free_operative_free_in_transit = { name = free_operative_free_in_transit desc = free_operative_free_in_transit_desc outcome = free_operative_free_in_transit_outcome picture = "GFX_phase_free_operative_free_in_transit" icon = "GFX_phase_free_operative_free_in_transit_small" requirements = { } equipment = { #TALL-EIS - original value (inf equip) = 200 infantry_weapons_type = 40 cnc_equipment_type = 20 } } free_operative_liberate_camp = { name = free_operative_liberate_camp desc = free_operative_liberate_camp_desc outcome = free_operative_liberate_camp_outcome picture = "GFX_phase_free_operative_liberate_camp" icon = "GFX_phase_free_operative_liberate_camp_small" equipment = { #TALL-EIS - original value = 200 infantry_weapons_type = 80 cnc_equipment_type = 20 } } free_operative_smuggle_in_escape_gear = { name = free_operative_smuggle_in_escape_gear desc = free_operative_smuggle_in_escape_gear_desc outcome = free_operative_smuggle_in_escape_gear_outcome picture = "GFX_phase_free_operative_smuggle_in_escape_gear" icon = "GFX_phase_free_operative_smuggle_in_escape_gear_small" equipment = { #TALL-EIS - original value = 50 cnc_equipment_type = 30 } }