### Place in common/scripted_localisation/ ### Returns the corruption tier number (1-10) from whichever idea is active. ### Usage in loc: [Root.GetPHI_corruption_tier_number] ### Works correctly even when other content (focuses, events) swaps the idea directly. defined_text = { name = GetPHI_corruption_tier_number text = { trigger = { has_idea = corruption_level_01 } localization_key = PHI_corruption_number_01 } text = { trigger = { has_idea = corruption_level_02 } localization_key = PHI_corruption_number_02 } text = { trigger = { has_idea = corruption_level_03 } localization_key = PHI_corruption_number_03 } text = { trigger = { has_idea = corruption_level_04 } localization_key = PHI_corruption_number_04 } text = { trigger = { has_idea = corruption_level_05 } localization_key = PHI_corruption_number_05 } text = { trigger = { has_idea = corruption_level_06 } localization_key = PHI_corruption_number_06 } text = { trigger = { has_idea = corruption_level_07 } localization_key = PHI_corruption_number_07 } text = { trigger = { has_idea = corruption_level_08 } localization_key = PHI_corruption_number_08 } text = { trigger = { has_idea = corruption_level_09 } localization_key = PHI_corruption_number_09 } text = { trigger = { has_idea = corruption_level_10 } localization_key = PHI_corruption_number_10 } }