add_namespace = lar_operative_event #operative event - operative captured operative_leader_event = { id = lar_operative_event.1 title = lar_operative_event.1.t desc = lar_operative_event.1.desc is_triggered_only = yes option = { name = lar_operative_event.1.a } } #operative event - operative forced into hiding operative_leader_event = { id = lar_operative_event.2 title = lar_operative_event.2.t desc = lar_operative_event.2.desc is_triggered_only = yes option = { name = lar_operative_event.2.a } } #operative event - operative killed operative_leader_event = { id = lar_operative_event.3 title = lar_operative_event.3.t desc = lar_operative_event.3.desc is_triggered_only = yes option = { name = lar_operative_event.3.a } } #operative event - operative harmed operative_leader_event = { id = lar_operative_event.4 title = lar_operative_event.4.t desc = lar_operative_event.4.desc is_triggered_only = yes option = { name = lar_operative_event.4.a } } #operative event - operative turned operative_leader_event = { id = lar_operative_event.5 title = lar_operative_event.5.t desc = lar_operative_event.5.desc is_triggered_only = yes option = { name = lar_operative_event.5.a log = "[GetDateText]: [This.GetName]: lar_operative_event.5.a executed" add_unit_leader_trait = operative_double_agent } }