ZOM_spawn_delay_passed = { OR = { has_game_rule = { rule = zombie_spawn_delay option = NONE } AND = { has_game_rule = { rule = zombie_spawn_delay option = ONE_YEAR } date > 2001.1.1 } AND = { has_game_rule = { rule = zombie_spawn_delay option = TWO_YEARS } date > 2002.1.1 } AND = { has_game_rule = { rule = zombie_spawn_delay option = THREE_YEARS } date > 2003.1.1 } } } ZOM_coalition_can_form = { has_game_rule = { rule = zombie_coalition_enabled option = YES } ZOM_spawn_delay_passed = yes } ZOM_difficulty_at_least_hard = { OR = { has_game_rule = { rule = zombie_difficulty option = HARD } has_game_rule = { rule = zombie_difficulty option = EXTREME } has_game_rule = { rule = zombie_difficulty option = INSANE } } } ZOM_difficulty_at_least_extreme = { OR = { has_game_rule = { rule = zombie_difficulty option = EXTREME } has_game_rule = { rule = zombie_difficulty option = INSANE } } } ZOM_difficulty_insane = { has_game_rule = { rule = zombie_difficulty option = INSANE } }