#SAM Equipment equipments = { sam_missile_equipment = { year = 1936 allow_mission_type = { sam_mission } is_archetype = yes is_buildable = no can_license = yes type = sam_missile group_by = type sprite = missile_default air_map_icon_frame = 22 interface_category = interface_category_air reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 #Space taken in convoy lend_lease_cost = 1.5 build_cost_ic = 31.5 resources = { aluminium = 1 microchips = 1 } fuel_consumption = 0 } sam_missile_equipment_1 = { year = 1965 archetype = sam_missile_equipment is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 23.40 air_range = 1350 maximum_speed = 3087 air_agility = 100 air_bombing = 0 air_attack = 25.0 } sam_missile_equipment_2 = { year = 1975 archetype = sam_missile_equipment parent = sam_missile_equipment_1 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 25.70 air_range = 1500 maximum_speed = 3704 air_agility = 113.3 air_bombing = 0 air_attack = 28.75 } sam_missile_equipment_3 = { year = 1985 archetype = sam_missile_equipment parent = sam_missile_equipment_2 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 28.30 air_range = 1650 maximum_speed = 4321 air_agility = 129 air_bombing = 0 air_attack = 33.06 } sam_missile_equipment_4 = { year = 1995 archetype = sam_missile_equipment parent = sam_missile_equipment_3 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 31.10 air_range = 1725 maximum_speed = 4939 air_agility = 134.97 air_bombing = 0 air_attack = 38.02 } sam_missile_equipment_5 = { year = 2005 archetype = sam_missile_equipment parent = sam_missile_equipment_4 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 34.20 air_range = 1800 maximum_speed = 5556 air_agility = 153.72 air_bombing = 0 air_attack = 43.73 } sam_missile_equipment_6 = { year = 2015 archetype = sam_missile_equipment parent = sam_missile_equipment_5 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 37.70 air_range = 1875 maximum_speed = 6714 air_agility = 189.65 air_bombing = 0 air_attack = 50.28 } sam_missile_equipment_7 = { year = 2025 archetype = sam_missile_equipment parent = sam_missile_equipment_6 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 41.40 air_range = 1950 maximum_speed = 6791 air_agility = 234.56 air_bombing = 0 air_attack = 57.83 } sam_missile_equipment_8 = { year = 2035 archetype = sam_missile_equipment parent = sam_missile_equipment_7 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 45.60 air_range = 2025 maximum_speed = 7408 air_agility = 290.7 air_bombing = 0 air_attack = 66.50 } sam_missile_equipment_9 = { year = 2045 archetype = sam_missile_equipment parent = sam_missile_equipment_8 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 45.60 air_range = 2100 maximum_speed = 8025 air_agility = 346.84 air_bombing = 0 air_attack = 76.48 } sam_missile_equipment_10 = { year = 2055 archetype = sam_missile_equipment parent = sam_missile_equipment_9 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 45.60 air_range = 2175 maximum_speed = 8642 air_agility = 402.98 air_bombing = 0 air_attack = 87.95 } sam_missile_equipment_11 = { year = 2065 archetype = sam_missile_equipment parent = sam_missile_equipment_10 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 45.60 air_range = 2250 maximum_speed = 9259 air_agility = 459.12 air_bombing = 0 air_attack = 101.14 } sam_missile_equipment_12 = { year = 2075 archetype = sam_missile_equipment parent = sam_missile_equipment_11 is_buildable = yes one_use_only = yes sprite = missile_default build_cost_ic = 45.60 air_range = 2325 maximum_speed = 9876 air_agility = 515.26 air_bombing = 0 air_attack = 116.31 } }