#Events Written by Luigi IV add_namespace = idaho_event ##### Idaho's TAG is IDH country_event = { id = idaho_event.1 title = idaho_event.1.t desc = idaho_event.1.d picture = GFX_politics_demands is_triggered_only = yes trigger = { original_tag = IDH } option = { name = idaho_event.1.o1 log = "[GetDateText]: [This.GetName]: idaho_event.1.o1 executed" add_manpower = -30000 add_ideas = IDH_ideas_mountain_men_spirit 808 = { add_extra_state_shared_building_slots = 3 add_building_construction = { type = arms_factory level = 3 } } if = { limit = { has_template = "Boise Brawlers" } capital_scope = { create_unit = { division = "name = \"Boise Brawlers\" division_template = \"Boise Brawlers\" start_experience_factor = 0.3" owner = ROOT count = 10 } } } else = { division_template = { name = "Boise Brawlers" support = { L_Engi_Comp = { x = 0 y = 0 } Mot_Recce_Comp = { x = 0 y = 1 } combat_service_support_company = { x = 0 y = 2 } } regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 2 y = 0 } } priority = 0 } capital_scope = { create_unit = { division = "name = \"Boise Brawlers\" division_template = \"Boise Brawlers\" start_experience_factor = 0.3" owner = ROOT count = 10 } } } ai_chance = { base = 30 } } }