ideas = { country = { EH_massive_mobilization_idea = { allowed_civil_war = { always = yes } picture = revolutionary_army cancel = { NOT = { has_war_with = ALN } } modifier = { training_time_factor = -0.3 experience_gain_army_factor = -0.2 stability_factor = -0.1 war_support_factor = 0.1 production_factory_efficiency_gain_factor = 0.15 production_lack_of_resource_penalty_factor = -0.15 } } EH_professional_military_idea = { allowed_civil_war = { always = yes } picture = army_cons cancel = { NOT = { has_war_with = ALN } } modifier = { training_time_factor = 0.1 experience_gain_army_factor = 0.15 war_support_factor = 0.15 production_factory_efficiency_gain_factor = 0.15 production_lack_of_resource_penalty_factor = 0.15 army_attack_factor = 0.08 army_defence_factor = 0.08 } } EH_advanced_intel_idea = { allowed_civil_war = { always = yes } picture = tower_investment modifier = { experience_loss_factor = -0.1 experience_gain_army_unit_factor = 0.1 intel_from_combat_factor = 0.1 } } EH_combined_weapons_idea = { allowed_civil_war = { always = yes } picture = generic_smallarms modifier = { mech_production_speed_multiplier_modifier = -0.02 } targeted_modifier = { tag = ALN attack_bonus_against = 0.08 breakthrough_bonus_against = 0.08 } equipment_bonus = { HACS_equipment = { instant = yes soft_attack = 0.06 reliability = -0.04 } } } EH_disrupted_satellite_network_idea = { allowed_civil_war = { always = yes } picture = frozen_conflict_dangerous cancel = { NOT = { has_war_with = ALN } } modifier = { decryption_factor = -0.5 decryption_power_factor = -0.5 intel_network_gain_factor = -0.5 navy_intel_factor = -0.2 airforce_intel_factor = -0.2 army_intel_factor = -0.2 intel_from_combat_factor = -0.2 coordination_bonus = -0.15 naval_coordination = -0.15 research_speed_factor = -0.4 } } EH_satellite_critical_failure_idea = { allowed_civil_war = { always = yes } picture = frozen_conflict_dangerous on_remove = { if = { limit = { NOT = { is_special_project_completed = sp:sp_monitor_portal_energy_emissions_project } } add_ideas = EH_disrupted_satellite_network_idea } } modifier = { decryption_factor = -1 decryption_power_factor = -1 intel_network_gain_factor = -1 navy_intel_factor = -1 airforce_intel_factor = -1 army_intel_factor = -1 intel_from_combat_factor = -1 coordination_bonus = -0.7 naval_coordination = -0.9 research_speed_factor = -0.9 } } EH_randallite_extraction_idea = { allowed_civil_war = { always = yes } picture = EH_randallite_extraction modifier = { local_resources_factor = 0.1 } } EH_randallite_in_machinery_idea = { allowed_civil_war = { always = yes } picture = EH_randallite_in_machinery modifier = { randallite_resource_cost_modifier = 4 } equipment_bonus = { medium_tank_chassis = { instant = yes reliability = 0.1 build_cost_ic = 0.04 defense = 0.15 } } } EH_randallite_among_us_idea = { allowed_civil_war = { always = yes } picture = expanded_arms_purchasing_idea modifier = { production_speed_buildings_factor = 0.06 monthly_population = 0.03 research_speed_factor = 0.05 production_factory_efficiency_gain_factor = 0.15 production_factory_max_efficiency_factor = 0.15 productivity_growth_modifier = 0.08 } } EH_age_of_health_idea = { allowed_civil_war = { always = yes } picture = health_care modifier = { expected_healthcare_modifier = 2 health_cost_multiplier_modifier = 0.12 monthly_population = 0.06 productivity_growth_modifier = 0.5 army_morale_factor = 0.2 army_speed_factor = 0.06 army_strength_factor = 0.2 } } EH_lighter_weapons_idea = { allowed_civil_war = { always = yes } picture = volunteer_defenders2 modifier = { mechanized_attack_factor = 0.06 army_attack_factor = 0.08 production_factory_max_efficiency_factor = 0.1 org_loss_when_moving = -0.06 production_lack_of_resource_penalty_factor = 0.08 randallite_resource_cost_modifier = 2 } equipment_bonus = { infantry_weapons_type = { instant = yes build_cost_ic = -0.08 } } } EH_randallite_aircraft_idea = { allowed_civil_war = { always = yes } picture = EH_ranjets modifier = { air_accidents_factor = -0.05 air_maximum_speed_factor = 0.08 air_ace_bonuses_factor = 0.08 ace_effectiveness_factor = 0.1 air_agility_factor = 0.12 randallite_resource_cost_modifier = 4 } equipment_bonus = { small_plane_airframe = { instant = yes build_cost_ic = 0.1 reliability = 0.06 } } } EH_export_of_the_randallite_idea = { allowed_civil_war = { always = yes } picture = EH_randallite_export modifier = { trade_opinion_factor = 0.1 min_export = 0.08 research_speed_factor = 0.1 resource_export_multiplier_modifier = 0.15 gdp_from_resource_sector_modifier = 0.08 randallite_resource_cost_modifier = 2 } } EH_economy_overload_idea = { allowed_civil_war = { always = yes } picture = inflation modifier = { production_factory_efficiency_gain_factor = -0.05 production_speed_buildings_factor = -0.08 } } EH_civilian_blueprints_idea = { allowed_civil_war = { always = yes } picture = EH_civilian_blueprint modifier = { scientist_research_bonus_factor = 0.05 research_speed_factor = 0.05 military_industrial_organization_funds_gain = 0.16 mech_production_speed_multiplier_modifier = -0.05 } equipment_bonus = { HACS_equipment = { instant = yes armor_value = 0.06 breakthrough = 0.05 } } } EH_mechs_are_priority_idea = { allowed_civil_war = { always = yes } picture = EH_mechs_over_weapons cancel = { NOT = { has_war_with = ALN } } modifier = { randallite_resource_cost_modifier = 4 mech_production_speed_multiplier_modifier = 0.1 } equipment_bonus = { HACS_equipment = { instant = yes armor_value = 0.05 reliability = 0.05 } infantry_weapons_type = { instant = yes build_cost_ic = 0.2 } heavy_tank_chassis = { instant = yes build_cost_ic = 0.2 } medium_tank_chassis = { instant = yes build_cost_ic = 0.2 } } } EH_equipment_is_priority_idea = { allowed_civil_war = { always = yes } picture = EH_weapons_over_mechs cancel = { NOT = { has_war_with = ALN } } modifier = { mech_production_speed_multiplier_modifier = -0.1 randallite_resource_cost_modifier = -4 } equipment_bonus = { HACS_equipment = { instant = yes armor_value = -0.06 reliability = -0.04 } infantry_weapons_type = { instant = yes build_cost_ic = -0.15 reliability = 0.06 breakthrough = 0.06 } heavy_tank_chassis = { instant = yes build_cost_ic = -0.15 reliability = 0.06 breakthrough = 0.06 } medium_tank_chassis = { instant = yes build_cost_ic = -0.15 reliability = 0.06 breakthrough = 0.06 } } } EH_cleansed_randallite_idea = { allowed_civil_war = { always = yes } picture = EH_cleansed_randallite modifier = { local_resources_factor = 0.15 research_speed_factor = 0.07 resource_export_multiplier_modifier = 0.1 } equipment_bonus = { HACS_equipment = { instant = yes armor_value = 0.08 reliability = 0.08 maximum_speed = 0.05 } } } EH_intensive_research_effort_idea = { allowed_civil_war = { always = yes } picture = improved_per_capita_productivity_idea cancel = { NOT = { has_war_with = ALN } } modifier = { research_speed_factor = 0.1 education_cost_multiplier_modifier = 0.15 scientist_research_bonus_factor = 0.15 scientist_xp_gain_factor = 0.05 scientist_breakthrough_bonus_factor = 0.3 } } EH_tesla_airframe_production_idea = { allowed_civil_war = { always = yes } picture = intel_bonus cancel = { NOT = { has_country_flag = EH_tesla_airframe_in_production_flag } } modifier = { country_resource_cost_steel = 15 country_resource_cost_aluminium = 4 military_factory_donations = -6 production_speed_buildings_factor = -0.25 research_speed_factor = -0.25 production_factory_max_efficiency_factor = -0.33 mech_production_speed_multiplier_modifier = -0.15 } } EH_tesla_neutralizer_production_idea = { allowed_civil_war = { always = yes } picture = intel_bonus cancel = { NOT = { has_country_flag = EH_tesla_neutralizer_in_production_flag } } modifier = { country_resource_cost_steel = 13 country_resource_cost_aluminium = 11 country_resource_cost_rubber = 3 country_resource_cost_microchips = 5 military_factory_donations = -3 production_speed_buildings_factor = -0.25 research_speed_factor = -0.25 production_factory_max_efficiency_factor = -0.33 mech_production_speed_multiplier_modifier = -0.15 } } EH_tesla_emp_production_idea = { allowed_civil_war = { always = yes } picture = intel_bonus cancel = { NOT = { has_country_flag = EH_tesla_emp_in_production_flag } } modifier = { country_resource_cost_steel = 5 country_resource_cost_aluminium = 6 country_resource_cost_microchips = 7 military_factory_donations = -3 production_speed_buildings_factor = -0.25 research_speed_factor = -0.25 production_factory_max_efficiency_factor = -0.33 mech_production_speed_multiplier_modifier = -0.15 } } EH_the_last_charge_idea = { allowed_civil_war = { always = yes } picture = EH_last_charge cancel = { NOT = { has_war_with = ALN } } on_remove = { add_timed_idea = { idea = EH_whole_new_dawn_idea days = 365 } } targeted_modifier = { tag = ALN attack_bonus_against = 0.15 breakthrough_bonus_against = 0.15 } } EH_whole_new_dawn_idea = { allowed_civil_war = { always = yes } picture = EH_whole_new_dawn modifier = { industry_repair_factor = 0.5 industry_free_repair_factor = 0.5 } } EH_lighter_hacs_idea = { allowed_civil_war = { always = yes } picture = EH_hacs_upgrade modifier = { mech_production_speed_multiplier_modifier = 0.07 } } EH_even_lighter_hacs_idea = { allowed_civil_war = { always = yes } picture = EH_hacs_upgrade name = EH_lighter_hacs_idea modifier = { mech_production_speed_multiplier_modifier = 0.14 } } EH_spies_in_hive_idea = { allowed_civil_war = { always = yes } picture = wargaming modifier = { intel_from_combat_factor = 0.2 coordination_bonus = 0.2 naval_coordination = 0.2 army_intel_factor = 0.2 airforce_intel_factor = 0.2 navy_intel_factor = 0.2 } targeted_modifier = { tag = ALN attack_bonus_against = 0.05 defense_bonus_against = 0.05 } } } hidden_ideas = { EH_scientist_jennifer_doudna_idea = { allowed_civil_war = { always = yes } picture = scientists_defect cancel = { NOT = { is_in_array = { EH_scientists_array = 0 } } } modifier = { research_speed_factor = 0.04 } research_bonus = { CAT_genes = 0.15 } } EH_scientist_fabiola_gianotti_idea = { allowed_civil_war = { always = yes } picture = scientists_defect cancel = { NOT = { is_in_array = { EH_scientists_array = 1 } } } modifier = { research_speed_factor = 0.04 } research_bonus = { CAT_computing_tech = 0.2 } } EH_scientist_lene_hau_idea = { allowed_civil_war = { always = yes } picture = scientists_defect cancel = { NOT = { is_in_array = { EH_scientists_array = 2 } } } on_add = { reduce_focus_completion_cost = { focus = { EH_but_how_does_this_key_work EH_project_tesla } cost = 30 } } on_remove = { reduce_focus_completion_cost = { focus = { EH_but_how_does_this_key_work EH_project_tesla } cost = -30 } } modifier = { research_speed_factor = 0.1 } } EH_scientist_emmanuelle_charpentier_idea = { allowed_civil_war = { always = yes } picture = scientists_defect cancel = { NOT = { is_in_array = { EH_scientists_array = 3 } } } modifier = { research_speed_factor = 0.04 } research_bonus = { CAT_genes = 0.15 } } EH_scientist_andrzej_trautman_idea = { allowed_civil_war = { always = yes } picture = scientists_defect cancel = { NOT = { is_in_array = { EH_scientists_array = 4 } } } modifier = { research_speed_factor = 0.1 } } } }