ideas = { country = { USoE_heart_of_iron = { picture = generic_military_industry modifier = { political_power_factor = 0.3 stability_factor = 0.3 } } USoE_digital_democracy = { picture = democracy modifier = { political_power_factor = -0.05 consumer_goods_factor = 0.05 stability_factor = 0.1 research_speed_factor = 0.15 production_speed_buildings_factor = -0.15 } } USoE_AI_government = { picture = digitalize_idea modifier = { political_power_factor = 0.05 consumer_goods_factor = -0.05 stability_factor = -0.2 research_speed_factor = 0.05 production_speed_buildings_factor = 0.15 } } USoE_holy_european_empire = { picture = ger_revive_the_kaiserreich modifier = { political_power_factor = 0.2 experience_gain_army = 0.1 experience_gain_air = 0.1 experience_gain_navy = 0.1 } } USoE_pax_occidentalis = { picture = spa_carlism modifier = { political_power_factor = 0.25 stability_factor = -0.05 command_power_gain = 0.05 research_speed_factor = 0.05 } } USoE_guardians_of_world_peace = { picture = un_member modifier = { political_power_factor = 0.1 stability_factor = 0.1 war_support_weekly = 0.005 } } USoE_environmental_sanctions = { picture = USoE_environmental_sanctions modifier = { political_power_factor = -0.05 consumer_goods_factor = 0.10 stability_factor = -0.05 production_speed_buildings_factor = -0.05 trade_opinion_factor = -0.25 } } USoE_knights_of_the_new_empire = { picture = gentlemen_officers modifier = { command_power_gain_mult = 0.20 special_forces_cap = 0.25 } } USoE_knights_of_the_new_empire_army = { picture = gentlemen_officers modifier = { command_power_gain_mult = 0.20 special_forces_cap = 0.25 land_reinforce_rate = 0.03 experience_gain_army = 0.1 } } USoE_knights_of_the_new_empire_air_force = { picture = gentlemen_officers modifier = { command_power_gain_mult = 0.20 special_forces_cap = 0.25 air_range_factor = 0.2 experience_gain_air = 0.1 } } USoE_knights_of_the_new_empire_navy = { picture = gentlemen_officers modifier = { command_power_gain_mult = 0.20 special_forces_cap = 0.25 naval_coordination = 0.2 experience_gain_navy = 0.1 } } } }