#Cruise Missile Equipment equipments = { guided_missile_equipment = { year = 1955 allow_mission_type = { strategic_bomber attack_logistics port_strike } is_archetype = yes is_buildable = no can_license = yes type = missile group_by = type sprite = missile_default air_map_icon_frame = 21 interface_category = interface_category_air reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 #Space taken in convoy lend_lease_cost = 1.5 build_cost_ic = 54 resources = { aluminium = 2 microchips = 1 } fuel_consumption = 0 } guided_missile_equipment_1 = { year = 1965 archetype = guided_missile_equipment is_buildable = yes one_use_only = yes sprite = missile_default air_range = 2700 maximum_speed = 3760 air_agility = 25 air_bombing = 18 air_ground_attack = 20 naval_strike_attack = 12 naval_strike_targetting = 3 build_cost_ic = 40 } guided_missile_equipment_2 = { year = 1975 archetype = guided_missile_equipment parent = guided_missile_equipment_1 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3000 maximum_speed = 5760 air_agility = 50 air_bombing = 18.9 air_ground_attack = 21 naval_strike_attack = 14 naval_strike_targetting = 5 build_cost_ic = 45 } guided_missile_equipment_3 = { year = 1985 archetype = guided_missile_equipment parent = guided_missile_equipment_2 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3300 maximum_speed = 6048 air_agility = 75 air_bombing = 19.8 air_ground_attack = 22 naval_strike_attack = 16 naval_strike_targetting = 7 build_cost_ic = 50 } guided_missile_equipment_4 = { year = 1995 archetype = guided_missile_equipment parent = guided_missile_equipment_3 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3450 maximum_speed = 6350 air_agility = 100 air_bombing = 20.83 air_ground_attack = 23.1 naval_strike_attack = 18 naval_strike_targetting = 9 build_cost_ic = 55 } guided_missile_equipment_5 = { year = 2005 archetype = guided_missile_equipment parent = guided_missile_equipment_4 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3600 maximum_speed = 6667 air_agility = 125 air_bombing = 21.87 air_ground_attack = 24.3 naval_strike_attack = 20 naval_strike_targetting = 11 build_cost_ic = 60 } guided_missile_equipment_6 = { year = 2015 archetype = guided_missile_equipment parent = guided_missile_equipment_5 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3750 maximum_speed = 7001 air_agility = 150 air_bombing = 22.9 air_ground_attack = 25.5 naval_strike_attack = 22 naval_strike_targetting = 13 build_cost_ic = 65 } guided_missile_equipment_7 = { year = 2025 archetype = guided_missile_equipment parent = guided_missile_equipment_6 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 3900 maximum_speed = 7351 air_agility = 175 air_bombing = 24.12 air_ground_attack = 26.8 naval_strike_attack = 24 naval_strike_targetting = 15 build_cost_ic = 75 } guided_missile_equipment_8 = { year = 2035 archetype = guided_missile_equipment parent = guided_missile_equipment_7 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 4050 maximum_speed = 7718 air_agility = 200 air_bombing = 25.3 air_ground_attack = 29.50 naval_strike_attack = 26 naval_strike_targetting = 17 build_cost_ic = 80 } guided_missile_equipment_9 = { year = 2045 archetype = guided_missile_equipment parent = guided_missile_equipment_8 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 4200 maximum_speed = 8085 air_agility = 225 air_bombing = 26.48 air_ground_attack = 32.2 naval_strike_attack = 28 naval_strike_targetting = 19 build_cost_ic = 85 } guided_missile_equipment_10 = { year = 2055 archetype = guided_missile_equipment parent = guided_missile_equipment_9 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 4350 maximum_speed = 8452 air_agility = 250 air_bombing = 27.66 air_ground_attack = 34.9 naval_strike_attack = 30 naval_strike_targetting = 21 build_cost_ic = 90 } guided_missile_equipment_11 = { year = 2065 archetype = guided_missile_equipment parent = guided_missile_equipment_10 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 4500 maximum_speed = 8819 air_agility = 275 air_bombing = 28.84 air_ground_attack = 37.6 naval_strike_attack = 32 naval_strike_targetting = 23 build_cost_ic = 95 } guided_missile_equipment_12 = { year = 2075 archetype = guided_missile_equipment parent = guided_missile_equipment_11 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 4650 maximum_speed = 9186 air_agility = 300 air_bombing = 30.02 air_ground_attack = 40.3 naval_strike_attack = 34 naval_strike_targetting = 25 build_cost_ic = 100 } hypersonic_missile_equipment = { year = 1936 allow_mission_type = { strategic_bomber attack_logistics port_strike } is_archetype = yes is_buildable = no can_license = no type = missile group_by = type sprite = missile_default air_map_icon_frame = 9 interface_category = interface_category_air reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 #Space taken in convoy lend_lease_cost = 1.5 build_cost_ic = 79.6 resources = { aluminium = 2 microchips = 1 steel = 1 } fuel_consumption = 0 } hypersonic_missile_equipment_1 = { year = 2025 archetype = hypersonic_missile_equipment is_buildable = yes one_use_only = yes sprite = missile_default air_range = 5070 maximum_speed = 9924 air_agility = 236 air_bombing = 22.9 air_ground_attack = 25.5 naval_strike_attack = 22 naval_strike_targetting = 22 build_cost_ic = 100 } hypersonic_missile_equipment_2 = { year = 2035 archetype = hypersonic_missile_equipment parent = hypersonic_missile_equipment_1 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 5265 maximum_speed = 10419 air_agility = 270 air_bombing = 24 air_ground_attack = 26.8 naval_strike_attack = 35 naval_strike_targetting = 35 build_cost_ic = 120 } hypersonic_missile_equipment_3 = { year = 2045 archetype = hypersonic_missile_equipment parent = hypersonic_missile_equipment_2 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 5460 maximum_speed = 10914 air_agility = 304 air_bombing = 25.1 air_ground_attack = 28.1 naval_strike_attack = 45 naval_strike_targetting = 45 build_cost_ic = 140 } hypersonic_missile_equipment_4 = { year = 2055 archetype = hypersonic_missile_equipment parent = hypersonic_missile_equipment_3 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 5655 maximum_speed = 11409 air_agility = 338 air_bombing = 26.2 air_ground_attack = 29.4 naval_strike_attack = 55 naval_strike_targetting = 55 build_cost_ic = 160 } hypersonic_missile_equipment_5 = { year = 2065 archetype = hypersonic_missile_equipment parent = hypersonic_missile_equipment_4 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 5850 maximum_speed = 11904 air_agility = 372 air_bombing = 27.3 air_ground_attack = 30.7 naval_strike_attack = 65 naval_strike_targetting = 65 build_cost_ic = 180 } hypersonic_missile_equipment_6 = { year = 2075 archetype = hypersonic_missile_equipment parent = hypersonic_missile_equipment_5 is_buildable = yes one_use_only = yes sprite = missile_default air_range = 6045 maximum_speed = 12399 air_agility = 406 air_bombing = 28.4 air_ground_attack = 32 naval_strike_attack = 75 naval_strike_targetting = 75 build_cost_ic = 200 } }