_AI_OFFERS_YES_DESC" allow_achievements = yes } } peace_score_to_overlord = { name = "PEACE_SCORE_TO_OVERLORD" group = "RULE_GROUP_PEACE_SCORE" default = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_TO_OVERLORD_YES_DESC" allow_achievements = yes } option = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_TO_OVERLORD_NO_DESC" } } peace_score_to_faction_leader = { name = "PEACE_SCORE_TO_FACTION_LEADER" group = "RULE_GROUP_PEACE_SCORE" option = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_TO_FACTION_LEADER_YES_DESC" allow_achievements = yes } default = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_TO_FACTION_LEADER_NO_DESC" } } peace_score_reset_low_scores = { name = "PEACE_SCORE_RESET_LOW_SCORES" group = "RULE_GROUP_PEACE_SCORE" option = { name = YES text = "RULE_OPTION_YES" desc = "RULE_OPTION_PEACE_SCORE_RESET_LOW_SCORES_YES_DESC" allow_achievements = yes } default = { name = NO text = "RULE_OPTION_NO" desc = "RULE_OPTION_PEACE_SCORE_RESET_LOW_SCORES_NO_DESC" } } # COUNTRY CONTENT rule_salafist_branch = { name = "RULE_SALAFIST_BRANCH" group = "MD_FOCUS_TREE_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_SALAFIST_BRANCH_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_SALAFIST_BRANCH_DESC" } } BLR_union_state_ai_behavior = { name = "BLR_union_state_ai_behavior" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = BLR_WONT_FOLLOW_UNION_STATE text = "BLR_WONT_FOLLOW_UNION_STATE" desc = "BLR_WONT_FOLLOW_UNION_STATE_DESC" } option = { name = BLR_WILL_FOLLOW_UNION_STATE text = "BLR_WILL_FOLLOW_UNION_STATE" desc = "BLR_WILL_FOLLOW_UNION_STATE_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } } GEO_NATIONALIST_behavior = { name = "GEO_NATIONALIST_behavior" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = GEO_WILL_FOLLOW_OWN_WAY text = "GEO_WILL_FOLLOW_OWN_WAY" desc = "GEO_WILL_FOLLOW_OWN_WAY_DESC" } option = { name = GEO_WILL_BE_PRO_ARMENIA text = "GEO_WILL_BE_PRO_ARMENIA" desc = "GEO_WILL_BE_PRO_ARMENIA_DESC" } option = { name = GEO_WILL_BE_PRO_AZERI text = "GEO_WILL_BE_PRO_AZERI" desc = "GEO_WILL_BE_PRO_AZERI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } } GEO_help_CHE_behavior = { name = "GEO_help_CHE_behavior" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = GEO_WONT_HELP text = "GEO_WONT_HELP" desc = "GEO_WONT_HELP_DESC" } option = { name = GEO_WILL_HELP text = "GEO_WILL_HELP" desc = "GEO_WILL_HELP_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } } GEO_2008_war_behavior = { name = "GEO_2008_war_behavior" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = GEO_ATTACK_RUS text = "GEO_ATTACK_RUS" desc = "GEO_ATTACK_RUS_DESC" } option = { name = GEO_WEAKBOY text = "GEO_WEAKBOY" desc = "GEO_WEAKBOY_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } } PMR_sub_behavior = { name = "PMR_sub_behavior" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = PMR_PASSIVE_DEFAULT text = "PMR_PASSIVE_DEFAULT" desc = "PMR_PASSIVE_DEFAULT_DESC" } option = { name = PMR_SHERIFF text = "PMR_SHERIFF" desc = "PMR_SHERIFF_DESC" } } # FLAGS & FORMABLES rule_disable_formable_nations = { name = "RULE_DISABLE_FORMABLE_NATIONS" group = "MD_FORMABLE_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_FORMABLE_NATIONS_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_FORMABLE_NATIONS_DESC" } } allow_edgy_flags = { name = "RULE_ALLOW_EDGY_FLAGS" group = "MD_FORMABLE_RULES" icon = "GFX_leave_faction" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_ALLOW_EDGY_FLAGS_BLOCKED_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ALLOW_EDGY_FLAGS_ALLOWED_DESC" allow_achievements = yes } } # ORGANISATION OPTIONS rule_disable_eu = { name = "RULE_DISABLE_EU" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_EU_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_DISABLE_EU_DESC" } } rule_european_union_voting_limits = { name = "RULE_EUROPEAN_VOTING_COOLDOWN_LIMIT" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" option = { name = one text = "RULE_OPTION_EU_ONE" desc = "RULE_OPTION_EU_ONE_DESC" allow_achievements = no } option = { name = sixty text = "RULE_OPTION_EU_SIXTY" desc = "RULE_OPTION_EU_SIXTY_DESC" } option = { name = ninety text = "RULE_OPTION_EU_NINETY" desc = "RULE_OPTION_EU_NINETY_DESC" } default = { name = one_hundred_twenty text = "RULE_OPTION_EU_ONE_HUNDRED_TWENTY" desc = "RULE_OPTION_EU_ONE_HUNDRED_TWENTY_DESC" } option = { name = one_hundred_eighty text = "RULE_OPTION_EU_ONE_HUNDRED_EIGHTY" desc = "RULE_OPTION_EU_ONE_HUNDRED_EIGHTY_DESC" } option = { name = two_hundred_ten text = "RULE_OPTION_EU_TWO_HUNDRED_TEN" desc = "RULE_OPTION_EU_TWO_HUNDRED_TEN_DESC" } } rule_european_union_expansion_focus = { name = "RULE_EU_EXPANSION_FOCUS" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" default = { name = default text = "RULE_EU_EXP_NO" desc = "RULE_EU_EXP_NO_DESC" } option = { name = yes text = "RULE_EU_EXP_YES" desc = "RULE_EU_EXP_YES_DESC" allow_achievements = yes } } rule_enable_ai_european_union_end_game_paths = { name = "RULE_AI_EU_END_GAME_PATHS" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_AI_YES_EU_END_GAME_PATHS" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_AI_NO_EU_END_GAME_PATHS" } } rule_disable_nato = { name = "RULE_DISABLE_NATO" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_NATO_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_DISABLE_NATO_DESC" } } rule_disable_csto = { name = "RULE_DISABLE_CSTO" group = "MD_ORGANISATION_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_CSTO_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_DISABLE_CSTO_DESC" } } # INFLUENCE OPTIONS rule_spread_influence_amount_gain = { name = "RULE_SPREAD_INFLUENCE_AMOUNT_GAIN" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = gain_0_5_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_0_5" desc = "RULE_SPREAD_INFLUENCE_GAIN_0_5_DESC" } option = { name = gain_1_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_1" desc = "RULE_SPREAD_INFLUENCE_GAIN_1_DESC" } default = { name = gain_1_5_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_1_5" desc = "RULE_SPREAD_INFLUENCE_GAIN_1_5_DESC" allow_achievements = yes } option = { name = gain_2_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_2" desc = "RULE_SPREAD_INFLUENCE_GAIN_2_DESC" } option = { name = gain_3_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_3" desc = "RULE_SPREAD_INFLUENCE_GAIN_3_DESC" } option = { name = gain_4_percent_spread text = "RULE_SPREAD_INFLUENCE_GAIN_4" desc = "RULE_SPREAD_INFLUENCE_GAIN_4_DESC" } } rule_spread_influence_cooldown_limits = { name = "RULE_SPREAD_INFLUENCE_AMOUNT_COOLDOWN" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = spread_influence_0_days text = "RULE_SPREAD_INFLUENCE_0_COOLDOWN" desc = "RULE_SPREAD_INFLUENCE_0_COOLDOWN_DESC" } option = { name = spread_influence_14_days text = "RULE_SPREAD_INFLUENCE_14_COOLDOWN" desc = "RULE_SPREAD_INFLUENCE_14_COOLDOWN_DESC" } default = { name = spread_influence_30_days text = "RULE_SPREAD_INFLUENCE_30_COOLDOWN" desc = "RULE_SPREAD_INFLUENCE_30_COOLDOWN_DESC" allow_achievements = yes } option = { name = spread_influence_60_days text = "RULE_SPREAD_INFLUENCE_60_COOLDOWN" desc = "RULE_SPREAD_INFLUENCE_60_COOLDOWN_DESC" allow_achievements = yes } } rule_invest_influence_amount_gain = { name = "RULE_INVEST_INFLUENCE_AMOUNT_GAIN" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = gain_0_5_percent_invest text = "RULE_INVEST_DEFAULT_GAIN_0_5" desc = "RULE_INVEST_DEFAULT_GAIN_0_5_DESC" allow_achievements = yes } option = { name = gain_1_percent_invest text = "RULE_INVEST_DEFAULT_GAIN_1" desc = "RULE_INVEST_DEFAULT_GAIN_1_DESC" allow_achievements = yes } default = { name = gain_1_5_percent_invest text = "RULE_INVEST_DEFAULT_GAIN_1_5" desc = "RULE_INVEST_DEFAULT_GAIN_1_5_DESC" allow_achievements = yes } option = { name = gain_2_percent_invest text = "RULE_INVEST_DEFAULT_GAIN_2" desc = "RULE_INVEST_DEFAULT_GAIN_2_DESC" } } rule_influence_cooldown_limits = { name = "RULE_INFLUENCE_COOLDOWN" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = day_0_cooldown text = "RULE_0_DAY_INFLUENCE" desc = "RULE_0_DAY_INFLUENCE_DESC" } default = { name = day_14_cooldown text = "RULE_14_DAY_INFLUENCE" desc = "RULE_14_DAY_INFLUENCE_DESC" } option = { name = day_30_cooldown text = "RULE_30_DAY_INFLUENCE" desc = "RULE_30_DAY_INFLUENCE_DESC" } } rule_monthly_domestic_independence_tick = { name = "RULE_MONTHLY_DOMESTIC_INFLUENCE_TICK" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = no text = "RULE_OPTION_NO" desc = "RULE_MONTHLY_DOMESTIC_INFLUENCE_TICK_NO_DESC" } default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_MONTHLY_DOMESTIC_INFLUENCE_TICK_YES_DESC" allow_achievements = yes } } rule_monthly_domestic_independence_gain_amount = { name = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" default = { name = amount_05_gain text = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_05" desc = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_05_DESC" allow_achievements = yes } option = { name = amount_10_gain text = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_10" desc = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_10_DESC" allow_achievements = yes } option = { name = amount_15_gain text = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_15" desc = "RULE_MONTHLY_DOMESTIC_INFLUENCE_GAIN_AMOUNT_15_DESC" allow_achievements = yes } } rule_disable_ai_influence_puppeting = { name = "RULE_DISABLE_AI_INFLUENCE_PUPPETING" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_AI_INFLUENCE_PUPPETING_DESC" } } rule_disable_coup_contest = { name = "RULE_DISABLE_COUP_CONTEST" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_COUP_CONTEST_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_DISABLE_COUP_CONTEST_DESC" } } rule_disable_western_outlook_features = { name = "RULE_DISABLE_WESTERN_OUTLOOK_FEATURES" group = "MD_INFLUENCE_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_WESTERN_OUTLOOK_FEATURES" } } # OPTIMISATION AND PERFORMANCE allow_mp_optimizations = { name = "RULE_ALLOW_MP_OPTIMIZATIONS" group = "MD_OPTIMISATION_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ALLOW_MP_OPTIMIZATIONS_DESC" allow_achievements = yes } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ALLOW_MP_OPTIMIZATIONS_DESC" allow_achievements = yes } } allow_division_limiter = { name = "RULE_ENABLE_DIVISION_LIMITER" group = "MD_OPTIMISATION_RULES" icon = "GFX_volunteers" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ENABLE_DIVISION_LIMITER_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ENABLE_DIVISION_LIMITER_DESC" allow_achievements = yes } option = { name = potato_edition text = "RULE_OPTION_POTATO_EDITION" desc = "RULE_POTATO_EDITION_DIVISION_LIMITER_DESC" allow_achievements = yes } } disable_gdp_graph = { name = "RULE_DISABLE_GDP_GRAPH" group = "MD_OPTIMISATION_RULES" icon = "GFX_release_nations" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_RULE_DISABLE_GDP_GRAPH_DESC" allow_achievements = yes } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_RULE_DISABLE_GDP_GRAPH_DESC" allow_achievements = yes } } remove_micro_states = { name = "RULE_REMOVE_MICRO_STATES" group = "MD_OPTIMISATION_RULES" icon = "GFX_release_nations" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_RULE_REMOVE_MICRO_STATES_DESC" } option = { name = tiny text = "RULE_REMOVE_MICRO_STATES_TINY" desc = "RULE_REMOVE_MICRO_STATES_TINY_DESC" allow_achievements = yes } option = { name = smaller text = "RULE_REMOVE_MICRO_STATES_SMALLER" desc = "RULE_REMOVE_MICRO_STATES_SMALLER_DESC" allow_achievements = yes } option = { name = insignificant text = "RULE_REMOVE_MICRO_STATES_INSIGNIFICANT" desc = "RULE_REMOVE_MICRO_STATES_INSIGNIFICANT_DESC" allow_achievements = yes } } # MISCELLANEOUS MD RULES allow_enable_world_war = { name = "RULE_ALLOW_WORLD_WAR" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_ALLOW_ENABLE_WORLD_WAR_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ALLOW_ENABLE_WORLD_WAR_YES_DESC" } } allow_enable_ledger = { name = "RULE_ALLOW_ENABLE_LEDGER" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ALLOW_ENABLE_LEDGER_YES_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_ALLOW_ENABLE_LEDGER_NO_DESC" allow_achievements = yes } } allow_colored_puppets = { name = "RULE_ALLOW_PLAYER_COLORED_PUPPETS" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_MD_COLORED_PUPPETS_NO_DESC" } default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_MD_COLORED_PUPPETS_YES_DESC" allow_achievements = yes } } historic_events = { name = "RULE_HISTORIC_EVENTS" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_HISTORIC_EVENTS_NO" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_HISTORIC_EVENTS_YES" allow_achievements = yes } } rule_corporate_history = { name = "RULE_CORPORATE_HISTORY" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = full text = "RULE_CORPORATE_HISTORY_FULL" desc = "RULE_CORPORATE_HISTORY_FULL_DESC" } option = { name = outcomes_only text = "RULE_CORPORATE_HISTORY_OUTCOMES_ONLY" desc = "RULE_CORPORATE_HISTORY_OUTCOMES_ONLY_DESC" allow_achievements = yes } option = { name = disabled text = "RULE_CORPORATE_HISTORY_OFF" desc = "RULE_CORPORATE_HISTORY_OFF_DESC" allow_achievements = yes } } allow_carrier_only_raids = { name = "RULE_CARRIER_ONLY_RAIDS" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_CARRIER_ONLY_RAIDS_NO" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_CARRIER_ONLY_RAIDS_YES" allow_achievements = yes } } rule_raid_doctrine_reach = { name = "RULE_RAID_DOCTRINE_REACH" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_RAID_DOCTRINE_REACH_YES" allow_achievements = yes } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_RAID_DOCTRINE_REACH_NO" allow_achievements = yes } } rule_player_energy_difficulty = { name = "RULE_ENERGY_DIFFICULTY_PLAYER" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = very_easy text = "RULE_OPTION_VERY_EASY" desc = "RULE_ENERGY_DIFFICULTY_VERY_EASY_DESC" } option = { name = easy text = "RULE_OPTION_EASY" desc = "RULE_ENERGY_DIFFICULTY_EASY_DESC" } default = { name = normal text = "RULE_OPTION_NORMAL" desc = "RULE_ENERGY_DIFFICULTY_NORMAL_DESC" allow_achievements = yes } option = { name = hard text = "RULE_OPTION_HARD" desc = "RULE_ENERGY_DIFFICULTY_HARD_DESC" allow_achievements = yes } option = { name = very_hard text = "RULE_OPTION_VERY_HARD" desc = "RULE_ENERGY_DIFFICULTY_VERY_HARD_DESC" allow_achievements = yes } } rule_AI_energy_difficulty = { name = "RULE_ENERGY_DIFFICULTY_AI" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = very_easy text = "RULE_OPTION_VERY_EASY" desc = "RULE_ENERGY_DIFFICULTY_VERY_EASY_DESC_AI" allow_achievements = yes } option = { name = easy text = "RULE_OPTION_EASY" desc = "RULE_ENERGY_DIFFICULTY_EASY_DESC_AI" allow_achievements = yes } default = { name = normal text = "RULE_OPTION_NORMAL" desc = "RULE_ENERGY_DIFFICULTY_NORMAL_DESC_AI" allow_achievements = yes } option = { name = hard text = "RULE_OPTION_HARD" desc = "RULE_ENERGY_DIFFICULTY_HARD_DESC_AI" } option = { name = very_hard text = "RULE_OPTION_VERY_HARD" desc = "RULE_ENERGY_DIFFICULTY_VERY_HARD_DESC_AI" } } rule_enable_energy_load_sharing = { name = "RULE_ENABLE_ENERGY_LOAD_SHARING" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ENABLE_ENERGY_LOAD_SHARING_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_DISABLE_ENERGY_LOAD_SHARING_DESC" allow_achievements = no } } rule_income_per_gw_from_energy_load_sharing = { name = "RULE_INCOME_FROM_ENERGY_LOAD_SHARING" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = point_10 text = "RULE_OPTION_ELS_POINT_10" desc = "RULE_OPTION_ELS_POINT_10_DESC" allow_achievements = yes } option = { name = point_25 text = "RULE_OPTION_ELS_POINT_25" desc = "RULE_OPTION_ELS_POINT_25_DESC" allow_achievements = yes } option = { name = point_50 text = "RULE_OPTION_ELS_POINT_50" desc = "RULE_OPTION_ELS_POINT_50_DESC" allow_achievements = yes } option = { name = point_75 text = "RULE_OPTION_ELS_POINT_75" desc = "RULE_OPTION_ELS_POINT_75_DESC" allow_achievements = yes } } allow_enable_help_gui = { name = "RULE_ALLOW_HELP_GUI" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ALLOW_HELP_GUI_YES" allow_achievements = yes } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_ALLOW_HELP_GUI_NO" allow_achievements = yes } } rule_starting_debt_rule = { name = "RULE_STARTING_DEBT_RULE" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = normal text = "RULE_OPTION_NORMAL_DEBT" desc = "RULE_STARTING_DEBT_NORMAL_RULE_DESC" } option = { name = player_only text = "RULE_OPTION_PLAYER_DEBT_ONLY" desc = "RULE_STARTING_DEBT_PLAYER_ONLY_RULE_DESC" allow_achievements = no } option = { name = ai_only text = "RULE_OPTION_AI_DEBT_ONLY" desc = "RULE_STARTING_DEBT_AI_ONLY_RULE_DESC" } option = { name = everyone text = "RULE_OPTION_EVERYONE_DEBT" desc = "RULE_STARTING_DEBT_EVERYONE_RULE_DESC" } } rule_internal_faction_tick_amount = { name = "RULE_INTERNAL_FACTION_TICK_AMOUNT" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = point_00 text = "RULE_OPTION_IF_POINT_00" desc = "RULE_OPTION_IF_POINT_00_DESC" allow_achievements = no } option = { name = point_10 text = "RULE_OPTION_IF_POINT_10" desc = "RULE_OPTION_IF_POINT_10_DESC" allow_achievements = no } option = { name = point_25 text = "RULE_OPTION_IF_POINT_25" desc = "RULE_OPTION_IF_POINT_25_DESC" allow_achievements = no } default = { name = point_50 text = "RULE_OPTION_IF_POINT_50" desc = "RULE_OPTION_IF_POINT_50_DESC" } option = { name = point_75 text = "RULE_OPTION_IF_POINT_75" desc = "RULE_OPTION_IF_POINT_75_DESC" allow_achievements = yes } } rule_internal_faction_cost_reduction = { name = "RULE_INTERNAL_FACTION_COST_REDUCTION" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_DISABLE_INTERNAL_FACTION_COST_REDUCTION_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ENABLE_INTERNAL_FACTION_COST_REDUCTION_DESC" allow_achievements = no } } rule_enable_investment_collapse_lock = { name = "RULE_ENABLE_INVESTMENT_COLLAPSE_LOCK" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ENABLE_INVESTMENT_COLLAPSE_LOCK_YES_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_ENABLE_INVESTMENT_COLLAPSE_LOCK_NO_DESC" } } rule_syria_arab_spring_choice = { name = "RULE_SYRIA_ARAB_SPRING_CHOICE" group = "MD_RULES" icon = "GFX_production_licenses" default = { name = default text = "RULE_OPTION_DEFAULT" desc = "RULE_SYRIA_ARAB_SPRING_CHOICE_DEFAULT_DESC" } option = { name = historical_civil_war text = "RULE_SYRIA_ARAB_SPRING_CHOICE_HISTORICAL_CIVIL_WAR" desc = "RULE_SYRIA_ARAB_SPRING_CHOICE_HISTORICAL_CIVIL_WAR_DESC" } option = { name = historical_isis_spawn text = "RULE_SYRIA_ARAB_SPRING_CHOICE_HISTORICAL_ISIS_SPAWN" desc = "RULE_SYRIA_ARAB_SPRING_CHOICE_HISTORICAL_ISIS_SPAWN_DESC" } } rule_disable_muslim_brotherhood_civil_war = { name = "RULE_DISABLE_MUSLIM_BROTHERHOOD_CIVIL_WAR" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_DISABLE_MUSLIM_BROTHERHOOD_CIVIL_WAR_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_DISABLE_MUSLIM_BROTHERHOOD_CIVIL_WAR_DESC" } } rule_futuristic_special_projects = { name = "RULE_FUTURISTIC_SPECIAL_PROJECTS" group = "MD_RULES" icon = "GFX_lend_lease" default = { name = yes text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOWED_DISABLE_FUTURISTIC_SPECIAL_PROJECTS_DESC" allow_achievements = yes } option = { name = no text = "RULE_OPTION_DISABLED" desc = "RULE_DISABLE_DISABLED_FUTURISTIC_SPECIAL_PROJECTS_DESC" allow_achievements = yes } } allow_fictional_content = { name = "RULE_FICTIONAL_CONTENT" group = "MD_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_FICTIONAL_CONTENT_YES_DESC" allow_achievements = yes } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_FICTIONAL_CONTENT_NO_DESC" allow_achievements = yes } } # CHEATS allow_cheat_decisions = { name = "RULE_ALLOW_CHEAT_DECISIONS" group = "MD_CHEAT_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ALLOW_CHEAT_DECISIONS_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ALLOW_CHEAT_DECISIONS_DESC" } } allow_toggling_cheat_decisions = { name = "RULE_ALLOW_TOGGLING_CHEAT_DECISIONS" group = "MD_CHEAT_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ALLOW_TOGGLING_CHEAT_DECISIONS_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ALLOW_TOGGLING_CHEAT_DECISIONS_DESC" } } rule_disable_anti_bully = { name = "RULE_DISABLE_ANTI_BULLY" group = "MD_CHEAT_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ANTI_BULLY_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ANTI_BULLY_DESC" } } rule_player_instant_justification = { name = "RULE_PLAYER_INSTANT_JUSTIFICATION" group = "MD_CHEAT_RULES" icon = "GFX_production_licenses" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_PLAYER_INSTANT_JUSTIFICATION_DESC" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_PLAYER_INSTANT_JUSTIFICATION_DESC" } } # VANILLA allow_wargoals = { name = "RULE_ALLOW_WARGOALS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_wargoals" option = { name = "ALWAYS_FREE" text = RULE_OPTION_ALWAYS_FREE desc = "RULE_ALLOW_WARGOALS_ALWAYS_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_WARGOALS_LIMITED_DESC" } option = { name = "FREE_25" text = RULE_OPTION_FREE_25 desc = "RULE_ALLOW_WARGOALS_FREE_25_DESC" } option = { name = "FREE_50" text = RULE_OPTION_FREE_50 desc = "RULE_ALLOW_WARGOALS_FREE_50_DESC" } option = { name = "FREE_75" text = RULE_OPTION_FREE_75 desc = "RULE_ALLOW_WARGOALS_FREE_75_DESC" } option = { name = "FREE_100" text = RULE_OPTION_FREE_100 desc = "RULE_ALLOW_WARGOALS_FREE_100_DESC" } option = { name = "FOCUSES_ONLY" text = RULE_OPTION_FOCUSES_ONLY desc = "RULE_ALLOW_WARGOALS_FOCUSES_ONLY_DESC" } } allow_access = { name = "RULE_ALLOW_MILITARY_ACCESS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_military_access_docking_rights" default = { name = "FREE" text = RULE_OPTION_FREE desc = "RULE_ALLOW_ACCESS_FREE_DESC" } option = { name = "SAME_IDEOLOGY" text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_ACCESS_SAME_IDEOLOGY_DESC" } option = { name = "BLOCKED" text = RULE_OPTION_BLOCKED desc = "RULE_ALLOW_ACCESS_BLOCKED_DESC" } } allow_release_nations = { name = "RULE_ALLOW_RELEASE_NATIONS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_release_nations" default = { name = "FREE" text = RULE_OPTION_FREE desc = "RULE_ALLOW_RELEASE_NATIONS_FREE_DESC" } option = { name = "PEACE_ONLY" text = "RULE_OPTION_PEACE_ONLY" desc = "RULE_ALLOW_RELEASE_NATIONS_PEACE_ONLY_DESC" } option = { name = "BLOCKED" text = RULE_OPTION_BLOCKED desc = "RULE_ALLOW_RELEASE_NATIONS_BLOCKED_DESC" } } allow_licensing = { name = "RULE_ALLOW_LICENSING" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_production_licenses" option = { name = "FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_LICENSING_FREE_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_LICENSING_SAME_IDEOLOGY_DESC" } option = { name = SAME_FACTION text = "RULE_OPTION_SAME_FACTION" desc = "RULE_ALLOW_LICENSING_SAME_FACTION_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LICENSING_BLOCKED_DESC" } } allow_lend_lease = { name = "RULE_ALLOW_LEND_LEASE" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_lend_lease" option = { name = "FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_LEND_LEASE_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_LEND_LEASE_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_LEND_LEASE_SAME_IDEOLOGY_DESC" } option = { name = SAME_FACTION text = "RULE_OPTION_SAME_FACTION" desc = "RULE_ALLOW_LEND_LEASE_SAME_FACTION_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LEND_LEASE_BLOCKED_DESC" } } allow_volunteers = { name = "RULE_ALLOW_VOLUNTEERS" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_volunteers" option = { name = "ALWAYS_FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_VOLUNTEERS_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_VOLUNTEERS_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_VOLUNTEERS_SAME_IDEOLOGY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_VOLUNTEERS_BLOCKED_DESC" } } allow_recall_intervention_forces = { name = "RULE_ALLOW_RECALL_INTERVENTION_FORCES" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_volunteers" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_ALLOW_INTERVENTION_FORCES" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_ALLOW_INTERVENTION_FORCES" allow_achievements = yes } } allow_forcing_a_white_peace = { name = "RULE_ALLOW_FORCING_A_WHITE_PEACE" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_volunteers" option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_YES_FORCING_A_WHITE_PEACE" } default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NO_FORCING_A_WHITE_PEACE" allow_achievements = yes } } allow_guarantees = { name = "RULE_ALLOW_GUARANTEES" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_guarantee_independence" option = { name = "ALWAYS_FREE" text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_GUARANTEES_FREE_DESC" } default = { name = "LIMITED" text = "RULE_OPTION_LIMITED" desc = "RULE_ALLOW_GUARANTEES_LIMITED_DESC" } option = { name = SAME_IDEOLOGY text = "RULE_OPTION_SAME_IDEOLOGY" desc = "RULE_ALLOW_GUARANTEES_SAME_IDEOLOGY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_GUARANTEES_BLOCKED_DESC" } } allow_revoke_guarantees = { name = "RULE_ALLOW_REVOKE_GUARANTEES" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_revoke_guarantees" default = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_REVOKE_GUARANTEES_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_REVOKE_GUARANTEES_BLOCKED_DESC" } } allow_leave_faction = { name = "RULE_ALLOW_LEAVE_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_leave_faction" default = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_LEAVE_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_LEAVE_FACTION_BLOCKED_DESC" } } allow_kick_faction = { name = "RULE_ALLOW_KICK_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_kick_from_faction" option = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_KICK_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_KICK_FACTION_BLOCKED_DESC" } } allow_take_over_faction = { name = "RULE_ALLOW_TAKE_OVER_FACTION" group = "RULE_GROUP_GENERAL_FOREIGN_POLICY" icon = "GFX_take_over_faction_leadership" option = { name = "ALLOWED" text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_TAKE_OVER_FACTION_ALLOWED_DESC" } option = { name = "BLOCKED" text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_TAKE_OVER_FACTION_BLOCKED_DESC" } } obsolete_focus_branches_visibility = { name = "OBSOLETE_FOCUS_BRANCHES_VISIBILITY" group = "RULE_GROUP_GENERAL_UI" default = { name = HIDE text = "RULE_OPTION_HIDE" desc = "RULE_OPTION_HIDE_DESC" } option = { name = SHOW text = "RULE_OPTION_SHOW" desc = "RULE_OPTION_SHOW_DESC_DESC" allow_achievements = yes } } # COVERT ACTIONS allow_coups = { name = "RULE_ALLOW_COUPS" group = "RULE_GROUP_COVERT_ACTIONS" icon = "GFX_coups" default = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_COUPS_BLOCKED_DESC" } option = { name = AI_ONLY text = "RULE_OPTION_AI_ONLY" desc = "RULE_ALLOW_COUPS_AI_ONLY_DESC" allow_achievements = yes } option = { name = FREE text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_COUPS_FREE_DESC" } } allow_party_boosting = { name = "RULE_ALLOW_PARTY_BOOSTING" group = "RULE_GROUP_COVERT_ACTIONS" icon = "GFX_boosting_party_popularity" option = { name = FREE text = "RULE_OPTION_FREE" desc = "RULE_ALLOW_PARTY_BOOSTING_FREE_DESC" } option = { name = AI_ONLY text = "RULE_OPTION_AI_ONLY" desc = "RULE_ALLOW_PARTY_BOOSTING_AI_ONLY_DESC" allow_achievements = yes } option = { name = PLAYER_ONLY text = "RULE_OPTION_PLAYER_ONLY" desc = "RULE_ALLOW_PARTY_BOOSTING_PLAYER_ONLY_DESC" } option = { name = BLOCKED text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_PARTY_BOOSTING_BLOCKED_DESC" } } # MILITARY RULES allow_paratroopers = { name = "RULE_ALLOW_PARATROOPERS" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_paradrops" option = { name = yes text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_PARATROOPERS_ALLOWED_DESC" } option = { name = no text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_PARATROOPERS_BLOCKED_DESC" } } allow_scorched_earth = { name = "RULE_ALLOW_SCORCHED_EARTH" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_scorched_earth" required_dlc = "No Step Back" option = { name = yes text = "RULE_OPTION_ALLOWED" desc = "RULE_ALLOW_SCORCHED_EARTH_ALLOWED_DESC" } option = { name = no text = "RULE_OPTION_BLOCKED" desc = "RULE_ALLOW_SCORCHED_EARTH_BLOCKED_DESC" } } # CONSTRUCTION RULES maximum_fort_level = { name = "RULE_MAXIMUM_FORT_LEVEL" group = "RULE_GROUP_GAMEPLAY" icon = "GFX_maximum_fort_level" option = { name = normal text = "RULE_OPTION_NORMAL" desc = "RULE_MAXIMUM_FORT_LEVEL_NORMAL_DESC" } option = { name = level_1 text = "RULE_OPTION_1" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_2 text = "RULE_OPTION_2" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_3 text = "RULE_OPTION_3" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_4 text = "RULE_OPTION_4" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_5 text = "RULE_OPTION_5" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_6 text = "RULE_OPTION_6" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_7 text = "RULE_OPTION_7" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_8 text = "RULE_OPTION_8" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } option = { name = level_9 text = "RULE_OPTION_9" desc = "RULE_MAXIMUM_FORT_LEVEL_DESC" } } # AI FOCUS BEHAVIOUR ALG_ai_behavior = { name = "ALG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ALG_HISTORICAL" desc = "RULE_OPTION_ALG_HISTORICAL_DESC" } option = { name = LE_POUVOIR text = "RULE_OPTION_ALG_LE_POUVOIR" desc = "RULE_OPTION_ALG_LE_POUVOIR_DESC" } option = { name = HIRAK_DEMOCRACY text = "RULE_OPTION_ALG_HIRAK_DEMOCRACY" desc = "RULE_OPTION_ALG_HIRAK_DEMOCRACY_DESC" } option = { name = MILITARY_JUNTA text = "RULE_OPTION_ALG_MILITARY_JUNTA" desc = "RULE_OPTION_ALG_MILITARY_JUNTA_DESC" } option = { name = ISLAMIST text = "RULE_OPTION_ALG_ISLAMIST" desc = "RULE_OPTION_ALG_ISLAMIST_DESC" } option = { name = FIS_UPRISING text = "RULE_OPTION_ALG_FIS_UPRISING" desc = "RULE_OPTION_ALG_FIS_UPRISING_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ARM_ai_behavior = { name = "ARM_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ARM_HISTORICAL" desc = "RULE_OPTION_ARM_HISTORICAL_DESC" } option = { name = TER_PETROSIAN text = "RULE_OPTION_ARM_TER_PETROSIAN" desc = "RULE_OPTION_ARM_TER_PETROSIAN_DESC" } option = { name = PEOPLES_PARTY text = "RULE_OPTION_ARM_PEOPLES_PARTY" desc = "RULE_OPTION_ARM_PEOPLES_PARTY_DESC" } option = { name = TSARUKYAN text = "RULE_OPTION_ARM_TSARUKYAN" desc = "RULE_OPTION_ARM_TSARUKYAN_DESC" } option = { name = UNITED_STATES text = "RULE_OPTION_ARM_UNITED_STATES" desc = "RULE_OPTION_ARM_UNITED_STATES_DESC" } option = { name = FOUNDING_PARLIAMENT text = "RULE_OPTION_ARM_FOUNDING_PARLIAMENT" desc = "RULE_OPTION_ARM_FOUNDING_PARLIAMENT_DESC" } option = { name = MONARCHY text = "RULE_OPTION_ARM_MONARCHY" desc = "RULE_OPTION_ARM_MONARCHY_DESC" } option = { name = DASHNAK_LEFT text = "RULE_OPTION_ARM_DASHNAK_LEFT" desc = "RULE_OPTION_ARM_DASHNAK_LEFT_DESC" } option = { name = DASHNAK_RIGHT text = "RULE_OPTION_ARM_DASHNAK_RIGHT" desc = "RULE_OPTION_ARM_DASHNAK_RIGHT_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BHR_ai_behavior = { name = "BHR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BHR_HISTORICAL" desc = "RULE_OPTION_BHR_HISTORICAL_DESC" } option = { name = DAY_OF_RAGE text = "RULE_OPTION_BHR_DAY_OF_RAGE" desc = "RULE_OPTION_BHR_DAY_OF_RAGE_DESC" } option = { name = CROWNED_DEMOCRACY text = "RULE_OPTION_BHR_CROWNED_DEMOCRACY" desc = "RULE_OPTION_BHR_CROWNED_DEMOCRACY_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BLR_ai_behavior = { name = "BLR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BLR_HISTORICAL" desc = "RULE_OPTION_BLR_HISTORICAL_DESC" } option = { name = EUROPEAN_BELARUS text = "RULE_OPTION_BLR_EUROPEAN_BELARUS" desc = "RULE_OPTION_BLR_EUROPEAN_BELARUS_DESC" } option = { name = TIKHANOVSKAYA text = "RULE_OPTION_BLR_TIKHANOVSKAYA" desc = "RULE_OPTION_BLR_TIKHANOVSKAYA_DESC" } option = { name = POPULAR_FRONT text = "RULE_OPTION_BLR_POPULAR_FRONT" desc = "RULE_OPTION_BLR_POPULAR_FRONT_DESC" } option = { name = NATIONAL_BOLSHEVIKS text = "RULE_OPTION_BLR_NATIONAL_BOLSHEVIKS" desc = "RULE_OPTION_BLR_NATIONAL_BOLSHEVIKS_DESC" } option = { name = LITBEL text = "RULE_OPTION_BLR_LITBEL" desc = "RULE_OPTION_BLR_LITBEL_DESC" } option = { name = OLIGARCHY text = "RULE_OPTION_BLR_OLIGARCHY" desc = "RULE_OPTION_BLR_OLIGARCHY_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BOS_ai_behavior = { name = "BOS_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BOS_HISTORICAL" desc = "RULE_OPTION_BOS_HISTORICAL_DESC" } option = { name = SRPSKA_PARTNERSHIP text = "RULE_OPTION_BOS_SRPSKA_PARTNERSHIP" desc = "RULE_OPTION_BOS_SRPSKA_PARTNERSHIP_DESC" } option = { name = SRPSKA_UNION text = "RULE_OPTION_BOS_SRPSKA_UNION" desc = "RULE_OPTION_BOS_SRPSKA_UNION_DESC" } option = { name = ISLAMIST_REVIVAL text = "RULE_OPTION_BOS_ISLAMIST_REVIVAL" desc = "RULE_OPTION_BOS_ISLAMIST_REVIVAL_DESC" } option = { name = WORKERS_STATE text = "RULE_OPTION_BOS_WORKERS_STATE" desc = "RULE_OPTION_BOS_WORKERS_STATE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BOT_ai_behavior = { name = "BOT_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BOT_HISTORICAL" desc = "RULE_OPTION_BOT_HISTORICAL_DESC" } option = { name = POLITICAL_RAINBOW text = "RULE_OPTION_BOT_POLITICAL_RAINBOW" desc = "RULE_OPTION_BOT_POLITICAL_RAINBOW_DESC" } option = { name = KGOSIKGOLO text = "RULE_OPTION_BOT_KGOSIKGOLO" desc = "RULE_OPTION_BOT_KGOSIKGOLO_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BRA_ai_behavior = { name = "BRA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BRA_HISTORICAL" desc = "RULE_OPTION_BRA_HISTORICAL_DESC" } option = { name = BROAD_FRONT text = "RULE_OPTION_BRA_BROAD_FRONT" desc = "RULE_OPTION_BRA_BROAD_FRONT_DESC" } option = { name = SOCIALIST_REPUBLIC text = "RULE_OPTION_BRA_SOCIALIST_REPUBLIC" desc = "RULE_OPTION_BRA_SOCIALIST_REPUBLIC_DESC" } option = { name = LIBERALS text = "RULE_OPTION_BRA_LIBERALS" desc = "RULE_OPTION_BRA_LIBERALS_DESC" } option = { name = SOCIAL_DEMOCRATS text = "RULE_OPTION_BRA_SOCIAL_DEMOCRATS" desc = "RULE_OPTION_BRA_SOCIAL_DEMOCRATS_DESC" } option = { name = MILITARY_RULE text = "RULE_OPTION_BRA_MILITARY_RULE" desc = "RULE_OPTION_BRA_MILITARY_RULE_DESC" } option = { name = MONARCHY text = "RULE_OPTION_BRA_MONARCHY" desc = "RULE_OPTION_BRA_MONARCHY_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BUL_ai_behavior = { name = "BUL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BUL_HISTORICAL" desc = "RULE_OPTION_BUL_HISTORICAL_DESC" } option = { name = TSARIST_RESTORATION text = "RULE_OPTION_BUL_TSARIST_RESTORATION" desc = "RULE_OPTION_BUL_TSARIST_RESTORATION_DESC" } option = { name = RED_BALKAN text = "RULE_OPTION_BUL_RED_BALKAN" desc = "RULE_OPTION_BUL_RED_BALKAN_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CAN_ai_behavior = { name = "CAN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_CAN_HISTORICAL" desc = "RULE_OPTION_CAN_HISTORICAL_DESC" } option = { name = FRENCH_CANADA text = "RULE_OPTION_CAN_FRENCH_CANADA" desc = "RULE_OPTION_CAN_FRENCH_CANADA_DESC" } option = { name = ARMED_NEUTRALITY text = "RULE_OPTION_CAN_ARMED_NEUTRALITY" desc = "RULE_OPTION_CAN_ARMED_NEUTRALITY_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_CAN_NATIONALIST" desc = "RULE_OPTION_CAN_NATIONALIST_DESC" } option = { name = EASTERN_REALIGNMENT text = "RULE_OPTION_CAN_EASTERN_REALIGNMENT" desc = "RULE_OPTION_CAN_EASTERN_REALIGNMENT_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CAS_ai_behavior = { name = "CAS_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = ROCKY_MOUNTAIN_RESISTANCE_PATH text = "RULE_OPTION_ROCKY_MOUNTAIN_RESISTANCE_PATH" desc = "RULE_OPTION_ROCKY_MOUNTAIN_RESISTANCE_PATH_AI_DESC" } option = { name = PEACE_IN_OUR_TIME_PATH text = "RULE_OPTION_PEACE_IN_OUR_TIME_PATH" desc = "RULE_OPTION_PEACE_IN_OUR_TIME_PATH_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CHE_ai_behavior = { name = "CHE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_CHE_HISTORICAL" desc = "RULE_OPTION_CHE_HISTORICAL_DESC" } option = { name = CALIPHATE text = "RULE_OPTION_CHE_CALIPHATE" desc = "RULE_OPTION_CHE_CALIPHATE_DESC" } option = { name = CAUCASUS_CONFEDERATION text = "RULE_OPTION_CHE_CAUCASUS_CONFEDERATION" desc = "RULE_OPTION_CHE_CAUCASUS_CONFEDERATION_DESC" } option = { name = WESTERN_ALIGNMENT text = "RULE_OPTION_CHE_WESTERN_ALIGNMENT" desc = "RULE_OPTION_CHE_WESTERN_ALIGNMENT_DESC" } option = { name = SOCIALIST_CAUCASUS text = "RULE_OPTION_CHE_SOCIALIST_CAUCASUS" desc = "RULE_OPTION_CHE_SOCIALIST_CAUCASUS_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CHI_ai_behavior = { name = "CHI_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_CHI_HISTORICAL" desc = "RULE_OPTION_CHI_HISTORICAL_DESC" } option = { name = HEGEMON text = "RULE_OPTION_CHI_HEGEMON" desc = "RULE_OPTION_CHI_HEGEMON_DESC" } option = { name = PEACEFUL_RISE text = "RULE_OPTION_CHI_PEACEFUL_RISE" desc = "RULE_OPTION_CHI_PEACEFUL_RISE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } COM_ai_behavior = { name = "COM_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_COM_HISTORICAL" desc = "RULE_OPTION_COM_HISTORICAL_DESC" } option = { name = MILITARY_DICTATORSHIP text = "RULE_OPTION_COM_MILITARY_DICTATORSHIP" desc = "RULE_OPTION_COM_MILITARY_DICTATORSHIP_DESC" } option = { name = ORANGE_PARTY text = "RULE_OPTION_COM_ORANGE_PARTY" desc = "RULE_OPTION_COM_ORANGE_PARTY_DESC" } option = { name = ISLAMIC_REPUBLIC text = "RULE_OPTION_COM_ISLAMIC_REPUBLIC" desc = "RULE_OPTION_COM_ISLAMIC_REPUBLIC_DESC" } option = { name = WARRIOR_KING text = "RULE_OPTION_COM_WARRIOR_KING" desc = "RULE_OPTION_COM_WARRIOR_KING_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CUB_ai_behavior = { name = "CUB_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_CUB_HISTORICAL" desc = "RULE_OPTION_CUB_HISTORICAL_DESC" } option = { name = PRO_WESTERN_REFORM text = "RULE_OPTION_CUB_PRO_WESTERN_REFORM" desc = "RULE_OPTION_CUB_PRO_WESTERN_REFORM_DESC" } option = { name = DIAZ_CANEL text = "RULE_OPTION_CUB_DIAZ_CANEL" desc = "RULE_OPTION_CUB_DIAZ_CANEL_DESC" } option = { name = NEW_SOCIALISM text = "RULE_OPTION_CUB_NEW_SOCIALISM" desc = "RULE_OPTION_CUB_NEW_SOCIALISM_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_CUB_NATIONALIST" desc = "RULE_OPTION_CUB_NATIONALIST_DESC" } option = { name = RESTORED_REPUBLIC text = "RULE_OPTION_CUB_RESTORED_REPUBLIC" desc = "RULE_OPTION_CUB_RESTORED_REPUBLIC_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CZE_ai_behavior = { name = "CZE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_CZE_HISTORICAL" desc = "RULE_OPTION_CZE_HISTORICAL_DESC" } option = { name = COMMUNISM text = "RULE_OPTION_CZE_COMMUNISM" desc = "RULE_OPTION_CZE_COMMUNISM_DESC" } option = { name = MONARCHY_KING text = "RULE_OPTION_CZE_MONARCHY_KING" desc = "RULE_OPTION_CZE_MONARCHY_KING_DESC" } option = { name = MONARCHY_PRESIDENT text = "RULE_OPTION_CZE_MONARCHY_PRESIDENT" desc = "RULE_OPTION_CZE_MONARCHY_PRESIDENT_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } DEN_ai_behavior = { name = "DEN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_DEN_HISTORICAL" desc = "RULE_OPTION_DEN_HISTORICAL_DESC" } option = { name = EUROPEAN_UNION text = "RULE_OPTION_DEN_EUROPEAN_UNION" desc = "RULE_OPTION_DEN_EUROPEAN_UNION_DESC" } option = { name = EUROSCEPTIC text = "RULE_OPTION_DEN_EUROSCEPTIC" desc = "RULE_OPTION_DEN_EUROSCEPTIC_DESC" } option = { name = SOCIALIST text = "RULE_OPTION_DEN_SOCIALIST" desc = "RULE_OPTION_DEN_SOCIALIST_DESC" } option = { name = MONARCHIST text = "RULE_OPTION_DEN_MONARCHIST" desc = "RULE_OPTION_DEN_MONARCHIST_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_DEN_NATIONALIST" desc = "RULE_OPTION_DEN_NATIONALIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } EGY_ai_behavior = { name = "EGY_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_EGY_HISTORICAL" desc = "RULE_OPTION_EGY_HISTORICAL_DESC" } option = { name = BROTHERHOOD text = "RULE_OPTION_EGY_BROTHERHOOD" desc = "RULE_OPTION_EGY_BROTHERHOOD_DESC" } option = { name = PAN_ARAB text = "RULE_OPTION_EGY_PAN_ARAB" desc = "RULE_OPTION_EGY_PAN_ARAB_DESC" } option = { name = SALAFIST text = "RULE_OPTION_EGY_SALAFIST" desc = "RULE_OPTION_EGY_SALAFIST_DESC" } option = { name = COPTIC text = "RULE_OPTION_EGY_COPTIC" desc = "RULE_OPTION_EGY_COPTIC_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } EST_ai_behavior = { name = "EST_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_EST_HISTORICAL" desc = "RULE_OPTION_EST_HISTORICAL_DESC" } option = { name = CONSERVATIVE text = "RULE_OPTION_EST_CONSERVATIVE" desc = "RULE_OPTION_EST_CONSERVATIVE_DESC" } option = { name = SOCIAL_DEMOCRATIC text = "RULE_OPTION_EST_SOCIAL_DEMOCRATIC" desc = "RULE_OPTION_EST_SOCIAL_DEMOCRATIC_DESC" } option = { name = CENTRIST text = "RULE_OPTION_EST_CENTRIST" desc = "RULE_OPTION_EST_CENTRIST_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_EST_NATIONALIST" desc = "RULE_OPTION_EST_NATIONALIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ETH_ai_behavior = { name = "ETH_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ETH_HISTORICAL" desc = "RULE_OPTION_ETH_HISTORICAL_DESC" } option = { name = MONARCHIST_RESTORATION text = "RULE_OPTION_ETH_MONARCHIST_RESTORATION" desc = "RULE_OPTION_ETH_MONARCHIST_RESTORATION_DESC" } option = { name = DERG_RESTORATION text = "RULE_OPTION_ETH_DERG_RESTORATION" desc = "RULE_OPTION_ETH_DERG_RESTORATION_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } FIJ_ai_behavior = { name = "FIJ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_FIJ_HISTORICAL" desc = "RULE_OPTION_FIJ_HISTORICAL_DESC" } option = { name = COUP_AVERTED text = "RULE_OPTION_FIJ_COUP_AVERTED" desc = "RULE_OPTION_FIJ_COUP_AVERTED_DESC" } option = { name = MILITARY_JUNTA text = "RULE_OPTION_FIJ_MILITARY_JUNTA" desc = "RULE_OPTION_FIJ_MILITARY_JUNTA_DESC" } option = { name = RESTORED_KINGDOM text = "RULE_OPTION_FIJ_RESTORED_KINGDOM" desc = "RULE_OPTION_FIJ_RESTORED_KINGDOM_DESC" } option = { name = TECHNOCRACY text = "RULE_OPTION_FIJ_TECHNOCRACY" desc = "RULE_OPTION_FIJ_TECHNOCRACY_DESC" } option = { name = EARLY_JUNTA text = "RULE_OPTION_FIJ_EARLY_JUNTA" desc = "RULE_OPTION_FIJ_EARLY_JUNTA_DESC" } option = { name = EARLY_KINGDOM text = "RULE_OPTION_FIJ_EARLY_KINGDOM" desc = "RULE_OPTION_FIJ_EARLY_KINGDOM_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } FRA_ai_behavior = { name = "FRA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_FRA_HISTORICAL" desc = "RULE_OPTION_FRA_HISTORICAL_DESC" } option = { name = SOCIALIST text = "RULE_OPTION_FRA_SOCIALIST" desc = "RULE_OPTION_FRA_SOCIALIST_DESC" } option = { name = LIBERAL text = "RULE_OPTION_FRA_LIBERAL" desc = "RULE_OPTION_FRA_LIBERAL_DESC" } option = { name = GAULLIST text = "RULE_OPTION_FRA_GAULLIST" desc = "RULE_OPTION_FRA_GAULLIST_DESC" } option = { name = GREEN text = "RULE_OPTION_FRA_GREEN" desc = "RULE_OPTION_FRA_GREEN_DESC" } option = { name = FRANCE_UNBOWED text = "RULE_OPTION_FRA_FRANCE_UNBOWED" desc = "RULE_OPTION_FRA_FRANCE_UNBOWED_DESC" } option = { name = NATIONAL_RALLY text = "RULE_OPTION_FRA_NATIONAL_RALLY" desc = "RULE_OPTION_FRA_NATIONAL_RALLY_DESC" } option = { name = COMMUNE text = "RULE_OPTION_FRA_COMMUNE" desc = "RULE_OPTION_FRA_COMMUNE_DESC" } option = { name = KINGDOM text = "RULE_OPTION_FRA_KINGDOM" desc = "RULE_OPTION_FRA_KINGDOM_DESC" } option = { name = EMPIRE text = "RULE_OPTION_FRA_EMPIRE" desc = "RULE_OPTION_FRA_EMPIRE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } USB_ai_behavior = { name = "USB_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = REVANCHIST_PATH text = "RULE_OPTION_REVANCHIST_PATH" desc = "RULE_OPTION_REVANCHIST_PATH_AI_DESC" } option = { name = ISOLATION_PATH text = "RULE_OPTION_ISOLATION_PATH" desc = "RULE_OPTION_ISOLATION_PATH_AI_DESC" } option = { name = ARCADIA_PATH text = "RULE_OPTION_ARCADIA_PATH" desc = "RULE_OPTION_ARCADIA_PATH_AI_DESC" } option = { name = SECOND_COAL_WARS text = "RULE_OPTION_SECOND_COAL_WARS" desc = "RULE_OPTION_SECOND_COAL_WARS_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } GEO_ai_behavior = { name = "GEO_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_GEO_HISTORICAL" desc = "RULE_OPTION_GEO_HISTORICAL_DESC" } option = { name = SHEVARDNADZE_WEST text = "RULE_OPTION_GEO_SHEVARDNADZE_WEST" desc = "RULE_OPTION_GEO_SHEVARDNADZE_WEST_DESC" } option = { name = PRO_RUSSIAN text = "RULE_OPTION_GEO_PRO_RUSSIAN" desc = "RULE_OPTION_GEO_PRO_RUSSIAN_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_GEO_NATIONALIST" desc = "RULE_OPTION_GEO_NATIONALIST_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_GEO_COMMUNIST" desc = "RULE_OPTION_GEO_COMMUNIST_DESC" } option = { name = UNITED_NATIONAL_MOVEMENT text = "RULE_OPTION_GEO_UNITED_NATIONAL_MOVEMENT" desc = "RULE_OPTION_GEO_UNITED_NATIONAL_MOVEMENT_DESC" } option = { name = GEORGIAN_PATRIOTS text = "RULE_OPTION_GEO_GEORGIAN_PATRIOTS" desc = "RULE_OPTION_GEO_GEORGIAN_PATRIOTS_DESC" } option = { name = UNITED_GEORGIA text = "RULE_OPTION_GEO_UNITED_GEORGIA" desc = "RULE_OPTION_GEO_UNITED_GEORGIA_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } GER_ai_behavior = { name = "GER_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_GER_HISTORICAL" desc = "RULE_OPTION_GER_HISTORICAL_DESC" } option = { name = LIBERAL text = "RULE_OPTION_GER_LIBERAL" desc = "RULE_OPTION_GER_LIBERAL_DESC" } option = { name = GREEN text = "RULE_OPTION_GER_GREEN" desc = "RULE_OPTION_GER_GREEN_DESC" } option = { name = POPULIST text = "RULE_OPTION_GER_POPULIST" desc = "RULE_OPTION_GER_POPULIST_DESC" } option = { name = SOCIALIST text = "RULE_OPTION_GER_SOCIALIST" desc = "RULE_OPTION_GER_SOCIALIST_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_GER_NATIONALIST" desc = "RULE_OPTION_GER_NATIONALIST_DESC" } option = { name = MONARCHIST text = "RULE_OPTION_GER_MONARCHIST" desc = "RULE_OPTION_GER_MONARCHIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } GRE_ai_behavior = { name = "GRE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_GRE_HISTORICAL" desc = "RULE_OPTION_GRE_HISTORICAL_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_GRE_COMMUNIST" desc = "RULE_OPTION_GRE_COMMUNIST_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_GRE_NATIONALIST" desc = "RULE_OPTION_GRE_NATIONALIST_DESC" } option = { name = MULTIPOLAR text = "RULE_OPTION_GRE_MULTIPOLAR" desc = "RULE_OPTION_GRE_MULTIPOLAR_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } GRN_ai_behavior = { name = "GRN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_GRN_HISTORICAL" desc = "RULE_OPTION_GRN_HISTORICAL_DESC" } option = { name = SCANDINAVIAN_SERENITY text = "RULE_OPTION_GRN_SCANDINAVIAN_SERENITY" desc = "RULE_OPTION_GRN_SCANDINAVIAN_SERENITY_DESC" } option = { name = CONTINENTAL_HEGEMONY text = "RULE_OPTION_GRN_CONTINENTAL_HEGEMONY" desc = "RULE_OPTION_GRN_CONTINENTAL_HEGEMONY_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } HEZ_ai_behavior = { name = "HEZ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_HEZ_HISTORICAL" desc = "RULE_OPTION_HEZ_HISTORICAL_DESC" } option = { name = LAND_OF_GOD text = "RULE_OPTION_HEZ_LAND_OF_GOD" desc = "RULE_OPTION_HEZ_LAND_OF_GOD_DESC" } option = { name = CONQUER_LEBANON text = "RULE_OPTION_HEZ_CONQUER_LEBANON" desc = "RULE_OPTION_HEZ_CONQUER_LEBANON_DESC" } option = { name = GLOBAL_RESISTANCE text = "RULE_OPTION_HEZ_GLOBAL_RESISTANCE" desc = "RULE_OPTION_HEZ_GLOBAL_RESISTANCE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } HKG_ai_behavior = { name = "HKG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_HKG_HISTORICAL" desc = "RULE_OPTION_HKG_HISTORICAL_DESC" } option = { name = INDEPENDENCE text = "RULE_OPTION_HKG_INDEPENDENCE" desc = "RULE_OPTION_HKG_INDEPENDENCE_DESC" } option = { name = BRITISH text = "RULE_OPTION_HKG_BRITISH" desc = "RULE_OPTION_HKG_BRITISH_DESC" } option = { name = CITY_STATE text = "RULE_OPTION_HKG_CITY_STATE" desc = "RULE_OPTION_HKG_CITY_STATE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } RAJ_ai_behavior = { name = "RAJ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_RAJ_HISTORICAL" desc = "RULE_OPTION_RAJ_HISTORICAL_DESC" } option = { name = GREATER_INDIA text = "RULE_OPTION_RAJ_GREATER_INDIA" desc = "RULE_OPTION_RAJ_GREATER_INDIA_DESC" } option = { name = RED_REPUBLIC text = "RULE_OPTION_RAJ_RED_REPUBLIC" desc = "RULE_OPTION_RAJ_RED_REPUBLIC_DESC" } option = { name = PEOPLES_FRONT text = "RULE_OPTION_RAJ_PEOPLES_FRONT" desc = "RULE_OPTION_RAJ_PEOPLES_FRONT_DESC" } option = { name = WESTERN_ALIGNMENT text = "RULE_OPTION_RAJ_WESTERN_ALIGNMENT" desc = "RULE_OPTION_RAJ_WESTERN_ALIGNMENT_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } IND_ai_behavior = { name = "IND_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_IND_HISTORICAL" desc = "RULE_OPTION_IND_HISTORICAL_DESC" } option = { name = PARTY_OF_STRUGGLE text = "RULE_OPTION_IND_PARTY_OF_STRUGGLE" desc = "RULE_OPTION_IND_PARTY_OF_STRUGGLE_DESC" } option = { name = DEMOCRAT_PARTY text = "RULE_OPTION_IND_DEMOCRAT_PARTY" desc = "RULE_OPTION_IND_DEMOCRAT_PARTY_DESC" } option = { name = UNITED_DEVELOPMENT text = "RULE_OPTION_IND_UNITED_DEVELOPMENT" desc = "RULE_OPTION_IND_UNITED_DEVELOPMENT_DESC" } option = { name = PROSPEROUS_JUSTICE text = "RULE_OPTION_IND_PROSPEROUS_JUSTICE" desc = "RULE_OPTION_IND_PROSPEROUS_JUSTICE_DESC" } option = { name = ISLAMIST text = "RULE_OPTION_IND_ISLAMIST" desc = "RULE_OPTION_IND_ISLAMIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } PER_ai_behavior = { name = "PER_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_PER_HISTORICAL" desc = "RULE_OPTION_PER_HISTORICAL_DESC" } option = { name = RESTORATION text = "RULE_OPTION_PER_RESTORATION" desc = "RULE_OPTION_PER_RESTORATION_DESC" } option = { name = IRANIC_FEDERATION text = "RULE_OPTION_PER_IRANIC_FEDERATION" desc = "RULE_OPTION_PER_IRANIC_FEDERATION_DESC" } option = { name = MOJAHEDIN text = "RULE_OPTION_PER_MOJAHEDIN" desc = "RULE_OPTION_PER_MOJAHEDIN_DESC" } option = { name = FREEDOM_MOVEMENT text = "RULE_OPTION_PER_FREEDOM_MOVEMENT" desc = "RULE_OPTION_PER_FREEDOM_MOVEMENT_DESC" } option = { name = NATIONAL_FRONT text = "RULE_OPTION_PER_NATIONAL_FRONT" desc = "RULE_OPTION_PER_NATIONAL_FRONT_DESC" } option = { name = GREEN_MOVEMENT text = "RULE_OPTION_PER_GREEN_MOVEMENT" desc = "RULE_OPTION_PER_GREEN_MOVEMENT_DESC" } option = { name = MONTAZERI text = "RULE_OPTION_PER_MONTAZERI" desc = "RULE_OPTION_PER_MONTAZERI_DESC" } option = { name = AHMADINEJAD text = "RULE_OPTION_PER_AHMADINEJAD" desc = "RULE_OPTION_PER_AHMADINEJAD_DESC" } option = { name = GHALIBAF text = "RULE_OPTION_PER_GHALIBAF" desc = "RULE_OPTION_PER_GHALIBAF_DESC" } option = { name = MASHAEI text = "RULE_OPTION_PER_MASHAEI" desc = "RULE_OPTION_PER_MASHAEI_DESC" } option = { name = WORKERS_REPUBLIC text = "RULE_OPTION_PER_WORKERS_REPUBLIC" desc = "RULE_OPTION_PER_WORKERS_REPUBLIC_DESC" } option = { name = ARTESH text = "RULE_OPTION_PER_ARTESH" desc = "RULE_OPTION_PER_ARTESH_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } IRQ_ai_behavior = { name = "IRQ_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_IRQ_HISTORICAL" desc = "RULE_OPTION_IRQ_HISTORICAL_DESC" } option = { name = BAATHIST_STATE text = "RULE_OPTION_IRQ_BAATHIST_STATE" desc = "RULE_OPTION_IRQ_BAATHIST_STATE_DESC" } option = { name = SHIA_THEOCRACY text = "RULE_OPTION_IRQ_SHIA_THEOCRACY" desc = "RULE_OPTION_IRQ_SHIA_THEOCRACY_DESC" } option = { name = SADRIST text = "RULE_OPTION_IRQ_SADRIST" desc = "RULE_OPTION_IRQ_SADRIST_DESC" } option = { name = SECULAR_REPUBLIC text = "RULE_OPTION_IRQ_SECULAR_REPUBLIC" desc = "RULE_OPTION_IRQ_SECULAR_REPUBLIC_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_IRQ_COMMUNIST" desc = "RULE_OPTION_IRQ_COMMUNIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ISR_ai_behavior = { name = "ISR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ISR_HISTORICAL" desc = "RULE_OPTION_ISR_HISTORICAL_DESC" } option = { name = PEACE_PROCESS text = "RULE_OPTION_ISR_PEACE_PROCESS" desc = "RULE_OPTION_ISR_PEACE_PROCESS_DESC" } option = { name = SECULAR_CENTRE text = "RULE_OPTION_ISR_SECULAR_CENTRE" desc = "RULE_OPTION_ISR_SECULAR_CENTRE_DESC" } option = { name = GREATER_ISRAEL text = "RULE_OPTION_ISR_GREATER_ISRAEL" desc = "RULE_OPTION_ISR_GREATER_ISRAEL_DESC" } option = { name = LOOK_EAST text = "RULE_OPTION_ISR_LOOK_EAST" desc = "RULE_OPTION_ISR_LOOK_EAST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ITA_ai_behavior = { name = "ITA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ITA_HISTORICAL" desc = "RULE_OPTION_ITA_HISTORICAL_DESC" } option = { name = ROMAN_RESTORATION text = "RULE_OPTION_ITA_ROMAN_RESTORATION" desc = "RULE_OPTION_ITA_ROMAN_RESTORATION_DESC" } option = { name = MARCH_ON_ROME text = "RULE_OPTION_ITA_MARCH_ON_ROME" desc = "RULE_OPTION_ITA_MARCH_ON_ROME_DESC" } option = { name = EASTERN_TURN text = "RULE_OPTION_ITA_EASTERN_TURN" desc = "RULE_OPTION_ITA_EASTERN_TURN_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } JAP_ai_behavior = { name = "JAP_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_JAP_HISTORICAL" desc = "RULE_OPTION_JAP_HISTORICAL_DESC" } option = { name = NORMAL_NATION text = "RULE_OPTION_JAP_NORMAL_NATION" desc = "RULE_OPTION_JAP_NORMAL_NATION_DESC" } option = { name = SOCIAL_DEMOCRACY text = "RULE_OPTION_JAP_SOCIAL_DEMOCRACY" desc = "RULE_OPTION_JAP_SOCIAL_DEMOCRACY_DESC" } option = { name = PACIFIST text = "RULE_OPTION_JAP_PACIFIST" desc = "RULE_OPTION_JAP_PACIFIST_DESC" } option = { name = RETURN_OF_THE_EMPIRE text = "RULE_OPTION_JAP_RETURN_OF_THE_EMPIRE" desc = "RULE_OPTION_JAP_RETURN_OF_THE_EMPIRE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } LKT_ai_behavior = { name = "LKT_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = RECLAMATION_FRONT_WAR_PATH text = "RULE_OPTION_RECLAMATION_FRONT_WAR_PATH" desc = "RULE_OPTION_RECLAMATION_FRONT_WAR_PATH_AI_DESC" } option = { name = RECLAMATION_FRONT_PEACE_PATH text = "RULE_OPTION_RECLAMATION_FRONT_PEACE_PATH" desc = "RULE_OPTION_RECLAMATION_FRONT_PEACE_PATH_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } LBA_ai_behavior = { name = "LBA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_LBA_HISTORICAL" desc = "RULE_OPTION_LBA_HISTORICAL_DESC" } option = { name = ISLAMIC_CALIPHATE text = "RULE_OPTION_LBA_ISLAMIC_CALIPHATE" desc = "RULE_OPTION_LBA_ISLAMIC_CALIPHATE_DESC" } option = { name = GRAND_MUFTI text = "RULE_OPTION_LBA_GRAND_MUFTI" desc = "RULE_OPTION_LBA_GRAND_MUFTI_DESC" } option = { name = LIBYAN_REPUBLIC text = "RULE_OPTION_LBA_LIBYAN_REPUBLIC" desc = "RULE_OPTION_LBA_LIBYAN_REPUBLIC_DESC" } option = { name = KINGDOM text = "RULE_OPTION_LBA_KINGDOM" desc = "RULE_OPTION_LBA_KINGDOM_DESC" } option = { name = ANTI_COLONIAL_UNION text = "RULE_OPTION_LBA_ANTI_COLONIAL_UNION" desc = "RULE_OPTION_LBA_ANTI_COLONIAL_UNION_DESC" } option = { name = UNITED_ARAB_REPUBLIC text = "RULE_OPTION_LBA_UNITED_ARAB_REPUBLIC" desc = "RULE_OPTION_LBA_UNITED_ARAB_REPUBLIC_DESC" } option = { name = UNITED_STATES_OF_AFRICA text = "RULE_OPTION_LBA_UNITED_STATES_OF_AFRICA" desc = "RULE_OPTION_LBA_UNITED_STATES_OF_AFRICA_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } MNT_ai_behavior = { name = "MNT_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_MNT_HISTORICAL" desc = "RULE_OPTION_MNT_HISTORICAL_DESC" } option = { name = EUROPEAN_REFORM text = "RULE_OPTION_MNT_EUROPEAN_REFORM" desc = "RULE_OPTION_MNT_EUROPEAN_REFORM_DESC" } option = { name = SERBIAN_UNION text = "RULE_OPTION_MNT_SERBIAN_UNION" desc = "RULE_OPTION_MNT_SERBIAN_UNION_DESC" } option = { name = MONARCHIST_RESTORATION text = "RULE_OPTION_MNT_MONARCHIST_RESTORATION" desc = "RULE_OPTION_MNT_MONARCHIST_RESTORATION_DESC" } option = { name = NEUTRAL_HARBOUR text = "RULE_OPTION_MNT_NEUTRAL_HARBOUR" desc = "RULE_OPTION_MNT_NEUTRAL_HARBOUR_DESC" } option = { name = SOCIALIST_REVIVAL text = "RULE_OPTION_MNT_SOCIALIST_REVIVAL" desc = "RULE_OPTION_MNT_SOCIALIST_REVIVAL_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } BRM_ai_behavior = { name = "BRM_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_BRM_HISTORICAL" desc = "RULE_OPTION_BRM_HISTORICAL_DESC" } option = { name = BEACON_OF_DEMOCRACY text = "RULE_OPTION_BRM_BEACON_OF_DEMOCRACY" desc = "RULE_OPTION_BRM_BEACON_OF_DEMOCRACY_DESC" } option = { name = AN_IRON_FIST text = "RULE_OPTION_BRM_AN_IRON_FIST" desc = "RULE_OPTION_BRM_AN_IRON_FIST_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } HOL_ai_behavior = { name = "HOL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_HOL_HISTORICAL" desc = "RULE_OPTION_HOL_HISTORICAL_DESC" } option = { name = OPEN_VERDICT text = "RULE_OPTION_HOL_OPEN_VERDICT" desc = "RULE_OPTION_HOL_OPEN_VERDICT_DESC" } option = { name = WESTERN_MONARCHY text = "RULE_OPTION_HOL_WESTERN_MONARCHY" desc = "RULE_OPTION_HOL_WESTERN_MONARCHY_DESC" } option = { name = NATIONALIST_MONARCHY text = "RULE_OPTION_HOL_NATIONALIST_MONARCHY" desc = "RULE_OPTION_HOL_NATIONALIST_MONARCHY_DESC" } option = { name = NVU text = "RULE_OPTION_HOL_NVU" desc = "RULE_OPTION_HOL_NVU_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } NEN_ai_behavior = { name = "NEN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = GREEN_MOUNTAIN_REBELLION text = "RULE_OPTION_GREEN_MOUNTAIN_REBELLION" desc = "RULE_OPTION_GREEN_MOUNTAIN_REBELLION_AI_DESC" } option = { name = THE_OTHER_NEW_CAPITAL text = "RULE_OPTION_THE_OTHER_NEW_CAPITAL" desc = "RULE_OPTION_THE_OTHER_NEW_CAPITAL_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } NIG_ai_behavior = { name = "NIG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_NIG_HISTORICAL" desc = "RULE_OPTION_NIG_HISTORICAL_DESC" } option = { name = SOCIAL_DEMOCRACY text = "RULE_OPTION_NIG_SOCIAL_DEMOCRACY" desc = "RULE_OPTION_NIG_SOCIAL_DEMOCRACY_DESC" } option = { name = CHRISTIAN_NATION text = "RULE_OPTION_NIG_CHRISTIAN_NATION" desc = "RULE_OPTION_NIG_CHRISTIAN_NATION_DESC" } option = { name = CALIPHATE text = "RULE_OPTION_NIG_CALIPHATE" desc = "RULE_OPTION_NIG_CALIPHATE_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } NKO_ai_behavior = { name = "NKO_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_NKO_HISTORICAL" desc = "RULE_OPTION_NKO_HISTORICAL_DESC" } option = { name = KIM_JONG_NAM text = "RULE_OPTION_NKO_KIM_JONG_NAM" desc = "RULE_OPTION_NKO_KIM_JONG_NAM_DESC" } option = { name = MILITARY_JUNTA text = "RULE_OPTION_NKO_MILITARY_JUNTA" desc = "RULE_OPTION_NKO_MILITARY_JUNTA_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } NRY_ai_behavior = { name = "NRY_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_NRY_HISTORICAL" desc = "RULE_OPTION_NRY_HISTORICAL_DESC" } option = { name = CHRISTIAN_PEOPLES text = "RULE_OPTION_NRY_CHRISTIAN_PEOPLES" desc = "RULE_OPTION_NRY_CHRISTIAN_PEOPLES_DESC" } option = { name = PROGRESS text = "RULE_OPTION_NRY_PROGRESS" desc = "RULE_OPTION_NRY_PROGRESS_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } POL_ai_behavior = { name = "POL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_POL_HISTORICAL" desc = "RULE_OPTION_POL_HISTORICAL_DESC" } option = { name = CIVIC_PLATFORM text = "RULE_OPTION_POL_CIVIC_PLATFORM" desc = "RULE_OPTION_POL_CIVIC_PLATFORM_DESC" } option = { name = WALESA text = "RULE_OPTION_POL_WALESA" desc = "RULE_OPTION_POL_WALESA_DESC" } option = { name = KORWIN_COMMONWEALTH text = "RULE_OPTION_POL_KORWIN_COMMONWEALTH" desc = "RULE_OPTION_POL_KORWIN_COMMONWEALTH_DESC" } option = { name = KORWIN_EAST text = "RULE_OPTION_POL_KORWIN_EAST" desc = "RULE_OPTION_POL_KORWIN_EAST_DESC" } option = { name = FALANGA text = "RULE_OPTION_POL_FALANGA" desc = "RULE_OPTION_POL_FALANGA_DESC" } option = { name = RED_DREAM text = "RULE_OPTION_POL_RED_DREAM" desc = "RULE_OPTION_POL_RED_DREAM_DESC" } option = { name = PEOPLES_ARMY text = "RULE_OPTION_POL_PEOPLES_ARMY" desc = "RULE_OPTION_POL_PEOPLES_ARMY_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ROM_ai_behavior = { name = "ROM_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_ROM_HISTORICAL" desc = "RULE_OPTION_ROM_HISTORICAL_DESC" } option = { name = NATIONAL_LIBERAL text = "RULE_OPTION_ROM_NATIONAL_LIBERAL" desc = "RULE_OPTION_ROM_NATIONAL_LIBERAL_DESC" } option = { name = PEASANT_PARTY text = "RULE_OPTION_ROM_PEASANT_PARTY" desc = "RULE_OPTION_ROM_PEASANT_PARTY_DESC" } option = { name = DEMOCRATIC_PARTY text = "RULE_OPTION_ROM_DEMOCRATIC_PARTY" desc = "RULE_OPTION_ROM_DEMOCRATIC_PARTY_DESC" } option = { name = RESTORED_MONARCHY text = "RULE_OPTION_ROM_RESTORED_MONARCHY" desc = "RULE_OPTION_ROM_RESTORED_MONARCHY_DESC" } option = { name = GREATER_ROMANIA text = "RULE_OPTION_ROM_GREATER_ROMANIA" desc = "RULE_OPTION_ROM_GREATER_ROMANIA_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SOV_ai_behavior = { name = "SOV_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_SOV_HISTORICAL" desc = "RULE_OPTION_SOV_HISTORICAL_DESC" } option = { name = OLIGARCHS text = "RULE_OPTION_SOV_OLIGARCHS" desc = "RULE_OPTION_SOV_OLIGARCHS_DESC" } option = { name = LIBERAL_REFORM text = "RULE_OPTION_SOV_LIBERAL_REFORM" desc = "RULE_OPTION_SOV_LIBERAL_REFORM_DESC" } option = { name = COMMUNIST_REVIVAL text = "RULE_OPTION_SOV_COMMUNIST_REVIVAL" desc = "RULE_OPTION_SOV_COMMUNIST_REVIVAL_DESC" } option = { name = NATIONALIST text = "RULE_OPTION_SOV_NATIONALIST" desc = "RULE_OPTION_SOV_NATIONALIST_DESC" } option = { name = NATIONAL_BOLSHEVIK text = "RULE_OPTION_SOV_NATIONAL_BOLSHEVIK" desc = "RULE_OPTION_SOV_NATIONAL_BOLSHEVIK_DESC" } option = { name = MEDVEDEV_HARDLINE text = "RULE_OPTION_SOV_MEDVEDEV_HARDLINE" desc = "RULE_OPTION_SOV_MEDVEDEV_HARDLINE_DESC" } option = { name = MEDVEDEV_LIBERAL text = "RULE_OPTION_SOV_MEDVEDEV_LIBERAL" desc = "RULE_OPTION_SOV_MEDVEDEV_LIBERAL_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SAU_ai_behavior = { name = "SAU_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_SAU_HISTORICAL" desc = "RULE_OPTION_SAU_HISTORICAL_DESC" } option = { name = KHALEEJI_UNION text = "RULE_OPTION_SAU_KHALEEJI_UNION" desc = "RULE_OPTION_SAU_KHALEEJI_UNION_DESC" } option = { name = FAISALITE_KINGDOM text = "RULE_OPTION_SAU_FAISALITE_KINGDOM" desc = "RULE_OPTION_SAU_FAISALITE_KINGDOM_DESC" } option = { name = MILITARY_RULE text = "RULE_OPTION_SAU_MILITARY_RULE" desc = "RULE_OPTION_SAU_MILITARY_RULE_DESC" } option = { name = BAATHIST_REPUBLIC text = "RULE_OPTION_SAU_BAATHIST_REPUBLIC" desc = "RULE_OPTION_SAU_BAATHIST_REPUBLIC_DESC" } option = { name = ISLAMIC_REPUBLIC text = "RULE_OPTION_SAU_ISLAMIC_REPUBLIC" desc = "RULE_OPTION_SAU_ISLAMIC_REPUBLIC_DESC" } option = { name = PEOPLES_REPUBLIC text = "RULE_OPTION_SAU_PEOPLES_REPUBLIC" desc = "RULE_OPTION_SAU_PEOPLES_REPUBLIC_DESC" } option = { name = PARLIAMENTARY_REPUBLIC text = "RULE_OPTION_SAU_PARLIAMENTARY_REPUBLIC" desc = "RULE_OPTION_SAU_PARLIAMENTARY_REPUBLIC_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SIN_ai_behavior = { name = "SIN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = SIN_GLOBAL_DIPLOMACY text = "SIN_GLOBAL_DIPLOMACY" desc = "SIN_GLOBAL_DIPLOMACY_DESC" } option = { name = SIN_SINGAPORE_ALONE text = "SIN_SINGAPORE_ALONE" desc = "SIN_SINGAPORE_ALONE_DESC" } option = { name = SIN_PRESSURE_SOUTH_ASIAN_SEAS text = "SIN_PRESSURE_SOUTH_ASIAN_SEAS" desc = "SIN_PRESSURE_SOUTH_ASIAN_SEAS_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SOL_ai_behavior = { name = "SOL_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = SOL_DYNAMIC text = "RULE_OPTION_SOL_DYNAMIC" desc = "RULE_OPTION_SOL_DYNAMIC_AI_DESC" } option = { name = SOL_AUSTRALIAN_PEACE text = "RULE_OPTION_AUSTRALIAN_PEACE" desc = "RULE_OPTION_AUSTRALIAN_PEACE_AI_DESC" } option = { name = SOL_SOLOMON_BILL_FAILS_RASTA_COUP text = "RULE_OPTION_SOLOMON_BILL_FAILS_RASTA_COUP" desc = "RULE_OPTION_SOLOMON_BILL_FAILS_RASTA_COUP_AI_DESC" } option = { name = SOL_AST_REJECTS_TEE_REBEL text = "RULE_OPTION_AST_REJECTS_TEE_REBEL" desc = "RULE_OPTION_AST_REJECTS_TEE_REBEL_AI_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } CSA_ai_behavior = { name = "CSA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = A_SOUTHERN_AMERICA_PATH text = "RULE_OPTION_A_SOUTHERN_AMERICA_PATH" desc = "RULE_OPTION_A_SOUTHERN_AMERICA_PATH_AI_DESC" } option = { name = GOLDEN_CIRCLE_PATH text = "RULE_OPTION_GOLDEN_CIRCLE_PATH" desc = "RULE_OPTION_GOLDEN_CIRCLE_PATH_AI_DESC" } option = { name = SOUTHERN_ARCADIA_PATH text = "RULE_OPTION_SOUTHERN_ARCADIA_PATH" desc = "RULE_OPTION_SOUTHERN_ARCADIA_PATH_AI_DESC" } option = { name = THE_FLORIDA_UPRISING_PATH text = "RULE_OPTION_THE_FLORIDA_UPRISING_PATH" desc = "RULE_OPTION_THE_FLORIDA_UPRISING_PATH_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SPR_ai_behavior = { name = "SPR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = SPR_CONSERVATIVE_LEANINGS text = "SPR_CONSERVATIVE_LEANINGS" desc = "SPR_CONSERVATIVE_LEANINGS_DESC" } option = { name = SPR_RENACIMIENTO_NACIONALISTA text = "SPR_RENACIMIENTO_NACIONALISTA" desc = "SPR_RENACIMIENTO_NACIONALISTA_DESC" } option = { name = SPR_NACION_UNIDAD_IMPERIO text = "SPR_NACION_UNIDAD_IMPERIO" desc = "SPR_NACION_UNIDAD_IMPERIO_DESC" } option = { name = SPR_SOCIALISM_RISING text = "SPR_SOCIALISM_RISING" desc = "SPR_SOCIALISM_RISING_DESC" } option = { name = SPR_COMMUNIST_REVISIONISM text = "SPR_COMMUNIST_REVISIONISM" desc = "SPR_COMMUNIST_REVISIONISM_DESC" } option = { name = SPR_THE_OLD_WAYS text = "SPR_THE_OLD_WAYS" desc = "SPR_THE_OLD_WAYS_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SWE_ai_behavior = { name = "SWE_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = NORTHERN_AMBITION text = "RULE_OPTION_NORTHERN_AMBITION" desc = "RULE_OPTION_NORTHERN_AMBITION_AI_DESC" } option = { name = PRO_WESTERN text = "RULE_OPTION_SWE_PRO_WESTERN" desc = "RULE_OPTION_SWE_PRO_WESTERN_AI_DESC" } option = { name = RED_SWEDEN text = "RULE_OPTION_SWE_RED_SWEDEN" desc = "RULE_OPTION_SWE_RED_SWEDEN_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SWI_ai_behavior = { name = "SWI_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } option = { name = SWI_NATO_EU text = "SWI_NATO_EU" desc = "SWI_NATO_EU_DESC" } option = { name = SWI_NEUTRAL text = "SWI_NEUTRAL" desc = "SWI_NEUTRAL_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SYR_ai_behavior = { name = "SYR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = HISTORICAL text = "RULE_OPTION_SYR_HISTORICAL" desc = "RULE_OPTION_SYR_HISTORICAL_DESC" } option = { name = IRON_LADY text = "RULE_OPTION_SYR_IRON_LADY" desc = "RULE_OPTION_SYR_IRON_LADY_DESC" } option = { name = SYRIAN_SAVAGE text = "RULE_OPTION_SYR_SYRIAN_SAVAGE" desc = "RULE_OPTION_SYR_SYRIAN_SAVAGE_DESC" } option = { name = NEW_ASSAD text = "RULE_OPTION_SYR_NEW_ASSAD" desc = "RULE_OPTION_SYR_NEW_ASSAD_DESC" } option = { name = DAMASCUS_SPRING text = "RULE_OPTION_SYR_DAMASCUS_SPRING" desc = "RULE_OPTION_SYR_DAMASCUS_SPRING_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SIA_ai_behavior = { name = "SIA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_SIA_DEFAULT_AI_DESC" } option = { name = PAN_THAI text = "RULE_OPTION_SIA_PAN_THAI" desc = "RULE_OPTION_SIA_PAN_THAI_AI_DESC" } option = { name = SEATO_LEADER text = "RULE_OPTION_SIA_SEATO_LEADER" desc = "RULE_OPTION_SIA_SEATO_LEADER_AI_DESC" } option = { name = ALT_HISTORY text = "RULE_OPTION_SIA_ALT_HISTORY" desc = "RULE_OPTION_SIA_ALT_HISTORY_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } PMR_ai_behavior = { name = "PMR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = HISTORICAL text = "RULE_OPTION_PMR_HISTORICAL" desc = "RULE_OPTION_PMR_HISTORICAL_DESC" } option = { name = DEMOCRATIC text = "RULE_OPTION_PMR_DEMOCRATIC" desc = "RULE_OPTION_PMR_DEMOCRATIC_DESC" } option = { name = REPUBLICAN text = "RULE_OPTION_PMR_REPUBLICAN" desc = "RULE_OPTION_PMR_REPUBLICAN_DESC" } option = { name = COMMUNIST text = "RULE_OPTION_PMR_COMMUNIST" desc = "RULE_OPTION_PMR_COMMUNIST_DESC" } option = { name = MONARCHIST text = "RULE_OPTION_PMR_MONARCHIST" desc = "RULE_OPTION_PMR_MONARCHIST_DESC" } option = { name = MILITARY_JUNTA text = "RULE_OPTION_PMR_MILITARY_JUNTA" desc = "RULE_OPTION_PMR_MILITARY_JUNTA_DESC" } option = { name = UKRAINIAN text = "RULE_OPTION_PMR_UKRAINIAN" desc = "RULE_OPTION_PMR_UKRAINIAN_DESC" } option = { name = RANDOM_PATH text = "RULE_OPTION_MD_RANDOM_PATH" desc = "RULE_OPTION_MD_RANDOM_PATH_DESC" allow_achievements = yes } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } TUR_ai_behavior = { name = "TUR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = TUR_HISTORICAL text = "RULE_OPTION_TUR_HISTORICAL" desc = "RULE_OPTION_TUR_HISTORICAL_DESC" } option = { name = TUR_KEMALIST_GUARD text = "RULE_OPTION_TUR_KEMALIST_GUARD" desc = "RULE_OPTION_TUR_KEMALIST_GUARD_DESC" } option = { name = TUR_GREY_WOLVES text = "RULE_OPTION_TUR_GREY_WOLVES" desc = "RULE_OPTION_TUR_GREY_WOLVES_DESC" } option = { name = TUR_HIZMET text = "RULE_OPTION_TUR_HIZMET" desc = "RULE_OPTION_TUR_HIZMET_DESC" } option = { name = TUR_TURKISH_LEFT text = "RULE_OPTION_TUR_TURKISH_LEFT" desc = "RULE_OPTION_TUR_TURKISH_LEFT_DESC" } option = { name = TUR_GREAT_EAST text = "RULE_OPTION_TUR_GREAT_EAST" desc = "RULE_OPTION_TUR_GREAT_EAST_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } UKR_ai_behavior = { name = "UKR_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = UKR_VINTRENKO text = "UKR_VINTRENKO" desc = "UKR_VINTRENKO_DESC" } option = { name = UKR_NATIONALISTS text = "UKR_NATIONALISTS" desc = "UKR_NATIONALISTS_DESC" } option = { name = UKR_DEMOCRATIC text = "UKR_DEMOCRATIC" desc = "UKR_DEMOCRATIC_DESC" } option = { name = UKR_COMMUNISM text = "UKR_COMMUNISM" desc = "UKR_COMMUNISM_DESC" } option = { name = UKR_SOCIALISM text = "UKR_SOCIALISM" desc = "UKR_SOCIALISM_DESC" } option = { name = UKR_YUSHENKO text = "UKR_YUSHENKO" desc = "UKR_YUSHENKO_DESC" } option = { name = UKR_YANUK text = "UKR_YANUK" desc = "UKR_YANUK_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } ENG_ai_behavior = { name = "ENG_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = ENG_HISTORICAL text = "RULE_OPTION_ENG_HISTORICAL" desc = "RULE_OPTION_ENG_HISTORICAL_DESC" } option = { name = ENG_RISE_OF_BRITAIN text = "RULE_OPTION_ENG_RISE_OF_BRITAIN" desc = "RULE_OPTION_ENG_RISE_OF_BRITAIN_DESC" } option = { name = ENG_RULE_BRITANNIA text = "RULE_OPTION_RULE_BRITANNIA" desc = "RULE_OPTION_RULE_BRITANNIA_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } USA_ai_behavior = { name = "USA_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = USA_historical_presidents_ai text = "RULE_OPTION_HISTORICAL_PRESIDENTS" desc = "RULE_OPTION_HISTORICAL_PRESIDENTS_AI_DESC" } option = { name = DEMOCRAT text = "RULE_OPTION_DEMOCRAT" desc = "RULE_OPTION_DEMOCRAT_AI_DESC" } option = { name = REPUBLICAN text = "RULE_OPTION_REPUBLICAN" desc = "RULE_OPTION_REPUBLICAN_AI_DESC" } option = { name = REFORMED_REPUBLIC text = "RULE_OPTION_REFORMED_REPUBLIC" desc = "RULE_OPTION_REFORMED_REPUBLIC_AI_DESC" } option = { name = ALL_AHEAD_SLOW text = "RULE_OPTION_ALL_AHEAD_SLOW" desc = "RULE_OPTION_ALL_AHEAD_SLOW_AI_DESC" } option = { name = POST_UNITED text = "RULE_OPTION_POST_UNITED" desc = "RULE_OPTION_POST_UNITED_AI_DESC" } option = { name = GREAT_COLLAPSE text = "RULE_OPTION_GREAT_COLLAPSE" desc = "RULE_OPTION_GREAT_COLLAPSE_AI_DESC" } option = { name = THE_GREAT_REBELLION text = "RULE_OPTION_THE_GREAT_REBELLION" desc = "RULE_OPTION_THE_GREAT_REBELLION_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } VEN_ai_behavior = { name = "VEN_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = VEN_CHAVISMO_CONTINUES text = "RULE_VEN_CHAVISMO_CONTINUES" desc = "RULE_VEN_CHAVISMO_CONTINUES_DESC" } option = { name = VEN_OPPOSITION_STATIST text = "RULE_VEN_OPPOSITION_STATIST" desc = "RULE_VEN_OPPOSITION_STATIST_DESC" } option = { name = VEN_OPPOSITION_LIBERTARIAN text = "RULE_VEN_OPPOSITION_LIBERTARIAN" desc = "RULE_VEN_OPPOSITION_LIBERTARIAN_DESC" } option = { name = VEN_MILITARY_JUNTA text = "RULE_VEN_MILITARY_JUNTA" desc = "RULE_VEN_MILITARY_JUNTA_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } SER_ai_behavior = { name = "SER_AI_BEHAVIOR" group = "RULE_GROUP_AI_BEHAVIOR" option = { name = DEFAULT text = "RULE_OPTION_DEFAULT" desc = "RULE_OPTION_DEFAULT_AI_DESC" } option = { name = MILOCEVIC_COMMI text = "RULE_OPTION_MILOCEVIC_COMMI" desc = "RULE_OPTION_MILOCEVIC_COMMI_AI_DESC" } option = { name = MILOCEVIC_NATI text = "RULE_OPTION_MILOCEVIC_NATI" desc = "RULE_OPTION_MILOCEVIC_NATI_AI_DESC" } option = { name = MILOCEVIC_FEDERATION text = "RULE_OPTION_MILOCEVIC_FEDERATION" desc = "RULE_OPTION_MILOCEVIC_FEDERATION_AI_DESC" } option = { name = SERBIAN_KINGDOM text = "RULE_OPTION_SERBIAN_KINGDOM" desc = "RULE_OPTION_SERBIAN_KINGDOM_AI_DESC" } option = { name = SERBIAN_LIBERALS text = "RULE_OPTION_SERBIAN_LIBERALS" desc = "RULE_OPTION_SERBIAN_LIBERALS_AI_DESC" } option = { name = RANDOM text = "RULE_OPTION_RANDOM" desc = "RULE_OPTION_RANDOM_DESC" } default = { name = NO_PATH text = "RULE_OPTION_MD_NO_PATH" desc = "RULE_OPTION_MD_NO_PATH_DESC" } } # TIME FOR CHAOS rule_randomize_ideologies = { name = "RULE_RANDOM_IDEOLOGIES" group = "MD_RANDOM_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_RANDOM_IDEOLOGIES_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_RANDOM_IDEOLOGIES_YES_DESC" } } rule_randomize_religion = { name = "RULE_RANDOM_RELIGION" group = "MD_RANDOM_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_RANDOM_RELIGION_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_RANDOM_RELIGION_YES_DESC" } } rule_randomize_internal_factions = { name = "RULE_RANDOM_INTERNAL_FACTIONS" group = "MD_RANDOM_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_RANDOM_INTERNAL_FACTIONS_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_RANDOM_INTERNAL_FACTIONS_YES_DESC" } } rule_disable_generals_getting_killed = { name = "RULE_DISABLE_GENERALS_KILLED" group = "MD_OPTIMISATION_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_ENABLE_GENERALS_KILLED_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_DISABLE_GENERALS_KILLED_DESC" } } rule_free_factories_amount = { name = "RULE_FREE_FACTORIES_AMOUNT" group = "MD_OPTIMISATION_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_FREE_FACTORIES_AMOUNT_OFF" desc = "RULE_FREE_FACTORIES_AMOUNT_OFF_DESC" } option = { name = one text = "RULE_FREE_FACTORIES_AMOUNT_ONE" desc = "RULE_FREE_FACTORIES_AMOUNT_ONE_DESC" allow_achievements = no } option = { name = two text = "RULE_FREE_FACTORIES_AMOUNT_TWO" desc = "RULE_FREE_FACTORIES_AMOUNT_TWO_DESC" allow_achievements = no } option = { name = three text = "RULE_FREE_FACTORIES_AMOUNT_THREE" desc = "RULE_FREE_FACTORIES_AMOUNT_THREE_DESC" allow_achievements = no } option = { name = five text = "RULE_FREE_FACTORIES_AMOUNT_FIVE" desc = "RULE_FREE_FACTORIES_AMOUNT_FIVE_DESC" allow_achievements = no } } rule_allow_MP_enhancements = { name = "RULE_ALLOW_MP_ENHANCEMENTS" group = "MD_OPTIMISATION_RULES" icon = "GFX_production_licenses" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_NOT_ALLOW_MP_ENHANCEMENTS_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ALLOW_MP_ENHANCEMENTS_DESC" } } rule_enable_resource_storage_system = { name = "RULE_ENABLE_RESOURCE_STORAGE_SYSTEM" group = "MD_OPTIMISATION_RULES" icon = "GFX_production_licenses" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_OPTION_ENABLE_RESOURCE_STORAGE_SYSTEM" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_OPTION_DISABLE_RESOURCE_STORAGE_SYSTEM" } } zombie_mode_enabled = { name = "RULE_ZOMBIE_GAME_MODE" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = no text = "RULE_OPTION_NO" desc = "RULE_ZOMBIE_GAME_MODE_NO_DESC" } option = { name = yes text = "RULE_OPTION_YES" desc = "RULE_ZOMBIE_GAME_MODE_YES_DESC" allow_achievements = no } } zombie_difficulty = { name = "RULE_ZOMBIE_DIFFICULTY" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = "NORMAL" text = "RULE_ZOMBIE_DIFFICULTY_NORMAL" desc = "RULE_ZOMBIE_DIFFICULTY_NORMAL_DESC" } option = { name = "HARD" text = "RULE_ZOMBIE_DIFFICULTY_HARD" desc = "RULE_ZOMBIE_DIFFICULTY_HARD_DESC" allow_achievements = no } option = { name = "EXTREME" text = "RULE_ZOMBIE_DIFFICULTY_EXTREME" desc = "RULE_ZOMBIE_DIFFICULTY_EXTREME_DESC" allow_achievements = no } option = { name = "INSANE" text = "RULE_ZOMBIE_DIFFICULTY_INSANE" desc = "RULE_ZOMBIE_DIFFICULTY_INSANE_DESC" allow_achievements = no } } zombie_faction_joining_rules = { name = "RULE_ZOMBIE_JOINING_FACTION_GAME_MODE" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = normal text = "RULE_ZOMBIE_JOINING_FACTION_NORMAL" desc = "RULE_ZOMBIE_JOINING_FACTION_NORMAL_DESC" } option = { name = no_majors text = "RULE_ZOMBIE_JOINING_FACTION_NO_MAJORS" desc = "RULE_ZOMBIE_JOINING_FACTION_NO_MAJORS_DESC" allow_achievements = no } option = { name = all_majors text = "RULE_ZOMBIE_JOINING_FACTION_ALL_MAJORS" desc = "RULE_ZOMBIE_JOINING_FACTION_ALL_MAJORS_DESC" allow_achievements = no } } zombie_spawn_location = { name = "RULE_ZOMBIE_SPAWN_LOCATION" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = INDIA text = "RULE_ZOMBIE_SPAWN_INDIA" desc = "RULE_ZOMBIE_SPAWN_INDIA_DESC" } option = { name = AFRICA text = "RULE_ZOMBIE_SPAWN_AFRICA" desc = "RULE_ZOMBIE_SPAWN_AFRICA_DESC" allow_achievements = no } option = { name = EAST_ASIA text = "RULE_ZOMBIE_SPAWN_EAST_ASIA" desc = "RULE_ZOMBIE_SPAWN_EAST_ASIA_DESC" allow_achievements = no } option = { name = MULTIPLE text = "RULE_ZOMBIE_SPAWN_MULTIPLE" desc = "RULE_ZOMBIE_SPAWN_MULTIPLE_DESC" allow_achievements = no } } zombie_coalition_enabled = { name = "RULE_ZOMBIE_COALITION_ENABLED" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = YES text = "RULE_ZOMBIE_COALITION_ENABLED_YES" desc = "RULE_ZOMBIE_COALITION_ENABLED_YES_DESC" } option = { name = NO text = "RULE_ZOMBIE_COALITION_ENABLED_NO" desc = "RULE_ZOMBIE_COALITION_ENABLED_NO_DESC" allow_achievements = no } } zombie_spawn_delay = { name = "RULE_ZOMBIE_COALITION_DELAY" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_wargoals" default = { name = NONE text = "RULE_ZOMBIE_COALITION_DELAY_NONE" desc = "RULE_ZOMBIE_COALITION_DELAY_NONE_DESC" } option = { name = ONE_YEAR text = "RULE_ZOMBIE_COALITION_DELAY_ONE_YEAR" desc = "RULE_ZOMBIE_COALITION_DELAY_ONE_YEAR_DESC" allow_achievements = no } option = { name = TWO_YEARS text = "RULE_ZOMBIE_COALITION_DELAY_TWO_YEARS" desc = "RULE_ZOMBIE_COALITION_DELAY_TWO_YEARS_DESC" allow_achievements = no } option = { name = THREE_YEARS text = "RULE_ZOMBIE_COALITION_DELAY_THREE_YEARS" desc = "RULE_ZOMBIE_COALITION_DELAY_THREE_YEARS_DESC" allow_achievements = no } } rule_event_horizon_scenario = { name = "RULE_EVENT_HORIZON_SCENARIO" group = "MD_CUSTOM_SCENARIO_RULES" icon = "GFX_production_licenses" default = { name = DEFAULT text = "RULE_EVENT_HORIZON_DEFAULT" desc = "RULE_EVENT_HORIZON_DEFAULT_DESC" } option = { name = BLITZ text = "RULE_EVENT_HORIZON_BLITZ" desc = "RULE_EVENT_HORIZON_BLITZ_DESC" } option = { name = CASUAL text = "RULE_EVENT_HORIZON_CASUAL" desc = "RULE_EVENT_HORIZON_CASUAL_DESC" } option = { name = DELAYED text = "RULE_EVENT_HORIZON_DELAYED" desc = "RULE_EVENT_HORIZON_DELAYED_DESC" } } AFG_taliban_insurgency_intensity = { name = "RULE_AFG_TALIBAN_INSURGENCY_INTENSITY" group = "MD_FOCUS_TREE_RULES" icon = "GFX_production_licenses" default = { name = DEFAULT text = "RULE_AFG_TALIBAN_INSURGENCY_DEFAULT" desc = "RULE_AFG_TALIBAN_INSURGENCY_DEFAULT_DESC" } option = { name = WEAK text = "RULE_AFG_TALIBAN_INSURGENCY_WEAK" desc = "RULE_AFG_TALIBAN_INSURGENCY_WEAK_DESC" } option = { name = RELENTLESS text = "RULE_AFG_TALIBAN_INSURGENCY_RELENTLESS" desc = "RULE_AFG_TALIBAN_INSURGENCY_RELENTLESS_DESC" } } AFG_northern_alliance_uprising = { name = "RULE_AFG_NORTHERN_ALLIANCE_UPRISING" group = "MD_FOCUS_TREE_RULES" icon = "GFX_kick_from_faction" default = { name = yes text = "RULE_OPTION_YES" desc = "RULE_AFG_NORTHERN_ALLIANCE_UPRISING_ALLOWED_DESC" } option = { name = no text = "RULE_OPTION_NO" desc = "RULE_AFG_NORTHERN_ALLIANCE_UPRISING_BLOCKED_DESC" } }