ideas = { country = { EGY_operation_sinai_idea = { picture = militant_group_soldier targeted_modifier = { tag = AQY attack_bonus_against = 0.1 defense_bonus_against = 0.1 } targeted_modifier = { tag = ISI attack_bonus_against = 0.1 defense_bonus_against = 0.1 } } EGY_idea_eacu_cooperation = { picture = sov_eaes_idea modifier = { war_support_factor = -0.02 stability_factor = 0.02 local_resources_oil_factor = 0.10 local_resources_aluminium_factor = 0.10 local_resources_rubber_factor = 0.10 local_resources_tungsten_factor = 0.10 local_resources_steel_factor = 0.10 local_resources_chromium_factor = 0.10 } } EGY_natrega_idea = { picture = market_dynamics allowed_civil_war = { always = yes } modifier = { office_park_income_tax_modifier = 0.05 offices_productivity = 0.05 intel_network_gain = 1 agency_upgrade_time = -0.05 education_budget_cost_factor = -0.05 } } EGY_allow_surface_idea = { picture = agricultural_reforms allowed_civil_war = { always = yes } modifier = { stability_factor = 0.05 agricolture_productivity_modifier = -0.01 agriculture_tax_modifier = 0.07 production_speed_buildings_factor = 0.05 agriculture_workers_modifier = -0.03 monthly_population = -0.1 local_building_slots_factor = -0.05 } } EGY_corrupt_mil_idea = { picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.1 social_cost_multiplier_modifier = 0.1 personnel_cost_multiplier_modifier = 0.15 army_attack_factor = -0.06 war_support_factor = -0.07 } } EGY_corrupt_mil_idea1 = { name = EGY_corrupt_mil_idea picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.08 social_cost_multiplier_modifier = 0.08 personnel_cost_multiplier_modifier = 0.12 army_attack_factor = -0.04 war_support_factor = -0.05 } } EGY_corrupt_mil_idea2 = { name = EGY_corrupt_mil_idea picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.06 social_cost_multiplier_modifier = 0.06 personnel_cost_multiplier_modifier = 0.10 army_attack_factor = -0.03 war_support_factor = -0.04 } } EGY_corrupt_mil_idea3 = { name = EGY_corrupt_mil_idea picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.04 social_cost_multiplier_modifier = 0.04 personnel_cost_multiplier_modifier = 0.08 army_attack_factor = -0.03 war_support_factor = -0.04 } } EGY_corrupt_mil_idea4 = { name = EGY_corrupt_mil_idea picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.06 social_cost_multiplier_modifier = 0.06 personnel_cost_multiplier_modifier = 0.07 army_attack_factor = -0.03 war_support_factor = -0.04 } } EGY_corrupt_mil_idea5 = { name = EGY_corrupt_mil_idea picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.04 social_cost_multiplier_modifier = 0.04 personnel_cost_multiplier_modifier = 0.06 army_attack_factor = -0.03 war_support_factor = -0.04 } } EGY_corrupt_mil_idea6 = { picture = egy_corrupt_army_idea allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.05 army_org_factor = -0.02 political_power_factor = 0.05 military_leader_cost_factor = -0.1 corruption_cost_factor = 0.08 } } EGY_special_force_idea1 = { picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.03 } } EGY_special_force_idea2 = { name = EGY_special_force_idea1 picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.06 special_forces_cap = 0.03 } } EGY_special_force_idea3 = { name = EGY_special_force_idea1 picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.08 special_forces_cap = 0.03 acclimatization_hot_climate_gain_factor = 0.10 } } EGY_special_force_idea4 = { name = EGY_special_force_idea1 picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.10 special_forces_cap = 0.03 acclimatization_hot_climate_gain_factor = 0.10 cas_damage_reduction = 0.03 } } EGY_special_force_idea5 = { name = EGY_special_force_idea1 picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.12 special_forces_cap = 0.03 acclimatization_hot_climate_gain_factor = 0.10 cas_damage_reduction = 0.03 org_loss_when_moving = -0.03 } } EGY_special_force_idea6 = { name = EGY_special_force_idea1 picture = egy_special_force allowed_civil_war = { always = yes } modifier = { personnel_cost_multiplier_modifier = 0.15 special_forces_cap = 0.03 acclimatization_hot_climate_gain_factor = 0.10 cas_damage_reduction = 0.05 org_loss_when_moving = -0.05 special_forces_attack_factor = 0.05 } } EGY_police_idea = { picture = egy_police_idea allowed_civil_war = { always = yes } modifier = { police_cost_multiplier_modifier = 0.05 } } EGY_police_idea1 = { name = EGY_police_idea picture = egy_police_idea allowed_civil_war = { always = yes } modifier = { police_cost_multiplier_modifier = 0.09 drift_defence_factor = 0.10 } } EGY_police_idea2 = { name = EGY_police_idea picture = egy_police_idea allowed_civil_war = { always = yes } modifier = { police_cost_multiplier_modifier = 0.14 drift_defence_factor = 0.10 enemy_operative_capture_chance_factor = 0.05 } } EGY_police_idea3 = { name = EGY_police_idea picture = egy_police_idea allowed_civil_war = { always = yes } modifier = { police_cost_multiplier_modifier = 0.16 drift_defence_factor = 0.10 enemy_operative_capture_chance_factor = 0.05 root_out_resistance_effectiveness_factor = 0.1 } } EGY_police_idea4 = { name = EGY_police_idea picture = egy_police_idea allowed_civil_war = { always = yes } modifier = { police_cost_multiplier_modifier = 0.18 drift_defence_factor = 0.10 enemy_operative_capture_chance_factor = 0.05 root_out_resistance_effectiveness_factor = 0.1 foreign_influence_defense_modifier = 0.05 } } EGY_ban_surface_idea = { picture = agricultural_reforms allowed_civil_war = { always = yes } modifier = { stability_factor = -0.02 agricolture_productivity_modifier = 0.02 agriculture_tax_modifier = 0.01 production_speed_buildings_factor = 0.01 agriculture_workers_modifier = -0.01 monthly_population = 0.1 local_building_slots_factor = 0.05 } } EGY_centric_doc_idea = { picture = ITA_bandits_war allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.05 army_attack_factor = 0.02 breakthrough_factor = 0.05 supply_consumption_factor = -0.04 } } EGY_impr_supply_idea = { picture = recovering_from_the_civil_war modifier = { supply_consumption_factor = -0.07 supply_node_range = 0.07 } } EGY_nato_standards_military_idea = { picture = BOT_professional_military modifier = { army_morale_factor = 0.05 experience_gain_army = 0.05 } } EGY_arms_purch_idea = { picture = trade modifier = { trade_opinion_factor = 0.05 opinion_gain_monthly_factor = 0.05 } } EGY_vpk_idea = { picture = egy_vpk_idea modifier = { military_factories_productivity = 0.07 military_industry_tax_modifier = 0.03 mil_facs_worker_requirement_modifier = -0.03 production_factory_max_efficiency_factor = 0.05 personnel_cost_multiplier_modifier = 0.09 } } EGY_research_funding_idea = { picture = shared_research modifier = { research_speed_factor = 0.10 industrial_capacity_factory = 0.10 } } EGY_irrigation_problems = { picture = water_conservation allowed_civil_war = { always = yes } modifier = { agricolture_productivity_modifier = -0.1 agriculture_tax_modifier = -0.1 agriculture_workers_modifier = 0.1 } } EGY_irrigation_problems1 = { name = EGY_irrigation_problems picture = water_conservation allowed_civil_war = { always = yes } modifier = { agricolture_productivity_modifier = -0.05 agriculture_tax_modifier = -0.05 agriculture_workers_modifier = 0.05 } } EGY_irrigation_problems2 = { name = EGY_irrigation_problems picture = water_conservation allowed_civil_war = { always = yes } modifier = { agricolture_productivity_modifier = -0.02 agriculture_tax_modifier = -0.02 agriculture_workers_modifier = 0.02 } } EGY_oil_prospects_idea1 = { picture = resource_production allowed_civil_war = { always = yes } modifier = { local_resources_oil_factor = 0.05 local_resources_aluminium_factor = 0.05 local_resources_rubber_factor = 0.05 local_resources_tungsten_factor = 0.05 local_resources_steel_factor = 0.05 local_resources_chromium_factor = 0.05 } } EGY_oil_prospects_idea2 = { name = EGY_oil_prospects_idea1 picture = resource_production allowed_civil_war = { always = yes } modifier = { local_resources_oil_factor = 0.10 local_resources_aluminium_factor = 0.10 local_resources_rubber_factor = 0.10 local_resources_tungsten_factor = 0.10 local_resources_steel_factor = 0.10 local_resources_chromium_factor = 0.10 } } EGY_oil_prospects_idea3 = { name = EGY_oil_prospects_idea1 picture = resource_production allowed_civil_war = { always = yes } modifier = { local_resources_oil_factor = 0.15 local_resources_aluminium_factor = 0.15 local_resources_rubber_factor = 0.15 local_resources_tungsten_factor = 0.15 local_resources_steel_factor = 0.15 local_resources_chromium_factor = 0.15 } } EGY_oil_prospects_idea4 = { name = EGY_oil_prospects_idea1 picture = resource_production allowed_civil_war = { always = yes } modifier = { local_resources_oil_factor = 0.2 local_resources_aluminium_factor = 0.2 local_resources_rubber_factor = 0.2 local_resources_tungsten_factor = 0.2 local_resources_steel_factor = 0.2 local_resources_chromium_factor = 0.2 } } EGY_renewables_idea = { picture = solar_energy modifier = { industrial_capacity_factory = 0.10 max_fuel_factor = 0.10 } } EGY_trade_idea = { picture = trade modifier = { min_export = 0.15 civilian_industry_tax_modifier = 0.05 } } EGY_evergreen_fertilizers_idea = { picture = eco_factories cancel = { NOT = { country_exists = EGY } } allowed_civil_war = { always = yes } modifier = { population_tax_income_multiplier_modifier = 0.05 agricolture_productivity_modifier = 0.05 agriculture_tax_modifier = 0.05 } } EGY_evergreen_fertilizers_income = { picture = eco_factories cancel = { NOT = { country_exists = EGY } } allowed_civil_war = { always = yes } modifier = { custom_modifier_tooltip = EGY_fertil_tt } } EGY_contruction_taxes = { picture = construction modifier = { production_speed_buildings_factor = 0.1 civilian_industry_tax_modifier = 0.10 civilian_factories_productivity = 0.10 } } EGY_automobile_industry = { picture = bul_darzhavna_voenna_fabrika modifier = { conversion_cost_civ_to_mil_factor = -0.2 industry_repair_factor = 0.05 industrial_capacity_factory = 0.05 } } egyptian_intelligenc_idea = { cancel = { NOT = { OR = { western_autocrats_are_in_power = yes nationalist_military_junta_are_in_power = yes } } } allowed_civil_war = { always = yes } picture = egy_intelligence_Idea modifier = { intelligence_agency_defense = 0.5 intel_network_gain_factor = 0.15 root_out_resistance_effectiveness_factor = 0.25 } } EGY_broken_economy_idea = { picture = egy_broken_economy_idea modifier = { production_speed_buildings_factor = -0.15 industrial_capacity_factory = -0.2 consumer_goods_factor = 0.4 corruption_cost_factor = 0.35 research_speed_factor = -0.15 custom_modifier_tooltip = egyptian_broken_econ_TT } } EGY_broken_economy_idea_1 = { name = EGY_broken_economy_idea picture = egy_broken_economy_idea modifier = { production_speed_buildings_factor = -0.1 industrial_capacity_factory = -0.15 consumer_goods_factor = 0.3 corruption_cost_factor = 0.25 research_speed_factor = -0.10 custom_modifier_tooltip = egyptian_broken_econ_TT } } EGY_broken_economy_idea_2 = { name = EGY_broken_economy_idea picture = egy_broken_economy_idea modifier = { production_speed_buildings_factor = -0.07 industrial_capacity_factory = -0.10 consumer_goods_factor = 0.2 corruption_cost_factor = 0.15 research_speed_factor = -0.07 custom_modifier_tooltip = egyptian_broken_econ_TT } } EGY_broken_economy_idea_3 = { name = EGY_broken_economy_idea picture = egy_broken_economy_idea modifier = { production_speed_buildings_factor = -0.03 industrial_capacity_factory = -0.05 consumer_goods_factor = 0.1 corruption_cost_factor = 0.07 research_speed_factor = -0.05 custom_modifier_tooltip = egyptian_broken_econ_TT } } EGY_exit_imf_idea = { picture = egy_imf_idea modifier = { production_speed_buildings_factor = -0.1 consumer_goods_factor = 0.1 } } EGY_nasserism_idea = { picture = reactionary_democracy cancel = { NOT = { OR = { has_government = communism has_government = nationalist } } } modifier = { foreign_influence_modifier = 0.05 emerging_outlook_campaign_cost_modifier = -0.5 drift_defence_factor = 0.1 agriculture_workers_modifier = -0.05 education_cost_multiplier_modifier = -0.1 } } EGY_agrarianism = { picture = agricultural_reforms cancel = { NOT = { has_government = fascism } } modifier = { agriculture_tax_modifier = 0.25 agricolture_productivity_modifier = 0.1 agriculture_workers_modifier = 0.05 } } full_control_of_suez = { cancel = { NOT = { OR = { controls_state = 214 controls_state = 213 } } } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.15 custom_modifier_tooltip = full_control_of_suez_idea_TT } } partial_control_of_suez = { cancel = { OR = { NOT = { controls_state = 214 } NOT = { controls_state = 213 } } } allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.025 custom_modifier_tooltip = partial_control_of_suez_idea_TT } } suez_canal_blocked = { allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.02 production_speed_buildings_factor = -0.05 stability_factor = -0.01 } } suez_blocked_aftermath = { allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = -0.02 } } EGY_outdated_army_idea = { picture = egy_otdate_army_idea allowed_civil_war = { always = yes } modifier = { army_attack_factor = -0.20 army_defence_factor = -0.20 army_org_factor = -0.15 personnel_cost_multiplier_modifier = 0.07 } } EGY_outdated_army_idea_1 = { picture = egy_otdate_army_idea allowed_civil_war = { always = yes } modifier = { army_attack_factor = -0.15 army_defence_factor = -0.15 army_org_factor = -0.10 personnel_cost_multiplier_modifier = 0.03 } } EGY_outdated_army_idea_2 = { picture = egy_otdate_army_idea allowed_civil_war = { always = yes } modifier = { army_attack_factor = -0.10 army_defence_factor = -0.10 army_org_factor = -0.05 } } EGY_outdated_army_idea_3 = { picture = egy_otdate_army_idea allowed_civil_war = { always = yes } modifier = { army_attack_factor = -0.05 army_defence_factor = -0.05 } } EGY_reneved_navy = { picture = coastal_navy allowed_civil_war = { always = yes } modifier = { naval_accidents_chance = -0.05 naval_mine_hit_chance = -0.05 naval_speed_factor = 0.05 } } EGY_reneved_navy2 = { picture = coastal_navy allowed_civil_war = { always = yes } modifier = { naval_accidents_chance = -0.08 naval_mine_hit_chance = -0.08 naval_speed_factor = 0.08 naval_torpedo_hit_chance_factor = 0.05 naval_hit_chance = 0.05 naval_detection = 0.05 naval_night_attack = 0.05 } } EGY_air_doctrine = { picture = coastal_navy allowed_civil_war = { always = yes } modifier = { air_mission_xp_gain_factor = 0.10 air_night_penalty = -0.05 air_weather_penalty = -0.05 air_ace_generation_chance_factor = 0.03 air_mission_efficiency = 0.05 } } EGY_air_skies = { picture = coastal_navy allowed_civil_war = { always = yes } modifier = { air_mission_xp_gain_factor = 0.10 air_night_penalty = -0.05 air_weather_penalty = -0.05 air_ace_generation_chance_factor = 0.03 air_mission_efficiency = 0.05 air_superiority_efficiency = 0.10 } } EGY_air_bomb = { picture = coastal_navy allowed_civil_war = { always = yes } modifier = { air_mission_xp_gain_factor = 0.10 air_night_penalty = -0.05 air_weather_penalty = -0.05 air_ace_generation_chance_factor = 0.03 air_mission_efficiency = 0.05 air_cas_efficiency = 0.10 } } EGY_tourism_idea = { picture = foreign_capital modifier = { tax_gain_multiplier_modifier = 0.025 migration_rate_value_factor = 0.05 } } EGY_tourism_idea_2 = { name = EGY_tourism_idea picture = foreign_capital modifier = { tax_gain_multiplier_modifier = 0.05 migration_rate_value_factor = 0.10 } } EGY_tourism_idea_3 = { name = EGY_tourism_idea picture = foreign_capital modifier = { tax_gain_multiplier_modifier = 0.10 migration_rate_value_factor = 0.15 } } EGY_foreign_hotel_idea = { name = EGY_foreign_hotel_idea picture = eruope_blue modifier = { office_park_income_tax_modifier = 0.10 } } EGY_telecom_idea = { picture = SOV_second_five_year_plan modifier = { encryption = 0.25 production_speed_internet_station_factor = 0.15 } } EGY_telecom_idea_non_dlc = { name = EGY_telecom_idea picture = SOV_second_five_year_plan modifier = { subversive_activites_upkeep = -0.25 production_speed_internet_station_factor = 0.15 } } EGY_Copts_is_very_satisfied_idea = { picture = eastern_church_eth modifier = { salafist_outlook_campaign_cost_modifier = 0.3 stability_factor = 0.1 drift_defence_factor = 0.1 } } EGY_Copts_is_satisfied_idea = { picture = eastern_church_eth modifier = { salafist_outlook_campaign_cost_modifier = 0.13 stability_factor = 0.06 drift_defence_factor = 0.05 } } EGY_Copts_are_neutral_idea = { picture = eastern_church_eth modifier = { stability_factor = 0.02 } } EGY_Copts_are_not_satisfied_idea = { picture = eastern_church_eth modifier = { salafist_outlook_campaign_cost_modifier = -0.13 stability_factor = -0.06 drift_defence_factor = -0.05 } } EGY_Copts_are_enraged_idea = { picture = eastern_church_eth modifier = { salafist_outlook_campaign_cost_modifier = -0.3 stability_factor = -0.1 drift_defence_factor = -0.1 } } EGY_guards_of_secularism = { picture = salafist_party_banned allowed_civil_war = { NOT = { has_government = fascism } } on_remove = { country_event = egypt.141 } cancel = { NOT = { has_idea = the_military } } modifier = { stability_factor = 0.05 fascism_drift = -0.02 communism_drift = 0.01 democratic_drift = 0.03 } } EGY_military_happy = { picture = national_defenders allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = 0.05 army_defence_factor = 0.10 military_industry_tax_modifier = 0.15 stability_factor = 0.10 } } EGY_military_anger1 = { picture = wargaming allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = -0.10 } } EGY_military_anger2 = { picture = army_problems allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = -0.15 army_speed_factor = -0.15 army_org = -10 } } EGY_military_anger3 = { picture = army_corruption allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = -0.20 army_speed_factor = -0.25 army_org = -15 } } EGY_military_anger4 = { picture = army_corruption2 allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = -0.30 army_speed_factor = -0.30 army_org = -20 air_accidents_factor = 0.10 air_agility_factor = -0.10 air_weather_penalty = 0.15 } } EGY_military_anger5 = { picture = army_corruption3 allowed_civil_war = { always = yes } cancel = { NOT = { has_idea = the_military } } modifier = { army_attack_factor = -0.40 army_speed_factor = -0.40 army_org = -30 air_accidents_factor = 0.20 air_agility_factor = -0.20 air_weather_penalty = 0.25 stability_factor = -0.40 } } EGY_enforce_christian = { picture = saint_maria_idea cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { stability_factor = -0.03 neutrality_drift = 0.02 population_tax_income_multiplier_modifier = 0.04 bureaucracy_cost_multiplier_modifier = -0.03 } } egy_secular_republic = { picture = secular_republic_idea cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { stability_factor = -0.03 democratic_drift = 0.04 political_power_factor = 0.03 tax_gain_multiplier_modifier = 0.05 } } egy_theocratic_monarchy = { picture = theo-mon_idea cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { stability_factor = 0.04 neutrality_drift = 0.03 political_power_factor = 0.02 agriculture_tax_modifier = 0.07 } } EGY_enforce_christianity = { picture = saint_maria_idea cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { stability_factor = -0.06 neutrality_drift = 0.04 population_tax_income_multiplier_modifier = 0.06 bureaucracy_cost_multiplier_modifier = -0.05 political_power_factor = 0.06 } } EGY_pharaonism = { picture = pharaonism_idea cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { stability_factor = 0.04 foreign_influence_defense_modifier = 0.1 war_support_factor = 0.08 } } EGY_copt_minorities = { picture = low_popular_support3 cancel = { NOT = { neutrality_neutral_autocracy_are_in_power = yes } } modifier = { conscription_factor = 0.1 political_power_factor = -0.15 population_tax_income_multiplier_modifier = 0.07 country_productivity_growth_modifier = 0.1 } } EGY_mubarak_money = { picture = BRA_plano_real cancel = { NOT = { has_government = democratic } } modifier = { custom_modifier_tooltip = alaa_income_tt } } EGY_us_helps = { picture = pro-american cancel = { NOT = { has_government = democratic } } modifier = { custom_modifier_tooltip = us_helps_income_tt } } EGY_suez_deal_idea = { picture = fra_market_dynamism modifier = { custom_modifier_tooltip = suez_deal_income_tt } } EGY_al_azhar_uni_idea = { picture = research_bonus cancel = { NOT = { has_government = fascism } } modifier = { research_speed_factor = 0.1 education_budget_cost_factor = -0.1 education_cost_multiplier_modifier = -0.1 custom_modifier_tooltip = azhar_income_tt } } sha_egypt_help = { picture = egypt_flag_spir cancel = { NOT = { OR = { has_war_with = MOR has_country_flag = sha_egypt_helping } } } modifier = { army_morale_factor = 0.1 army_org_factor = 0.06 supply_consumption_factor = -0.04 breakthrough_factor = 0.02 army_fuel_consumption_factor = -0.05 army_defence_factor = 0.2 } } MOR_white_peace = { picture = great_depression modifier = { army_morale_factor = -0.1 stability_factor = -0.05 drift_defence_factor = -0.06 tax_gain_multiplier_modifier = -0.05 } } EGY_aswan_rebel_forces_escalation = { picture = great_depression modifier = { surrender_limit = 1 forced_surrender_limit = 1 max_surrender_limit_offset = 1 } } } }