########################## # Chechnya Events # ########################## add_namespace = chechnya country_event = { id = chechnya.0 title = chechnya.0.t desc = chechnya.0.d picture = GFX_treaty is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.0.a log = "[GetDateText]: [This.GetName]: chechnya.0.a executed" CHE = { country_event = diplomatic_response.1 add_ideas = CHE_religion_turism } PAL = { add_ideas = CHE_religion_turism } set_temp_variable = { percent_change = 2.11 } set_temp_variable = { tag_index = CHE } set_temp_variable = { influence_target = PAL } change_influence_percentage = yes set_temp_variable = { percent_change = 2.11 } set_temp_variable = { tag_index = PAL } set_temp_variable = { influence_target = CHE } change_influence_percentage = yes ai_chance = { base = 50 } } option = { #Never name = chechnya.0.b log = "[GetDateText]: [This.GetName]: chechnya.0.b executed" CHE = { country_event = diplomatic_response.2 } ai_chance = { base = 50 } } } ###Poland Attack suggest country_event = { id = chechnya.1 title = chechnya.1.t desc = chechnya.1.d picture = GFX_chechnya_rage_kadyrov is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.1.a log = "[GetDateText]: [This.GetName]: chechnya.1.a executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -20 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.1 } set_temp_variable = { wargoal_on = POL } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { type = annex_everything target = POL } ai_chance = { base = 10 } } option = { #Never name = chechnya.1.b log = "[GetDateText]: [This.GetName]: chechnya.1.b executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -10 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.2 } ai_chance = { base = 90 } } } ###Georgia Attack Suggest country_event = { id = chechnya.2 title = chechnya.2.t desc = chechnya.2.d picture = GFX_chechnya_rage_kadyrov is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.2.a log = "[GetDateText]: [This.GetName]: chechnya.2.a executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -20 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.1 } set_temp_variable = { wargoal_on = GEO } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { type = annex_everything target = GEO } ai_chance = { base = 10 } } option = { #Never name = chechnya.2.b log = "[GetDateText]: [This.GetName]: chechnya.2.b executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -10 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.2 } ai_chance = { base = 90 } } } ####Attack Belorussia Suggest country_event = { id = chechnya.3 title = chechnya.3.t desc = chechnya.3.d picture = GFX_chechnya_rage_kadyrov is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.3.a log = "[GetDateText]: [This.GetName]: chechnya.3.a executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -20 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.1 } set_temp_variable = { wargoal_on = BLR } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { type = annex_everything target = BLR } ai_chance = { base = 10 } } option = { #Never name = chechnya.3.b log = "[GetDateText]: [This.GetName]: chechnya.3.b executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -10 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.2 } ai_chance = { base = 90 } } } country_event = { id = chechnya.4 title = chechnya.4.t desc = chechnya.4.d picture = GFX_chehcnya_karydov_tsar is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.4.a log = "[GetDateText]: [This.GetName]: chechnya.4.a executed" add_stability = 0.02 ai_chance = { base = 90 } } } country_event = { id = chechnya.5 title = chechnya.5.t desc = chechnya.5.d picture = GFX_chechnya_ros_gvardia is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.5.a log = "[GetDateText]: [This.GetName]: chechnya.5.a executed" add_stability = 0.02 ai_chance = { base = 90 } } } country_event = { id = chechnya.6 title = chechnya.6.t desc = chechnya.6.d picture = GFX_chechnya_ahmat_battalion is_triggered_only = yes option = { #Accept name = chechnya.6.a log = "[GetDateText]: [This.GetName]: chechnya.6.a executed" add_stability = 0.01 ai_chance = { base = 90 } } } country_event = { id = chechnya.7 title = chechnya.7.t desc = chechnya.7.d picture = GFX_checnya_gudermes is_triggered_only = yes option = { #Accept name = chechnya.7.a log = "[GetDateText]: [This.GetName]: chechnya.7.a executed" add_stability = 0.01 ai_chance = { base = 90 } } } country_event = { id = chechnya.8 title = chechnya.8.t desc = chechnya.8.d picture = GFX_checnya_ahmat_bronemachine is_triggered_only = yes option = { #Accept name = chechnya.8.a log = "[GetDateText]: [This.GetName]: chechnya.8.a executed" add_stability = 0.01 set_technology = { util_vehicle_7 = 1 } ai_chance = { base = 90 } } } country_event = { id = chechnya.9 title = chechnya.9.t desc = chechnya.9.d picture = GFX_chehcnya_djahd_mobile is_triggered_only = yes option = { #Accept name = chechnya.9.a log = "[GetDateText]: [This.GetName]: chechnya.9.a executed" add_tech_bonus = { name = chechnya.9.t bonus = 0.10 uses = 1 category = CAT_util } ai_chance = { base = 90 } } } country_event = { id = chechnya.11 title = chechnya.11.t desc = chechnya.11.d picture = GFX_political_deal is_triggered_only = yes option = { #Accept name = chechnya.11.a log = "[GetDateText]: [This.GetName]: chechnya.11.a executed" kill_country_leader = yes add_stability = -0.25 hidden_effect = { if = { limit = { NOT = { country_exists = CHE } } release = CHE } } declare_war_on = { target = CHE type = annex_everything } ai_chance = { base = 90 } } } country_event = { id = chechnya.12 title = chechnya.12.t desc = chechnya.12.d picture = GFX_chechnya_rage_kadyrov is_triggered_only = yes fire_only_once = yes option = { #Accept name = chechnya.12.a log = "[GetDateText]: [This.GetName]: chechnya.12.a executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -20 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.1 } set_temp_variable = { wargoal_on = UKR } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { type = annex_everything target = UKR } ai_chance = { base = 10 } } option = { #Never name = chechnya.12.b log = "[GetDateText]: [This.GetName]: chechnya.12.b executed" CHE = { set_temp_variable = { modify_subjectavtoritet = -10 } modify_subjectavtoritet_support = yes country_event = diplomatic_response.2 } ai_chance = { base = 90 } } } country_event = { id = chechnya.16 title = chechnya.16.t desc = chechnya.16.d picture = GFX_weapons_arms1 is_triggered_only = yes option = { name = chechnya.16.a log = "[GetDateText]: [This.GetName]:chechnya.16.a executed" random_list = { 70 = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 250 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_3 amount = 50 producer = SOV } } 30 = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 50 producer = SOV } } } } } country_event = { id = chechnya.17 title = chechnya.17.t desc = chechnya.17.d picture = GFX_generic_soldiers is_triggered_only = yes option = { name = chechnya.17.a log = "[GetDateText]: [This.GetName]:chechnya.17.a executed" hidden_effect = { ING = { set_temp_variable = { modify_subjectinped = 7 } modify_subjectinped_support = yes } KBK = { set_temp_variable = { modify_subjectinped = 7 } modify_subjectinped_support = yes } KCC = { set_temp_variable = { modify_subjectinped = 7 } modify_subjectinped_support = yes } ADY = { set_temp_variable = { modify_subjectinped = 3 } modify_subjectinped_support = yes } DAG = { set_temp_variable = { modify_subjectinped = 7 } modify_subjectinped_support = yes set_country_flag = SOV_subject_republic add_ideas = SUB_small_taxes transfer_state = 671 country_event = { id = chechnya.23 days = 1 } division_template = { name = "Interbrigade" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 1 y = 0 } } priority = 2 } 671 = { create_unit = { division = "name = \"Interbrigade\" division_template = \"Interbrigade\" start_experience_factor = 0.1" prioritize_location = 3668 owner = DAG } } } SOV = { set_autonomy = { target = DAG autonomy_state = autonomy_republic_rf } set_temp_variable = { modify_subjectnalogs = 1.5 } modify_subjectnalogs_support = yes SUB_separatism_plus_subject = yes } CHE = { set_province_controller = 9645 set_province_controller = 6689 set_province_controller = 7624 set_province_controller = 4463 } } } } country_event = { id = chechnya.18 title = chechnya.18.t desc = chechnya.18.d picture = GFX_treaty is_triggered_only = yes option = { name = chechnya.18.a log = "[GetDateText]: [This.GetName]: chechnya.18.a executed" SOV = { add_timed_idea = { idea = CHE_russian_instability days = 1090 } white_peace = CHE hidden_effect = { SUB_separatism_plus_subject = yes } } ai_chance = { base = 100 } } option = { name = chechnya.18.b ai_chance = { base = 0 } } } country_event = { id = chechnya.19 title = chechnya.19.t desc = chechnya.19.d picture = GFX_treaty is_triggered_only = yes option = { name = chechnya.19.a log = "[GetDateText]: [This.GetName]: chechnya.19.a executed" add_opinion_modifier = { target = CHE modifier = diplomatic_support } reverse_add_opinion_modifier = { target = CHE modifier = diplomatic_support } diplomatic_relation = { country = CHE relation = non_aggression_pact } CHE = { country_event = { id = chechnya.20 days = 1 } } ai_chance = { base = 60 } } option = { name = chechnya.19.b ai_chance = { base = 40 } } } country_event = { id = chechnya.20 title = chechnya.20.t desc = chechnya.20.d picture = GFX_treaty is_triggered_only = yes option = { name = chechnya.20.a log = "[GetDateText]: [This.GetName]: chechnya.20.a executed" add_opinion_modifier = { target = SOV modifier = diplomatic_support } reverse_add_opinion_modifier = { target = SOV modifier = diplomatic_support } diplomatic_relation = { country = SOV relation = non_aggression_pact } } } country_event = { id = chechnya.21 title = chechnya.21.t desc = chechnya.21.d picture = GFX_generic_soldiers is_triggered_only = yes option = { name = chechnya.21.a log = "[GetDateText]: [This.GetName]: chechnya.21.a executed" CHE = { puppet = GEO } } } country_event = { id = chechnya.22 title = chechnya.22.t desc = chechnya.22.d picture = GFX_treaty is_triggered_only = yes # Yes option = { name = chechnya.22.a log = "[GetDateText]: [This.GetName]: chechnya.22.a executed" add_opinion_modifier = { target = CHE modifier = diplomatic_support } reverse_add_opinion_modifier = { target = CHE modifier = diplomatic_support } set_country_flag = CHE_diplomatic_agreement_completed ai_chance = { base = 65 } } # No option = { name = chechnya.22.b log = "[GetDateText]: [This.GetName]: chechnya.22.b executed" add_opinion_modifier = { target = CHE modifier = recent_actions_negative } reverse_add_opinion_modifier = { target = CHE modifier = recent_actions_negative } ai_chance = { base = 35 } } } country_event = { id = chechnya.23 title = chechnya.23.t desc = chechnya.23.d picture = GFX_treaty is_triggered_only = yes option = { name = chechnya.23.a log = "[GetDateText]: [This.GetName]: chechnya.23.a executed" CHE = { division_template = { name = "Volunteer Brigade" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 1 y = 0 } } priority = 2 } 672 = { create_unit = { division = "name = \"Rebels Battalion\" division_template = \"Volunteer Brigade\" start_experience_factor = 0.1" prioritize_location = 3672 owner = CHE count = 3 } } } declare_war_on = { target = CHE type = annex_everything } } } country_event = { id = chechnya.24 title = chechnya.24.t desc = chechnya.24.d picture = GFX_politics_protest is_triggered_only = yes option = { name = chechnya.24.a log = "[GetDateText]: [This.GetName]: chechnya.24.a executed" if = { limit = { SOV = { owns_state = 671 } } add_political_power = -100 add_equipment_to_stockpile = { type = infantry_weapons_1 amount = -500 producer = CHE } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = -100 producer = CHE } DAG = { country_event = chechnya.23 if = { limit = { NOT = { check_variable = { ruling_party = 11 } } } set_temp_variable = { rul_party_temp = 11 } change_ruling_party_effect = yes } add_popularity = { ideology = fascism popularity = 0.25 } transfer_state = 671 } } if = { limit = { SOV = { owns_state = 673 } } add_manpower = -1000 add_political_power = -100 add_equipment_to_stockpile = { type = infantry_weapons_1 amount = -500 producer = CHE } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = -100 producer = CHE } SOO = { country_event = chechnya.23 if = { limit = { NOT = { check_variable = { ruling_party = 11 } } } set_temp_variable = { rul_party_temp = 11 } change_ruling_party_effect = yes } add_popularity = { ideology = fascism popularity = 0.25 } transfer_state = 673 } } if = { limit = { SOV = { owns_state = 1126 } } add_manpower = -1000 add_political_power = -100 add_equipment_to_stockpile = { type = infantry_weapons_1 amount = -500 producer = CHE } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = -100 producer = CHE } ING = { country_event = chechnya.23 if = { limit = { NOT = { check_variable = { ruling_party = 11 } } } set_temp_variable = { rul_party_temp = 11 } change_ruling_party_effect = yes } add_popularity = { ideology = fascism popularity = 0.25 } transfer_state = 1126 } } if = { limit = { SOV = { owns_state = 674 } } add_manpower = -1000 add_political_power = -100 add_equipment_to_stockpile = { type = infantry_weapons_1 amount = -500 producer = CHE } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = -100 producer = CHE } KBK = { country_event = chechnya.23 if = { limit = { NOT = { check_variable = { ruling_party = 11 } } } set_temp_variable = { rul_party_temp = 11 } change_ruling_party_effect = yes } add_popularity = { ideology = fascism popularity = 0.25 } transfer_state = 674 } } if = { limit = { SOV = { owns_state = 1125 } } add_manpower = -1000 add_political_power = -100 add_equipment_to_stockpile = { type = infantry_weapons_1 amount = -500 producer = CHE } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = -100 producer = CHE } KCC = { country_event = chechnya.23 if = { limit = { NOT = { check_variable = { ruling_party = 11 } } } set_temp_variable = { rul_party_temp = 11 } change_ruling_party_effect = yes } add_popularity = { ideology = fascism popularity = 0.25 } transfer_state = 1125 } } } } country_event = { id = chechnya.25 title = chechnya.25.t desc = chechnya.25.d picture = GFX_bin_laden is_triggered_only = yes option = { name = chechnya.25.a log = "[GetDateText]: [This.GetName]: chechnya.25.a executed" add_popularity = { ideology = fascism popularity = 0.05 } add_political_power = 100 } } country_event = { id = chechnya.26 title = chechnya.26.t desc = chechnya.26.d picture = GFX_belarus_silesia is_triggered_only = yes option = { name = chechnya.26.a log = "[GetDateText]: [This.GetName]: chechnya.26.a executed" unlock_decision_category_tooltip = SIL_bund_category SOV = { set_country_flag = silesia_start } hidden_effect = { POL = { set_temp_variable = { modify_silesiabund = 45 } modify_silesiabund_support = yes } } ai_chance = { base = 75 } } option = { name = chechnya.26.b ai_chance = { base = 0 } } } country_event = { id = chechnya.27 title = chechnya.27.t desc = chechnya.27.d picture = GFX_belarus_silesia is_triggered_only = yes option = { name = chechnya.27.a log = "[GetDateText]: [This.GetName]: chechnya.27.a executed" SIL = { transfer_state = 115 transfer_state = 626 } set_temp_variable = { percent_change = 15 } set_temp_variable = { tag_index = SOV } set_temp_variable = { influence_target = SIL } change_influence_percentage = yes SIL = { add_timed_idea = { idea = SIL_defence_republic days = 120 } country_event = chechnya.28 } ai_chance = { base = 1 } } } country_event = { id = chechnya.28 title = chechnya.28.t desc = chechnya.28.d picture = GFX_belarus_silesia is_triggered_only = yes option = { name = chechnya.28.a log = "[GetDateText]: [This.GetName]: chechnya.28.a executed" hidden_effect = { add_manpower = 3500 } division_template = { name = "Silesian Militia" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 1 y = 0 } Militia_Bat = { x = 1 y = 1 } } priority = 2 } SIL = { declare_war_on = { target = POL type = annex_everything } } random_owned_controlled_state = { limit = { ROOT = { has_full_control_of_state = PREV } } prioritize = { 115 } create_unit = { division = "name = \"Silesian Militia\" division_template = \"Silesian Militia\" start_experience_factor = 0.1" owner = SIL } } random_owned_controlled_state = { limit = { ROOT = { has_full_control_of_state = PREV } } prioritize = { 115 } create_unit = { division = "name = \"Silesian Militia\" division_template = \"Silesian Militia\" start_experience_factor = 0.1" owner = SIL } } if = { limit = { POL = { has_country_flag = SIL_chechen_help } } random_owned_controlled_state = { limit = { ROOT = { has_full_control_of_state = PREV } } prioritize = { 115 } create_unit = { division = "name = \"Silesian Militia\" division_template = \"Silesian Militia\" start_experience_factor = 0.1" owner = SIL } } } } } country_event = { id = chechnya.29 title = chechnya.29.t desc = chechnya.29.d picture = GFX_che_dinamo_terror is_triggered_only = yes option = { name = chechnya.29.a trigger = { original_tag = SOV } } option = { name = chechnya.29.b trigger = { original_tag = CHE } } } country_event = { id = chechnya.30 title = chechnya.30.t desc = chechnya.30.d picture = GFX_che_flag is_triggered_only = yes option = { name = chechnya.30.a log = "[GetDateText]: [This.GetName]: chechnya.30.a executed" hidden_effect = { if = { limit = { SOV = { has_completed_focus = SOV_second_slujba } } complete_national_focus = CHE_loyal_govern } else_if = { limit = { SOV = { NOT = { has_completed_focus = SOV_second_slujba } } } complete_national_focus = CHE_ahmat_after } } } } country_event = { id = chechnya.31 title = chechnya.31.t desc = chechnya.31.d picture = GFX_che_flag is_triggered_only = yes option = { name = chechnya.31.a } } country_event = { id = chechnya.32 title = chechnya.32.t desc = chechnya.32.d picture = GFX_che_kadyrov_alkhanov is_triggered_only = yes option = { name = chechnya.32.a log = "[GetDateText]: [This.GetName]: chechnya.32.a executed" hidden_effect = { CHE = { complete_national_focus = CHE_establish_loyal_government } } ai_chance = { base = 50 modifier = { add = 150 CHE_ai_historical_path = yes } } } option = { name = chechnya.32.b log = "[GetDateText]: [This.GetName]: chechnya.32.b executed" hidden_effect = { CHE = { complete_national_focus = CHE_economic_autonomy country_event = { id = chechnya.33 days = 1 } } } ai_chance = { base = 50 } } } country_event = { id = chechnya.33 title = chechnya.33.t desc = chechnya.33.d picture = GFX_che_alkhanov is_triggered_only = yes option = { name = chechnya.33.a } }