#Written by Hiddengearz/ Balance Changes done by Bird, Didi equipments = { AA_Equipment = { is_archetype = yes type = { infantry anti_air } group_by = archetype interface_category = interface_category_land is_buildable = yes upgrades = { AA_Fire_Control AA_Reliability } #Misc Abilities reliability = 0.9 supply_consumption = 0.01 #Defensive Abilities # defense = 4 # breakthrough = 1 # hardness = 0 # armor_value = 0 #Offensive Abilities # soft_attack = 3 # hard_attack = 7 # ap_attack = 25 #Space taken in convoy lend_lease_cost = 3 build_cost_ic = 0.9 resources = { steel = 1 microchips = 1 } } Anti_Air_0 = { year = 1965 archetype = AA_Equipment priority = 5 visual_level = 0 air_attack = 0.375 build_cost_ic = 0.9 resources = { steel = 1 } } Anti_Air_1 = { year = 1985 archetype = AA_Equipment parent = Anti_Air_0 priority = 5 visual_level = 1 air_attack = 0.625 build_cost_ic = 1.26 resources = { steel = 1 microchips = 1 } } Anti_Air_2 = { year = 2005 archetype = AA_Equipment parent = Anti_Air_1 priority = 5 visual_level = 1 air_attack = 0.75 build_cost_ic = 1.76 resources = { steel = 2 microchips = 2 } } Anti_Air_3 = { year = 2025 archetype = AA_Equipment parent = Anti_Air_2 priority = 5 visual_level = 2 air_attack = 0.875 build_cost_ic = 2.47 resources = { steel = 3 microchips = 2 } } Anti_Air_4 = { year = 2035 archetype = AA_Equipment parent = Anti_Air_3 priority = 5 visual_level = 2 air_attack = 1 build_cost_ic = 3.21 resources = { steel = 3 microchips = 2 } } Anti_Air_5 = { year = 2045 archetype = AA_Equipment parent = Anti_Air_4 priority = 5 visual_level = 2 air_attack = 2.25 build_cost_ic = 3.95 resources = { steel = 3 microchips = 3 } } Anti_Air_6 = { year = 2055 archetype = AA_Equipment parent = Anti_Air_5 priority = 5 visual_level = 2 air_attack = 2.5 build_cost_ic = 4.69 resources = { steel = 3 microchips = 3 } } Anti_Air_7 = { year = 2065 archetype = AA_Equipment parent = Anti_Air_6 priority = 5 visual_level = 2 air_attack = 2.75 build_cost_ic = 5.43 resources = { steel = 4 microchips = 3 } } Anti_Air_8 = { year = 2075 archetype = AA_Equipment parent = Anti_Air_7 priority = 5 visual_level = 2 air_attack = 3.0 build_cost_ic = 6.17 resources = { steel = 4 microchips = 3 } } }