# Scripted localisation for the tokenized topbar counter widget. # Value text resolves from the slot's token key. See common/scripted_guis/BI_dynamic_topbar.txt. defined_text = { name = GetSelectedTopbarInfoText text = { localization_key = [?topbar.GetTokenKey]_text } } defined_text = { name = GetCasualtiesAmount text = { trigger = { casualties > 1000000 set_temp_variable = { casualties_k_k = { value = casualties divide = 1000000 } } } localization_key = TOPBAR_casualties_m } text = { trigger = { casualties > 100000 set_temp_variable = { casualties_k_k = { value = casualties multiply = 0.001 } } } localization_key = TOPBAR_casualties_k } text = { localization_key = TOPBAR_casualties } }