ideas = { country = { corruption_decreased_adm_spending = { picture = puppet_master modifier = { bureaucracy_cost_multiplier_modifier = -0.4 } } corruption_decreased_police_spending = { picture = puppet_master modifier = { police_cost_multiplier_modifier = -0.35 } } corruption_decreased_mil_spending = { picture = puppet_master modifier = { army_personnel_cost_multiplier_modifier = -0.25 navy_personnel_cost_multiplier_modifier = -0.25 airforce_personnel_cost_multiplier_modifier = -0.25 equipment_cost_multiplier_modifier = -0.25 army_attack_factor = -0.1 army_defence_factor = -0.1 } } corruption_decreased_edu_spending = { picture = puppet_master modifier = { education_cost_multiplier_modifier = -0.5 } } corruption_decreased_health_spending = { picture = puppet_master modifier = { health_cost_multiplier_modifier = -0.25 } } corruption_decreased_social_spending = { picture = puppet_master modifier = { social_cost_multiplier_modifier = -0.25 } } corruption_civ_construction = { picture = puppet_master modifier = { production_speed_industrial_complex_factor = 0.3 } } corruption_mil_construction = { picture = puppet_master modifier = { production_speed_arms_factory_factor = 0.3 } } corruption_construction_buff_idea = { picture = puppet_master modifier = { production_speed_buildings_factor = 0.2 } } corruption_military_prod_buff_idea = { picture = puppet_master modifier = { industrial_capacity_factory = 0.20 } } corruption_resource_buff_idea = { picture = puppet_master modifier = { resource_export_multiplier_modifier = 0.3 } } corruption_reform_resistance = { picture = puppet_master modifier = { corruption_cost_factor = 0.2 } } } }