leader_traits = { LBA_unit_leader_trait_tripolitania = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_cyrenaica = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_fezzan = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_tuareg = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_toubou = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_tribal_commander = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_jihadist_commander = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_islamist_commander = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_secularist_commander = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } LBA_unit_leader_trait_reformist_commander = { type = all trait_type = personality_trait gain_xp = { always = no # not gainable } allowed = { FROM = { original_tag = LBA } } modifier = { } ai_will_do = { factor = 1 } new_commander_weight = { factor = 0 } } }