ideas = { country = { ENG_small_ship_project = { picture = liberty_ships equipment_bonus = { submarine = { build_cost_ic = -0.15 instant = yes } destroyer = { build_cost_ic = -0.15 instant = yes } corvette = { build_cost_ic = -0.15 instant = yes } frigate = { build_cost_ic = -0.15 instant = yes } } } ENG_energy_transition_programme_idea = { name = ENG_energy_transition_programme picture = fusion_energy modifier = { production_speed_renewable_energy_infra_factor = 0.15 production_speed_energy_infrastructure_factor = 0.15 } research_bonus = { CAT_renewable = 0.15 CAT_electrical_tech = 0.15 } } ENG_army_field_exercise_idea = { picture = national_mobilization modifier = { land_mastery_gain_factor = 0.10 land_doctrine_cost_factor = -0.10 experience_gain_army = 0.05 } } ENG_crown_realm_status = { picture = monarchy modifier = { stability_factor = 0.03 trade_opinion_factor = 0.05 custom_modifier_tooltip = ENG_crown_realm_monthly_influence_tt } } ##################################UK REWORK######################################## ENG_Space_Command0 = { picture = ENG_space_command modifier = { research_speed_factor = 0.01 max_planning = 0.05 decryption_factor = 0.05 } } ENG_Space_Command1 = { name = ENG_Space_Command picture = ENG_space_command modifier = { research_speed_factor = 0.03 max_planning = 0.20 decryption_factor = 0.10 } } ENG_Space_Command2 = { picture = ENG_space_command modifier = { research_speed_factor = 0.03 max_planning = 0.20 decryption_factor = 0.20 army_attack_factor = 0.10 army_org_factor = 0.1 army_artillery_attack_factor = 0.05 } } ENG_Space_Command3 = { picture = ENG_space_command modifier = { research_speed_factor = 0.05 max_planning = 0.25 decryption_factor = 0.20 army_attack_factor = 0.15 army_org_factor = 0.15 army_defence_factor = 0.1 army_artillery_attack_factor = 0.05 } equipment_bonus = { large_plane_air_transport_airframe = { air_range = 4 build_cost_ic = 4 instant = yes } } } ENG_british_commercial_spaceport1 = { name = ENG_british_spaceports_privatized picture = research_bonus modifier = { education_cost_multiplier_modifier = -0.05 bureaucracy_cost_multiplier_modifier = 0.02 expected_education_modifier = 1 } } ENG_british_commercial_spaceport2 = { name = ENG_british_spaceports_privatized picture = research_bonus modifier = { education_cost_multiplier_modifier = -0.08 bureaucracy_cost_multiplier_modifier = 0.03 expected_education_modifier = 1 production_lack_of_resource_penalty_factor = 0.2 productivity_growth_modifier = 0.02 } } ENG_standardized_space_parts1 = { picture = research_bonus modifier = { olv_production_speed_modifier = 0.10 gnss_production_speed_modifier = 0.10 comsat_production_speed_modifier = 0.10 spysat_production_speed_modifier = 0.10 killsat_production_speed_modifier = 0.10 custom_modifier_tooltip = ENG_standardized_space_parts_tt } equipment_bonus = { nuclear_ballistic_missile_equipment = { build_cost_ic = -0.10 } Missile = { build_cost_ic = -0.10 } } } # # # # # ENG_special_command1 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.05 army_leader_start_level = 1 special_forces_cap = 0.25 training_time_factor = 0.05 personnel_cost_multiplier_modifier = 0.05 conscription = -0.01 } } ENG_special_command2 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.05 army_leader_start_level = 1 conscription = -0.01 army_attack_factor = 0.05 army_defence_factor = 0.05 army_org_regain = 0.05 pocket_penalty = -0.10 special_forces_cap = 0.25 supply_consumption_factor = 0.05 training_time_factor = 0.10 personnel_cost_multiplier_modifier = 0.10 } } ENG_special_command3 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.15 army_leader_start_level = 1 conscription = -0.01 army_attack_factor = 0.05 army_defence_factor = 0.05 army_org_regain = 0.05 pocket_penalty = -0.10 special_forces_cap = 0.25 send_volunteer_factor = 1 air_volunteer_cap = 2 cas_damage_reduction = 0.10 army_leader_start_attack_level = 1 army_leader_start_defense_level = 1 experience_gain_army_factor = 0.05 army_leader_cost_factor = 0.25 supply_consumption_factor = 0.10 training_time_factor = 0.20 personnel_cost_multiplier_modifier = 0.20 } } ENG_worldwide_command1 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { max_planning_factor = 0.10 air_range_factor = 0.05 navy_max_range_factor = 0.05 supply_consumption_factor = -0.05 experience_gain_air_factor = 0.05 experience_gain_army_factor = 0.05 experience_gain_navy_factor = 0.05 expected_mil_modifier = 0.5 personnel_cost_multiplier_modifier = 0.05 } } ENG_worldwide_command2 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { max_planning_factor = 0.15 air_range_factor = 0.10 navy_max_range_factor = 0.10 supply_consumption_factor = -0.10 experience_gain_air_factor = 0.05 experience_gain_army_factor = 0.05 experience_gain_navy_factor = 0.05 terrain_penalty_reduction = 0.10 terrain_trait_xp_gain_factor = 0.10 expected_mil_modifier = 1 personnel_cost_multiplier_modifier = 0.10 } } ENG_worldwide_command3 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { max_planning_factor = 0.15 air_range_factor = 0.10 navy_max_range_factor = 0.10 supply_consumption_factor = -0.10 experience_gain_air_factor = 0.05 experience_gain_army_factor = 0.05 experience_gain_navy_factor = 0.05 terrain_penalty_reduction = 0.10 terrain_trait_xp_gain_factor = 0.10 recruitable_population_factor = 0.02 expected_mil_modifier = 1 personnel_cost_multiplier_modifier = 0.10 } } ENG_worldwide_command4 = { picture = sun_never_sets allowed_civil_war = { always = yes } modifier = { max_planning_factor = 0.20 air_range_factor = 0.15 navy_max_range_factor = 0.15 supply_consumption_factor = -0.10 experience_gain_air_factor = 0.10 experience_gain_army_factor = 0.10 experience_gain_navy_factor = 0.10 terrain_penalty_reduction = 0.10 terrain_trait_xp_gain_factor = 0.10 army_leader_start_logistics_level = 1 army_leader_start_planning_level = 1 navy_leader_start_coordination_level = 1 navy_leader_start_maneuvering_level = 1 recruitable_population_factor = 0.02 expected_mil_modifier = 1.5 personnel_cost_multiplier_modifier = 0.15 } } ENG_naval_defense_act_1889_1 = { picture = liberty_ships allowed_civil_war = { always = yes } cancel = { has_idea = naval_power_of_the_continent } modifier = { corvette_design_cost_factor = -0.50 stealth_corvette_design_cost_factor = -0.50 frigate_design_cost_factor = -0.50 stealth_frigate_design_cost_factor = -0.50 cruiser_design_cost_factor = -0.50 destroyer_design_cost_factor = -0.50 stealth_destroyer_design_cost_factor = -0.50 carrier_design_cost_factor = -0.50 attack_submarine_design_cost_factor = -0.50 missile_submarine_design_cost_factor = -0.50 patrol_boat_design_cost_factor = -0.50 battle_cruiser_design_cost_factor = -0.50 helicopter_operator_design_cost_factor = -0.50 battleship_hull_0_design_cost_factor = -0.50 dockyard_income_tax_modifier = -0.50 custom_modifier_tooltip = ENG_naval_defense_act_1889_1_tt } equipment_bonus = { corvette = { build_cost_ic = -0.25 } stealth_corvette = { build_cost_ic = -0.25 } frigate = { build_cost_ic = -0.25 } stealth_frigate = { build_cost_ic = -0.25 } heavy_frigate = { build_cost_ic = -0.25 } cruiser = { build_cost_ic = -0.25 } destroyer = { build_cost_ic = -0.25 } stealth_destroyer = { build_cost_ic = -0.25 } carrier = { build_cost_ic = -0.25 } submarine = { build_cost_ic = -0.25 } patrol_boat = { build_cost_ic = -0.25 } battle_cruiser = { build_cost_ic = -0.25 } battleship_hull_0 = { build_cost_ic = -0.25 } } on_remove = { log = "[GetDateText]: [Root.GetName]: Idea ENG_naval_defense_act_1889_1 removed" add_timed_idea = { idea = ENG_naval_defense_act_1889_1_timed years = 2 } } } ENG_naval_defense_act_1889_1_timed = { name = ENG_naval_defense_act_1889_1 picture = liberty_ships allowed_civil_war = { always = yes } modifier = { corvette_design_cost_factor = -0.50 stealth_corvette_design_cost_factor = -0.50 frigate_design_cost_factor = -0.50 stealth_frigate_design_cost_factor = -0.50 cruiser_design_cost_factor = -0.50 destroyer_design_cost_factor = -0.50 stealth_destroyer_design_cost_factor = -0.50 carrier_design_cost_factor = -0.50 attack_submarine_design_cost_factor = -0.50 missile_submarine_design_cost_factor = -0.50 patrol_boat_design_cost_factor = -0.50 battle_cruiser_design_cost_factor = -0.50 helicopter_operator_design_cost_factor = -0.50 battleship_hull_0_design_cost_factor = -0.50 dockyard_income_tax_modifier = -0.50 } equipment_bonus = { corvette = { build_cost_ic = -0.25 } stealth_corvette = { build_cost_ic = -0.25 } frigate = { build_cost_ic = -0.25 } stealth_frigate = { build_cost_ic = -0.25 } heavy_frigate = { build_cost_ic = -0.25 } cruiser = { build_cost_ic = -0.25 } destroyer = { build_cost_ic = -0.25 } stealth_destroyer = { build_cost_ic = -0.25 } carrier = { build_cost_ic = -0.25 } submarine = { build_cost_ic = -0.25 } patrol_boat = { build_cost_ic = -0.25 } battle_cruiser = { build_cost_ic = -0.25 } battleship_hull_0 = { build_cost_ic = -0.25 } } } ENG_mothballing_operations_idea = { picture = sov_bad_fleet modifier = { navy_personnel_cost_multiplier_modifier = -0.85 industrial_capacity_dockyard = -0.50 experience_gain_navy_factor = -0.50 naval_doctrine_cost_factor = 2 naval_defense_factor = -0.30 naval_hit_chance = -0.30 blue_water_mastery_gain_factor = -0.50 custom_modifier_tooltip = ENG_mothballing_operations_negative_opinion_tt custom_modifier_tooltip = ENG_mothballing_operations_idea_tt } on_add = { log = "[GetDateText]: [Root.GetName]: add idea ENG_mothballing_operations_idea" set_temp_variable = { temp_opinion = -20 } change_maritime_industry_opinion = yes } on_remove = { log = "[GetDateText]: [Root.GetName]: Idea ENG_mothballing_operations_idea removed" set_temp_variable = { temp_opinion = 20 } change_maritime_industry_opinion = yes } } ENG_UKSF1 = { picture = SWE_ga_pa_tactics allowed_civil_war = { always = yes } modifier = { naval_invasion_capacity = 5 invasion_preparation = -0.2 army_personnel_cost_multiplier_modifier = 0.02 navy_personnel_cost_multiplier_modifier = 0.02 } } ENG_UKSF2 = { picture = SWE_ga_pa_tactics allowed_civil_war = { always = yes } modifier = { naval_invasion_capacity = 10 invasion_preparation = -0.5 amphibious_invasion_defence = 0.10 naval_invasion_penalty = -0.10 army_personnel_cost_multiplier_modifier = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 } } ENG_aircraft_ai_idea = { picture = air_bonus allowed_civil_war = { always = yes } modifier = { air_fuel_consumption_factor = -0.20 personnel_cost_multiplier_modifier = -0.15 equipment_cost_multiplier_modifier = -0.15 } } ENG_archer_artillery_alliance = { picture = artillery_regiments allowed_civil_war = { always = yes } modifier = { unit_Arty_Bat_design_cost_factor = -0.25 artillery_equipment_design_cost_factor = -0.25 } } ENG_fres_program_Idea = { picture = armor allowed_civil_war = { always = yes } equipment_bonus = { medium_tank_amphibious_chassis = { build_cost_ic = -0.25 instant = yes } } } ENG_fixing_civil_servant_idea = { picture = generic_smallarms allowed_civil_war = { always = yes } equipment_bonus = { infantry_weapons_type = { build_cost_ic = -0.20 instant = yes } } } ENG_army_special_operations_brigade_idea = { picture = strategic_services allowed_civil_war = { always = yes } modifier = { send_volunteer_divisions_required = -0.15 send_volunteer_factor = 0.15 send_volunteer_size = 3 send_volunteers_tension = -0.5 air_volunteer_cap = 2 } } ENG_allied_basing_efforts_Idea = { picture = MNNA allowed_civil_war = { always = yes } modifier = { production_speed_air_base_factor = 0.2 production_speed_naval_base_factor = 0.2 production_speed_rail_way_factor = 0.2 production_speed_supply_node_factor = 0.2 production_speed_naval_headquarters_factor = 0.2 production_speed_naval_supply_hub_factor = 0.2 } } ENG_field_army_expansion_idea = { picture = manpower_bonus allowed_civil_war = { always = yes } equipment_bonus = { infantry_weapons_type = { build_cost_ic = -0.20 } AA_Equipment = { build_cost_ic = -0.20 } L_AT_Equipment = { build_cost_ic = -0.20 } H_AT_Equipment = { build_cost_ic = -0.20 } artillery_equipment = { build_cost_ic = -0.20 } } } ENG_british_foregin_legion_idea = { picture = colonial_focus allowed_civil_war = { always = yes } modifier = { non_core_manpower = 0.25 experience_gain_army_factor = -0.10 } } ENG_royal_navy_Idea1 = { picture = ENG_navy_forc allowed_civil_war = { always = yes } modifier = { naval_coordination = 0.05 naval_defense_factor = 0.05 naval_speed_factor = 0.05 naval_damage_factor = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 } } ENG_royal_navy_Idea2 = { picture = ENG_navy_forc allowed_civil_war = { always = yes } modifier = { naval_coordination = 0.05 naval_defense_factor = 0.05 naval_speed_factor = 0.05 naval_damage_factor = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 sortie_efficiency = 0.15 navy_carrier_air_attack_factor = 0.10 } } ENG_royal_navy_Idea3 = { picture = ENG_navy_forc allowed_civil_war = { always = yes } modifier = { naval_coordination = 0.05 naval_defense_factor = 0.05 naval_speed_factor = 0.05 naval_damage_factor = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 positioning = 0.15 naval_hit_chance = 0.10 } } ENG_royal_navy_Idea4 = { picture = ENG_navy_forc allowed_civil_war = { always = yes } modifier = { naval_coordination = 0.05 naval_defense_factor = 0.05 naval_speed_factor = 0.05 naval_damage_factor = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 positioning = 0.15 naval_hit_chance = 0.10 navy_max_range_factor = 0.10 navy_fuel_consumption_factor = -0.05 } } ENG_royal_navy_Idea5 = { picture = ENG_navy_forc allowed_civil_war = { always = yes } modifier = { naval_coordination = 0.05 naval_defense_factor = 0.05 naval_speed_factor = 0.05 naval_damage_factor = 0.05 navy_personnel_cost_multiplier_modifier = 0.05 sortie_efficiency = 0.15 navy_carrier_air_attack_factor = 0.10 navy_max_range_factor = 0.10 navy_fuel_consumption_factor = -0.05 positioning = 0.15 naval_hit_chance = 0.10 } } ENG_carrier_wing_procurement = { picture = air_research allowed_civil_war = { always = yes } equipment_bonus = { cv_medium_plane_airframe = { build_cost_ic = -0.05 } cv_small_plane_airframe = { build_cost_ic = -0.05 } } } ENG_strategic_aircraft_strategy_idea = { picture = strategic_bombing allowed_civil_war = { always = yes } equipment_bonus = { large_plane_airframe = { build_cost_ic = -0.10 } } } ENG_army_specialization_army = { picture = army_dominant allowed_civil_war = { always = yes } modifier = { experience_gain_army_factor = 0.10 experience_gain_air_factor = -0.10 experience_gain_navy_factor = -0.10 } } ENG_army_specialization_air = { picture = air_payment allowed_civil_war = { always = yes } modifier = { experience_gain_air_factor = 0.10 experience_gain_army_factor = -0.10 experience_gain_navy_factor = -0.10 } } ENG_army_specialization_navy = { picture = navy_dominant allowed_civil_war = { always = yes } modifier = { experience_gain_navy_factor = 0.10 experience_gain_army_factor = -0.10 experience_gain_air_factor = -0.10 } } ENG_army_specialization_staff = { picture = gentlemen_officers allowed_civil_war = { always = yes } modifier = { experience_loss_factor = -0.10 } } ENG_auxiliary_navy1 = { picture = communism6 allowed_civil_war = { always = yes } equipment_bonus = { convoy = { build_cost_ic = -0.05 } } } ENG_auxiliary_navy2 = { picture = communism6 allowed_civil_war = { always = yes } modifier = { convoy_escort_efficiency = 0.10 navy_max_range_factor = 0.05 } equipment_bonus = { convoy = { build_cost_ic = -0.10 } } } ENG_royal_army1 = { picture = ENG_arm_force allowed_civil_war = { always = yes } modifier = { army_speed_factor = 0.10 army_org_regain = 0.05 recon_factor = 0.05 intel_from_combat_factor = 0.10 breakthrough_factor = 0.05 } } ENG_royal_army2 = { picture = ENG_arm_force allowed_civil_war = { always = yes } modifier = { army_speed_factor = 0.10 army_org_regain = 0.05 recon_factor = 0.05 intel_from_combat_factor = 0.10 breakthrough_factor = 0.05 terrain_penalty_reduction = 0.10 army_attack_factor = 0.05 army_defence_factor = 0.05 training_time_factor = -0.10 personnel_cost_multiplier_modifier = 0.10 } } ENG_royal_army3 = { picture = ENG_arm_force allowed_civil_war = { always = yes } modifier = { army_speed_factor = 0.10 army_org_regain = 0.15 recon_factor = 0.10 intel_from_combat_factor = 0.10 breakthrough_factor = 0.10 terrain_penalty_reduction = 0.10 army_attack_factor = 0.05 army_defence_factor = 0.05 training_time_factor = -0.10 war_support_factor = 0.05 personnel_cost_multiplier_modifier = 0.10 education_cost_multiplier_modifier = 0.05 health_cost_multiplier_modifier = 0.05 } } ENG_royal_airforce1 = { picture = ENG_airforce allowed_civil_war = { always = yes } modifier = { production_speed_air_base_factor = -0.50 air_fuel_consumption_factor = 0.15 air_mission_efficiency = -0.15 experience_gain_air_factor = -0.15 } } ENG_royal_airforce2 = { picture = ENG_airforce allowed_civil_war = { always = yes } modifier = { production_speed_air_base_factor = -0.25 air_fuel_consumption_factor = 0.075 air_mission_efficiency = -0.075 experience_gain_air_factor = -0.075 air_training_xp_gain_factor = 0.10 } } ENG_royal_airforce3 = { picture = ENG_airforce allowed_civil_war = { always = yes } modifier = { air_training_xp_gain_factor = 0.15 air_accidents_factor = -0.1 air_intercept_efficiency = 0.15 air_superiority_efficiency = 0.15 airforce_personnel_cost_multiplier_modifier = 0.10 } research_bonus = { CAT_fighter = 0.06 } } ENG_royal_airforce4 = { picture = ENG_airforce allowed_civil_war = { always = yes } modifier = { air_training_xp_gain_factor = 0.15 air_accidents_factor = -0.1 air_bombing_targetting = 0.15 air_strategic_bomber_bombing_factor = 0.15 airforce_personnel_cost_multiplier_modifier = 0.10 } research_bonus = { CAT_h_air = 0.06 } } ENG_royal_airforce5 = { picture = ENG_airforce allowed_civil_war = { always = yes } modifier = { air_training_xp_gain_factor = 0.15 air_accidents_factor = -0.1 air_intercept_efficiency = 0.15 air_superiority_efficiency = 0.15 airforce_personnel_cost_multiplier_modifier = 0.10 production_factory_max_efficiency_factor = 0.10 } research_bonus = { CAT_fighter = 0.06 } } ENG_airbus_expansion = { picture = Airbus_Defence allowed_civil_war = { always = yes } equipment_bonus = { large_plane_air_transport_airframe = { build_cost_ic = -0.25 } } } ENG_typhoon_debate1 = { picture = fighter_production_increase allowed_civil_war = { always = yes } equipment_bonus = { medium_plane_airframe = { build_cost_ic = -0.15 } } } ENG_p125_revival = { picture = fighter_production_increase allowed_civil_war = { always = yes } equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.15 } } } ENG_homegrown_innovation = { picture = air_industry allowed_civil_war = { always = yes } research_bonus = { CAT_air_eqp = 0.08 } } ENG_homegrown_innovation_us1 = { picture = align_to_britain allowed_civil_war = { always = yes } research_bonus = { CAT_h_air = 0.03 } } ENG_joint_strike_fighter_project_US1 = { picture = align_to_britain allowed_civil_war = { always = yes } research_bonus = { CAT_fighter = 0.03 } } AST_aukus_submarine_programme = { picture = ASC_AST allowed_civil_war = { always = yes } research_bonus = { CAT_atk_sub = 0.10 CAT_naval_reactors = 0.05 } modifier = { production_speed_dockyard_factor = 0.10 } } ENG_industrial_realignment_idea = { picture = generic_production_bonus allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.10 production_speed_arms_factory_factor = 0.25 military_factories_productivity = -0.10 } } ENG_capability_gap_idea = { picture = generic_manpower_bonus allowed_civil_war = { always = yes } modifier = { war_support_factor = -0.05 army_org_factor = -0.10 } } ENG_ireland_border_cooperation_idea_IRE = { picture = guided_by_england allowed_civil_war = { always = yes } targeted_modifier = { tag = ENG foreign_influence_modifier = 0.05 trade_cost_for_target_factor = -0.10 extra_trade_to_target_factor = 0.10 } } ENG_ireland_border_cooperation_idea_ENG = { name = ENG_ireland_border_cooperation_idea_IRE picture = ire_flag_idea allowed_civil_war = { always = yes } targeted_modifier = { tag = IRE foreign_influence_modifier = 0.05 trade_cost_for_target_factor = -0.10 extra_trade_to_target_factor = 0.10 } } ENG_national_data_infrastructure_idea = { name = ENG_national_data_infrastructure picture = reaching_global_market_idea allowed_civil_war = { always = yes } modifier = { production_speed_internet_station_factor = 0.15 production_speed_radar_station_factor = 0.10 } } ENG_building_britain_idea = { picture = ARG_invest_in_roads allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.25 military_factories_productivity = 0.10 civilian_factories_productivity = 0.10 } on_remove = { custom_effect_tooltip = { localization_key = modifies_dynamic_modifier_tt MODIFIER = ENG_economy_modifier } add_to_variable = { ENG_global_building_slots_factor = 0.05 tooltip = global_building_slots_factor_tt } } } ENG_anne_carers_campaign_idea = { name = ENG_carers_recognition_campaign picture = ENG_anne_coat_of_arms modifier = { social_cost_multiplier_modifier = -0.10 nationalist_drift = 0.05 } } ENG_crown_procurement_program_idea = { name = royal_workers_idea picture = british_imperialism modifier = { production_speed_buildings_factor = 0.05 international_market_income_modifier = 0.10 industrial_capacity_factory = 0.10 industrial_capacity_dockyard = 0.10 } } ENG_crown_procurement_program_idea2navy = { name = royal_workers_idea picture = british_imperialism modifier = { production_speed_buildings_factor = 0.05 international_market_income_modifier = 0.10 industrial_capacity_factory = 0.10 industrial_capacity_dockyard = 0.15 production_speed_dockyard_factor = 0.10 } research_bonus = { CAT_naval_all = 0.075 } } ENG_crown_procurement_program_idea2army = { name = royal_workers_idea picture = british_imperialism modifier = { production_speed_buildings_factor = 0.05 international_market_income_modifier = 0.10 industrial_capacity_factory = 0.15 industrial_capacity_dockyard = 0.10 production_speed_arms_factory_factor = 0.10 } research_bonus = { CAT_air_eqp = 0.05 CAT_armor = 0.05 } } ENG_crown_procurement_program_idea3navy = { name = ENG_crown_procurement_program picture = royal_workers_idea modifier = { production_speed_buildings_factor = 0.10 international_market_income_modifier = 0.10 industrial_capacity_factory = 0.10 industrial_capacity_dockyard = 0.10 global_building_slots_factor = 0.05 } } ENG_crown_procurement_program_idea3army = { name = ENG_crown_procurement_program picture = royal_workers_idea modifier = { production_speed_buildings_factor = 0.10 international_market_income_modifier = 0.10 industrial_capacity_factory = 0.10 industrial_capacity_dockyard = 0.10 global_building_slots_factor = 0.05 } } ENG_national_service_act = { picture = infantry_bonus modifier = { monthly_population = 0.05 conscription_factor = 0.10 } } ENG_royal_prerogative_activation_idea = { name = ENG_royal_prerogative_activation picture = Autonomy1 modifier = { nationalist_drift = 0.10 political_power_cost = -0.10 } } ENG_crown_diplomatic_corps_idea = { picture = british_imperialism allowed_civil_war = { always = yes } modifier = { political_power_gain = 0.10 improve_relations_maintain_cost_factor = -0.15 } } ENG_war_of_independence = { picture = nationalism modifier = { army_morale_factor = 0.30 } targeted_modifier = { tag = ENG defense_bonus_against = 0.70 } } ENG_recent_defections = { picture = fire modifier = { army_attack_factor = -0.50 air_superiority_efficiency = -0.70 air_fuel_consumption_factor = 0.8 army_morale_factor = -0.30 } targeted_modifier = { tag = ENG defense_bonus_against = 0.70 } } ENG_harmony_doctrine_idea = { picture = ENG_charles_coat_of_arms modifier = { production_speed_renewable_energy_infra_factor = 0.10 industrial_capacity_factory = -0.05 } } ENG_good_friday_agreement = { name = ENG_good_friday_agreement picture = firearm_wall_sheep modifier = { custom_modifier_tooltip = ENG_additional_expenditure_goodfriday_TT hidden_modifier = { stability_factor = 0.10 expected_police_modifier = 0.15 } } } ENG_the_dissident_campaign = { name = ENG_the_dissident_campaign picture = firearm_wall_sheep modifier = { custom_modifier_tooltip = ENG_dissident_campaign_TT } } ENG_the_macabre_alliance = { name = ENG_the_macabre_alliance picture = oil_profits cancel = { OR = { COL = { has_idea = corruption_level_01 check_variable = { cartel_political_influence < 1 } } ENG = { has_idea = corruption_level_01 } } } modifier = { custom_modifier_tooltip = ENG_additional_expenditure_Colombia_TT hidden_modifier = { corruption_cost_factor = 0.15 } } } } # HIDDEN IDEAS hidden_ideas = { ENG_the_dissident_campaign_hidden_idea = { picture = firearm_wall_sheep modifier = { custom_modifier_tooltip = ENG_dissident_campaign_TT expected_police_modifier = 0.15 } } ENG_ADS_money = { allowed_civil_war = { always = yes } modifier = { custom_modifier_tooltip = ENG_ADS_money_tt } } ENG_two_party_system_idea = { allowed_civil_war = { always = yes } modifier = { democratic_drift = 0.40 } } ENG_glasgow_shipbuilding_hidden_idea1 = { name = ENG_glasgow_shipbuilding_idea1 allowed_civil_war = { always = yes } equipment_bonus = { patrol_boat = { build_cost_ic = -0.05 } corvette = { build_cost_ic = -0.05 } stealth_corvette = { build_cost_ic = -0.05 } frigate = { build_cost_ic = -0.05 } stealth_frigate = { build_cost_ic = -0.05 } destroyer = { build_cost_ic = -0.05 } stealth_destroyer = { build_cost_ic = -0.05 } cruiser = { build_cost_ic = -0.05 } battle_cruiser = { build_cost_ic = -0.05 } carrier = { build_cost_ic = -0.05 } submarine = { build_cost_ic = -0.05 } } } ENG_glasgow_shipbuilding_hidden_idea2 = { name = ENG_glasgow_shipbuilding_idea1 allowed_civil_war = { always = yes } modifier = { patrol_boat_design_cost_factor = -0.20 corvette_design_cost_factor = -0.20 stealth_corvette_design_cost_factor = -0.20 frigate_design_cost_factor = -0.20 stealth_frigate_design_cost_factor = -0.20 destroyer_design_cost_factor = -0.20 stealth_destroyer_design_cost_factor = -0.20 cruiser_design_cost_factor = -0.20 battle_cruiser_design_cost_factor = -0.20 helicopter_operator_design_cost_factor = -0.20 carrier_design_cost_factor = -0.20 attack_submarine_design_cost_factor = -0.20 missile_submarine_design_cost_factor = -0.20 } equipment_bonus = { patrol_boat = { build_cost_ic = -0.05 } corvette = { build_cost_ic = -0.05 } stealth_corvette = { build_cost_ic = -0.05 } frigate = { build_cost_ic = -0.05 } stealth_frigate = { build_cost_ic = -0.05 } destroyer = { build_cost_ic = -0.05 } stealth_destroyer = { build_cost_ic = -0.05 } cruiser = { build_cost_ic = -0.05 } battle_cruiser = { build_cost_ic = -0.05 } carrier = { build_cost_ic = -0.05 } submarine = { build_cost_ic = -0.05 } } } ENG_charles_1_idea = { modifier = { political_power_gain = 0.10 foreign_influence_modifier = 0.02 } } ENG_charles_2_idea = { name = ENG_charles_1_idea modifier = { political_power_gain = 0.10 foreign_influence_modifier = 0.02 production_speed_renewable_energy_infra_factor = 0.05 production_speed_fossil_powerplant_factor = -0.05 } } ENG_charles_3_idea = { name = ENG_charles_1_idea modifier = { political_power_gain = 0.10 foreign_influence_modifier = 0.02 production_speed_renewable_energy_infra_factor = 0.05 production_speed_fossil_powerplant_factor = -0.05 consumer_goods_factor = -0.05 corporate_tax_income_multiplier_modifier = 0.05 } } ENG_charles_4_idea = { name = ENG_charles_1_idea modifier = { political_power_gain = 0.20 foreign_influence_modifier = 0.05 production_speed_renewable_energy_infra_factor = 0.05 production_speed_fossil_powerplant_factor = -0.05 consumer_goods_factor = -0.05 corporate_tax_income_multiplier_modifier = 0.05 opinion_gain_monthly_same_ideology = 0.25 } } ENG_andrew_1_idea = { modifier = { navy_leader_cost_factor = -0.10 experience_gain_attack_helo_bat_combat_factor = 0.10 experience_gain_destroyer_combat_factor = 0.10 experience_gain_helicopter_operator_combat_factor = 0.10 } } ENG_andrew_2_idea = { name = ENG_andrew_1_idea modifier = { navy_leader_cost_factor = -0.10 experience_gain_attack_helo_bat_combat_factor = 0.10 experience_gain_destroyer_combat_factor = 0.10 experience_gain_helicopter_operator_combat_factor = 0.10 trade_opinion_factor = 0.10 } } ENG_andrew_3_idea = { modifier = { navy_leader_cost_factor = -0.10 experience_gain_attack_helo_bat_combat_factor = 0.10 experience_gain_destroyer_combat_factor = 0.10 experience_gain_helicopter_operator_combat_factor = 0.10 trade_opinion_factor = 0.10 resource_export_multiplier_modifier = 0.05 communism_acceptance = 15 } } ENG_andrew_4_idea = { name = ENG_andrew_3_idea modifier = { navy_leader_cost_factor = -0.10 experience_gain_attack_helo_bat_combat_factor = 0.10 experience_gain_destroyer_combat_factor = 0.10 experience_gain_helicopter_operator_combat_factor = 0.10 trade_opinion_factor = 0.10 resource_export_multiplier_modifier = 0.05 communism_acceptance = 15 research_speed_factor = 0.02 production_speed_buildings_factor = 0.025 } } ENG_andrew_5_idea = { name = ENG_andrew_3_idea modifier = { navy_leader_cost_factor = -0.15 experience_gain_attack_helo_bat_combat_factor = 0.15 experience_gain_destroyer_combat_factor = 0.15 experience_gain_helicopter_operator_combat_factor = 0.15 trade_opinion_factor = 0.15 resource_export_multiplier_modifier = 0.05 communism_acceptance = 15 research_speed_factor = 0.02 production_speed_buildings_factor = 0.025 } } ENG_anne_1_idea = { modifier = { political_power_factor = 0.05 party_popularity_stability_factor = 0.10 } } ENG_anne_2_idea = { name = ENG_anne_1_idea modifier = { political_power_factor = 0.075 party_popularity_stability_factor = 0.10 drift_defence_factor = 0.10 } } ENG_anne_3a_idea = { name = ENG_anne_1_idea modifier = { political_power_factor = 0.075 party_popularity_stability_factor = 0.10 drift_defence_factor = 0.10 naval_morale_factor = 0.05 } } ENG_anne_3b_idea = { name = ENG_anne_1_idea modifier = { political_power_factor = 0.075 party_popularity_stability_factor = 0.10 drift_defence_factor = 0.10 army_morale_factor = 0.05 } } ENG_anne_4a_idea = { name = ENG_anne_1_idea modifier = { political_power_factor = 0.10 party_popularity_stability_factor = 0.125 drift_defence_factor = 0.10 naval_morale_factor = 0.05 } } ENG_anne_4b_idea = { name = ENG_anne_1_idea modifier = { political_power_factor = 0.10 party_popularity_stability_factor = 0.125 drift_defence_factor = 0.10 army_morale_factor = 0.05 } } ENG_edward_1_idea = { modifier = { political_power_gain = 0.025 drift_defence_factor = 0.05 } } ENG_edward_2_idea = { name = ENG_edward_1_idea modifier = { political_power_gain = 0.025 drift_defence_factor = 0.05 foreign_influence_modifier = 0.05 consumer_goods_factor = -0.025 } } ENG_edward_3_idea = { name = ENG_edward_1_idea modifier = { political_power_gain = 0.025 drift_defence_factor = 0.05 foreign_influence_modifier = 0.05 consumer_goods_factor = -0.025 civilian_factories_productivity = 0.025 } } ENG_edward_4_idea = { name = ENG_edward_1_idea modifier = { political_power_gain = 0.025 political_power_factor = 0.025 drift_defence_factor = 0.05 foreign_influence_modifier = 0.05 consumer_goods_factor = -0.025 civilian_factories_productivity = 0.025 stability_factor = 0.05 } } ENG_phillip_1_idea = { modifier = { consumer_goods_factor = -0.025 social_cost_multiplier_modifier = -0.025 } } ENG_phillip_2_idea = { name = ENG_phillip_1_idea modifier = { consumer_goods_factor = -0.025 social_cost_multiplier_modifier = -0.025 foreign_influence_modifier = 0.025 } } ENG_phillip_3_idea = { name = ENG_phillip_1_idea modifier = { consumer_goods_factor = -0.025 social_cost_multiplier_modifier = -0.025 foreign_influence_modifier = 0.025 production_speed_renewable_energy_infra_factor = 0.05 } research_bonus = { CAT_renewable = 0.05 } } ENG_phillip_4_idea = { name = ENG_phillip_1_idea modifier = { consumer_goods_factor = -0.025 social_cost_multiplier_modifier = -0.025 foreign_influence_modifier = 0.025 production_speed_renewable_energy_infra_factor = 0.05 automatic_grant_medal_chance = 0.50 unit_medal_effectiveness = 0.25 } research_bonus = { CAT_renewable = 0.05 } } ENG_phillip_5_idea = { name = ENG_phillip_1_idea modifier = { consumer_goods_factor = -0.025 social_cost_multiplier_modifier = -0.025 foreign_influence_modifier = 0.025 production_speed_renewable_energy_infra_factor = 0.05 automatic_grant_medal_chance = 0.50 unit_medal_effectiveness = 0.25 stability_factor = 0.05 } research_bonus = { CAT_renewable = 0.05 } } ENG_william_1_idea = { modifier = { special_forces_mixed_mastery_gain_factor = 0.10 leadership_track_mastery_gain_factor = 0.10 } } ENG_william_2_idea = { name = ENG_william_1_idea modifier = { special_forces_mixed_mastery_gain_factor = 0.10 leadership_track_mastery_gain_factor = 0.10 production_speed_offices_factor = 0.03 scientist_research_bonus_factor = 0.03 } } ENG_william_3_idea = { name = ENG_william_1_idea modifier = { special_forces_mixed_mastery_gain_factor = 0.10 leadership_track_mastery_gain_factor = 0.10 production_speed_offices_factor = 0.03 scientist_research_bonus_factor = 0.03 productivity_growth_modifier = 0.01 health_cost_multiplier_modifier = -0.025 } } ENG_william_4_idea = { name = ENG_william_1_idea modifier = { special_forces_mixed_mastery_gain_factor = 0.10 leadership_track_mastery_gain_factor = 0.10 production_speed_offices_factor = 0.03 scientist_research_bonus_factor = 0.03 productivity_growth_modifier = 0.01 health_cost_multiplier_modifier = -0.025 recruitable_population_factor = 0.02 experience_gain_factor = 0.05 social_cost_multiplier_modifier = 0.02 } } ENG_william_5_idea = { name = ENG_william_1_idea modifier = { special_forces_mixed_mastery_gain_factor = 0.10 leadership_track_mastery_gain_factor = 0.10 production_speed_offices_factor = 0.03 scientist_research_bonus_factor = 0.03 productivity_growth_modifier = 0.01 health_cost_multiplier_modifier = -0.025 conscription_factor = 0.05 experience_gain_factor = 0.05 social_cost_multiplier_modifier = 0.02 political_power_gain = 0.10 war_support_factor = 0.05 } } ENG_elizabeth_queen_charles_andrew = { modifier = { trade_opinion_factor = 0.15 political_power_factor = 0.15 subjects_autonomy_gain = -1.5 } } ENG_elizabeth_queen_anne_edward = { modifier = { stability_factor = 0.10 production_factory_efficiency_gain_factor = 0.125 training_time_factor = -0.10 subjects_autonomy_gain = -1.5 } } ENG_elizabeth_queen_philip_william = { modifier = { research_speed_factor = 0.055 drift_defence_factor = 0.10 experience_gain_air_factor = 0.10 war_support_factor = 0.05 subjects_autonomy_gain = -1.5 } } ENG_elizabeth_queen_idea = { modifier = { stability_factor = 0.05 political_power_gain = 0.05 master_ideology_drift = 0.05 autonomy_gain_trade_factor = -0.10 } } } #### Defense Companies (non-aat) materiel_manufacturer = { ENG_supacat_utility_manufacturer = { name = ENG_supacat_manufacturer picture = company_supacat allowed = { original_tag = ENG } research_bonus = { CAT_util = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_supacat_material_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_accuracy_materiel_manufacturer = { name = ENG_accuracy_manufacturer picture = company_accuracy allowed = { original_tag = ENG } research_bonus = { CAT_inf_wep = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_accuracy_materiel_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_qinetiq_material_manufacturer = { name = ENG_qinetiq_manufacturer picture = company_qinetiq allowed = { original_tag = ENG } research_bonus = { CAT_cnc = 0.06 CAT_computer_systems = 0.06 CAT_encryption_tech = 0.06 CAT_decryption_tech = 0.06 CAT_ai = 0.06 CAT_l_drone = 0.06 CAT_armour_ds = 0.06 CAT_naval_electronics = 0.06 CAT_renewable = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_qinetiq_material_manufacturer_trait } ai_will_do = { base = 1 } } ENG_babcock_material_manufacturer = { name = ENG_babcock_manufacturer picture = company_babcock allowed = { original_tag = ENG } modifier = { production_factory_efficiency_gain_factor = 0.10 } research_bonus = { CAT_util = 0.03 } cost = 150 removal_cost = 10 traits = { ENG_babcock_material_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_rheinmetall_utility_manufacturer = { name = ENG_rheinmetall_manufacturer picture = Rheinmetall allowed = { original_tag = ENG } research_bonus = { CAT_armor = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_rheinmetall_utility_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_general_dynamics_utility_manufacturer = { name = ENG_general_dynamics_manufacturer picture = General_Dynamics allowed = { original_tag = ENG } research_bonus = { CAT_l_drone = 0.06 CAT_util = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_general_dynamics_utility_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_thales_utility_manufacturer = { name = ENG_thales_manufacturer picture = Thales_NL allowed = { original_tag = ENG } research_bonus = { CAT_l_aa = 0.03 } cost = 150 removal_cost = 10 traits = { ENG_thales_utility_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_bae_materials_manufacturer = { name = ENG_bae_systems_manufacturer picture = BAE_Systems allowed = { original_tag = ENG } modifier = { production_factory_efficiency_gain_factor = 0.15 } research_bonus = { CAT_artillery = 0.12 CAT_support_weapons = 0.12 CAT_inf_wep = 0.12 } cost = 200 removal_cost = 20 traits = { ENG_bae_materials_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_lockheed_martin_materiel_manufacturer = { name = USA_lockheed_martin_aircraft_manufacturer picture = Lockheed_Martin allowed = { original_tag = ENG } modifier = { political_power_gain = -0.10 equipment_cost_multiplier_modifier = 0.05 } research_bonus = { CAT_art_ammo = 0.18 CAT_l_at = 0.18 } cost = 350 removal_cost = 35 traits = { ENG_lockheed_martin_material_manufacturer_trait } ai_will_do = { base = 1 } } ENG_raytheon_materiel_manufacturer = { name = ENG_raytheon_manufacturer picture = Raytheon allowed = { original_tag = ENG } research_bonus = { CAT_pds = 0.045 CAT_vls_land_systems = 0.045 CAT_art_ammo = 0.045 CAT_at = 0.045 } cost = 150 removal_cost = 10 traits = { ENG_raytheon_materiel_manufacturer_trait } ai_will_do = { factor = 1 } } } tank_manufacturer = { ENG_rheinmetall_tank_manufacturer = { name = ENG_rheinmetall_manufacturer picture = Rheinmetall allowed = { original_tag = ENG } research_bonus = { CAT_armor = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_rheinmetall_tank_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_general_dynamics_tank_manufacturer = { name = ENG_general_dynamics_manufacturer picture = General_Dynamics allowed = { original_tag = ENG } research_bonus = { CAT_afv = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_general_dynamics_utility_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_thales_tank_manufacturer = { name = ENG_thales_manufacturer picture = Thales_NL allowed = { original_tag = ENG } research_bonus = { CAT_armor = 0.03 } cost = 150 removal_cost = 10 traits = { ENG_thales_tank_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_babcock_tank_manufacturer = { name = ENG_babcock_manufacturer picture = company_babcock allowed = { original_tag = ENG } modifier = { production_factory_efficiency_gain_factor = 0.10 } research_bonus = { CAT_sp_arty = 0.03 } cost = 150 removal_cost = 10 traits = { ENG_babcock_tank_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_bae_tank_manufacturer = { name = ENG_bae_systems_manufacturer picture = BAE_Systems allowed = { original_tag = ENG } modifier = { production_factory_efficiency_gain_factor = 0.15 } research_bonus = { CAT_armour = 0.12 CAT_sp_aa = 0.12 CAT_sp_arty = 0.12 } cost = 200 removal_cost = 20 traits = { ENG_bae_tank_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_leonardo_tank_manufacturer = { name = ENG_leonardo_manufacturer picture = Leonardo_ITA allowed = { original_tag = ENG } research_bonus = { CAT_heli = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_leonardo_tank_manufacturer_trait } ai_will_do = { base = 1 } } ENG_airbus_tank_manufacturer = { name = ENG_airbus_manufacturer picture = Airbus_Defence allowed = { original_tag = ENG } research_bonus = { CAT_heli = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_airbus_tank_manufacturer_trait } ai_will_do = { base = 1 } } ENG_lockheed_martin_tank_manufacturer = { name = USA_lockheed_martin_aircraft_manufacturer picture = Lockheed_Martin allowed = { original_tag = ENG } modifier = { political_power_gain = -0.10 equipment_cost_multiplier_modifier = 0.05 } research_bonus = { CAT_sp_r_arty = 0.18 } cost = 350 removal_cost = 35 traits = { ENG_lockheed_martin_tank_manufacturer_trait } ai_will_do = { base = 1 } } ENG_boeing_tank_manufacturer = { name = ENG_boeing_manufacturer picture = Boeing allowed = { original_tag = ENG } research_bonus = { CAT_heli = 0.085 } cost = 150 removal_cost = 10 traits = { ENG_boeing_tank_manufacturer_trait } ai_will_do = { base = 1 } } } naval_manufacturer = { ENG_bae_systems_marine_naval_manufacturer = { name = ENG_bae_systems_manufacturer picture = BAE_Systems allowed = { original_tag = ENG } research_bonus = { CAT_naval_all = 0.12 } cost = 250 removal_cost = 10 traits = { ENG_bae_naval_manufacturer_trait } ai_will_do = { base = 1 } } ENG_babcock_naval_manufacturer = { name = ENG_babcock_manufacturer picture = company_babcock allowed = { original_tag = ENG } research_bonus = { CAT_frigate = 0.03 CAT_naval_engine = 0.03 } cost = 150 removal_cost = 10 traits = { ENG_babcock_naval_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_harland_wolff_naval_manufacturer = { name = ENG_harland_wolff_manufacturer picture = company_harland_wolff allowed = { original_tag = ENG } cost = 50 removal_cost = 10 traits = { ENG_harland_wolff_naval_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_carrier_alliance_naval_manufacturer = { name = ENG_aircraft_alliance_manufacturer picture = company_carrier_alliance allowed = { original_tag = ENG } available = { has_completed_focus = ENG_queen_elizabeth_class_carrier } cost = 150 removal_cost = 10 traits = { ENG_carrier_alliance_naval_manufacturer_trait } ai_will_do = { factor = 1 } } } aircraft_manufacturer = { ENG_bae_air_manufacturer = { name = ENG_bae_systems_manufacturer picture = BAE_Systems allowed = { original_tag = ENG } research_bonus = { CAT_air_wpn = 0.12 CAT_air_spc = 0.12 CAT_fighter = 0.12 CAT_space = 0.12 CAT_icbm = 0.12 } cost = 250 removal_cost = 20 traits = { ENG_bae_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_qinetiq_air_manufacturer = { name = ENG_qinetiq_manufacturer picture = company_qinetiq allowed = { original_tag = ENG } research_bonus = { CAT_a_uav = 0.06 CAT_avionics = 0.06 CAT_drones = 0.06 CAT_air_to_air_weapons = 0.06 CAT_air_naval_weapons = 0.06 CAT_air_ground_weapons = 0.06 CAT_computer_systems = 0.06 CAT_satellite = 0.06 CAT_pds = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_qinetiq_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_mbda_air_manufacturer = { name = ENG_mbda_manufacturer picture = GER_MBDA allowed = { original_tag = ENG } research_bonus = { CAT_missile = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_mbda_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_leonardo_air_manufacturer = { name = ENG_leonardo_manufacturer picture = Leonardo_ITA allowed = { original_tag = ENG } research_bonus = { CAT_air_spc = 0.06 CAT_l_fighter = 0.06 CAT_mr_fighter = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_leonardo_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_lockheed_martin_air_manufacturer = { name = USA_lockheed_martin_aircraft_manufacturer picture = Lockheed_Martin allowed = { original_tag = ENG } modifier = { political_power_gain = -0.10 equipment_cost_multiplier_modifier = 0.05 } research_bonus = { CAT_air_eqp = 0.18 } cost = 350 removal_cost = 35 traits = { ENG_lockheed_martin_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_raytheon_air_manufacturer = { name = ENG_raytheon_manufacturer picture = Raytheon allowed = { original_tag = ENG } research_bonus = { CAT_air_ground_weapons = 0.045 CAT_glcm = 0.045 CAT_air_to_air_weapons = 0.045 } cost = 150 removal_cost = 10 traits = { ENG_raytheon_air_manufacturer_trait } ai_will_do = { factor = 1 } } ENG_airbus_air_manufacturer = { name = ENG_airbus_manufacturer picture = Airbus_Defence allowed = { original_tag = ENG } research_bonus = { CAT_h_air = 0.06 CAT_satellite = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_airbus_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_boeing_air_manufacturer = { name = ENG_boeing_manufacturer picture = Boeing allowed = { original_tag = ENG } research_bonus = { CAT_h_air = 0.085 } cost = 150 removal_cost = 10 traits = { ENG_boeing_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_awe_air_manufacturer = { name = ENG_awe_manufacturer picture = company_awe allowed = { original_tag = ENG } research_bonus = { CAT_nuclear = 0.06 CAT_nuclear_reactors = 0.06 CAT_nuclear_weapons = 0.06 } cost = 150 removal_cost = 10 traits = { ENG_awe_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_rolls_royce_air_manufacturer = { name = ENG_rolls_royce_manufacturer picture = company_rolls_royce allowed = { original_tag = ENG } research_bonus = { CAT_renewable = 0.15 CAT_fuel_oil = 0.15 CAT_electrical_tech = 0.15 CAT_air_engine = 0.15 CAT_nuclear_reactors = 0.15 CAT_naval_engine = 0.15 } cost = 250 removal_cost = 25 traits = { ENG_rolls_royce_air_manufacturer_trait } ai_will_do = { base = 1 } } ENG_arm_sovereign_architecture_stake = { picture = industrial_concern allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.05 political_power_gain = 0.05 consumer_goods_factor = 0.02 } research_bonus = { CAT_microchips = 0.05 } } ENG_arm_foreign_platform_architecture = { picture = duplicate_research allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.06 trade_opinion_factor = 0.10 political_power_gain = -0.03 } research_bonus = { CAT_ai = 0.05 } } ENG_arm_listed_at_home = { picture = production_bonus allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.04 industrial_capacity_factory = 0.04 offices_productivity = 0.04 } research_bonus = { CAT_computing_tech = 0.04 } } ENG_arm_licensing_island = { picture = research_bonus allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.05 trade_opinion_factor = 0.05 offices_productivity = 0.03 } research_bonus = { CAT_computing_tech = 0.04 } } } }