duplicate_archetypes = { #Transport Helo heavy_tank_amphibious_chassis = { archetype = heavy_tank_chassis type = { armor amphibious } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #SPAA medium_tank_aa_chassis = { archetype = medium_tank_chassis type = { armor anti_air } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #SP Arty medium_tank_artillery_chassis = { archetype = medium_tank_chassis type = { armor artillery } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #Light Tank medium_tank_destroyer_chassis = { archetype = medium_tank_chassis type = { armor anti_tank } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #APC medium_tank_amphibious_chassis = { archetype = medium_tank_chassis type = { armor amphibious } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #IFV medium_tank_flame_chassis = { archetype = medium_tank_chassis type = { armor flame } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #MLRS medium_tank_rocket_chassis = { archetype = medium_tank_chassis type = { armor rocket } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #Light Walker Tank super_heavy_tank_destroyer_chassis = { archetype = super_heavy_tank_chassis type = { armor anti_tank } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } #Heavy Walker Tank super_heavy_tank_artillery_chassis = { archetype = super_heavy_tank_chassis type = { armor artillery } for_each = { variant_name = { find_and_replace = { "chassis" "equipment" } } } } } equipments = { #1965 APC_1 = { year = 1965 archetype = medium_tank_amphibious_chassis #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 8.5 reliability = 0.8 #Offensive Abilities soft_attack = 1.875 hard_attack = 0.375 additional_collateral_damage = 0.225 ap_attack = 2 air_attack = 0 #Defensive Abilities defense = 2 breakthrough = 2 hardness = 0.4 armor_value = 4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 2.8 build_cost_ic = 3.75 resources = { aluminium = 1 steel = 1 } } #1975 APC_2 = { year = 1975 archetype = medium_tank_amphibious_chassis parent = APC_1 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.825 #Offensive Abilities soft_attack = 2.2 hard_attack = 0.55 additional_collateral_damage = 0.275 ap_attack = 4 air_attack = 0 #Defensive Abilities defense = 3 #+2 breakthrough = 2.25 hardness = 0.4 armor_value = 7 #+4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.2 build_cost_ic = 4.25 resources = { aluminium = 1 steel = 2 } } #1985 APC_3 = { year = 1985 archetype = medium_tank_amphibious_chassis parent = APC_2 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.85 #Offensive Abilities soft_attack = 2 hard_attack = 0.75 additional_collateral_damage = 0.275 ap_attack = 5 air_attack = 0 #Defensive Abilities defense = 4 #+2 breakthrough = 2 hardness = 0.4 armor_value = 10 #+4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.6 build_cost_ic = 4.75 resources = { aluminium = 1 steel = 2 } } #1995 APC_4 = { year = 1995 archetype = medium_tank_amphibious_chassis parent = APC_3 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.875 #Offensive Abilities soft_attack = 2.8 hard_attack = 0.9 additional_collateral_damage = 0.37 ap_attack = 6 air_attack = 0 #Defensive Abilities defense = 5 #+2 breakthrough = 2.75 hardness = 0.4 armor_value = 13 #+4 fuel_consumption = 4.0 build_cost_ic = 5.25 resources = { aluminium = 1 steel = 3 } } #2005 APC_5 = { year = 2005 archetype = medium_tank_amphibious_chassis parent = APC_4 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10.5 reliability = 0.9 #Offensive Abilities soft_attack = 3.125 hard_attack = 1.125 additional_collateral_damage = 0.425 ap_attack = 8 air_attack = 0 #Defensive Abilities defense = 6 #+2 breakthrough = 3 hardness = 0.4 armor_value = 16 #+4 fuel_consumption = 4.4 build_cost_ic = 5.75 resources = { aluminium = 1 steel = 3 } } #2015 APC_6 = { year = 2015 archetype = medium_tank_amphibious_chassis parent = APC_5 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Offensive Abilities soft_attack = 3.4 hard_attack = 1.3 additional_collateral_damage = 0.47 ap_attack = 10 air_attack = 0 #Defensive Abilities defense = 7 #+2 breakthrough = 3.25 hardness = 0.4 armor_value = 19 #+4 fuel_consumption = 4.8 build_cost_ic = 6.75 resources = { aluminium = 1 steel = 3 } } #2025 APC_7 = { year = 2025 archetype = medium_tank_amphibious_chassis parent = APC_6 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.925 #Offensive Abilities soft_attack = 3.75 hard_attack = 2 additional_collateral_damage = 0.575 ap_attack = 11 air_attack = 0 #Defensive Abilities defense = 8 #+2 breakthrough = 4 hardness = 0.4 armor_value = 22 #+4 fuel_consumption = 5.2 build_cost_ic = 7.5 resources = { aluminium = 2 steel = 3 } } #2035 APC_8 = { year = 2035 archetype = medium_tank_amphibious_chassis parent = APC_7 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.925 #Offensive Abilities soft_attack = 4.05 hard_attack = 1.65 additional_collateral_damage = 0.57 ap_attack = 12 air_attack = 0 #Defensive Abilities defense = 9 #+2 breakthrough = 3.75 hardness = 0.4 armor_value = 25 #+4 fuel_consumption = 5.6 build_cost_ic = 8.25 resources = { aluminium = 2 steel = 4 } } ###Infantry Fighting Vehicle### #1965 IFV_1 = { year = 1965 archetype = medium_tank_flame_chassis #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 8.5 reliability = 0.8 #Offensive Abilities soft_attack = 3.125 hard_attack = 0.9 additional_collateral_damage = 0.403 ap_attack = 8 air_attack = 0 #Defensive Abilities defense = 3 breakthrough = 3 hardness = 0.5 armor_value = 4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 2.6 build_cost_ic = 5.5 resources = { aluminium = 1 tungsten = 1 steel = 1 } } #1975 IFV_2 = { year = 1975 archetype = medium_tank_flame_chassis parent = IFV_1 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.825 #Offensive Abilities soft_attack = 3.75 hard_attack = 1.3 additional_collateral_damage = 0.505 ap_attack = 10 air_attack = 0 #Defensive Abilities defense = 4 #+3 breakthrough = 3.375 hardness = 0.5 armor_value = 7 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.0 build_cost_ic = 6.5 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #1985 IFV_3 = { year = 1985 archetype = medium_tank_flame_chassis parent = IFV_2 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.85 #Offensive Abilities soft_attack = 4.375 hard_attack = 1.65 additional_collateral_damage = 0.603 ap_attack = 12 air_attack = 0 #Defensive Abilities defense = 6 #+3 breakthrough = 3.75 hardness = 0.5 armor_value = 10 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.4 build_cost_ic = 7.25 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #1995 IFV_4 = { year = 1995 archetype = medium_tank_flame_chassis parent = IFV_3 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.875 #Offensive Abilities soft_attack = 5 hard_attack = 2.05 additional_collateral_damage = 0.705 ap_attack = 14 air_attack = 0 #Defensive Abilities defense = 8 #+3 breakthrough = 4.375 hardness = 0.5 armor_value = 13 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.0 build_cost_ic = 8.5 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #2005 IFV_5 = { year = 2005 archetype = medium_tank_flame_chassis parent = IFV_4 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10.5 reliability = 0.9 #Offensive Abilities soft_attack = 5.625 hard_attack = 2.4 additional_collateral_damage = 0.803 ap_attack = 16 air_attack = 0 #Defensive Abilities defense = 9 #+3 breakthrough = 4 hardness = 0.5 armor_value = 16 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.4 build_cost_ic = 9.25 resources = { aluminium = 1 tungsten = 1 steel = 3 } } #2015 IFV_6 = { year = 2015 archetype = medium_tank_flame_chassis parent = IFV_5 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Offensive Abilities soft_attack = 6 hard_attack = 2.8 additional_collateral_damage = 0.88 ap_attack = 18 air_attack = 0 #Defensive Abilities defense = 10 #+3 breakthrough = 4.875 hardness = 0.5 armor_value = 19 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.8 build_cost_ic = 10 resources = { aluminium = 1 tungsten = 2 steel = 3 } } #2025 IFV_7 = { year = 2025 archetype = medium_tank_flame_chassis parent = IFV_6 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.925 #Offensive Abilities soft_attack = 6.875 hard_attack = 3.15 additional_collateral_damage = 1.003 ap_attack = 20 air_attack = 0 #Defensive Abilities defense = 12 #+3 breakthrough = 5.25 hardness = 0.5 armor_value = 22 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 5.2 build_cost_ic = 10.75 resources = { aluminium = 1 tungsten = 2 steel = 3 } } #2035 IFV_8 = { year = 2035 archetype = medium_tank_flame_chassis parent = IFV_7 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.925 #Offensive Abilities soft_attack = 8 hard_attack = 3.55 additional_collateral_damage = 1.155 ap_attack = 21 air_attack = 0 #Defensive Abilities defense = 14 #+3 breakthrough = 5.625 hardness = 0.5 armor_value = 25 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 5.6 build_cost_ic = 11.5 resources = { aluminium = 1 tungsten = 2 steel = 3 } } #1965 SP_Anti_Air_0 = { year = 1965 archetype = medium_tank_aa_chassis priority = 5 visual_level = 0 #Misc Abilities reliability = 0.8 maximum_speed = 8.5 air_attack = 4 build_cost_ic = 10.0 resources = { tungsten = 1 steel = 1 } upgrades = { SP_AA_Fire_Control SP_AA_Reliability SP_AA_Weight SP_AA_Warhead } } #1985 SP_Anti_Air_1 = { year = 1985 archetype = medium_tank_aa_chassis parent = SP_Anti_Air_0 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.85 maximum_speed = 9.5 air_attack = 5 build_cost_ic = 14.0 resources = { tungsten = 1 steel = 1 } upgrades = { SP_AA_Fire_Control SP_AA_Reliability SP_AA_Weight SP_AA_Warhead } } #2005 SP_Anti_Air_2 = { year = 2005 archetype = medium_tank_aa_chassis parent = SP_Anti_Air_1 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.9 maximum_speed = 10.5 air_attack = 6 build_cost_ic = 19.6 resources = { steel = 2 tungsten = 1 chromium = 1 } upgrades = { SP_AA_Fire_Control SP_AA_Reliability SP_AA_Weight SP_AA_Warhead } } #2025 SP_Anti_Air_3 = { year = 2025 archetype = medium_tank_aa_chassis parent = SP_Anti_Air_2 priority = 5 visual_level = 2 #Misc Abilities reliability = 0.9 maximum_speed = 11.5 air_attack = 6 build_cost_ic = 27.44 resources = { steel = 3 tungsten = 1 chromium = 1 } upgrades = { SP_AA_Fire_Control SP_AA_Reliability SP_AA_Weight SP_AA_Warhead } } #2035 SP_Anti_Air_4 = { year = 2035 archetype = medium_tank_aa_chassis parent = SP_Anti_Air_3 priority = 5 visual_level = 2 #Misc Abilities reliability = 0.925 maximum_speed = 12 air_attack = 7 build_cost_ic = 35.67 resources = { steel = 3 tungsten = 1 chromium = 2 } upgrades = { SP_AA_Fire_Control SP_AA_Reliability SP_AA_Weight SP_AA_Warhead } } ### SP arty ### #1965 SP_arty_0 = { year = 1965 archetype = medium_tank_artillery_chassis priority = 5 visual_level = 0 #Misc Abilities reliability = 0.8 maximum_speed = 8.5 #Defensive Abilities defense = 7 breakthrough = 4 hardness = 0.9 armor_value = 10 #Offensive Abilities soft_attack = 13.75 hard_attack = 0.75 additional_collateral_damage = 1.45 ap_attack = 5 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 7.0 resources = { tungsten = 1 aluminium = 1 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #1985 SP_arty_1 = { year = 1985 archetype = medium_tank_artillery_chassis parent = SP_arty_0 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.825 maximum_speed = 9.5 #Defensive Abilities defense = 8 breakthrough = 5.25 hardness = 0.9 armor_value = 14 #Offensive Abilities soft_attack = 20.625 hard_attack = 2.4 additional_collateral_damage = 2.302 ap_attack = 8 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 9.8 resources = { tungsten = 1 aluminium = 1 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2005 SP_arty_2 = { year = 2005 archetype = medium_tank_artillery_chassis parent = SP_arty_1 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.875 maximum_speed = 10.5 #Defensive Abilities defense = 10 breakthrough = 6 hardness = 0.9 armor_value = 18 #Offensive Abilities soft_attack = 28 hard_attack = 4.125 additional_collateral_damage = 3.213 ap_attack = 10 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 13.72 resources = { tungsten = 1 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2025 SP_arty_3 = { year = 2025 archetype = medium_tank_artillery_chassis parent = SP_arty_2 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.9 maximum_speed = 11.5 #Defensive Abilities defense = 12 breakthrough = 7.75 hardness = 0.9 armor_value = 21 #Offensive Abilities soft_attack = 34.375 hard_attack = 5.8 additional_collateral_damage = 4.018 ap_attack = 12 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 19.21 resources = { tungsten = 2 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2035 SP_arty_4 = { year = 2035 archetype = medium_tank_artillery_chassis parent = SP_arty_3 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.925 maximum_speed = 12 #Defensive Abilities defense = 12.25 breakthrough = 9 hardness = 0.9 armor_value = 25 #Offensive Abilities soft_attack = 37.8 hard_attack = 8 additional_collateral_damage = 4.58 ap_attack = 15 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 24.97 resources = { tungsten = 2 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #1965 SP_R_arty_0 = { year = 1965 archetype = medium_tank_rocket_chassis priority = 5 visual_level = 0 #Misc Abilities reliability = 0.8 maximum_speed = 14.5 #Defensive Abilities defense = 10 breakthrough = 7 hardness = 0.3 armor_value = 0 #Offensive Abilities soft_attack = 14.375 hard_attack = 0.75 additional_collateral_damage = 1.513 ap_attack = 2 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 2 build_cost_ic = 7.9 resources = { tungsten = 1 aluminium = 1 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #1985 SP_R_arty_1 = { year = 1985 archetype = medium_tank_rocket_chassis parent = SP_R_arty_0 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.85 maximum_speed = 15.5 #Defensive Abilities defense = 11 breakthrough = 8 hardness = 0.3 armor_value = 0 #Offensive Abilities soft_attack = 21.875 hard_attack = 1.875 additional_collateral_damage = 2.375 ap_attack = 4 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 11.06 resources = { tungsten = 1 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2005 SP_R_arty_2 = { year = 2005 archetype = medium_tank_rocket_chassis parent = SP_R_arty_1 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.9 maximum_speed = 16.5 #Defensive Abilities defense = 12 breakthrough = 10 hardness = 0.3 armor_value = 0 #Offensive Abilities soft_attack = 29.375 hard_attack = 3 additional_collateral_damage = 3.238 ap_attack = 6 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 15.48 resources = { tungsten = 1 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2025 SP_R_arty_3 = { year = 2025 archetype = medium_tank_rocket_chassis parent = SP_R_arty_2 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.9 maximum_speed = 17.5 #Defensive Abilities defense = 14 breakthrough = 12 hardness = 0.3 armor_value = 0 #Offensive Abilities soft_attack = 36.875 hard_attack = 4.125 additional_collateral_damage = 4.1 ap_attack = 7 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 20.58 resources = { tungsten = 2 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #2035 SP_R_arty_4 = { year = 2035 archetype = medium_tank_rocket_chassis parent = SP_R_arty_3 priority = 5 visual_level = 1 #Misc Abilities reliability = 0.925 maximum_speed = 18 #Defensive Abilities defense = 15 breakthrough = 12 hardness = 0.3 armor_value = 0 #Offensive Abilities soft_attack = 40.625 hard_attack = 4 additional_collateral_damage = 4.463 ap_attack = 8 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 26.75 resources = { tungsten = 2 aluminium = 2 rubber = 1 } upgrades = { SP_Arty_Fire_Control SP_Arty_engine_upgrade SP_Arty_Warhead SP_Arty_Reliability } } #1965 MBT_1 = { year = 1965 archetype = medium_tank_chassis #priority = 5 visual_level = 0 upgrades = { tank_engine_upgrade tank_armor_upgrade tank_gun_upgrade tank_support_weapons_upgrade tank_reliability_upgrade tank_cutting_corners_upgrade } #Misc Abilities maximum_speed = 8.5 reliability = 0.9 #Defensive Abilities defense = 8 breakthrough = 10 hardness = 0.9 armor_value = 15 #Offensive Abilities soft_attack = 8 hard_attack = 11.625 additional_collateral_damage = 1.963 ap_attack = 25 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 9 fuel_consumption = 3.6 resources = { tungsten = 1 steel = 2 } } #1975 MBT_2 = { year = 1975 archetype = medium_tank_chassis parent = MBT_1 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.9 #Defensive Abilities defense = 8 #+1 breakthrough = 11 hardness = 0.9 armor_value = 20 #Offensive Abilities soft_attack = 8.45 hard_attack = 12.375 additional_collateral_damage = 2.083 ap_attack = 30 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 11 fuel_consumption = 4.0 resources = { tungsten = 1 steel = 2 } } #1985 MBT_3 = { year = 1985 archetype = medium_tank_chassis parent = MBT_2 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.9 #Defensive Abilities defense = 8 #+1 breakthrough = 12 hardness = 0.9 armor_value = 25 #Offensive Abilities soft_attack = 10 hard_attack = 15 additional_collateral_damage = 2.5 ap_attack = 40 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 12 fuel_consumption = 4.4 resources = { tungsten = 2 steel = 3 } } #1995 MBT_4 = { year = 1995 archetype = medium_tank_chassis parent = MBT_3 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.9 #Defensive Abilities defense = 9 #+1 breakthrough = 12 hardness = 0.9 armor_value = 29 #Offensive Abilities soft_attack = 11.6 hard_attack = 16.125 additional_collateral_damage = 2.773 ap_attack = 50 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 12.25 fuel_consumption = 4.8 resources = { tungsten = 2 steel = 3 } } #2015 MBT_5 = { year = 2015 archetype = medium_tank_chassis parent = MBT_4 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Defensive Abilities defense = 10 #+1 breakthrough = 13 hardness = 0.9 armor_value = 32 #Offensive Abilities soft_attack = 13.125 hard_attack = 18 additional_collateral_damage = 3.113 ap_attack = 60 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 17 fuel_consumption = 5.5 resources = { tungsten = 2 steel = 4 chromium = 1 } } #2025 MBT_7 = { year = 2025 archetype = medium_tank_chassis parent = MBT_5 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.9 #Defensive Abilities defense = 10 #+1 breakthrough = 14 hardness = 0.9 armor_value = 38 #Offensive Abilities soft_attack = 14.7 hard_attack = 20 additional_collateral_damage = 3.47 ap_attack = 65 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 18 fuel_consumption = 6.0 resources = { tungsten = 2 steel = 5 chromium = 1 } } #2035 MBT_8 = { year = 2035 archetype = medium_tank_chassis parent = MBT_7 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.9 #Defensive Abilities defense = 11 #+1 breakthrough = 14 hardness = 0.9 armor_value = 45 #Offensive Abilities soft_attack = 16.25 hard_attack = 20.625 additional_collateral_damage = 3.688 ap_attack = 70 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 19 fuel_consumption = 6.8 resources = { tungsten = 2 steel = 5 chromium = 2 } } ###Recon Tank### #1965 Rec_tank_0 = { archetype = medium_tank_destroyer_chassis #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Defensive Abilities defense = 6 #+1 breakthrough = 7 hardness = 0.7 armor_value = 5 #Offensive Abilities soft_attack = 8.75 hard_attack = 6 additional_collateral_damage = 1.475 ap_attack = 20 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 2.7 build_cost_ic = 6.25 resources = { aluminium = 1 steel = 1 } } #1985 Rec_tank_1 = { archetype = medium_tank_destroyer_chassis parent = Rec_tank_0 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.9 #Defensive Abilities defense = 6 #+1 breakthrough = 9 hardness = 0.7 armor_value = 10 #Offensive Abilities soft_attack = 9.375 hard_attack = 6.75 additional_collateral_damage = 1.613 ap_attack = 26 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 3.5 build_cost_ic = 6.75 resources = { aluminium = 1 steel = 2 } } #2005 Rec_tank_2 = { archetype = medium_tank_destroyer_chassis parent = Rec_tank_1 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 13 reliability = 0.9 #Defensive Abilities defense = 8 #+1 breakthrough = 11 hardness = 0.7 armor_value = 15 #Offensive Abilities soft_attack = 10 hard_attack = 10.875 additional_collateral_damage = 2.087 ap_attack = 32 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 4.3 build_cost_ic = 7.5 resources = { aluminium = 1 steel = 3 } } #2015 Rec_tank_3 = { archetype = medium_tank_destroyer_chassis parent = Rec_tank_2 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 14 reliability = 0.9 #Defensive Abilities defense = 8 #+1 breakthrough = 12 hardness = 0.7 armor_value = 20 #Offensive Abilities soft_attack = 8 hard_attack = 10.875 additional_collateral_damage = 1.888 ap_attack = 40 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 4.7 build_cost_ic = 8.25 resources = { aluminium = 2 steel = 3 chromium = 1 } } #2025 Rec_tank_4 = { archetype = medium_tank_destroyer_chassis parent = Rec_tank_3 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 15 reliability = 0.9 #Defensive Abilities defense = 8 #+1 breakthrough = 13 hardness = 0.7 armor_value = 25 #Offensive Abilities soft_attack = 11.25 hard_attack = 14.25 additional_collateral_damage = 2.55 ap_attack = 49 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 5.1 build_cost_ic = 9 resources = { aluminium = 2 steel = 4 chromium = 1 } } #2035 Rec_tank_5 = { archetype = medium_tank_destroyer_chassis parent = Rec_tank_4 #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 16 reliability = 0.9 #Defensive Abilities defense = 9 #+1 breakthrough = 14 hardness = 0.7 armor_value = 30 #Offensive Abilities soft_attack = 11.25 hard_attack = 16 additional_collateral_damage = 2.725 ap_attack = 55 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 5.5 build_cost_ic = 9.75 resources = { aluminium = 2 steel = 5 chromium = 1 } } walker_tank_chassis = { year = 2035 archetype = super_heavy_tank_destroyer_chassis is_buildable = no type = armor interface_category = interface_category_armor priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2035 walker_tank_chassis_0 = { year = 2035 archetype = super_heavy_tank_destroyer_chassis priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2045 walker_tank_chassis_1 = { year = 2045 archetype = super_heavy_tank_destroyer_chassis parent = walker_tank_chassis_0 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2055 walker_tank_chassis_2 = { year = 2055 archetype = super_heavy_tank_destroyer_chassis parent = walker_tank_chassis_1 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2065 walker_tank_chassis_3 = { year = 2065 archetype = super_heavy_tank_destroyer_chassis parent = walker_tank_chassis_2 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2075 walker_tank_chassis_4 = { year = 2075 archetype = super_heavy_tank_destroyer_chassis parent = walker_tank_chassis_3 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } heavy_walker_tank_chassis = { year = 2035 archetype = super_heavy_tank_artillery_chassis is_buildable = no type = armor interface_category = interface_category_armor priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2035 heavy_walker_tank_chassis_0 = { year = 2035 archetype = super_heavy_tank_artillery_chassis priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2045 heavy_walker_tank_chassis_1 = { year = 2045 archetype = super_heavy_tank_artillery_chassis parent = heavy_walker_tank_chassis_0 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2055 heavy_walker_tank_chassis_2 = { year = 2055 archetype = super_heavy_tank_artillery_chassis parent = heavy_walker_tank_chassis_1 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2065 heavy_walker_tank_chassis_3 = { year = 2065 archetype = super_heavy_tank_artillery_chassis parent = heavy_walker_tank_chassis_2 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #2075 heavy_walker_tank_chassis_4 = { year = 2075 archetype = super_heavy_tank_artillery_chassis parent = heavy_walker_tank_chassis_3 priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #1965 attack_helicopter_1 = { year = 1965 archetype = heavy_tank_chassis priority = 5 #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 5 hard_attack = 3.75 additional_collateral_damage = 0.875 ap_attack = 10 air_attack = 0.25 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 3 } } #1995 attack_helicopter_2 = { year = 1995 archetype = heavy_tank_chassis parent = attack_helicopter_1 priority = 5 #Misc Abilities maximum_speed = 48 reliability = 0.85 #Offensive Abilities soft_attack = 6 hard_attack = 4.875 additional_collateral_damage = 1.088 ap_attack = 12 air_attack = 0 #Defensive Abilities defense = 8 breakthrough = 8 hardness = 0.3 armor_value = 0 build_cost_ic = 24 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 2 tungsten = 1 } } #2005 attack_helicopter_3 = { year = 2005 archetype = heavy_tank_chassis parent = attack_helicopter_2 priority = 5 #Misc Abilities maximum_speed = 52 reliability = 0.875 #Offensive Abilities soft_attack = 8 hard_attack = 6 additional_collateral_damage = 1.4 ap_attack = 15 air_attack = 0.75 #Defensive Abilities defense = 9 breakthrough = 9 hardness = 0.3 armor_value = 0 build_cost_ic = 28 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 5.5 resources = { aluminium = 2 tungsten = 1 chromium = 1 } } #2015 attack_helicopter_4 = { year = 2015 archetype = heavy_tank_chassis parent = attack_helicopter_3 priority = 5 #Misc Abilities maximum_speed = 56 reliability = 0.9 #Offensive Abilities soft_attack = 8.75 hard_attack = 7.125 additional_collateral_damage = 1.588 ap_attack = 18 air_attack = 1 build_cost_ic = 32 #Defensive Abilities defense = 10 breakthrough = 10 hardness = 0.3 armor_value = 0 fuel_consumption = 7.0 resources = { aluminium = 3 chromium = 1 tungsten = 1 } } #2035 attack_helicopter_5 = { year = 2035 archetype = heavy_tank_chassis parent = attack_helicopter_4 priority = 5 #Misc Abilities maximum_speed = 60 reliability = 0.915 #Offensive Abilities soft_attack = 10 hard_attack = 8.25 additional_collateral_damage = 1.825 ap_attack = 20 air_attack = 1.25 #Defensive Abilities defense = 12 breakthrough = 12 hardness = 0.3 armor_value = 0 build_cost_ic = 36 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 9.0 resources = { aluminium = 3 chromium = 1 tungsten = 1 } } #2055 attack_helicopter_6 = { year = 2055 archetype = heavy_tank_chassis parent = attack_helicopter_5 priority = 5 maximum_speed = 64 reliability = 0.93 soft_attack = 11.25 hard_attack = 9.375 additional_collateral_damage = 2.062 ap_attack = 22 air_attack = 2 defense = 14 breakthrough = 14 hardness = 0.3 armor_value = 0 build_cost_ic = 40 lend_lease_cost = 5 fuel_consumption = 9.0 resources = { aluminium = 3 chromium = 2 tungsten = 1 } } #2075 attack_helicopter_7 = { year = 2075 archetype = heavy_tank_chassis parent = attack_helicopter_6 priority = 5 maximum_speed = 68 reliability = 0.94 soft_attack = 12 hard_attack = 10 additional_collateral_damage = 2.2 ap_attack = 25 air_attack = 1.75 defense = 15 breakthrough = 15 hardness = 0.3 armor_value = 0 build_cost_ic = 44 lend_lease_cost = 5 fuel_consumption = 9.0 resources = { aluminium = 3 chromium = 2 tungsten = 1 } } transport_helicopter_1 = { year = 1965 archetype = heavy_tank_amphibious_chassis priority = 5 upgrades = { transport_helo_engine_upgrade transport_helo_gun_upgrade transport_helo_countermeasure_upgrade transport_helo_reliability_upgrade } #Misc Abilities maximum_speed = 40 reliability = 0.825 #Offensive Abilities soft_attack = 0.625 hard_attack = 0 additional_collateral_damage = 0.062 ap_attack = 0 air_attack = 0 #Defensive Abilities defense = 2 breakthrough = 1 hardness = 0.3 armor_value = 0 build_cost_ic = 20 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 2 } } #1995 transport_helicopter_2 = { year = 1995 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_1 priority = 5 #Misc Abilities maximum_speed = 48 reliability = 0.85 #Offensive Abilities soft_attack = 1.25 hard_attack = 0 additional_collateral_damage = 0.125 ap_attack = 0 air_attack = 0 #Defensive Abilities defense = 2 breakthrough = 2 hardness = 0.3 armor_value = 0 build_cost_ic = 24 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 3.5 resources = { aluminium = 2 } } #2005 transport_helicopter_3 = { year = 2005 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_2 priority = 5 #Misc Abilities maximum_speed = 52 reliability = 0.875 #Offensive Abilities soft_attack = 1.875 hard_attack = 0 additional_collateral_damage = 0.188 ap_attack = 0 air_attack = 0 #Defensive Abilities defense = 2 breakthrough = 3 hardness = 0.3 armor_value = 0 build_cost_ic = 28 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 5.5 resources = { aluminium = 2 microchips = 1 } } #2015 transport_helicopter_4 = { year = 2015 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_3 priority = 5 #Misc Abilities maximum_speed = 56 reliability = 0.9 #Offensive Abilities soft_attack = 2 hard_attack = 0 additional_collateral_damage = 0.2 ap_attack = 0 air_attack = 0 build_cost_ic = 32 #Defensive Abilities defense = 3 breakthrough = 4 hardness = 0.3 armor_value = 0 fuel_consumption = 7.0 resources = { aluminium = 3 microchips = 2 } } #2035 transport_helicopter_5 = { year = 2035 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_4 priority = 5 #Misc Abilities maximum_speed = 60 reliability = 0.915 #Offensive Abilities soft_attack = 3.125 hard_attack = 0 additional_collateral_damage = 0.312 ap_attack = 0 air_attack = 0 #Defensive Abilities defense = 4 breakthrough = 4 hardness = 0.3 armor_value = 0 build_cost_ic = 36 #Space taken in convoy lend_lease_cost = 5 fuel_consumption = 9.0 resources = { aluminium = 3 microchips = 2 } } #2055 transport_helicopter_6 = { year = 2055 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_5 priority = 5 maximum_speed = 64 reliability = 0.915 soft_attack = 3.75 hard_attack = 0 additional_collateral_damage = 0.375 ap_attack = 0 air_attack = 0 defense = 4 breakthrough = 5 hardness = 0.3 armor_value = 0 build_cost_ic = 40 lend_lease_cost = 5 fuel_consumption = 11.0 resources = { aluminium = 3 chromium = 2 tungsten = 1 } } #2075 transport_helicopter_7 = { year = 2075 archetype = heavy_tank_amphibious_chassis parent = transport_helicopter_6 priority = 5 maximum_speed = 68 reliability = 0.915 soft_attack = 4.125 hard_attack = 0 additional_collateral_damage = 0.413 ap_attack = 0 air_attack = 0 defense = 5 breakthrough = 6 hardness = 0.3 armor_value = 0 build_cost_ic = 44 lend_lease_cost = 5 fuel_consumption = 13.0 resources = { aluminium = 3 chromium = 2 tungsten = 2 } } }