ideas = { country = { ###################### ### Starting Ideas ### ###################### GRN_eu_adjacent_nation = { picture = political_power_bonus allowed_civil_war = { always = yes } cancel = { NOT = { GRN = { is_subject_of = DEN } } } modifier = { political_power_factor = 0.05 drift_defence_factor = 0.10 democratic_drift = 0.01 maximum_migration_rate_value = 0.15 } } GRN_economic_pains = { picture = great_depression3 allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.05 drift_defence_factor = -0.25 buildings_worker_requirement_modifier = -0.80 infrastructure_workforce_requirement_modifier = -0.90 total_workforce_modifier = 0.20 } } GRN_idea_colonial_subsidy = { picture = foreign_capital allowed_civil_war = { always = yes } cancel = { NOT = { GRN = { is_subject_of = DEN } } } modifier = { political_power_factor = -0.05 drift_defence_factor = -0.15 custom_modifier_tooltip = GRN_colonial_subsidy_TT } } ######################## ### Focus Tree Ideas ### ######################## GRN_idea_narrow_gauge_nation = { picture = generic_train_tracks allowed_civil_war = { always = yes } modifier = { supply_consumption_factor = 0.10 supply_node_range = -0.15 industrial_capacity_factory = -0.21 production_factory_max_efficiency_factor = 0.14 production_speed_rail_way_factor = 0.50 repair_speed_rail_way_factor = 0.50 } equipment_bonus = { train_equipment = { build_cost_ic = -0.15 } } } GRN_idea_battle_for_independence = { picture = factory_strikes allowed_civil_war = { always = yes } cancel = { NOT = { GRN = { is_subject_of = DEN } } } modifier = { political_power_factor = -0.20 drift_defence_factor = -0.45 autonomy_gain = 5 } } GRN_ideas_political_freedoms = { picture = political_power_bonus allowed_civil_war = { always = yes } modifier = { political_power_gain = 0.07 communism_drift = 0.05 nationalist_drift = 0.05 neutrality_drift = 0.05 drift_defence_factor = -0.35 } } GRN_ideas_emerging_political_influences = { picture = propaganda allowed_civil_war = { always = yes } modifier = { political_power_gain = 0.07 communism_drift = 0.07 drift_defence_factor = -0.35 } } GRN_ideas_non_aligned_political_influences = { picture = neutrality2 allowed_civil_war = { always = yes } modifier = { political_power_gain = 0.07 neutrality_drift = 0.07 drift_defence_factor = -0.35 } } GRN_ideas_nationalist_political_influences = { picture = deal_with_the_devil2 allowed_civil_war = { always = yes } modifier = { political_power_gain = 0.07 nationalist_drift = 0.07 drift_defence_factor = -0.35 } } GRN_idea_alumina_research_institute = { picture = research_bonus allowed_civil_war = { always = yes } modifier = { min_export = -0.05 consumer_goods_expected_value = -0.05 production_lack_of_resource_penalty_factor = -0.15 resource_export_multiplier_modifier = 0.07 local_resources_oil_factor = 0.07 local_resources_aluminium_factor = 0.21 local_resources_rubber_factor = 0.07 local_resources_tungsten_factor = 0.07 local_resources_steel_factor = 0.07 local_resources_chromium_factor = 0.07 } } GRN_idea_economic_development_visas = { picture = economy_housing allowed_civil_war = { always = yes } modifier = { drift_defence_factor = -0.10 base_migration_rate_value = 0.15 maximum_migration_rate_value = 0.25 consumer_goods_factor = 0.04 tax_gain_multiplier_modifier = 0.05 } } GRN_idea_sanctioned_immigration_efforts = { picture = family_supports allowed_civil_war = { always = yes } modifier = { drift_defence_factor = -0.25 base_migration_rate_value = 0.25 maximum_migration_rate_value = 0.50 consumer_goods_factor = 0.04 high_unemployment_threshold_modifier = -0.05 tax_gain_multiplier_modifier = 0.05 } } GRN_idea_strategic_mineral_leasing = { picture = ARG_resource_extration_focus allowed_civil_war = { always = yes } modifier = { drift_defence_factor = -0.15 base_migration_rate_value = 0.07 maximum_migration_rate_value = 0.15 resource_export_multiplier_modifier = 0.10 local_resources_oil_factor = 0.21 local_resources_aluminium_factor = 0.21 local_resources_rubber_factor = 0.21 local_resources_tungsten_factor = 0.21 local_resources_steel_factor = 0.21 local_resources_chromium_factor = 0.21 } } GRN_idea_contracting_a_workforce = { picture = agricultural_reforms allowed_civil_war = { always = yes } modifier = { drift_defence_factor = -0.25 base_migration_rate_value = 0.15 maximum_migration_rate_value = 0.30 tax_gain_multiplier_modifier = 0.05 } } GRN_idea_agriculture_automations = { picture = great_depression3 allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.03 agriculture_district_worker_requirement_modifier = -0.50 consumer_goods_factor = 0.04 consumer_goods_expected_value = -0.07 population_tax_income_multiplier_modifier = 0.15 agriculture_district_income_tax_modifier = 0.15 } } GRN_idea_war_production_automations = { picture = production_bonus allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.03 mil_facs_worker_requirement_modifier = -0.50 consumer_goods_factor = 0.04 consumer_goods_expected_value = -0.07 military_industry_tax_modifier = 0.15 dockyard_income_tax_modifier = 0.15 } } GRN_idea_industrial_automations = { picture = industrial_focus allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.03 civ_facs_worker_requirement_modifier = -0.50 consumer_goods_factor = 0.04 consumer_goods_expected_value = -0.07 civilian_industry_tax_modifier = 0.15 } } GRN_idea_corporate_automations = { picture = tower_investment allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.03 offices_worker_requirement_modifier = -0.50 consumer_goods_factor = 0.04 consumer_goods_expected_value = -0.07 office_park_income_tax_modifier = 0.15 } } GRN_idea_strategic_mining_automations = { picture = resource_production allowed_civil_war = { always = yes } modifier = { resource_extraction_workforce_requirement_modifier = -0.30 resource_export_multiplier_modifier = 0.07 gdp_from_resource_sector_modifier = 0.03 consumer_goods_expected_value = -0.02 } } GRN_idea_pro_military_economic_organization = { picture = industrial_focus allowed_civil_war = { always = yes } modifier = { mil_facs_worker_requirement_modifier = -0.35 production_factory_max_efficiency_factor = 0.35 production_factory_efficiency_gain_factor = 0.07 production_factory_start_efficiency_factor = 0.05 industrial_capacity_factory = -0.50 industrial_capacity_dockyard = -0.25 consumer_goods_expected_value = -0.02 } } GRN_idea_frozen_warfare_training = { picture = winter_mt_war allowed_civil_war = { always = yes } modifier = { experience_gain_army = 0.01 army_core_attack_factor = 0.25 army_core_defence_factor = 0.25 army_leader_start_defense_level = 1 supply_consumption_factor = -0.10 acclimatization_cold_climate_gain_factor = 0.20 terrain_penalty_reduction = 0.15 } } GRN_idea_polar_logistics_doctrine = { picture = generic_supply_lines allowed_civil_war = { always = yes } modifier = { experience_gain_army = 0.01 supply_consumption_factor = -0.10 terrain_trait_xp_gain_factor = 0.10 equipment_capture_factor = 0.07 } equipment_bonus = { infantry_weapons_type = { build_cost_ic = 0.10 soft_attack = 0.10 defense = 0.07 reliability = -0.08 } L_AT_Equipment = { build_cost_ic = 0.10 hard_attack = 0.10 defense = 0.07 reliability = -0.08 } AA_Equipment = { build_cost_ic = 0.10 air_attack = 0.10 defense = 0.07 reliability = -0.08 } cnc_equipment_type = { build_cost_ic = 0.10 soft_attack = 0.03 defense = 0.10 reliability = -0.08 } util_vehicle_type = { build_cost_ic = 0.10 soft_attack = 0.10 hard_attack = 0.10 defense = 0.10 reliability = -0.06 } } } GRN_idea_artillery_specialist_corps = { picture = artillery_regiments allowed_civil_war = { always = yes } modifier = { experience_gain_army = 0.01 supply_consumption_factor = -0.05 army_artillery_attack_factor = 0.15 army_artillery_defence_factor = 0.07 equipment_capture_factor = -0.10 skill_bonus_factor = 0.08 army_leader_start_attack_level = 1 } equipment_bonus = { artillery_equipment = { instant = yes build_cost_ic = -0.10 max_organisation = 0.05 soft_attack = 0.08 hard_attack = 0.08 defense = 0.08 reliability = -0.15 } medium_tank_rocket_chassis = { instant = yes build_cost_ic = -0.07 max_organisation = 0.08 soft_attack = 0.13 hard_attack = 0.13 defense = 0.13 reliability = -0.07 } } } GRN_idea_heavy_anti_air_investments = { picture = army_artillery_good allowed_civil_war = { always = yes } modifier = { experience_gain_army = 0.01 cas_damage_reduction = 0.10 army_org_regain = 0.02 enemy_army_bonus_air_superiority_factor = -0.10 experience_loss_factor = -0.07 army_leader_start_logistics_level = 1 } equipment_bonus = { AA_Equipment = { build_cost_ic = 0.15 max_organisation = 0.05 air_attack = 0.15 defense = 0.07 reliability = -0.10 } medium_tank_aa_chassis = { build_cost_ic = 0.05 max_organisation = 0.08 air_attack = 0.15 defense = 0.10 reliability = -0.05 } } } GRN_idea_army_officer_corps = { picture = army_good_officer allowed_civil_war = { always = yes } modifier = { army_leader_start_defense_level = 1 army_leader_start_planning_level = 1 experience_gain_factor = 0.15 skill_bonus_factor = 0.07 army_leader_cost_factor = -0.15 experience_gain_army = 0.01 } } GRN_idea_small_ship_developments = { picture = liberty_ships allowed_civil_war = { always = yes } modifier = { naval_light_gun_hit_chance_factor = 0.05 naval_accidents_chance = -0.03 naval_coordination = 0.05 navy_fuel_consumption_factor = -0.10 experience_gain_navy = 0.01 } equipment_bonus = { corvette = { build_cost_ic = -0.07 lg_attack = 0.05 lg_armor_piercing = 0.08 armor_value = 0.03 naval_range = 0.10 anti_air_attack = 0.05 naval_speed = 0.03 } } } GRN_idea_expanding_small_vessel_designs = { picture = ocean_navy allowed_civil_war = { always = yes } modifier = { naval_light_gun_hit_chance_factor = 0.05 naval_accidents_chance = -0.03 naval_coordination = 0.05 experience_gain_navy = 0.01 } equipment_bonus = { frigate = { build_cost_ic = -0.07 lg_attack = 0.08 lg_armor_piercing = 0.08 armor_value = 0.03 naval_range = 0.05 anti_air_attack = 0.07 naval_speed = 0.05 } destroyer = { build_cost_ic = -0.10 lg_attack = 0.10 lg_armor_piercing = 0.10 armor_value = 0.03 naval_range = 0.03 anti_air_attack = 0.10 naval_speed = 0.07 } } } GRN_idea_attack_submarine_programs = { picture = naval_treaty allowed_civil_war = { always = yes } modifier = { naval_detection = 0.07 naval_attrition = -0.10 naval_critical_score_chance_factor = 0.10 naval_critical_effect_factor = -0.05 navy_fuel_consumption_factor = -0.04 experience_gain_navy = 0.01 } equipment_bonus = { attack_submarine = { build_cost_ic = -0.07 torpedo_attack = 0.15 naval_range = 0.07 } } } GRN_idea_missile_submarine_programs = { picture = navy_bonus allowed_civil_war = { always = yes } modifier = { naval_detection = 0.07 naval_attrition = -0.05 naval_critical_score_chance_factor = 0.05 naval_critical_effect_factor = -0.05 navy_fuel_consumption_factor = -0.04 experience_gain_navy = 0.01 } equipment_bonus = { missile_submarine = { build_cost_ic = -0.10 hg_attack = 0.10 hg_armor_piercing = 0.10 naval_range = 0.07 } } } GRN_idea_navy_officer_corps = { picture = gentlemen_officers allowed_civil_war = { always = yes } modifier = { navy_leader_start_attack_level = 1 navy_leader_start_defense_level = 1 experience_gain_factor = 0.15 skill_bonus_factor = 0.07 navy_leader_cost_factor = -0.15 experience_gain_navy = 0.01 } } GRN_idea_aviation_innovations = { picture = air_research allowed_civil_war = { always = yes } modifier = { air_accidents_factor = -0.04 air_detection = 0.07 air_intercept_efficiency = 0.10 air_fuel_consumption_factor = -0.03 experience_gain_air = 0.01 } } GRN_idea_air_dominance_program = { picture = fighter_production_increase allowed_civil_war = { always = yes } modifier = { air_accidents_factor = -0.04 air_detection = 0.05 air_intercept_efficiency = 0.05 air_fuel_consumption_factor = -0.03 experience_gain_air = 0.01 } equipment_bonus = { medium_plane_fighter_airframe = { build_cost_ic = -0.10 air_attack = 0.10 air_defence = -0.05 air_agility = 0.05 } } } GRN_idea_bombing_innovations = { picture = air_support allowed_civil_war = { always = yes } modifier = { experience_gain_air = 0.01 air_strategic_bomber_bombing_factor = 0.10 ground_attack_factor = 0.10 air_weather_penalty = -0.04 air_night_penalty = -0.04 naval_strike_attack_factor = 0.10 } } GRN_idea_bomber_design_department = { picture = bomber_production_increase allowed_civil_war = { always = yes } modifier = { experience_gain_air = 0.01 air_weather_penalty = -0.04 air_night_penalty = -0.04 air_nav_efficiency = 0.07 air_cas_efficiency = 0.07 } equipment_bonus = { cas = { build_cost_ic = -0.07 air_attack = -0.07 air_defence = 0.07 air_agility = 0.05 air_ground_attack = 0.10 } naval_bomber = { build_cost_ic = -0.07 air_attack = -0.07 air_defence = 0.07 air_agility = 0.05 naval_strike_attack = 0.10 } strategic_bomber = { build_cost_ic = -0.10 air_attack = -0.07 air_defence = 0.07 air_agility = 0.03 air_bombing = 0.10 } } } GRN_idea_air_officer_corps = { picture = air_bonus allowed_civil_war = { always = yes } modifier = { experience_gain_air = 0.01 air_mission_efficiency = 0.07 air_wing_xp_loss_when_killed_factor = -0.05 air_mission_xp_gain_factor = 0.05 experience_gain_factor = 0.15 air_ace_bonuses_factor = 0.07 } } GRN_idea_general_staff_corps = { picture = gentleman_officers allowed_civil_war = { always = yes } modifier = { experience_gain_army = 0.03 army_leader_start_defense_level = 1 army_leader_start_planning_level = 1 skill_bonus_factor = 0.17 army_leader_cost_factor = -0.15 experience_gain_navy = 0.03 navy_leader_start_attack_level = 1 navy_leader_start_defense_level = 1 navy_leader_cost_factor = -0.15 experience_gain_air = 0.03 air_mission_efficiency = 0.10 air_wing_xp_loss_when_killed_factor = -0.07 air_mission_xp_gain_factor = 0.05 experience_gain_factor = 0.45 air_ace_bonuses_factor = 0.10 equipment_cost_multiplier_modifier = -0.35 army_personnel_cost_multiplier_modifier = -0.15 navy_personnel_cost_multiplier_modifier = -0.25 airforce_personnel_cost_multiplier_modifier = -0.10 } } GRN_idea_agricultural_futurist_policies = { picture = tiger_economy allowed_civil_war = { always = yes } modifier = { min_export = -0.15 agriculture_district_worker_requirement_modifier = 0.25 agriculture_district_income_tax_modifier = 0.25 energy_use_modifier_agriculture_district = 0.07 offices_worker_requirement_modifier = -0.25 production_cost_offices_factor = 0.50 base_migration_rate_value = 0.15 maximum_migration_rate_value = 0.35 } } GRN_idea_polar_infrastructure_developments = { picture = construction allowed_civil_war = { always = yes } modifier = { consumer_goods_expected_value = -0.05 infrastructure_workforce_requirement_modifier = -0.25 infrastructure_tax_gain_multiplier_modifier = 0.15 production_cost_rail_way_factor = -0.50 production_cost_infrastructure_factor = -0.25 production_cost_internet_station_factor = -0.15 } } GRN_idea_economic_modernity_policies = { picture = tower_investment allowed_civil_war = { always = yes } modifier = { production_cost_offices_factor = -0.25 mil_facs_worker_requirement_modifier = -0.15 infrastructure_workforce_requirement_modifier = -0.15 healthcare_workforce_requirement_modifier = -0.15 healthcare_income_multiplier_modifier = 0.25 production_factory_efficiency_gain_factor = 0.10 production_factory_start_efficiency_factor = 0.07 local_resources_microchips_factor = 0.14 local_resources_composites_factor = 0.14 } } GRN_ideas_mining_needs = { picture = ARG_resource_extration_focus allowed_civil_war = { always = yes } modifier = { consumer_goods_expected_value = 0.08 min_export = -0.05 resource_export_multiplier_modifier = 0.03 gdp_from_resource_sector_modifier = -0.10 resource_sector_workers_modifier = -0.20 } } GRN_ideas_mining_greeds = { picture = resource_production allowed_civil_war = { always = yes } modifier = { consumer_goods_expected_value = -0.05 min_export = 0.10 resource_export_multiplier_modifier = 0.15 gdp_from_resource_sector_modifier = 0.20 resource_sector_workers_modifier = 0.35 } } GRN_ideas_political_shenanigans = { picture = rival_government allowed_civil_war = { always = yes } cancel = { OR = { has_war_with = GRN NOT = { has_idea = NATO_member } } } modifier = { communism_drift = 0.10 nationalist_drift = 0.10 democratic_drift = -0.10 neutrality_drift = -0.10 drift_defence_factor = -0.50 } } GRN_ideas_intense_foreign_affairs_budgeting = { picture = flexible_foreign_policy allowed_civil_war = { always = yes } modifier = { min_export = -0.05 trade_opinion_factor = 0.07 industry_free_repair_factor = 0.10 subjects_autonomy_gain = -2 foreign_influence_modifier = 0.15 foreign_influence_defense_modifier = -0.10 } } GRN_ideas_domesticating_foreign_policy = { picture = flexible_foreign_policy2 allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.05 consumer_goods_expected_value = 0.07 min_export = -0.05 trade_opinion_factor = 0.15 industry_free_repair_factor = 0.25 subjects_autonomy_gain = -3 foreign_influence_modifier = 0.03 } } GRN_ideas_the_frozen_federation = { picture = EU_Roundel allowed_civil_war = { always = yes } modifier = { political_power_gain = -0.10 consumer_goods_expected_value = 0.10 min_export = -0.10 trade_opinion_factor = 0.15 industry_free_repair_factor = 0.25 subjects_autonomy_gain = -3 drift_defence_factor = -0.25 production_speed_buildings_factor = -0.70 industrial_capacity_factory = -0.70 industrial_capacity_dockyard = -0.70 } } } }