### Author(s): Kanthier, TheGeneral #### Engines ## Jets ## Props ## Special #### Avionics #### Wingforms #### Weapons ## Multipurpose ## A2A ## A2G ## Strat ## ASW #### Special ## Utility ## Defensive equipment_modules = { limit = { has_dlc = "By Blood Alone" } ##################################################################### Jet Engines ################################################################################ #jet engines organized by count (single/double/etc) then tier #followed by prop and special engine types #example je21 = double engine, tier 1 (base) #Single Light Engines engine_light_quadcopter = { ##single jet engines abbreviation = "je11" category = plane_light_quadcopter sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 75 thrust = 15 build_cost_ic = 5 fuel_consumption = 0.01 } xp_cost = 2 } engine_light_single_1 = { ##single jet engines abbreviation = "je11" category = plane_light_single sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1215 thrust = 36 build_cost_ic = 35 fuel_consumption = 4.4 reliability = -0.05 } xp_cost = 2 } engine_light_single_2 = { abbreviation = "je12" category = plane_light_single parent = engine_light_single_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1312 thrust = 47 ## 1.3x multiplier per generation build_cost_ic = 43 ## 1.2x multiplier per generation fuel_consumption = 4.3 ## -2% per generation reliability = -0.05 } can_convert_from = { module = engine_light_single_1 convert_cost_ic = 12 } xp_cost = 2 } engine_light_single_3 = { abbreviation = "je13" category = plane_light_single parent = engine_light_single_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1417 thrust = 59 ## 1.3x multiplier per generation build_cost_ic = 51 ## 1.2x multiplier per generation fuel_consumption = 4.2 ## -2% per generation reliability = -0.05 } can_convert_from = { module = engine_light_single_2 convert_cost_ic = 14 } build_cost_resources = { chromium = 1 } xp_cost = 2 } engine_light_single_4 = { abbreviation = "je14" category = plane_light_single parent = engine_light_single_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1530 thrust = 72 ## 1.3x multiplier per generation build_cost_ic = 59 ## 1.2x multiplier per generation fuel_consumption = 4.1 ## -2% per generation reliability = -0.05 } can_convert_from = { module = engine_light_single_3 convert_cost_ic = 16 } build_cost_resources = { chromium = 1 } xp_cost = 2 } engine_light_single_5 = { abbreviation = "je15" category = plane_light_single parent = engine_light_single_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1653 thrust = 99 ## 1.3x multiplier per generation build_cost_ic = 67 ## 1.2x multiplier per generation fuel_consumption = 4 ## -2% per generation reliability = -0.05 } can_convert_from = { module = engine_light_single_4 convert_cost_ic = 19 } build_cost_resources = { chromium = 1 } xp_cost = 2 } engine_light_single_6 = { abbreviation = "je16" category = plane_light_single parent = engine_light_single_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1776 thrust = 134 build_cost_ic = 107 fuel_consumption = 3.9 reliability = -0.05 } can_convert_from = { module = engine_light_single_5 convert_cost_ic = 22 } build_cost_resources = { chromium = 2 } xp_cost = 2 } #Light Engine Double engine_light_double_1 = { abbreviation = "je21" category = plane_light_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1215 thrust = 42 build_cost_ic = 53 fuel_consumption = 6.5 reliability = 0.05 } xp_cost = 2 } engine_light_double_2 = { abbreviation = "je22" category = plane_light_double parent = engine_light_double_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1312 thrust = 56 ## 1.3x multiplier per generation build_cost_ic = 62 ## 1.2x multiplier per generation fuel_consumption = 6.4 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_light_double_1 convert_cost_ic = 17 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_light_double_3 = { abbreviation = "je23" category = plane_light_double parent = engine_light_double_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1417 thrust = 74 ## 1.3x multiplier per generation build_cost_ic = 71 ## 1.2x multiplier per generation fuel_consumption = 6.3 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_light_double_2 convert_cost_ic = 20 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_light_double_4 = { abbreviation = "je24" category = plane_light_double parent = engine_light_double_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1530 thrust = 85 ## 1.3x multiplier per generation build_cost_ic = 80 ## 1.2x multiplier per generation fuel_consumption = 6.2 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_light_double_3 convert_cost_ic = 24 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_light_double_5 = { abbreviation = "je25" category = plane_light_double parent = engine_light_double_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1652 thrust = 99 ## 1.3x multiplier per generation build_cost_ic = 89 ## 1.2x multiplier per generation fuel_consumption = 6 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_light_double_4 convert_cost_ic = 28 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_light_double_6 = { abbreviation = "je26" category = plane_light_double parent = engine_light_double_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1774 thrust = 115 build_cost_ic = 106 fuel_consumption = 5.9 reliability = 0.05 } can_convert_from = { module = engine_light_double_5 convert_cost_ic = 32 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } #Single Jet Engine engine_jet_single_1 = { ##single jet engines abbreviation = "je11" category = plane_jet_single sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1350 thrust = 41 build_cost_ic = 36 fuel_consumption = 5.4 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_jet_single_2 = { abbreviation = "je12" category = plane_jet_single parent = engine_jet_single_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1458 thrust = 52 ## 1.3x multiplier per generation build_cost_ic = 44 ## 1.2x multiplier per generation fuel_consumption = 5.3 ## -2% per generation } can_convert_from = { module = engine_jet_single_1 convert_cost_ic = 12 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_jet_single_3 = { abbreviation = "je13" category = plane_jet_single parent = engine_jet_single_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1575 thrust = 67 ## 1.3x multiplier per generation build_cost_ic = 52 ## 1.2x multiplier per generation fuel_consumption = 5.2 ## -2% per generation } can_convert_from = { module = engine_jet_single_2 convert_cost_ic = 14 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_jet_single_4 = { abbreviation = "je14" category = plane_jet_single parent = engine_jet_single_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1700 thrust = 87 ## 1.3x multiplier per generation build_cost_ic = 60 ## 1.2x multiplier per generation fuel_consumption = 5.1 ## -2% per generation } can_convert_from = { module = engine_jet_single_3 convert_cost_ic = 16 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_jet_single_5 = { abbreviation = "je15" category = plane_jet_single parent = engine_jet_single_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1836 thrust = 104 ## 1.3x multiplier per generation build_cost_ic = 68 ## 1.2x multiplier per generation fuel_consumption = 5 ## -2% per generation } can_convert_from = { module = engine_jet_single_4 convert_cost_ic = 19 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_jet_single_6 = { abbreviation = "je16" category = plane_jet_single parent = engine_jet_single_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1972 thrust = 113 build_cost_ic = 82 fuel_consumption = 4.9 } can_convert_from = { module = engine_jet_single_5 convert_cost_ic = 22 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } ################################################ Double engine_jet_double_1 = { abbreviation = "je21" category = plane_jet_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1350 thrust = 70 build_cost_ic = 53 fuel_consumption = 6.8 reliability = 0.05 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_jet_double_2 = { abbreviation = "je22" category = plane_jet_double parent = engine_jet_double_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1458 thrust = 81 ## 1.2x multiplier per generation build_cost_ic = 62 ## 1.2x multiplier per generation fuel_consumption = 6.7 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_jet_double_1 convert_cost_ic = 17 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_jet_double_3 = { abbreviation = "je23" category = plane_jet_double parent = engine_jet_double_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1575 thrust = 95 ## 1.2x multiplier per generation build_cost_ic = 71 ## 1.2x multiplier per generation fuel_consumption = 6.6 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_jet_double_2 convert_cost_ic = 20 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_jet_double_4 = { abbreviation = "je24" category = plane_jet_double parent = engine_jet_double_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1700 thrust = 103 ## 1.2x multiplier per generation build_cost_ic = 80 ## 1.2x multiplier per generation fuel_consumption = 6.5 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_jet_double_3 convert_cost_ic = 24 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_double_5 = { abbreviation = "je25" category = plane_jet_double parent = engine_jet_double_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1836 thrust = 114 ## 1.2x multiplier per generation build_cost_ic = 90 ## 1.2x multiplier per generation fuel_consumption = 6.4 ## -2% per generation reliability = 0.05 } can_convert_from = { module = engine_jet_double_4 convert_cost_ic = 28 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_double_6 = { abbreviation = "je26" category = plane_jet_double parent = engine_jet_double_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1972 thrust = 125 build_cost_ic = 100 fuel_consumption = 6.3 reliability = 0.05 } can_convert_from = { module = engine_jet_double_5 convert_cost_ic = 32 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } ############################################### Quads engine_jet_quad_1 = { abbreviation = "je41" category = plane_jet_quad sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1080 thrust = 78 ## 1.3x multiplier per generation build_cost_ic = 86.5 ## 1.2x multiplier per generation fuel_consumption = 10.1 ## -2% per generation } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_jet_quad_2 = { abbreviation = "je42" category = plane_jet_quad parent = engine_jet_quad_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1166 thrust = 89 ## 1.3x multiplier per generation build_cost_ic = 96.5 ## 1.2x multiplier per generation fuel_consumption = 9.9 ## -2% per generation } can_convert_from = { module = engine_jet_quad_1 convert_cost_ic = 35 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_jet_quad_3 = { abbreviation = "je43" category = plane_jet_quad parent = engine_jet_quad_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1260 thrust = 99 ## 1.3x multiplier per generation build_cost_ic = 106.5 ## 1.2x multiplier per generation fuel_consumption = 9.7 ## -2% per generation } can_convert_from = { module = engine_jet_quad_2 convert_cost_ic = 41 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_jet_quad_4 = { abbreviation = "je44" category = plane_jet_quad parent = engine_jet_quad_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1360 thrust = 114 ## 1.3x multiplier per generation build_cost_ic = 116.5 ## 1.2x multiplier per generation fuel_consumption = 9.5 ## -2% per generation } can_convert_from = { module = engine_jet_quad_3 convert_cost_ic = 48 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_quad_5 = { abbreviation = "je45" category = plane_jet_quad parent = engine_jet_quad_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1470 thrust = 125 ## 1.3x multiplier per generation build_cost_ic = 126.5 ## 1.2x multiplier per generation fuel_consumption = 9.3 ## -2% per generation } can_convert_from = { module = engine_jet_quad_4 convert_cost_ic = 57 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_quad_6 = { abbreviation = "je46" category = plane_jet_quad parent = engine_jet_quad_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1580 thrust = 136 build_cost_ic = 137 fuel_consumption = 9.3 } can_convert_from = { module = engine_jet_quad_5 convert_cost_ic = 73 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } # Special Project engine_scramjet = { abbreviation = "sjet" category = plane_jet_single parent = engine_jet_single_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 2900 thrust = 125 build_cost_ic = 126.5 fuel_consumption = 10.3 } build_cost_resources = { aluminium = 4 composites = 2 } xp_cost = 2 } engine_ramjet = { abbreviation = "rjet" category = plane_jet_single parent = engine_jet_single_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 2000 thrust = 125 build_cost_ic = 89.5 fuel_consumption = 5.3 } build_cost_resources = { aluminium = 2 composites = 1 } xp_cost = 2 } ############################################### Sixes engine_jet_six_1 = { abbreviation = "je61" category = plane_jet_six sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 945 thrust = 82 ## 1.2x multiplier per generation build_cost_ic = 115 ## 1.2x multiplier per generation fuel_consumption = 15.1 ## -2% per generation } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_jet_six_2 = { abbreviation = "je62" category = plane_jet_six parent = engine_jet_six_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1020 thrust = 99 ## 1.2x multiplier per generation build_cost_ic = 127 ## 1.2x multiplier per generation fuel_consumption = 14.8 ## -2% per generation } can_convert_from = { module = engine_jet_six_1 convert_cost_ic = 45 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_jet_six_3 = { abbreviation = "je63" category = plane_jet_six parent = engine_jet_six_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1100 thrust = 118 ## 1.2x multiplier per generation build_cost_ic = 139 ## 1.2x multiplier per generation fuel_consumption = 14.4 ## -2% per generation } can_convert_from = { module = engine_jet_six_2 convert_cost_ic = 53 } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_six_4 = { abbreviation = "je64" category = plane_jet_six parent = engine_jet_six_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1190 thrust = 122 ## 1.2x multiplier per generation build_cost_ic = 151 ## 1.2x multiplier per generation fuel_consumption = 14 ## -2% per generation } can_convert_from = { module = engine_jet_six_3 convert_cost_ic = 60 } build_cost_resources = { aluminium = 5 } xp_cost = 2 } engine_jet_six_5 = { abbreviation = "je65" category = plane_jet_six parent = engine_jet_six_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1285 thrust = 140 ## 1.2x multiplier per generation build_cost_ic = 163 ## 1.2x multiplier per generation fuel_consumption = 13.6 ## -2% per generation } can_convert_from = { module = engine_jet_six_4 convert_cost_ic = 75 } build_cost_resources = { aluminium = 6 } xp_cost = 2 } engine_jet_six_6 = { abbreviation = "je66" category = plane_jet_six parent = engine_jet_six_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1380 thrust = 151 build_cost_ic = 163 fuel_consumption = 13.2 } can_convert_from = { module = engine_jet_six_5 convert_cost_ic = 85 } build_cost_resources = { aluminium = 6 } xp_cost = 2 } ####################################################### Eights engine_jet_eight_1 = { abbreviation = "je81" category = plane_jet_eight sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 810 thrust = 95 ## 1.2x multiplier per generation build_cost_ic = 151 ## 1.2x multiplier per generation fuel_consumption = 20 ## -2% per generation } build_cost_resources = { aluminium = 4 } xp_cost = 2 } engine_jet_eight_2 = { abbreviation = "je82" category = plane_jet_eight parent = engine_jet_eight_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 875 thrust = 114 ## 1.2x multiplier per generation build_cost_ic = 165 ## 1.2x multiplier per generation fuel_consumption = 19.6 ## -2% per generation } can_convert_from = { module = engine_jet_eight_1 convert_cost_ic = 65 } build_cost_resources = { aluminium = 5 } xp_cost = 2 } engine_jet_eight_3 = { abbreviation = "je83" category = plane_jet_eight parent = engine_jet_eight_2 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 945 thrust = 137 ## 1.2x multiplier per generation build_cost_ic = 179 ## 1.2x multiplier per generation fuel_consumption = 19.2 ## -2% per generation } can_convert_from = { module = engine_jet_eight_2 convert_cost_ic = 77 } build_cost_resources = { aluminium = 6 } xp_cost = 2 } engine_jet_eight_4 = { abbreviation = "je84" category = plane_jet_eight parent = engine_jet_eight_3 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1020 thrust = 144 ## 1.2x multiplier per generation build_cost_ic = 193 ## 1.2x multiplier per generation fuel_consumption = 18.8 ## -2% per generation } can_convert_from = { module = engine_jet_eight_3 convert_cost_ic = 83 } build_cost_resources = { aluminium = 7 } xp_cost = 2 } engine_jet_eight_5 = { abbreviation = "je85" category = plane_jet_eight parent = engine_jet_eight_4 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1100 thrust = 157 ## 1.2x multiplier per generation build_cost_ic = 207 ## 1.2x multiplier per generation fuel_consumption = 18.4 ## -2% per generation } can_convert_from = { module = engine_jet_eight_4 convert_cost_ic = 110 } build_cost_resources = { aluminium = 8 } xp_cost = 2 } engine_jet_eight_6 = { abbreviation = "je86" category = plane_jet_eight parent = engine_jet_eight_5 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 1180 thrust = 170 build_cost_ic = 224 fuel_consumption = 18 } can_convert_from = { module = engine_jet_eight_5 convert_cost_ic = 125 } build_cost_resources = { aluminium = 8 } xp_cost = 2 } ##################################################################### Propeller Engines ################################################################################ engine_prop_single_1 = { ##single prop engines abbreviation = "pe11" category = plane_prop_single sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 790 thrust = 56 ## 1.5x multiplier per generation build_cost_ic = 30 ## 1.3x multiplier per generation fuel_consumption = 3.3 ## -0.2 per generation } multiply_stats = { air_agility = -0.15 } xp_cost = 2 } engine_prop_single_2 = { abbreviation = "pe12" category = plane_prop_single parent = engine_prop_single_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 825 thrust = 70 ## 1.5x multiplier per generation build_cost_ic = 34 ## 1.3x multiplier per generation fuel_consumption = 3.1 ## -0.2 per generation } multiply_stats = { air_agility = -0.15 } can_convert_from = { module = engine_prop_single_1 convert_cost_ic = 25 } xp_cost = 2 } engine_prop_double_1 = { ##double prop engines abbreviation = "pe21" category = plane_prop_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 790 thrust = 96 ## 1.5x multiplier per generation build_cost_ic = 42 ## 1.3x multiplier per generation fuel_consumption = 4.1 ## -0.2 per generation } multiply_stats = { air_agility = -0.2 } xp_cost = 2 } engine_prop_double_2 = { abbreviation = "pe22" category = plane_prop_double parent = engine_prop_double_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 825 thrust = 144 ## 1.5x multiplier per generation build_cost_ic = 46 ## 1.3x multiplier per generation fuel_consumption = 4 ## -0.2 per generation } multiply_stats = { air_agility = -0.2 } can_convert_from = { module = engine_prop_double_1 convert_cost_ic = 27 } build_cost_resources = { aluminium = 1 } xp_cost = 2 } engine_prop_quad_1 = { ##quad prop engines abbreviation = "pe41" category = plane_prop_quad sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 695 thrust = 130 ## 1.5x multiplier per generation build_cost_ic = 72 ## 1.3x multiplier per generation fuel_consumption = 6.1 ## -0.2 per generation } multiply_stats = { air_agility = -0.3 } xp_cost = 2 } engine_prop_quad_2 = { abbreviation = "pe42" category = plane_prop_quad parent = engine_prop_quad_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 725 thrust = 195 ## 1.5x multiplier per generation build_cost_ic = 76 ## 1.3x multiplier per generation fuel_consumption = 6 ## -0.2 per generation } multiply_stats = { air_agility = -0.3 } can_convert_from = { module = engine_prop_quad_1 convert_cost_ic = 48 } build_cost_resources = { aluminium = 2 } xp_cost = 2 } engine_prop_six_1 = { ##six prop engines abbreviation = "pe61" category = plane_prop_six sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 660 thrust = 162 ## 1.5x multiplier per generation build_cost_ic = 94 ## 1.3x multiplier per generation fuel_consumption = 9.3 ## -0.2 per generation } multiply_stats = { air_agility = -0.4 } xp_cost = 2 } engine_prop_six_2 = { abbreviation = "pe62" category = plane_prop_six parent = engine_prop_six_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 695 thrust = 243 ## 1.5x multiplier per generation build_cost_ic = 100 ## 1.3x multiplier per generation fuel_consumption = 9 ## -0.2 per generation } multiply_stats = { air_agility = -0.4 } can_convert_from = { module = engine_prop_six_1 convert_cost_ic = 63 } build_cost_resources = { aluminium = 3 } xp_cost = 2 } engine_prop_eight_1 = { ##eight prop engines abbreviation = "pe81" category = plane_prop_eight sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 614 thrust = 187 ## 1.5x multiplier per generation build_cost_ic = 120 ## 1.3x multiplier per generation fuel_consumption = 12.3 ## -0.2 per generation } multiply_stats = { air_agility = -0.5 } multiply_stats = { build_cost_ic = 0.08 ## -0.02 per generation } xp_cost = 2 } engine_prop_eight_2 = { abbreviation = "pe82" category = plane_prop_eight parent = engine_prop_eight_1 sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 644 thrust = 281 ## 1.5x multiplier per generation build_cost_ic = 130 ## 1.3x multiplier per generation fuel_consumption = 12 ## -0.2 per generation } multiply_stats = { air_agility = -0.5 } build_cost_resources = { aluminium = 4 } can_convert_from = { module = engine_prop_eight_1 convert_cost_ic = 91 } xp_cost = 2 } ##################################################################### Solar/Nuclear Engines ################################################################################ engine_solar_single_1 = { abbreviation = "se11" category = plane_solar_single sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 394 thrust = 34 ## 1.5x multiplier per generation build_cost_ic = 83 ## 1.3x multiplier per generation fuel_consumption = 0 ## -0.2 per generation } multiply_stats = { air_range = 0.5 air_agility = -0.5 air_defence = -0.5 } build_cost_resources = { aluminium = 1 composites = 1 microchips = 1 } xp_cost = 4 } engine_solar_double_1 = { abbreviation = "se21" category = plane_solar_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 394 thrust = 68 ## 1.5x multiplier per generation build_cost_ic = 95 ## 1.3x multiplier per generation fuel_consumption = 0 ## -0.2 per generation } multiply_stats = { air_range = 0.5 air_agility = -0.5 air_defence = -0.5 } build_cost_resources = { aluminium = 2 composites = 1 microchips = 1 } can_convert_from = { module = engine_solar_single_1 convert_cost_ic = 150 } xp_cost = 4 } engine_solar_triple_1 = { abbreviation = "se31" category = plane_solar_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 394 thrust = 102 ## 1.5x multiplier per generation build_cost_ic = 107 ## 1.3x multiplier per generation fuel_consumption = 0 ## -0.2 per generation } multiply_stats = { air_range = 0.5 air_agility = -0.5 air_defence = -0.5 } build_cost_resources = { aluminium = 2 composites = 2 microchips = 1 } can_convert_from = { module = engine_solar_double_1 convert_cost_ic = 175 } xp_cost = 4 } engine_solar_quad_1 = { abbreviation = "se41" category = plane_solar_double sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 394 thrust = 136 ## 1.5x multiplier per generation build_cost_ic = 119 ## 1.3x multiplier per generation fuel_consumption = 0 ## -0.2 per generation } multiply_stats = { air_range = 0.5 air_agility = -0.5 air_defence = -0.5 } build_cost_resources = { aluminium = 3 composites = 2 microchips = 1 } can_convert_from = { module = engine_solar_triple_1 convert_cost_ic = 200 } xp_cost = 4 } engine_nuclear_eight_1 = { ##Octo-nuke engines of economy crashing doom abbreviation = "ne81" category = plane_nuclear_eight sfx = sfx_ui_sd_module_engine add_stats = { maximum_speed = 614 thrust = 164 build_cost_ic = 650 fuel_consumption = 0 } multiply_stats = { build_cost_ic = 2 air_range = 4 } build_cost_resources = { aluminium = 2 composites = 4 microchips = 2 } xp_cost = 8 } ####################################################### Avionics Systems ######################################################## ######################################################## Manned Avionics avionics_manned_1 = { ##Analogue Avionics abbreviation = "avm1" category = plane_avionics sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 18 naval_strike_targetting = 1 build_cost_ic = 5 weight = 3 night_penalty = -0.05 #weather_penalty = -0.03 #doesn't work } multiply_stats = { air_attack = 0.05 air_agility = 0.03 air_defence = 0.02 air_ground_attack = 0.05 air_bombing = 0.05 } xp_cost = 2 } avionics_manned_2 = { ##Cold War Avionics abbreviation = "avm2" category = plane_avionics parent = avionics_manned_1 sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 23.5 naval_strike_targetting = 1.5 build_cost_ic = 11 weight = 5 night_penalty = -0.12 #weather_penalty = -0.08 #doesn't work } multiply_stats = { air_superiority = 0.05 air_attack = 0.1 air_agility = 0.08 air_defence = 0.04 air_ground_attack = 0.1 air_bombing = 0.1 } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_avionics convert_cost_ic = 8 } xp_cost = 2 } avionics_manned_3 = { ##Modern Avionics abbreviation = "avm3" category = plane_avionics parent = avionics_manned_2 sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 30.5 naval_strike_targetting = 2.3 build_cost_ic = 17 weight = 7 night_penalty = -0.19 #weather_penalty = -0.13 #doesn't work } manpower = -1 multiply_stats = { air_superiority = 0.1 air_attack = 0.15 air_agility = 0.13 air_defence = 0.06 air_ground_attack = 0.15 air_bombing = 0.15 } build_cost_resources = { microchips = 2 } can_convert_from = { module_category = plane_avionics convert_cost_ic = 12 } xp_cost = 2 } avionics_manned_4 = { ##Future Avionics abbreviation = "avm4" category = plane_avionics parent = avionics_manned_3 sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 36 naval_strike_targetting = 3.5 build_cost_ic = 23 weight = 9 night_penalty = -0.26 #weather_penalty = -0.18 #doesn't work } manpower = -1 multiply_stats = { air_superiority = 0.15 air_attack = 0.2 air_agility = 0.18 air_defence = 0.08 air_ground_attack = 0.2 air_bombing = 0.2 } build_cost_resources = { microchips = 3 } can_convert_from = { module_category = plane_avionics convert_cost_ic = 18 } xp_cost = 2 } avionics_manned_5 = { ##Future Avionics abbreviation = "avm5" category = plane_avionics parent = avionics_manned_4 sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 41.5 naval_strike_targetting = 4.7 build_cost_ic = 29 weight = 11 night_penalty = -0.33 #weather_penalty = -0.18 #doesn't work } manpower = -1 multiply_stats = { air_superiority = 0.20 air_attack = 0.25 air_agility = 0.23 air_defence = 0.10 air_ground_attack = 0.25 air_bombing = 0.25 } build_cost_resources = { microchips = 3 } can_convert_from = { module_category = plane_avionics convert_cost_ic = 24 } xp_cost = 2 } avionics_manned_6 = { ##Future Avionics abbreviation = "avm6" category = plane_avionics parent = avionics_manned_5 sfx = sfx_ui_sd_module_turret add_stats = { air_defence = 47.0 naval_strike_targetting = 5.9 build_cost_ic = 35 weight = 13 night_penalty = -0.40 #weather_penalty = -0.18 #doesn't work } manpower = -1 multiply_stats = { air_superiority = 0.25 air_attack = 0.30 air_agility = 0.28 air_defence = 0.15 air_ground_attack = 0.30 air_bombing = 0.30 } build_cost_resources = { microchips = 4 } can_convert_from = { module_category = plane_avionics convert_cost_ic = 30 } xp_cost = 2 } ############################################################ Drone Avionics avionics_drone_quadcopter = { abbreviation = "adq" category = plane_drone_systems sfx = sfx_ui_sd_module_turret add_equipment_type = suicide forbid_equipment_type_exact_match_for_category = { plane_intercept_weapons = suicide plane_fighter_weapons = suicide plane_nav_weapons = suicide plane_heavy_nav_weapons = suicide plane_cas_weapons = suicide plane_guided_bombs = suicide plane_multipurpose_gun = suicide plane_wingforms = suicide plane_stealth_weapons = suicide plane_stealth_cas_weapons = suicide plane_stealth_mr_weapons = suicide plane_bomb_bay_stealth = suicide plane_protective_materials = suicide plane_stealth_shape = suicide plane_stealth_materials = suicide plane_countermeasures = suicide plane_thrust_vectoring = suicide plane_redundant_systems = suicide plane_asw_systems = suicide plane_recon_tgp_systems = suicide plane_refueling_systems = suicide plane_light_double = suicide plane_light_single = suicide plane_jet_single = suicide plane_jet_double = suicide } allowed_module_categories = { fixed_gun_slot = { plane_drone_hand_grenade } wingform_type_slot = { plane_drone_wingforms } engine_type_slot = { plane_light_quadcopter } } add_stats = { night_penalty = 0.25 } multiply_stats = { air_defence = -0.50 air_agility = -0.75 air_attack = -1 build_cost_ic = -0.20 air_range = -0.5 } manpower = -1 allow_mission_type = { recon } xp_cost = 2 } avionics_drone_1 = { ##Early Drone Avionics abbreviation = "avd1" category = plane_drone_systems sfx = sfx_ui_sd_module_turret add_equipment_type = suicide forbid_equipment_type_exact_match_for_category = { plane_intercept_weapons = suicide plane_fighter_weapons = suicide plane_nav_weapons = suicide plane_multipurpose_gun = suicide } add_stats = { weight = 24 night_penalty = 0.12 #weather_penalty = 0.15 } multiply_stats = { air_defence = -0.30 air_attack = -0.25 air_ground_attack = 0.1 build_cost_ic = 0.075 air_superiority = -0.50 } manpower = -3 build_cost_resources = { microchips = 1 } allow_mission_type = { recon } xp_cost = 4 } avionics_drone_2 = { ##Advanced Drone Avionics abbreviation = "avd2" category = plane_drone_systems parent = avionics_drone_1 sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { weight = 28 night_penalty = 0 #weather_penalty = -0.01 } manpower = -7 multiply_stats = { air_defence = -0.25 air_attack = -0.20 air_ground_attack = 0.1 build_cost_ic = 0.075 air_superiority = -0.35 } forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = suicide plane_nav_weapons = suicide plane_multipurpose_gun = suicide } build_cost_resources = { microchips = 2 } allow_mission_type = { recon } can_convert_from = { module_category = plane_drone_systems convert_cost_ic = 42 } xp_cost = 4 } avionics_drone_3 = { ##Future Drone Avionics abbreviation = "avd3" category = plane_drone_systems parent = avionics_drone_2 sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { weight = 32 night_penalty = -0.12 #weather_penalty = -0.07 } multiply_stats = { air_defence = -0.20 air_attack = -0.15 air_ground_attack = 0.1 build_cost_ic = 0.075 air_superiority = -0.10 } manpower = -10 build_cost_resources = { microchips = 3 } can_convert_from = { module_category = plane_drone_systems convert_cost_ic = 55 } allow_mission_type = { recon } xp_cost = 4 } avionics_drone_4 = { ##Far Future Drone Avionics abbreviation = "avd4" category = plane_drone_systems parent = avionics_drone_3 sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { weight = 36 night_penalty = -0.24 #weather_penalty = -0.07 } multiply_stats = { air_defence = -0.15 air_attack = 0.05 air_ground_attack = 0.1 build_cost_ic = 0.15 air_superiority = 0.1 } manpower = -15 build_cost_resources = { microchips = 4 } can_convert_from = { module_category = plane_drone_systems convert_cost_ic = 55 } allow_mission_type = { recon } xp_cost = 4 } avionics_drone_5 = { ##Far Future Drone Avionics abbreviation = "avd5" category = plane_drone_systems parent = avionics_drone_4 sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { weight = 40 night_penalty = -0.36 #weather_penalty = -0.07 } multiply_stats = { air_defence = -0.10 air_attack = 0.15 air_ground_attack = 0.1 build_cost_ic = 0.15 air_superiority = 0.2 } manpower = -15 build_cost_resources = { microchips = 5 } can_convert_from = { module_category = plane_drone_systems convert_cost_ic = 60 } allow_mission_type = { recon } xp_cost = 4 } avionics_drone_6 = { ##Far Future Drone Avionics abbreviation = "avd6" category = plane_drone_systems parent = avionics_drone_5 sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { weight = 44 night_penalty = -0.48 #weather_penalty = -0.07 } multiply_stats = { air_defence = -0.05 air_attack = 0.25 air_ground_attack = 0.1 build_cost_ic = 0.15 air_superiority = 0.3 } manpower = -15 build_cost_resources = { microchips = 6 } can_convert_from = { module_category = plane_drone_systems convert_cost_ic = 65 } allow_mission_type = { recon } xp_cost = 4 } ####################################################### Wingforms ######################################################## wing_quadcopter = { ##Straight wingform abbreviation = "wing9" category = plane_drone_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { air_agility = -0.10 air_defence = -0.10 air_superiority = -1 } xp_cost = 2 } wing_straight = { ##Straight wingform abbreviation = "wing1" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = -0.2 air_agility = -0.1 air_defence = 0.2 air_ground_attack = 0.2 air_bombing = 0.1 build_cost_ic = -0.1 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_swept = { ##Swept wingform abbreviation = "wing2" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = 0.1 air_defence = 0.1 air_attack = 0.05 air_ground_attack = 0.05 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_variable = { ##Variable Sweep wingform abbreviation = "wing3" category = plane_wingforms sfx = sfx_ui_sd_module_turret add_stats = { reliability = -0.1 } multiply_stats = { maximum_speed = 0.15 air_defence = 0.1 air_attack = 0.05 air_ground_attack = 0.05 air_bombing = 0.05 naval_strike_attack = 0.05 build_cost_ic = 0.05 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_diamond = { ##Diamond wingform abbreviation = "wing4" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = 0.15 air_range = 0.05 air_agility = 0.1 air_defence = 0.1 air_attack = 0.1 build_cost_ic = 0.15 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_delta = { ##Delta wingform abbreviation = "wing5" category = plane_wingforms sfx = sfx_ui_sd_module_turret add_stats = { reliability = -0.05 } multiply_stats = { maximum_speed = 0.25 air_range = 0.1 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_delta_canard = { ##Delta wingform with Canards abbreviation = "wing9" category = plane_wingforms sfx = sfx_ui_sd_module_turret add_stats = { reliability = -0.05 } multiply_stats = { maximum_speed = 0.2 air_range = 0.1 air_defence = 0.1 air_attack = 0.1 build_cost_ic = 0.1 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_fwdswept = { ##Forward Swept wingform abbreviation = "wing6" category = plane_wingforms sfx = sfx_ui_sd_module_turret add_stats = { reliability = -0.05 } multiply_stats = { maximum_speed = 0.05 air_range = 0.05 air_defence = 0.15 air_attack = 0.15 build_cost_ic = 0.05 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_flyingwing = { ##Flying Wing wingform abbreviation = "wing7" category = plane_wingforms sfx = sfx_ui_sd_module_turret add_stats = { reliability = -0.1 } multiply_stats = { maximum_speed = -0.1 air_defence = -0.1 air_agility = 0.2 air_range = 0.2 air_bombing = 0.2 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_blended = { ##Blended wingform abbreviation = "wing8" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = 0.3 air_agility = 0.2 air_range = 0.2 air_ground_attack = -0.1 build_cost_ic = 0.2 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_future_1 = { abbreviation = "wing9" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = 0.2 air_agility = 0.2 air_defence = 0.1 air_attack = 0.1 air_ground_attack = 0.1 air_bombing = 0.1 build_cost_ic = 0.3 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } wing_future_2 = { abbreviation = "wing10" category = plane_wingforms sfx = sfx_ui_sd_module_turret multiply_stats = { maximum_speed = 0.3 air_agility = 0.3 air_defence = 0.1 air_attack = 0.1 air_ground_attack = 0.1 air_bombing = 0.1 build_cost_ic = 0.4 } can_convert_from = { module_category = plane_wingforms convert_cost_ic = 300 } xp_cost = 8 } ####################################################### Weapons ######################################################## #################################################### Multipurpose weapons weap_multi_gun_1 = { ##4x HMG abbreviation = "lmw1" category = plane_multipurpose_gun sfx = sfx_ui_sd_modules_turret #add_equipment_type = cas add_stats = { air_attack = 2 build_cost_ic = 4.5 air_ground_attack = 2 weight = 2 supply_consumption = 0.01 } multiply_stats = { maximum_speed = -0.01 air_range = -0.01 } allow_mission_type = { cas attack_logistics } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 4 } xp_cost = 2 } weap_multi_gun_2 = { ##Cannon I abbreviation = "lmw2" category = plane_multipurpose_gun sfx = sfx_ui_sd_modules_turret #add_equipment_type = cas add_stats = { air_attack = 4 air_ground_attack = 3 build_cost_ic = 11 weight = 3 supply_consumption = 0.01 } multiply_stats = { maximum_speed = -0.01 air_range = -0.01 } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 8 } xp_cost = 2 } weap_multi_gun_3 = { ##Cannon II abbreviation = "lmw3" category = plane_multipurpose_gun parent = weap_multi_gun_2 sfx = sfx_ui_sd_modules_turret #add_equipment_type = cas add_stats = { air_attack = 7 air_ground_attack = 5 build_cost_ic = 18 weight = 5 supply_consumption = 0.01 } multiply_stats = { maximum_speed = -0.01 air_range = -0.01 } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 15 } xp_cost = 2 } weap_multi_at_1 = { ##AT Cannon I abbreviation = "lmt1" category = plane_multipurpose_gun sfx = sfx_ui_sd_modules_turret #add_equipment_type = cas add_stats = { air_attack = 6 air_agility = -2 air_ground_attack = 10 build_cost_ic = 26 weight = 7 supply_consumption = 0.01 } multiply_stats = { maximum_speed = -0.03 air_range = -0.03 } allow_mission_type = { cas attack_logistics } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 22 } xp_cost = 2 } weap_multi_at_2 = { abbreviation = "lmt2" category = plane_multipurpose_gun parent = weap_multi_at_1 sfx = sfx_ui_sd_modules_turret #add_equipment_type = cas add_stats = { air_attack = 7 air_agility = -4 air_ground_attack = 13 build_cost_ic = 34 weight = 9 supply_consumption = 0.01 } multiply_stats = { maximum_speed = -0.03 air_range = -0.03 } allow_mission_type = { cas attack_logistics } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 22 } xp_cost = 2 } ###################################################### A2A Weapons weap_mp_light_hardpoint_1 = { ##Light Multipurpose Hardpoints I abbreviation = "lam1" #light air missile category = plane_fighter_weapons sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 15 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 1 air_attack = 15 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 4 weight = 2 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 10 } xp_cost = 2 } weap_mp_light_hardpoint_2 = { ##Light Multipurpose Hardpoints II abbreviation = "lam2" #light air missile category = plane_fighter_weapons parent = weap_mp_light_hardpoint_1 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 18 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 air_attack = 17 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 6 weight = 3 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 12 } xp_cost = 2 } weap_mp_light_hardpoint_3 = { ##Light Multipurpose Hardpoints III abbreviation = "lam3" #light air missile category = plane_fighter_weapons parent = weap_mp_light_hardpoint_2 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 22 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 3 air_attack = 19 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 8 weight = 4 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 14 } xp_cost = 2 } weap_mp_light_hardpoint_4 = { ##Light Multipurpose Hardpoints IV abbreviation = "lam4" #light air missile category = plane_fighter_weapons parent = weap_mp_light_hardpoint_3 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 26 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 4 air_attack = 21 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 10 weight = 5 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 17 } xp_cost = 2 } weap_mp_light_hardpoint_5 = { abbreviation = "lam5" #light air missile category = plane_fighter_weapons parent = weap_mp_light_hardpoint_4 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 30 supply_consumption = 0.01 } build_cost_resources = { aluminium = 2 microchips = 2 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 5 air_attack = 23 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 12 weight = 6 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 20 } xp_cost = 2 } weap_mp_light_hardpoint_6 = { abbreviation = "lam6" #light air missile category = plane_fighter_weapons parent = weap_mp_light_hardpoint_5 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 34 supply_consumption = 0.01 } build_cost_resources = { tungsten = 2 aluminium = 3 microchips = 2 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 6 air_attack = 25 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 14 weight = 7 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 23 } xp_cost = 2 } weap_int_mp_light_hardpoint_2 = { ##Internal Light Multipurpose Hardpoints II abbreviation = "slam2" #light air missile category = plane_stealth_mr_weapons sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 27 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 air_attack = 12.75 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 4.5 weight = 3 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_stealth_weapons convert_cost_ic = 12 } xp_cost = 2 } weap_int_mp_light_hardpoint_3 = { ##Internal Light Multipurpose Hardpoints III abbreviation = "slam3" #light air missile category = plane_stealth_mr_weapons parent = weap_int_mp_light_hardpoint_2 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 31 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.12 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 3 air_attack = 14.25 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 6 weight = 4 } multiply_stats = { air_agility = -0.02 } } can_convert_from = { module_category = plane_stealth_weapons convert_cost_ic = 14 } xp_cost = 2 } weap_int_mp_light_hardpoint_4 = { ##Internal Light Multipurpose Hardpoints IV abbreviation = "slam4" #light air missile category = plane_stealth_mr_weapons parent = weap_int_mp_light_hardpoint_3 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 35 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.14 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 4 air_attack = 15.75 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 7.5 weight = 5 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_stealth_weapons convert_cost_ic = 17 } xp_cost = 2 } weap_int_mp_light_hardpoint_5 = { abbreviation = "slam5" #light air missile category = plane_stealth_mr_weapons parent = weap_int_mp_light_hardpoint_4 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 30 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.16 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 5 air_attack = 23 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 12 weight = 6 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_stealth_weapons convert_cost_ic = 20 } xp_cost = 2 } weap_int_mp_light_hardpoint_6 = { abbreviation = "slam6" #light air missile category = plane_stealth_mr_weapons parent = weap_int_mp_light_hardpoint_5 sfx = sfx_ui_sd_modules_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 34 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.18 } allow_mission_type = { air_superiority interception cas attack_logistics } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 6 air_attack = 25 } } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 14 weight = 7 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_stealth_weapons convert_cost_ic = 23 } xp_cost = 2 } weap_drone_hand_grenade = { abbreviation = "wdhg" category = plane_drone_hand_grenade sfx = sfx_ui_sd_modules_turret add_equipment_type = fighter allow_mission_type = { cas } add_stats = { build_cost_ic = 5 supply_consumption = 0.01 } mission_type_stats = { limit = { cas attack_logistics } add_stats = { air_ground_attack = 5 weight = 3 } } } weap_a2a_hardpoint_1 = { ##A2A Hardpoints I abbreviation = "ham1" category = plane_intercept_weapons sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor allow_mission_type = { air_superiority interception } add_stats = { build_cost_ic = 20 supply_consumption = 0.01 } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 30 weight = 3 air_agility = 5 } add_average_stats = { air_superiority = 2.5 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 15 weight = 1 } } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 23 } xp_cost = 2 } weap_a2a_hardpoint_2 = { ##A2A Hardpoints II abbreviation = "ham2" category = plane_intercept_weapons parent = weap_a2a_hardpoint_1 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 24 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 38 weight = 5 air_agility = 7 } add_average_stats = { air_superiority = 3.75 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 19 weight = 3 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 28 } xp_cost = 2 } weap_a2a_hardpoint_3 = { ##A2A Hardpoints III abbreviation = "ham3" category = plane_intercept_weapons parent = weap_a2a_hardpoint_2 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 29 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 46 weight = 6 air_agility = 8.5 } add_average_stats = { air_superiority = 5.63 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 24 weight = 3 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 33 } xp_cost = 2 } weap_a2a_hardpoint_4 = { ##A2A Hardpoints IV abbreviation = "ham4" category = plane_intercept_weapons parent = weap_a2a_hardpoint_3 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 35 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 54 weight = 8 air_agility = 11 } add_average_stats = { air_superiority = 8.45 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 30 weight = 4 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 39 } xp_cost = 2 } weap_a2a_hardpoint_5 = { abbreviation = "ham5" category = plane_intercept_weapons parent = weap_a2a_hardpoint_4 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 41 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 62 weight = 10 air_agility = 13.5 } add_average_stats = { air_superiority = 11.27 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 36 weight = 5 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 39 } xp_cost = 2 } weap_a2a_hardpoint_6 = { abbreviation = "ham6" category = plane_intercept_weapons parent = weap_a2a_hardpoint_5 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 47 supply_consumption = 0.01 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 70 weight = 12 air_agility = 16 } add_average_stats = { air_superiority = 14.09 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 42 weight = 6 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 45 } xp_cost = 2 } weap_int_a2a_hardpoint_1 = { ##Internal A2A Hardpoints II abbreviation = "sham2" category = plane_stealth_weapons sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 26.4 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 28.5 weight = 5 air_agility = 7 } add_average_stats = { air_superiority = 3.75 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 14.25 weight = 3 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 28 } xp_cost = 2 } weap_int_a2a_hardpoint_2 = { ##Internal A2A Hardpoints III abbreviation = "sham3" category = plane_stealth_weapons parent = weap_int_a2a_hardpoint_1 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 31.9 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 34.5 weight = 6 air_agility = 8.5 } add_average_stats = { air_superiority = 5.63 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 18 weight = 3 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 33 } xp_cost = 2 } weap_int_a2a_hardpoint_3 = { ##Internal A2A Hardpoints IV abbreviation = "sham4" category = plane_stealth_weapons parent = weap_int_a2a_hardpoint_2 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 38.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 40.5 weight = 8 air_agility = 11 } add_average_stats = { air_superiority = 8.45 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 22.5 weight = 4 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 39 } xp_cost = 2 } weap_int_a2a_hardpoint_4 = { abbreviation = "sham5" category = plane_stealth_weapons parent = weap_int_a2a_hardpoint_3 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 45.1 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 46.5 weight = 10 air_agility = 13.5 } add_average_stats = { air_superiority = 11.27 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 27 weight = 5 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 45 } xp_cost = 2 } weap_int_a2a_hardpoint_5 = { abbreviation = "sham6" category = plane_stealth_weapons parent = weap_int_a2a_hardpoint_4 sfx = sfx_ui_sd_modules_turret add_equipment_type = interceptor add_stats = { build_cost_ic = 51.7 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { air_superiority interception } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 52.5 weight = 12 air_agility = 16 } add_average_stats = { air_superiority = 14.09 } } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber port_strike naval_bomber } add_stats = { air_attack = 31.5 weight = 6 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 51 } xp_cost = 2 } ######################################## MEDIUM HARDPOINTS weap_mp_med_hardpoint_1 = { ## Medium Multifunction Pylons I abbreviation = "mmp1" category = plane_guided_bombs sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 28.5 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 5 weight = 6 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 7.5 naval_strike_attack = 6 weight = 4 } add_average_stats = { naval_strike_targetting = 10 } multiply_stats = { air_agility = -0.015 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 22.5 } } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 5 } xp_cost = 2 } weap_ag_cas_hardpoint_1 = { ## Dedicated CAS pylons I abbreviation = "gbu1" category = plane_cas_weapons sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 9 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 7 weight = 8 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 10 naval_strike_attack = 8 weight = 6 } add_average_stats = { naval_strike_targetting = 10 } multiply_stats = { air_agility = -0.1 } } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 6 } xp_cost = 2 } weap_mp_med_hardpoint_2 = { ## Medium Multifunction Pylons II abbreviation = "mmp2" category = plane_guided_bombs parent = weap_mp_med_hardpoint_1 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 34.2 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 6.5 weight = 7 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 9.5 naval_strike_attack = 8 weight = 6 } add_average_stats = { naval_strike_targetting = 11 } multiply_stats = { air_agility = -0.07 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 25.5 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 17 } xp_cost = 2 } weap_ag_cas_hardpoint_2 = { ## Dedicated CAS pylons II abbreviation = "gbu2" category = plane_cas_weapons parent = weap_ag_cas_hardpoint_1 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 11 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 8.5 weight = 9 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 12 naval_strike_attack = 10 weight = 8 } add_average_stats = { naval_strike_targetting = 11 } multiply_stats = { air_agility = -0.14 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 7 } xp_cost = 2 } weap_mp_med_hardpoint_3 = { ## Medium Multifunction Pylons III abbreviation = "mmp3" category = plane_guided_bombs parent = weap_mp_med_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 41 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 7.5 weight = 9 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 11.5 naval_strike_attack = 10 weight = 8 } add_average_stats = { naval_strike_targetting = 12 } multiply_stats = { air_agility = -0.09 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 28.5 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 20 } xp_cost = 2 } weap_ag_cas_hardpoint_3 = { ## Dedicated CAS pylons III abbreviation = "gbu3" category = plane_cas_weapons parent = weap_ag_cas_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 13 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 10 weight = 10 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 14 naval_strike_attack = 12 weight = 10 } add_average_stats = { naval_strike_targetting = 12 } multiply_stats = { air_agility = -0.14 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 8 } xp_cost = 2 } weap_mp_med_hardpoint_4 = { ## Medium Multifunction Pylons IV abbreviation = "mmp4" category = plane_guided_bombs parent = weap_mp_med_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 49.5 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 9 weight = 10 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 13.5 naval_strike_attack = 12 weight = 10 } add_average_stats = { naval_strike_targetting = 13 } multiply_stats = { air_agility = -0.12 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 32.5 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 25 } xp_cost = 2 } weap_ag_cas_hardpoint_4 = { ## Dedicated CAS pylons IV abbreviation = "gbu4" category = plane_cas_weapons parent = weap_ag_cas_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 15.5 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 12 weight = 12 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 16 naval_strike_attack = 14 weight = 12 } add_average_stats = { naval_strike_targetting = 13 } multiply_stats = { air_agility = -0.24 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 10 } xp_cost = 2 } weap_mp_med_hardpoint_5 = { abbreviation = "mmp5" category = plane_guided_bombs parent = weap_mp_med_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 58 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 10.5 weight = 11 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 15.5 naval_strike_attack = 14 weight = 12 } add_average_stats = { naval_strike_targetting = 14 } multiply_stats = { air_agility = -0.15 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 36.5 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 30 } xp_cost = 2 } weap_ag_cas_hardpoint_5 = { abbreviation = "gbu5" category = plane_cas_weapons parent = weap_ag_cas_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 18 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 14 weight = 14 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 18 naval_strike_attack = 16 weight = 14 } add_average_stats = { naval_strike_targetting = 14 } multiply_stats = { air_agility = -0.30 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 12 } xp_cost = 2 } weap_mp_med_hardpoint_6 = { abbreviation = "mmp6" category = plane_guided_bombs parent = weap_mp_med_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 66.5 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 12 weight = 12 } multiply_stats = { air_agility = -0.05 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 17.5 naval_strike_attack = 16 weight = 14 } add_average_stats = { naval_strike_targetting = 15 } multiply_stats = { air_agility = -0.18 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 40.5 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 35 } xp_cost = 2 } weap_ag_cas_hardpoint_6 = { abbreviation = "gbu6" category = plane_cas_weapons parent = weap_ag_cas_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 20.5 supply_consumption = 0.01 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 16 weight = 16 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 20 naval_strike_attack = 18 weight = 16 } add_average_stats = { naval_strike_targetting = 15 } multiply_stats = { air_agility = -0.35 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_guided_bombs convert_cost_ic = 14 } xp_cost = 2 } weap_int_mp_med_hardpoint_2 = { ## Medium Multifunction Pylons II abbreviation = "smmp2" category = plane_stealth_mr_weapons sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 37.6 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 4.8 weight = 7 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 7.1 naval_strike_attack = 6 weight = 6 } add_average_stats = { naval_strike_targetting = 11 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 19.1 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 17 } xp_cost = 2 } weap_int_ag_cas_hardpoint_2 = { ## Dedicated CAS pylons II abbreviation = "sgbu2" category = plane_stealth_cas_weapons sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 18 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } build_cost_resources = { microchips = 1 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 6.3 weight = 9 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 9 naval_strike_attack = 7.5 weight = 8 } add_average_stats = { naval_strike_targetting = 11 } } can_convert_from = { module_category = plane_cas_weapons convert_cost_ic = 7 } xp_cost = 2 } weap_int_mp_med_hardpoint_3 = { ## Medium Multifunction Pylons III abbreviation = "smmp3" category = plane_stealth_mr_weapons parent = weap_int_mp_med_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 48 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.12 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 5.6 weight = 9 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 8.6 naval_strike_attack = 7.5 weight = 8 } add_average_stats = { naval_strike_targetting = 12 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 28.5 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 20 } xp_cost = 2 } weap_int_ag_cas_hardpoint_3 = { ## Dedicated CAS pylons III abbreviation = "sgbu3" category = plane_stealth_cas_weapons parent = weap_int_ag_cas_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 21 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.12 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 7.5 weight = 10 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 10.5 naval_strike_attack = 12 weight = 10 } add_average_stats = { naval_strike_targetting = 9 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_cas_weapons convert_cost_ic = 8 } xp_cost = 2 } weap_int_mp_med_hardpoint_4 = { ## Medium Multifunction Pylons IV abbreviation = "smmp4" category = plane_stealth_mr_weapons parent = weap_int_mp_med_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 58.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.14 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 6.75 weight = 10 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 10.1 naval_strike_attack = 9 weight = 10 } add_average_stats = { naval_strike_targetting = 13 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 32.5 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 25 } xp_cost = 2 } weap_int_ag_cas_hardpoint_4 = { ## Dedicated CAS pylons IV abbreviation = "sgbu4" category = plane_stealth_cas_weapons parent = weap_int_ag_cas_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 24.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.14 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 9 weight = 12 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 12 naval_strike_attack = 10.5 weight = 12 } add_average_stats = { naval_strike_targetting = 13 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_cas_weapons convert_cost_ic = 10 } xp_cost = 2 } weap_int_mp_med_hardpoint_5 = { abbreviation = "smmp5" category = plane_stealth_mr_weapons parent = weap_int_mp_med_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 69 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.16 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 7.90 weight = 11 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 11.6 naval_strike_attack = 10.5 weight = 12 } add_average_stats = { naval_strike_targetting = 14 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 36.5 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 30 } xp_cost = 2 } weap_int_ag_cas_hardpoint_5 = { abbreviation = "sgbu5" category = plane_stealth_cas_weapons parent = weap_int_ag_cas_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 28 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.16 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 10.5 weight = 14 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 13.5 naval_strike_attack = 10.5 weight = 14 } add_average_stats = { naval_strike_targetting = 17 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_cas_weapons convert_cost_ic = 12 } xp_cost = 2 } weap_int_mp_med_hardpoint_6 = { abbreviation = "smmp6" category = plane_stealth_mr_weapons parent = weap_int_mp_med_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = { tactical_bomber } add_stats = { build_cost_ic = 79.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.18 } allow_mission_type = { cas attack_logistics naval_bomber port_strike air_superiority interception strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 9.05 weight = 12 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 13.1 naval_strike_attack = 12 weight = 14 } add_average_stats = { naval_strike_targetting = 15 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 40.5 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_fighter_weapons convert_cost_ic = 35 } xp_cost = 2 } weap_int_ag_cas_hardpoint_6 = { abbreviation = "sgbu6" category = plane_stealth_cas_weapons parent = weap_int_ag_cas_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = { cas } add_stats = { build_cost_ic = 31.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.18 } allow_mission_type = { cas attack_logistics naval_bomber port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber } add_stats = { air_bombing = 12 weight = 16 } } mission_type_stats = { limit = { cas attack_logistics naval_bomber port_strike } add_stats = { air_ground_attack = 15 naval_strike_attack = 10.5 weight = 16 } add_average_stats = { naval_strike_targetting = 21 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_cas_weapons convert_cost_ic = 14 } xp_cost = 2 } ################################################### Gunship Modules weap_ag_gunship_1 = { ## Gunship Autocannon abbreviation = "puff" category = plane_gunship_modules sfx = sfx_ui_sd_module_turret add_equipment_type = cas allow_mission_type = { cas attack_logistics naval_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } add_stats = { build_cost_ic = 33.5 air_ground_attack = 19 naval_strike_attack = 3 weight = 5 supply_consumption = 0.01 } add_average_stats = { naval_strike_targetting = 14 } multiply_stats = { air_agility = -0.17 air_defence = -0.1 } xp_cost = 6 } weap_ag_gunship_2 = { ## Gunship Howitzer abbreviation = "spectre" category = plane_gunship_modules sfx = sfx_ui_sd_module_turret add_equipment_type = cas allow_mission_type = { cas attack_logistics naval_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } add_stats = { build_cost_ic = 66.5 air_ground_attack = 31 naval_strike_attack = 5.4 weight = 8 supply_consumption = 0.01 } add_average_stats = { naval_strike_targetting = 16 } multiply_stats = { air_agility = -0.34 air_defence = -0.2 } xp_cost = 6 } weap_ag_rapid_dragon = { #rawr xd abbreviation = "rapiddragon" category = plane_heavy_strike_modules sfx = sfx_ui_sd_module_turret add_equipment_type = suicide add_stats = { build_cost_ic = 90 supply_consumption = 0.01 } allow_mission_type = { attack_logistics port_strike strategic_bomber } mission_type_stats = { limit = { strategic_bomber attack_logistics port_strike } add_stats = { air_bombing = 40 naval_strike_attack = 14 air_defence = -15 weight = 25 } add_average_stats = { naval_strike_targetting = 15 } multiply_stats = { air_agility = -0.24 air_defence = -0.2 } } build_cost_resources = { microchips = 1 } xp_cost = 6 } air_module_railgun_gunship_1 = { abbreviation = "rgg1" category = plane_gunship_modules sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 110 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 55 air_ground_attack = 39 naval_strike_attack = 25 air_defence = -15 weight = 10 } add_average_stats = { naval_strike_targetting = 15 } multiply_stats = { air_agility = -0.24 air_defence = -0.2 } } build_cost_resources = { microchips = 1 chromium = 1 } xp_cost = 6 } air_module_railgun_gunship_2 = { abbreviation = "rgg2" category = plane_gunship_modules parent = air_module_railgun_gunship_1 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 178.65 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 65.28 air_ground_attack = 47 naval_strike_attack = 25.2 air_defence = -15 weight = 16 } add_average_stats = { naval_strike_targetting = 17.15 } multiply_stats = { air_agility = -0.48 air_defence = -0.4 } } build_cost_resources = { microchips = 1 chromium = 1 } xp_cost = 6 } air_module_railgun_gunship_3 = { abbreviation = "rgg3" category = plane_gunship_modules parent = air_module_railgun_gunship_2 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 354.62 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 106.54 air_ground_attack = 61 naval_strike_attack = 45.36 air_defence = -15 weight = 26 } add_average_stats = { naval_strike_targetting = 19.60 } multiply_stats = { air_agility = -0.96 air_defence = -0.8 } } build_cost_resources = { microchips = 1 chromium = 1 } xp_cost = 6 } air_module_railgun_gunship_4 = { abbreviation = "rgg4" category = plane_gunship_modules parent = air_module_railgun_gunship_3 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 703.92 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 173.87 air_ground_attack = 98 naval_strike_attack = 81.65 air_defence = -15 weight = 41 } add_average_stats = { naval_strike_targetting = 22.40 } multiply_stats = { air_agility = -1.92 air_defence = -1.6 } } build_cost_resources = { microchips = 2 chromium = 1 } xp_cost = 6 } air_module_railgun_gunship_5 = { abbreviation = "rgg5" category = plane_gunship_modules parent = air_module_railgun_gunship_4 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 1393.76 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 282.7 air_ground_attack = 135 naval_strike_attack = 147 air_defence = -15 weight = 66 } add_average_stats = { naval_strike_targetting = 25.6 } multiply_stats = { air_agility = -3.84 air_defence = -3.2 } } build_cost_resources = { microchips = 2 chromium = 2 } xp_cost = 6 } air_module_railgun_gunship_6 = { abbreviation = "rgg6" category = plane_gunship_modules parent = air_module_railgun_gunship_5 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 2759.65 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 460.81 air_ground_attack = 196 naval_strike_attack = 264.6 air_defence = -15 weight = 105 } add_average_stats = { naval_strike_targetting = 29.25 } multiply_stats = { air_agility = -7.68 air_defence = -6.4 } } build_cost_resources = { microchips = 3 chromium = 2 } xp_cost = 6 } air_module_railgun_gunship_7 = { abbreviation = "rgg7" category = plane_gunship_modules parent = air_module_railgun_gunship_6 sfx = sfx_ui_sd_module_turret add_equipment_type = cas add_stats = { build_cost_ic = 5464.10 supply_consumption = 0.01 } allow_mission_type = { attack_logistics cas port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = cas plane_bomb_bay = cas } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } mission_type_stats = { limit = { attack_logistics cas port_strike } add_stats = { air_bombing = 751.14 air_ground_attack = 271 naval_strike_attack = 480 air_defence = -15 weight = 168 } add_average_stats = { naval_strike_targetting = 33.4 } multiply_stats = { air_agility = -15.36 air_defence = -12.8 } } build_cost_resources = { microchips = 3 chromium = 3 } xp_cost = 6 } ######################################################## Strategic Bombing weap_ag_strat_1 = { ## Strat bombs I abbreviation = "sbb1" category = plane_bomb_bay sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 13.5 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 18 naval_strike_attack = 6 air_defence = -5 weight = 10 } add_average_stats = { naval_strike_targetting = 10 } multiply_stats = { air_agility = -0.06 } } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 10 } xp_cost = 2 } weap_ag_strat_2 = { ## Strat bombs II abbreviation = "sbb2" category = plane_bomb_bay parent = weap_ag_strat_1 sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 16.5 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 20 naval_strike_attack = 8 air_defence = -10 weight = 13 } add_average_stats = { naval_strike_targetting = 12 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 14 } xp_cost = 2 } weap_int_ag_strat_2 = { ##Int Strat bombs II abbreviation = "isbb2" category = plane_bomb_bay_stealth sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 32 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.05 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 15 naval_strike_attack = 6 air_defence = -10 weight = 13 } add_average_stats = { naval_strike_targetting = 12 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 14 } xp_cost = 2 } weap_ag_strat_3 = { ## Strat bombs III abbreviation = "sbb3" category = plane_bomb_bay parent = weap_ag_strat_2 sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 19 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 22 naval_strike_attack = 10 air_defence = -15 weight = 16 } add_average_stats = { naval_strike_targetting = 14 } multiply_stats = { air_agility = -0.04 } } build_cost_resources = { microchips = 1 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 16 } xp_cost = 2 } weap_ag_strat_4 = { ## Strat bombs IV abbreviation = "sbb4" category = plane_bomb_bay parent = weap_ag_strat_3 sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 23 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 24 naval_strike_attack = 12 air_defence = -20 weight = 19 } add_average_stats = { naval_strike_targetting = 16 } multiply_stats = { air_agility = -0.03 } } build_cost_resources = { aluminium = 1 microchips = 1 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 20 } xp_cost = 2 } weap_ag_strat_5 = { abbreviation = "sbb5" category = plane_bomb_bay parent = weap_ag_strat_4 sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 27 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 26 naval_strike_attack = 14 air_defence = -25 weight = 22 } add_average_stats = { naval_strike_targetting = 18 } multiply_stats = { air_agility = -0.02 } } build_cost_resources = { aluminium = 2 microchips = 1 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 24 } xp_cost = 2 } weap_ag_strat_6 = { abbreviation = "sbb6" category = plane_bomb_bay parent = weap_ag_strat_5 sfx = sfx_ui_sd_module_turret add_equipment_type = strategic_bomber add_stats = { build_cost_ic = 31 supply_consumption = 0.01 } allow_mission_type = { strategic_bomber port_strike } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { strategic_bomber port_strike } add_stats = { air_bombing = 28 naval_strike_attack = 16 air_defence = -30 weight = 25 } add_average_stats = { naval_strike_targetting = 20 } multiply_stats = { air_agility = -0.01 } } build_cost_resources = { aluminium = 2 microchips = 2 } can_convert_from = { module_category = plane_bomb_bay convert_cost_ic = 28 } xp_cost = 2 } ######################################################## Naval Weapons weap_mp_heavy_hardpoint_1 = { ## Multipurpose Heavy Hardpoints I abbreviation = "asm1" category = plane_nav_weapons sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 41.6 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 8 naval_strike_attack = 11 surface_detection = 2 } add_average_stats = { naval_strike_targetting = 11 } multiply_stats = { air_agility = -0.04 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 8 air_bombing = 12 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 12 } } } weap_mp_heavy_hardpoint_2 = { ## Multipurpose Heavy Hardpoints II abbreviation = "asm2" category = plane_nav_weapons parent = weap_mp_heavy_hardpoint_1 sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 50 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 9 naval_strike_attack = 13 surface_detection = 4 } add_average_stats = { naval_strike_targetting = 13 } multiply_stats = { air_agility = -0.03 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 12 air_bombing = 16 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 14 } } build_cost_resources = { microchips = 1 } } weap_mp_heavy_hardpoint_3 = { ## Multipurpose Heavy Hardpoints III abbreviation = "asm3" category = plane_nav_weapons parent = weap_mp_heavy_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 60 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 11 naval_strike_attack = 15 surface_detection = 6 } add_average_stats = { naval_strike_targetting = 15 } multiply_stats = { air_agility = -0.02 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 14 air_bombing = 18 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 16 } } build_cost_resources = { microchips = 1 } } weap_mp_heavy_hardpoint_4 = { ## Multipurpose Heavy Hardpoints IV abbreviation = "asm4" category = plane_nav_weapons parent = weap_mp_heavy_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 72 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 13 naval_strike_attack = 17 surface_detection = 8 } add_average_stats = { naval_strike_targetting = 17 } multiply_stats = { air_agility = -0.02 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 16 air_bombing = 22 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 18 weight = 8 } multiply_stats = { air_agility = -0.03 } } build_cost_resources = { aluminium = 1 microchips = 1 } } weap_mp_heavy_hardpoint_5 = { abbreviation = "asm5" category = plane_nav_weapons parent = weap_mp_heavy_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 84 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 15 naval_strike_attack = 19 surface_detection = 10 } add_average_stats = { naval_strike_targetting = 19 } multiply_stats = { air_agility = -0.02 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 18 air_bombing = 26 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 20 weight = 9 } multiply_stats = { air_agility = -0.03 } } build_cost_resources = { aluminium = 2 microchips = 1 } } weap_mp_heavy_hardpoint_6 = { abbreviation = "asm6" category = plane_nav_weapons parent = weap_mp_heavy_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = tactical_bomber add_stats = { build_cost_ic = 96 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol strategic_bomber } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = strategic_bomber plane_gunship_modules = strategic_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol } add_stats = { weight = 17 naval_strike_attack = 21 surface_detection = 12 } add_average_stats = { naval_strike_targetting = 21 } multiply_stats = { air_agility = -0.02 } } mission_type_stats = { limit = { strategic_bomber } add_stats = { weight = 20 air_bombing = 30 } multiply_stats = { air_agility = -0.06 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { air_attack = 22 weight = 10 } multiply_stats = { air_agility = -0.03 } } build_cost_resources = { aluminium = 2 microchips = 2 } } weap_as_hardpoint_1 = { ## Heavy Naval Hardpoints I abbreviation = "asw1" category = plane_heavy_nav_weapons sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 13 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 6 sub_attack = 36 naval_strike_attack = 18 surface_detection = 6 sub_detection = 8 mines_planting = 0.03 mines_sweeping = 0.03 } multiply_stats = { air_agility = -0.04 } add_average_stats = { naval_strike_targetting = 12 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } } weap_as_hardpoint_2 = { ## Heavy Naval Hardpoints II abbreviation = "asw2" category = plane_heavy_nav_weapons parent = weap_as_hardpoint_1 sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 24 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 8 sub_attack = 52 naval_strike_attack = 22 surface_detection = 8 sub_detection = 10 mines_planting = 0.08 mines_sweeping = 0.08 } multiply_stats = { air_agility = -0.03 } add_average_stats = { naval_strike_targetting = 16 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } build_cost_resources = { microchips = 1 } } weap_as_hardpoint_3 = { ## Heavy Naval Hardpoints III abbreviation = "asw3" category = plane_heavy_nav_weapons parent = weap_as_hardpoint_2 sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 34.5 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 8 sub_attack = 68 naval_strike_attack = 26 surface_detection = 8 sub_detection = 12 mines_planting = 0.08 mines_sweeping = 0.08 } multiply_stats = { air_agility = -0.03 } add_average_stats = { naval_strike_targetting = 18 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } build_cost_resources = { microchips = 1 } } weap_as_hardpoint_4 = { ## Heavy Naval Hardpoints IV abbreviation = "asw4" category = plane_heavy_nav_weapons parent = weap_as_hardpoint_3 sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 44.5 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 8 sub_attack = 84 naval_strike_attack = 31 surface_detection = 10 sub_detection = 14 mines_planting = 0.08 mines_sweeping = 0.08 } multiply_stats = { air_agility = -0.03 } add_average_stats = { naval_strike_targetting = 20 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } build_cost_resources = { aluminium = 1 microchips = 1 } } weap_as_hardpoint_5 = { abbreviation = "asw5" category = plane_heavy_nav_weapons parent = weap_as_hardpoint_4 sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 55 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 8 sub_attack = 100 naval_strike_attack = 36 surface_detection = 12 sub_detection = 16 mines_planting = 0.08 mines_sweeping = 0.08 } multiply_stats = { air_agility = -0.03 } add_average_stats = { naval_strike_targetting = 22 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } build_cost_resources = { aluminium = 2 microchips = 1 } } weap_as_hardpoint_6 = { abbreviation = "asw6" category = plane_heavy_nav_weapons parent = weap_as_hardpoint_5 sfx = sfx_ui_sd_module_turret add_equipment_type = naval_bomber add_stats = { build_cost_ic = 65 supply_consumption = 0.01 } xp_cost = 2 allow_mission_type = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } forbid_equipment_type_exact_match_for_category = { plane_heavy_modules = naval_bomber plane_gunship_modules = naval_bomber } mission_type_stats = { limit = { naval_bomber port_strike naval_patrol naval_mines_sweeping naval_mines_planting } add_stats = { weight = 9 sub_attack = 116 naval_strike_attack = 41 surface_detection = 14 sub_detection = 18 mines_planting = 0.08 mines_sweeping = 0.08 } multiply_stats = { air_agility = -0.03 } add_average_stats = { naval_strike_targetting = 24 } } mission_type_stats = { limit = { air_superiority interception } add_stats = { weight = 2 } multiply_stats = { air_agility = -0.06 } } build_cost_resources = { aluminium = 2 microchips = 2 } } #################################################################### Non-weapon weapons slot modules weap_buff_awacs_1 = { ## AWACS I abbreviation = "awacs1" category = plane_awacs_module sfx = sfx_ui_sd_module_turret add_equipment_type = scout_plane forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = scout_plane plane_intercept_weapons = scout_plane plane_heavy_nav_weapons = scout_plane plane_cas_weapons = scout_plane plane_nav_weapons = scout_plane plane_guided_bombs = scout_plane plane_heavy_modules = scout_plane plane_multipurpose_gun = scout_plane plane_bomb_bay = scout_plane plane_stealth_weapons = scout_plane plane_stealth_mr_weapons = scout_plane plane_stealth_cas_weapons = scout_plane } add_stats = { air_superiority = 32 build_cost_ic = 67.5 weight = 16 } multiply_stats = { air_agility = -0.9 air_range = -0.08 maximum_speed = -0.14 } allow_mission_type = { recon naval_patrol } xp_cost = 6 } weap_buff_awacs_2 = { ## AWACS II abbreviation = "awacs2" category = plane_awacs_module parent = weap_buff_awacs_1 sfx = sfx_ui_sd_module_turret add_equipment_type = scout_plane forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = scout_plane plane_intercept_weapons = scout_plane plane_heavy_nav_weapons = scout_plane plane_cas_weapons = scout_plane plane_nav_weapons = scout_plane plane_guided_bombs = scout_plane plane_heavy_modules = scout_plane plane_multipurpose_gun = scout_plane plane_bomb_bay = scout_plane plane_stealth_weapons = scout_plane plane_stealth_mr_weapons = scout_plane plane_stealth_cas_weapons = scout_plane } add_stats = { air_superiority = 41.6 build_cost_ic = 94.5 weight = 19 } multiply_stats = { air_agility = -0.7 air_range = -0.05 maximum_speed = -0.11 } build_cost_resources = { aluminium = 1 microchips = 1 } allow_mission_type = { recon naval_patrol } xp_cost = 6 } weap_buff_awacs_3 = { ## AWACS III abbreviation = "awacs3" category = plane_awacs_module parent = weap_buff_awacs_2 sfx = sfx_ui_sd_module_turret add_equipment_type = scout_plane forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = scout_plane plane_intercept_weapons = scout_plane plane_heavy_nav_weapons = scout_plane plane_cas_weapons = scout_plane plane_nav_weapons = scout_plane plane_guided_bombs = scout_plane plane_heavy_modules = scout_plane plane_multipurpose_gun = scout_plane plane_bomb_bay = scout_plane plane_stealth_weapons = scout_plane plane_stealth_mr_weapons = scout_plane plane_stealth_cas_weapons = scout_plane } add_stats = { air_superiority = 54 build_cost_ic = 132.5 weight = 23 } multiply_stats = { air_agility = -0.5 air_range = -0.02 maximum_speed = -0.09 } build_cost_resources = { aluminium = 2 microchips = 1 } allow_mission_type = { recon naval_patrol } xp_cost = 6 } weap_buff_awacs_4 = { abbreviation = "awacs4" category = plane_awacs_module parent = weap_buff_awacs_3 sfx = sfx_ui_sd_module_turret add_equipment_type = scout_plane forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = scout_plane plane_intercept_weapons = scout_plane plane_heavy_nav_weapons = scout_plane plane_cas_weapons = scout_plane plane_nav_weapons = scout_plane plane_guided_bombs = scout_plane plane_heavy_modules = scout_plane plane_multipurpose_gun = scout_plane plane_bomb_bay = scout_plane plane_stealth_weapons = scout_plane plane_stealth_mr_weapons = scout_plane plane_stealth_cas_weapons = scout_plane } add_stats = { air_superiority = 66.4 build_cost_ic = 170.5 weight = 27 } multiply_stats = { air_agility = -0.4 air_range = -0.01 maximum_speed = -0.07 } build_cost_resources = { aluminium = 2 microchips = 2 } allow_mission_type = { recon naval_patrol } xp_cost = 6 } weap_buff_awacs_5 = { abbreviation = "awacs5" category = plane_awacs_module parent = weap_buff_awacs_4 sfx = sfx_ui_sd_module_turret add_equipment_type = scout_plane forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = scout_plane plane_intercept_weapons = scout_plane plane_heavy_nav_weapons = scout_plane plane_cas_weapons = scout_plane plane_nav_weapons = scout_plane plane_guided_bombs = scout_plane plane_heavy_modules = scout_plane plane_multipurpose_gun = scout_plane plane_bomb_bay = scout_plane plane_stealth_weapons = scout_plane plane_stealth_mr_weapons = scout_plane plane_stealth_cas_weapons = scout_plane } add_stats = { air_superiority = 78.8 build_cost_ic = 208.5 weight = 31 } multiply_stats = { air_agility = -0.3 maximum_speed = -0.05 } build_cost_resources = { aluminium = 3 microchips = 2 } allow_mission_type = { recon naval_patrol } xp_cost = 6 } weap_buff_transport = { ## Transport Bay abbreviation = "cargo" category = plane_heavy_modules sfx = sfx_ui_sd_module_turret add_equipment_type = suicide forbid_equipment_type_exact_match_for_category = { plane_fighter_weapons = suicide plane_intercept_weapons = suicide plane_heavy_nav_weapons = suicide plane_cas_weapons = suicide plane_nav_weapons = suicide plane_guided_bombs = suicide plane_multipurpose_gun = suicide plane_bomb_bay = suicide plane_gunship_modules = suicide plane_stealth_weapons = suicide plane_stealth_mr_weapons = suicide plane_stealth_cas_weapons = suicide } allowed_module_categories = { fixed_gun_slot = { plane_heavy_strike_modules } } add_stats = { build_cost_ic = 18.75 weight = 21 } multiply_stats = { air_range = 0.05 air_agility = -0.25 maximum_speed = -0.15 } build_cost_resources = { aluminium = 2 } allow_mission_type = { paradrop air_supply training } xp_cost = 6 } ####################################################### Special Modules ######################################################## ######################### Utility spec_refuel_1 = { ### Drop tanks abbreviation = "fuel1" category = plane_refueling_systems sfx = sfx_ui_sd_module_turret xp_cost = 2 multiply_stats = { air_range = 0.15 fuel_consumption = 0.15 } add_stats = { air_agility = -5 build_cost_ic = 5 weight = 11 } } spec_refuel_2 = { ### Conformal tanks abbreviation = "fuel2" category = plane_refueling_systems parent = spec_refuel_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 multiply_stats = { air_range = 0.20 fuel_consumption = 0.20 } add_stats = { air_agility = -0.5 build_cost_ic = 10 weight = 7 } } spec_recon_1 = { ### Recon System I abbreviation = "cam1" category = plane_recon_tgp_systems sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 10.5 weight = 6 } build_cost_resources = { microchips = 1 } } spec_recon_2 = { ### Recon System II abbreviation = "cam2" category = plane_recon_tgp_systems parent = spec_recon_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 13 weight = 5 } build_cost_resources = { microchips = 1 } } spec_recon_3 = { ### Recon System III abbreviation = "cam3" category = plane_recon_tgp_systems parent = spec_recon_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 15.5 weight = 3 } build_cost_resources = { microchips = 1 } } spec_recon_4 = { ### Recon System III abbreviation = "cam4" category = plane_recon_tgp_systems parent = spec_recon_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 18 weight = 3 } build_cost_resources = { microchips = 2 } } spec_recon_5 = { ### Recon System III abbreviation = "cam5" category = plane_recon_tgp_systems parent = spec_recon_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 20.5 weight = 2 } build_cost_resources = { microchips = 2 } } spec_recon_6 = { ### Recon System III abbreviation = "cam6" category = plane_recon_tgp_systems parent = spec_recon_5 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_equipment_type = scout_plane allow_mission_type = { recon } add_stats = { build_cost_ic = 23 weight = 2 } build_cost_resources = { microchips = 2 } } spec_tgp_1 = { ### Targeting Pod I abbreviation = "tgp1" category = plane_recon_tgp_systems sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 19 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 7 surface_detection = 1 naval_strike_targetting = 2 night_penalty = -0.05 #weather_penalty = -0.05 } multiply_stats = { air_ground_attack = 0.10 air_bombing = 0.075 air_agility = -0.03 } } build_cost_resources = { microchips = 1 } } spec_tgp_2 = { ### Targeting Pod II abbreviation = "tgp2" category = plane_recon_tgp_systems parent = spec_tgp_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 26 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 9 surface_detection = 1 naval_strike_targetting = 4 night_penalty = -0.1 #weather_penalty = -0.1 } multiply_stats = { air_ground_attack = 0.15 air_bombing = 0.10 air_agility = -0.02 } } build_cost_resources = { microchips = 1 } } spec_tgp_3 = { ### Targeting Pod III abbreviation = "tgp3" category = plane_recon_tgp_systems parent = spec_tgp_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 34.5 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 11 surface_detection = 2 naval_strike_targetting = 6 night_penalty = -0.2 #weather_penalty = -0.2 } multiply_stats = { air_ground_attack = 0.20 air_bombing = 0.125 air_agility = -0.01 } } build_cost_resources = { microchips = 1 } } spec_tgp_4 = { ### Targeting Pod III abbreviation = "tgp4" category = plane_recon_tgp_systems parent = spec_tgp_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 43 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 13 surface_detection = 3 naval_strike_targetting = 8 night_penalty = -0.3 } multiply_stats = { air_ground_attack = 0.25 air_bombing = 0.150 } } build_cost_resources = { microchips = 2 } } spec_tgp_5 = { ### Targeting Pod III abbreviation = "tgp5" category = plane_recon_tgp_systems parent = spec_tgp_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 52 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 15 surface_detection = 4 naval_strike_targetting = 10 night_penalty = -0.4 } multiply_stats = { air_ground_attack = 0.30 air_bombing = 0.175 } } build_cost_resources = { microchips = 2 } } spec_tgp_6 = { ### Targeting Pod III abbreviation = "tgp6" category = plane_recon_tgp_systems parent = spec_tgp_5 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 61 supply_consumption = 0.01 } allow_mission_type = { recon } mission_type_stats = { limit = { cas attack_logistics naval_patrol strategic_bomber naval_bomber port_strike } add_stats = { weight = 17 surface_detection = 5 naval_strike_targetting = 12 night_penalty = -0.5 } multiply_stats = { air_ground_attack = 0.35 air_bombing = 0.200 } } build_cost_resources = { microchips = 2 } } spec_mad_1 = { ### M.A.D. I abbreviation = "mad1" category = plane_asw_systems sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 31.5 weight = 17 surface_detection = 1 sub_detection = 4 } multiply_stats = { air_agility = -0.10 air_range = -0.08 maximum_speed = -0.12 } build_cost_resources = { microchips = 1 } } spec_mad_2 = { ### M.A.D. II abbreviation = "mad2" category = plane_asw_systems parent = spec_mad_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 37 weight = 20 surface_detection = 1 sub_detection = 6 } multiply_stats = { air_agility = -0.07 air_range = -0.05 maximum_speed = -0.09 } build_cost_resources = { microchips = 1 } } spec_mad_3 = { ### M.A.D. III abbreviation = "mad3" category = plane_asw_systems parent = spec_mad_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 42.5 weight = 24 surface_detection = 2 sub_detection = 8 } multiply_stats = { air_agility = -0.04 air_range = -0.02 maximum_speed = -0.06 } build_cost_resources = { microchips = 1 } } spec_mad_4 = { abbreviation = "mad4" category = plane_asw_systems parent = spec_mad_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 48 weight = 28 surface_detection = 3 sub_detection = 10 } multiply_stats = { air_agility = -0.02 maximum_speed = -0.03 } build_cost_resources = { microchips = 2 } } spec_mad_5 = { abbreviation = "mad5" category = plane_asw_systems parent = spec_mad_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 53.5 weight = 32 surface_detection = 4 sub_detection = 12 } build_cost_resources = { microchips = 2 } } spec_mad_6 = { abbreviation = "mad6" category = plane_asw_systems parent = spec_mad_5 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 59 weight = 36 surface_detection = 5 sub_detection = 14 } multiply_stats = { air_agility = 0.02 } build_cost_resources = { microchips = 2 } } spec_redundant_1 = { ### Redundant Systems I abbreviation = "rsys1" category = plane_redundant_systems sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 9 weight = 3 reliability = 0.1 air_defence = 4 } } spec_redundant_2 = { ### Redundant Systems II abbreviation = "rsys2" category = plane_redundant_systems parent = spec_redundant_1 sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 13.5 weight = 4 reliability = 0.15 air_defence = 10 } } spec_redundant_3 = { ### Redundant Systems III abbreviation = "rsys3" category = plane_redundant_systems parent = spec_redundant_2 sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 20 weight = 6 reliability = 0.20 air_defence = 16 } } spec_redundant_4 = { ### Redundant Systems III abbreviation = "rsys4" category = plane_redundant_systems parent = spec_redundant_3 sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 25 weight = 8 reliability = 0.25 air_defence = 20 } } spec_redundant_5 = { ### Redundant Systems III abbreviation = "rsys5" category = plane_redundant_systems parent = spec_redundant_4 sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 30 weight = 10 reliability = 0.30 air_defence = 24 } } spec_redundant_6 = { ### Redundant Systems III abbreviation = "rsys6" category = plane_redundant_systems parent = spec_redundant_5 sfx = sfx_ui_sd_module_turret xp_cost = 4 add_stats = { build_cost_ic = 35 weight = 12 reliability = 0.35 air_defence = 28 } } fully_autonomous_computer_system_light = { abbreviation = "acsl" category = plane_special_design sfx = sfx_ui_sd_module_engine manpower = -10 add_stats = { build_cost_ic = 5 air_agility = 1 } build_cost_resources = { chromium = 1 microchips = 1 } xp_cost = 2 } fully_autonomous_computer_system_heavy = { abbreviation = "scsh" category = plane_heavy_special_design sfx = sfx_ui_sd_module_engine manpower = -10 add_stats = { build_cost_ic = 5 air_agility = 1 } build_cost_resources = { aluminium = 1 microchips = 1 } xp_cost = 2 } fully_autonomous_computer_system_arsenal = { abbreviation = "scsh" category = plane_heavy_special_design_arsenal sfx = sfx_ui_sd_module_engine allowed_module_categories = { fixed_primary_command_operations = { plane_droneswarm_weapon } fixed_drone_doc_slot_1 = { plane_droneswarm_weapon plane_droneswarm_support } fixed_drone_doc_slot_2 = { plane_droneswarm_weapon plane_droneswarm_support } fixed_drone_doc_slot_3 = { plane_droneswarm_weapon plane_droneswarm_support } fixed_drone_doc_slot_4 = { plane_droneswarm_weapon plane_droneswarm_support } fixed_drone_doc_slot_5 = { plane_droneswarm_weapon plane_droneswarm_support } } manpower = -10 add_stats = { build_cost_ic = 5 weight = 5 } build_cost_resources = { microchips = 4 } xp_cost = 2 } ################################################### Defensive Modules spec_protection_1 = { ### Armor Plating abbreviation = "armr1" category = plane_protective_materials sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { build_cost_ic = 13.5 air_agility = -40 air_defence = 36 reliability = 0.05 weight = 20 } multiply_stats = { air_range = -0.15 maximum_speed = -0.20 } } spec_protection_2 = { ### Self-healing I abbreviation = "armr2" category = plane_protective_materials sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 10 reliability = 0.025 build_cost_ic = 15 weight = 5 } multiply_stats = { air_defence = 0.02 } build_cost_resources = { composites = 1 } } spec_protection_3 = { ### Self-healing II abbreviation = "armr3" category = plane_protective_materials parent = spec_protection_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 20 reliability = 0.05 build_cost_ic = 25 weight = 3 } multiply_stats = { air_defence = 0.04 } build_cost_resources = { aluminium = 2 } } spec_protection_4 = { abbreviation = "armr4" category = plane_protective_materials parent = spec_protection_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 30 reliability = 0.075 build_cost_ic = 35 weight = 3 } multiply_stats = { air_defence = 0.06 } build_cost_resources = { aluminium = 2 } } spec_protection_5 = { abbreviation = "armr5" category = plane_protective_materials parent = spec_protection_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 40 reliability = 0.100 build_cost_ic = 45 weight = 3 } multiply_stats = { air_defence = 0.08 } build_cost_resources = { aluminium = 2 } } spec_stealthshape_1 = { ### Anti-radar Shaping I abbreviation = "shape1" category = plane_stealth_shape sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 5 air_defence = 3.5 weight = 6 } multiply_stats = { air_agility = 0.1 maximum_speed = -0.1 build_cost_ic = 0.10 } } spec_stealthshape_2 = { ### Anti-radar Shaping II abbreviation = "shape2" category = plane_stealth_shape parent = spec_stealthshape_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 7 air_defence = 6.5 weight = 4 } multiply_stats = { air_agility = 0.15 maximum_speed = -0.05 build_cost_ic = 0.15 } } spec_stealthshape_3 = { abbreviation = "shape3" category = plane_stealth_shape parent = spec_stealthshape_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 9 air_defence = 9 weight = 4 } multiply_stats = { air_agility = 0.2 build_cost_ic = 0.2 } } spec_stealthshape_4 = { abbreviation = "shape4" category = plane_stealth_shape parent = spec_stealthshape_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 11 air_defence = 11.5 weight = 3 } multiply_stats = { air_agility = 0.25 build_cost_ic = 0.25 } } spec_stealthshape_5 = { abbreviation = "shape5" category = plane_stealth_shape parent = spec_stealthshape_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 13 air_defence = 14 weight = 3 } multiply_stats = { air_agility = 0.3 build_cost_ic = 0.3 } } spec_stealthmats_1 = { ### Radar Absorbing Materials I abbreviation = "stlth1" category = plane_stealth_materials sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 6 air_defence = 4.5 build_cost_ic = 10 weight = 1 } multiply_stats = { air_agility = 0.12 } build_cost_resources = { composites = 2 } } spec_stealthmats_2 = { ### Radar Absorbing Materials II abbreviation = "stlth2" category = plane_stealth_materials parent = spec_stealthmats_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 11 air_defence = 8 build_cost_ic = 20 weight = 2 } multiply_stats = { air_agility = 0.18 } build_cost_resources = { composites = 3 } } spec_stealthmats_3 = { abbreviation = "stlth3" category = plane_stealth_materials parent = spec_stealthmats_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 16 air_defence = 11 build_cost_ic = 30 weight = 2 } multiply_stats = { air_agility = 0.24 } build_cost_resources = { composites = 4 } } spec_stealthmats_4 = { abbreviation = "stlth4" category = plane_stealth_materials parent = spec_stealthmats_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 21 air_defence = 14 build_cost_ic = 40 weight = 2 } multiply_stats = { air_agility = 0.30 } build_cost_resources = { composites = 5 } } spec_stealthmats_5 = { abbreviation = "stlth5" category = plane_stealth_materials parent = spec_stealthmats_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 26 air_defence = 17 build_cost_ic = 50 weight = 2 } multiply_stats = { air_agility = 0.36 } build_cost_resources = { composites = 6 } } spec_countermeasures_1 = { ### Countermeasures I (Chaff/Flare Dispenser) abbreviation = "flare1" category = plane_countermeasures sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 8 build_cost_ic = 3 weight = 4 } multiply_stats = { air_defence = 0.02 } } spec_countermeasures_2 = { ### Countermeasures II (External ECM Pod) abbreviation = "flare2" category = plane_countermeasures parent = spec_countermeasures_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 14.5 build_cost_ic = 12 weight = 7 } multiply_stats = { air_defence = 0.04 } } spec_countermeasures_3 = { ### Countermeasures III (Integrated ECM/EWS) abbreviation = "flare3" category = plane_countermeasures parent = spec_countermeasures_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 15 air_defence = 25 build_cost_ic = 21 weight = 9 } build_cost_resources = { microchips = 1 } multiply_stats = { air_defence = 0.06 } } spec_countermeasures_4 = { ### Countermeasures IV (Dynamic Countermeasures) abbreviation = "flare4" category = plane_countermeasures parent = spec_countermeasures_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 35 air_defence = 43 build_cost_ic = 30 weight = 12 } multiply_stats = { air_defence = 0.08 } build_cost_resources = { microchips = 2 } } spec_countermeasures_5 = { abbreviation = "flare5" category = plane_countermeasures parent = spec_countermeasures_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 50 air_defence = 55 build_cost_ic = 40 weight = 15 } multiply_stats = { air_defence = 0.10 } build_cost_resources = { microchips = 3 } } spec_countermeasures_6 = { abbreviation = "flare6" category = plane_countermeasures parent = spec_countermeasures_5 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_agility = 65 air_defence = 65 build_cost_ic = 50 weight = 18 } multiply_stats = { air_defence = 0.12 } build_cost_resources = { microchips = 4 } } spec_thrust_vector_1 = { ### Thrust Vectoring I (VTOL) abbreviation = "vector1" category = plane_thrust_vectoring sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 5 build_cost_ic = 15 weight = 11 reliability = -0.05 } multiply_stats = { air_defence = 0.10 } } spec_thrust_vector_2 = { ### Thrust Vectoring II (1-axis Thrust Vectoring) abbreviation = "vector2" category = plane_thrust_vectoring parent = spec_thrust_vector_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 8 reliability = -0.11 build_cost_ic = 20 weight = 10 } multiply_stats = { air_defence = 0.15 } } spec_thrust_vector_3 = { ### Thrust Vectoring III (2-axis Thrust Vectoring) abbreviation = "vector3" category = plane_thrust_vectoring parent = spec_thrust_vector_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 12 reliability = -0.17 build_cost_ic = 25 weight = 8 } multiply_stats = { air_defence = 0.20 } } spec_canard = { ### Canards abbreviation = "wimpy" category = plane_winglets sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 10 build_cost_ic = 15 weight = 35 #self_respect = -100 } multiply_stats = { air_agility = -0.1 } } spec_aerial_ice_cream_pod = { ### Lieutenant Dan! abbreviation = "IceCream" category = plane_dairy sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { #weather_penalty = -2 build_cost_ic = 15 weight = 25 } multiply_stats = { air_agility = -0.1 } allow_mission_type = { air_supply } } spec_nuclear_consent = { abbreviation = "NucCon" category = plane_nuclear_consent sfx = sfx_ui_sd_module_turret xp_cost = 5 } weap_droneswarm_fighter_1 = { abbreviation = "wdf1" category = plane_droneswarm_weapon sfx = sfx_ui_sd_module_turret xp_cost = 10 add_equipment_type = fighter allow_mission_type = { air_superiority interception } add_stats = { air_superiority = 2 air_attack = 35 air_agility = 50 air_defence = 20 build_cost_ic = 50 supply_consumption = 0.01 weight = 10 } build_cost_resources = { aluminium = 3 microchips = 2 } multiply_stats = { air_superiority = 0.5 air_attack = 0.1 air_agility = 0.05 air_defence = 0.05 } } weap_droneswarm_bomber_1 = { abbreviation = "wdb1" category = plane_droneswarm_weapon sfx = sfx_ui_sd_module_turret xp_cost = 10 add_equipment_type = tactical_bomber allow_mission_type = { cas attack_logistics strategic_bomber } add_stats = { air_ground_attack = 30 air_bombing = 20 build_cost_ic = 50 supply_consumption = 0.01 weight = 12 } build_cost_resources = { aluminium = 3 microchips = 2 } multiply_stats = { air_ground_attack = 0.15 air_bombing = 0.10 } } #Damage increaser weap_missile_bay_1 = { abbreviation = "wdmb1" category = plane_droneswarm_support sfx = sfx_ui_sd_module_turret xp_cost = 10 add_stats = { air_attack = 30 air_agility = 30 air_defence = 30 air_ground_attack = 30 air_bombing = 30 naval_strike_attack = 30 build_cost_ic = 50 supply_consumption = 0.01 weight = 15 } build_cost_resources = { aluminium = 4 } } weap_droneswarm_anti_ship_1 = { abbreviation = "wdas1" category = plane_droneswarm_weapon sfx = sfx_ui_sd_module_turret xp_cost = 10 add_equipment_type = naval_bomber allow_mission_type = { naval_bomber naval_patrol port_strike } add_stats = { naval_strike_attack = 20 naval_strike_targetting = 5 build_cost_ic = 50 supply_consumption = 0.01 weight = 12 } build_cost_resources = { aluminium = 3 microchips = 2 } multiply_stats = { naval_strike_attack = 0.25 naval_strike_targetting = 0.05 } } ### Special Projects Modules air_module_anti_ship_drone_missile_1 = { abbreviation = "asdm4" category = plane_cas_weapons sfx = x add_equipment_type = naval_bomber add_stats = { build_cost_ic = 38.5 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.10 } build_cost_resources = { aluminium = 1 microchips = 3 } allow_mission_type = { naval_bomber port_strike } mission_type_stats = { limit = { naval_bomber port_strike } add_stats = { weight = 8 naval_strike_attack = 5 naval_strike_targetting = 5 } multiply_stats = { naval_strike_attack = 0.15 naval_strike_targetting = 0.20 } } xp_cost = 2 } air_module_anti_ship_drone_missile_2 = { abbreviation = "asdm4" category = plane_cas_weapons parent = air_module_anti_ship_drone_missile_1 sfx = x add_equipment_type = naval_bomber add_stats = { build_cost_ic = 40.43 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.11 } build_cost_resources = { aluminium = 1 microchips = 3 } allow_mission_type = { naval_bomber port_strike } mission_type_stats = { limit = { naval_bomber port_strike } add_stats = { weight = 8 naval_strike_attack = 8 naval_strike_targetting = 8 } multiply_stats = { naval_strike_attack = 0.20 naval_strike_targetting = 0.30 } } xp_cost = 2 } air_module_anti_ship_drone_missile_3 = { parent = air_module_anti_ship_drone_missile_2 abbreviation = "asdm4" category = plane_cas_weapons sfx = x add_equipment_type = naval_bomber add_stats = { build_cost_ic = 42.45 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.12 } build_cost_resources = { aluminium = 1 microchips = 3 } allow_mission_type = { naval_bomber port_strike } mission_type_stats = { limit = { naval_bomber port_strike } add_stats = { weight = 8 naval_strike_attack = 10 naval_strike_targetting = 10 } multiply_stats = { naval_strike_attack = 0.25 naval_strike_targetting = 0.40 } } xp_cost = 2 } air_module_anti_ship_drone_missile_4 = { parent = air_module_anti_ship_drone_missile_3 abbreviation = "asdm4" category = plane_cas_weapons sfx = x add_equipment_type = naval_bomber add_stats = { build_cost_ic = 44.57 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.13 } build_cost_resources = { aluminium = 1 microchips = 3 } allow_mission_type = { naval_bomber port_strike } mission_type_stats = { limit = { naval_bomber port_strike } add_stats = { weight = 8 naval_strike_attack = 12 naval_strike_targetting = 12 } multiply_stats = { naval_strike_attack = 0.30 naval_strike_targetting = 0.50 } } xp_cost = 2 } air_module_anti_ship_drone_missile_5 = { parent = air_module_anti_ship_drone_missile_4 abbreviation = "asdm5" category = plane_cas_weapons sfx = x add_equipment_type = naval_bomber add_stats = { build_cost_ic = 46.69 supply_consumption = 0.01 } multiply_stats = { air_agility = 0.14 } build_cost_resources = { aluminium = 2 microchips = 3 } allow_mission_type = { naval_bomber port_strike } mission_type_stats = { limit = { naval_bomber port_strike } add_stats = { weight = 8 naval_strike_attack = 15 naval_strike_targetting = 15 } multiply_stats = { naval_strike_attack = 0.35 naval_strike_targetting = 0.60 } } xp_cost = 2 } air_module_hypersonic_engine_1 = { abbreviation = "hse1" category = plane_light_single sfx = x add_stats = { maximum_speed = 2865 thrust = 85 build_cost_ic = 183 fuel_consumption = 4.2 reliability = -0.10 } build_cost_resources = { chromium = 6 tungsten = 4 } xp_cost = 2 } air_module_hypersonic_engine_2 = { abbreviation = "hse2" category = plane_light_single parent = air_module_hypersonic_engine_1 sfx = x add_stats = { maximum_speed = 3094.20 thrust = 109.48 build_cost_ic = 216.31 fuel_consumption = 4.12 reliability = -0.10 } build_cost_resources = { chromium = 6 tungsten = 4 } xp_cost = 2 } air_module_hypersonic_engine_jet_1 = { abbreviation = "hse1" category = plane_jet_single sfx = x add_stats = { maximum_speed = 2865 thrust = 85 build_cost_ic = 183 fuel_consumption = 4.2 reliability = -0.10 } build_cost_resources = { chromium = 6 tungsten = 4 } xp_cost = 2 } air_module_hypersonic_engine_jet_2 = { abbreviation = "hse1" category = plane_jet_single parent = air_module_hypersonic_engine_jet_1 sfx = x add_stats = { maximum_speed = 3094.20 thrust = 109.48 build_cost_ic = 216.31 fuel_consumption = 4.12 reliability = -0.10 } build_cost_resources = { chromium = 6 tungsten = 4 } xp_cost = 2 } air_module_railgun_cannon_1 = { abbreviation = "arc1" category = plane_multipurpose_gun sfx = x add_stats = { air_attack = 9.5 build_cost_ic = 26 weight = 5 supply_consumption = 0.01 } multiply_stats = { air_superiority = 0.03 } build_cost_resources = { chromium = 1 composites = 1 microchips = 1 } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 15 } xp_cost = 2 } air_module_railgun_cannon_2 = { abbreviation = "arc1" category = plane_multipurpose_gun parent = air_module_railgun_cannon_1 sfx = x add_stats = { air_attack = 11.09 build_cost_ic = 34.01 weight = 6.43 supply_consumption = 0.01 } multiply_stats = { air_superiority = 0.03 } build_cost_resources = { chromium = 1 composites = 1 microchips = 2 } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 15 } xp_cost = 2 } air_module_railgun_cannon_3 = { abbreviation = "arc1" category = plane_multipurpose_gun parent = air_module_railgun_cannon_2 sfx = x add_stats = { air_attack = 12.94 build_cost_ic = 44.48 weight = 8.27 supply_consumption = 0.01 } multiply_stats = { air_superiority = 0.03 } build_cost_resources = { chromium = 1 composites = 2 microchips = 2 } can_convert_from = { module_category = plane_multipurpose_gun convert_cost_ic = 15 } xp_cost = 2 } air_module_pdl_1 = { abbreviation = "pdl1" category = plane_countermeasures sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 13.5 build_cost_ic = 6 weight = 6.5 } multiply_stats = { air_defence = 0.02 } build_cost_resources = { microchips = 1 } } air_module_pdl_2 = { abbreviation = "pdl2" category = plane_countermeasures parent = air_module_pdl_1 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 15.96 build_cost_ic = 7.5 weight = 7.8 } multiply_stats = { air_defence = 0.02 } build_cost_resources = { microchips = 1 } } air_module_pdl_3 = { abbreviation = "pdl3" category = plane_countermeasures parent = air_module_pdl_2 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 18.86 build_cost_ic = 9.38 weight = 9.36 } multiply_stats = { air_defence = 0.03 } build_cost_resources = { microchips = 1 } } air_module_pdl_4 = { abbreviation = "pdl4" category = plane_countermeasures parent = air_module_pdl_3 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 22.29 build_cost_ic = 11.72 weight = 11.23 } multiply_stats = { air_defence = 0.03 } build_cost_resources = { microchips = 2 } } air_module_pdl_5 = { abbreviation = "pdl5" category = plane_countermeasures parent = air_module_pdl_4 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 26.34 build_cost_ic = 14.64 weight = 13.47 } multiply_stats = { air_defence = 0.04 } build_cost_resources = { microchips = 2 } } air_module_pdl_6 = { abbreviation = "pdl6" category = plane_countermeasures parent = air_module_pdl_5 sfx = sfx_ui_sd_module_turret xp_cost = 2 add_stats = { air_defence = 31.13 build_cost_ic = 18.3 weight = 16.17 } multiply_stats = { air_defence = 0.04 } build_cost_resources = { microchips = 2 } } }