# Division template historical names system. Is a new method of naming the divisions based on the names-group assigned to it's template. # If we run out of all historical names, the names will be assigned in the old way. # # Each group has a made up tag. Use it if you want to append more, or replace existing names with the extra txt files (modding). # # for_countries - lists all countries that can use it. If empty, or entire tag is missing, all countries in the world can use it. # # can_use - is a trigger that locks/unlocks the group under specific circumstances. The trigger is in a country scope. # # division_types - is a list of tokens to corresponding unit types. A player can in fact use any group of names for a div.template # however this tag is a helper for an automated choice (for AI, or if the group must switch on it's own, because # for example the current one is no longer available due to the can_use trigger saying so). # In automated choice, the division template must have at least 1 of the following types for it to be chosen. # # fallback_name - Is going to be used if we run out of the scripted historical names. If you want to use the old division naming # mechanics to be used for fallbacks, then just skip this option. # # unordered - It's a list of historical division names that did not have a number. Regardless if such names happened in history or not # this option is available here mainly for a mods. # # ordered - Is a list of all historical names. # Numbers must start from 1 and up. # Numbers can't repeat in one scope. # If you script the name for this group, at the same number (for example in a mod in another file), the name will be override. # All arguments between the brackets must be separated by spaces. Each argument is wrapped in "quotas". # 1st argument = The name. It must contain either: # %d (for decimal number placement) # %s (for string number placement - ROMAN numbers like XIV). # 2nd argument is optional = A localizable text describing this historical division. The text will be visible in the tooltip # where you choose the historical division name. # 3rd argument is optional = An URL preferably pointing to the WIKI. It's a future feature that is not currently working in # the current game version. BEL_INF_01 = { name = "Infantry Brigades" for_countries = { BEL } division_types = { "L_Inf_Bat" "Mot_Inf_Bat" "Mech_Inf_Bat" "Arm_Inf_Bat" } link_numbering_with = { BEL_MEC_01 BEL_ARM_01 } fallback_name = "%d. Brigade d'Infanterie" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. ordered = { 1 = { "1re Brigade d'Infanterie" } 10 = { "Brigade Médiane" } } } BEL_SPEC_01 = { name = "Special Operations Regiment" for_countries = { BEL } division_types = { "Special_Forces" "L_Inf_Bat" "L_Air_Inf_Bat" "Mot_Air_Inf_Bat" "Mech_Air_Inf_Bat" "Arm_Air_Inf_Bat" "L_Air_assault_Bat" "L_Air_assault_Bat" } fallback_name = "%d. Régiment d'Opérations Spéciales" ordered = { 10 = { "Brigade Légère" } } } BEL_MEC_01 = { name = "Mechanised Brigades" for_countries = { BEL } division_types = { "Mech_Inf_Bat" "Arm_Inf_Bat" } link_numbering_with = { BEL_INF_01 BEL_ARM_01 } fallback_name = "%d. Brigade d'Infanterie Blindée" ordered = { 1 = { "1re Brigade d'Infanterie Blindée" } 7 = { "7e Brigade d'Infanterie Blindée" } } } BEL_ARM_01 = { name = "Armoured Brigades" for_countries = { BEL } division_types = { "armor_Bat" } link_numbering_with = { BEL_INF_01 BEL_MEC_01 } fallback_name = "%d. Brigade Blindée" } BEL_MAR_01 = { name = "Marine Brigades" for_countries = { BEL } division_types = { "L_Marine_Bat" "Mot_Marine_Bat" "Mech_Marine_Bat" "Arm_Marine_Bat" } fallback_name = "%d. Brigade de Marine" } BEL_MIL_01 = { name = "Volunteer Brigades" for_countries = { BEL } division_types = { "Militia_Bat" "Mot_Militia_Bat" } fallback_name = "%d. Brigade de Volontaires" ordered = { 1 = { "Brigade Piron" } } }