mio_policy_precision_airframe_tooling = { icon = GFX_mio_policy_precision_airframe_tooling allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 } equipment_bonus = { cas = { air_agility = 0.05 build_cost_ic = 0.06 } fighter = { air_agility = 0.05 build_cost_ic = 0.06 } tactical_bomber = { air_agility = 0.05 build_cost_ic = 0.06 } naval_bomber = { air_agility = 0.05 build_cost_ic = 0.06 } suicide = { air_agility = 0.05 build_cost_ic = 0.06 } scout_plane = { air_agility = 0.05 build_cost_ic = 0.06 } interceptor = { air_agility = 0.05 build_cost_ic = 0.06 } mio_cat_eq_only_transport = { air_agility = 0.05 build_cost_ic = 0.06 } strategic_bomber = { air_agility = 0.05 build_cost_ic = 0.06 } } } mio_policy_heavy_lift_assembly = { icon = GFX_mio_policy_heavy_lift_assembly allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 } production_bonus = { cas = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } fighter = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } tactical_bomber = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } naval_bomber = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } suicide = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } scout_plane = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } interceptor = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } mio_cat_eq_only_transport = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } strategic_bomber = { production_cost_factor = -0.08 production_efficiency_gain_factor = -0.15 } } } mio_policy_afterburner_tuning = { icon = GFX_mio_policy_afterburner_tuning allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 } equipment_bonus = { cas = { maximum_speed = 0.06 fuel_consumption = 0.05 } fighter = { maximum_speed = 0.06 air_range = -0.05 } tactical_bomber = { maximum_speed = 0.06 fuel_consumption = 0.05 } naval_bomber = { maximum_speed = 0.06 fuel_consumption = 0.05 } suicide = { maximum_speed = 0.06 fuel_consumption = 0.05 } scout_plane = { maximum_speed = 0.06 fuel_consumption = 0.05 } interceptor = { maximum_speed = 0.06 fuel_consumption = 0.05 } mio_cat_eq_only_transport = { maximum_speed = 0.06 fuel_consumption = 0.05 } strategic_bomber = { maximum_speed = 0.06 fuel_consumption = 0.05 } } } mio_policy_ruggedized_rotorcraft = { icon = GFX_mio_policy_ruggedized_rotorcraft allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 } equipment_bonus = { cas = { reliability = 0.08 maximum_speed = -0.05 } fighter = { reliability = 0.08 maximum_speed = -0.05 } tactical_bomber = { reliability = 0.08 maximum_speed = -0.05 } naval_bomber = { reliability = 0.08 maximum_speed = -0.05 } suicide = { reliability = 0.08 maximum_speed = -0.05 } scout_plane = { reliability = 0.08 maximum_speed = -0.05 } interceptor = { reliability = 0.08 maximum_speed = -0.05 } mio_cat_eq_only_transport = { reliability = 0.08 maximum_speed = -0.05 } strategic_bomber = { reliability = 0.08 maximum_speed = -0.05 } } } mio_policy_point_defense_interceptor = { icon = GFX_mio_policy_point_defense_interceptor allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 FROM = { has_doctrine = local_airspace_defense } } equipment_bonus = { cas = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } fighter = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } tactical_bomber = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } naval_bomber = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } suicide = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } scout_plane = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } interceptor = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } mio_cat_eq_only_transport = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } strategic_bomber = { air_agility = 0.10 air_defence = 0.08 air_range = -0.10 air_ground_attack = -0.06 } } } mio_policy_strategic_payload_program = { icon = GFX_mio_policy_strategic_payload_program allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 FROM = { has_doctrine = strategic_destruction } } equipment_bonus = { cas = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } fighter = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } tactical_bomber = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } naval_bomber = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } suicide = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } scout_plane = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } interceptor = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } mio_cat_eq_only_transport = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } strategic_bomber = { air_bombing = 0.12 air_range = 0.08 production_cost_factor = 0.12 } } } mio_policy_close_support_airframe = { icon = GFX_mio_policy_close_support_airframe allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 FROM = { has_doctrine = air_battlefield_support } } equipment_bonus = { cas = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } fighter = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } tactical_bomber = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } naval_bomber = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } suicide = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } scout_plane = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } interceptor = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } mio_cat_eq_only_transport = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } strategic_bomber = { air_ground_attack = 0.125 air_agility = -0.08 maximum_speed = -0.02 } } } mio_policy_air_superiority_coatings = { icon = GFX_mio_policy_air_superiority_coatings allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 FROM = { has_doctrine = air_supremacy } } equipment_bonus = { cas = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } fighter = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } tactical_bomber = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } naval_bomber = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } suicide = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } scout_plane = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } interceptor = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } mio_cat_eq_only_transport = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } strategic_bomber = { air_defence = 0.08 air_agility = 0.05 production_cost_factor = 0.12 } } } mio_policy_multi_role_communality = { icon = GFX_mio_policy_multi_role_communality allowed = { OR = { has_mio_equipment_type = mio_cat_eq_only_all_light_aircraft has_mio_equipment_type = mio_cat_eq_only_all_medium_aircraft has_mio_equipment_type = mio_cat_eq_only_large_aircraft } } available = { has_mio_size > 7 FROM = { has_doctrine = mixed_role_air_force } } equipment_bonus = { cas = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } fighter = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } tactical_bomber = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } naval_bomber = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } suicide = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } scout_plane = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } interceptor = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } mio_cat_eq_only_transport = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } strategic_bomber = { production_cost_factor = -0.10 air_agility = -0.04 air_ground_attack = -0.04 } } } mio_policy_solid_fuel_program = { icon = GFX_mio_policy_solid_fuel_program allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 } equipment_bonus = { sam_missile_equipment = { reliability = 0.08 build_cost_ic = 0.05 } guided_missile_equipment = { reliability = 0.08 build_cost_ic = 0.05 } nuclear_missile_equipment = { reliability = 0.08 build_cost_ic = 0.05 } ballistic_missile_equipment = { reliability = 0.08 build_cost_ic = 0.05 } } } mio_policy_serial_production_line = { icon = GFX_mio_policy_serial_production_line allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 } equipment_bonus = { sam_missile_equipment = { production_efficiency_gain_factor = 0.15 production_efficiency_cap_factor = -0.05 } guided_missile_equipment = { production_efficiency_gain_factor = 0.15 production_efficiency_cap_factor = -0.05 } nuclear_missile_equipment = { production_efficiency_gain_factor = 0.15 production_efficiency_cap_factor = -0.05 } ballistic_missile_equipment = { production_efficiency_gain_factor = 0.15 production_efficiency_cap_factor = -0.05 } } } mio_policy_export_grade_variants = { icon = GFX_mio_policy_export_grade_variants allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 } equipment_bonus = { sam_missile_equipment = { production_cost_factor = -0.10 reliability = -0.05 } guided_missile_equipment = { production_cost_factor = -0.10 reliability = -0.05 } nuclear_missile_equipment = { production_cost_factor = -0.10 reliability = -0.05 } ballistic_missile_equipment = { production_cost_factor = -0.10 reliability = -0.05 } } organization_modifier = { military_industrial_organization_funds_gain = 0.10 } } mio_policy_canister_launch_standardization = { icon = GFX_mio_policy_canister_launch_standardization allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 } equipment_bonus = { sam_missile_equipment = { production_cost_factor = -0.08 air_attack = -0.05 } guided_missile_equipment = { production_cost_factor = -0.08 air_bombing = -0.05 } nuclear_missile_equipment = { production_cost_factor = -0.08 air_bombing = -0.05 } ballistic_missile_equipment = { production_cost_factor = -0.08 air_bombing = -0.05 } } } mio_policy_short_range_intercept_batteries = { icon = GFX_mio_policy_short_range_intercept_batteries allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 FROM = { has_doctrine = local_airspace_defense } } equipment_bonus = { sam_missile_equipment = { air_attack = 0.10 air_range = 0.05 production_cost_factor = 0.10 } guided_missile_equipment = { air_ground_attack = 0.10 air_range = 0.05 production_cost_factor = 0.10 } nuclear_missile_equipment = { air_agility = 0.10 air_range = 0.05 production_cost_factor = 0.10 } ballistic_missile_equipment = { air_agility = 0.10 air_range = 0.05 production_cost_factor = 0.10 } } } mio_policy_deepstrike_guidance = { icon = GFX_mio_policy_deepstrike_guidance allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 FROM = { has_doctrine = strategic_destruction } } equipment_bonus = { sam_missile_equipment = { air_range = 0.12 production_cost_factor = 0.10 } guided_missile_equipment = { air_bombing = 0.12 production_cost_factor = 0.10 } nuclear_missile_equipment = { air_bombing = 0.12 production_cost_factor = 0.10 } ballistic_missile_equipment = { air_bombing = 0.12 production_cost_factor = 0.10 } } } mio_policy_anti_air_detection = { icon = GFX_mio_policy_anti_air_detection allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 FROM = { has_doctrine = air_battlefield_support } } equipment_bonus = { sam_missile_equipment = { air_attack = 0.08 reliability = 0.05 air_range = -0.06 } guided_missile_equipment = { air_ground_attack = 0.08 reliability = 0.05 air_bombing = -0.06 } nuclear_missile_equipment = { air_agility = 0.08 reliability = 0.05 air_bombing = -0.06 } ballistic_missile_equipment = { air_agility = 0.08 reliability = 0.05 air_bombing = -0.06 } } } mio_policy_layered_air_defense_network = { icon = GFX_mio_policy_layered_air_defense_network allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 FROM = { has_doctrine = air_supremacy } } equipment_bonus = { sam_missile_equipment = { air_attack = 0.10 air_range = 0.08 production_cost_factor = 0.15 } guided_missile_equipment = { air_ground_attack = 0.10 air_range = 0.08 production_cost_factor = 0.15 } nuclear_missile_equipment = { air_agility = 0.10 air_range = 0.08 production_cost_factor = 0.15 } ballistic_missile_equipment = { air_agility = 0.10 air_range = 0.08 production_cost_factor = 0.15 } } } mio_policy_multi_mission_warhead = { icon = GFX_mio_policy_multi_mission_warhead allowed = { OR = { has_mio_equipment_type = sam_missile_equipment has_mio_equipment_type = guided_missile_equipment has_mio_equipment_type = nuclear_missile_equipment has_mio_equipment_type = ballistic_missile_equipment } } available = { has_mio_size > 7 FROM = { has_doctrine = mixed_role_air_force } } equipment_bonus = { sam_missile_equipment = { air_agility = 0.075 air_attack = 0.075 production_cost_factor = 0.10 } guided_missile_equipment = { air_bombing = 0.075 air_ground_attack = 0.075 production_cost_factor = 0.10 } nuclear_missile_equipment = { air_bombing = 0.075 air_agility = 0.075 production_cost_factor = 0.10 } ballistic_missile_equipment = { air_bombing = 0.075 air_agility = 0.075 production_cost_factor = 0.10 } } }