#Israeli-Palestinian peace process add_namespace = peace_plan #USA Coalition forces - Iraq add_namespace = iraqi_MNF #[FROM.GetName] Proposes Middle East Peace Plan news_event = { id = peace_plan.1 title = peace_plan.1.t desc = { text = peace_plan.1.d trigger = { FROM = { has_completed_focus = GCC_jordanian_ties } } } desc = { text = peace_plan.1.d1 trigger = { FROM = { has_completed_focus = GCC_favor_resistance } } } picture = GFX_news_press_conference is_triggered_only = yes major = yes option = { name = peace_plan.1.a #Not another doomed peace deal... ai_chance = { base = 1 } } } #Right of Return country_event = { id = peace_plan.2 title = peace_plan.2.t desc = peace_plan.2.d picture = GFX_politics_negotiations is_triggered_only = yes option = { name = peace_plan.2.a #They should return to their homes. log = "[GetDateText]: [This.GetName]: peace_plan.2.a executed" custom_effect_tooltip = palestine_peace_deal_proposed_tt subtract_from_variable = { isreali_support = 1 } add_to_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.3 } set_country_flag = right_of_return_yes ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } option = { name = peace_plan.2.b #They should stay where they are. log = "[GetDateText]: [This.GetName]: peace_plan.2.b executed" custom_effect_tooltip = israel_peace_deal_proposed_tt add_to_variable = { isreali_support = 1 } subtract_from_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.3 } ai_chance = { base = 1 } } } #Settlements in the West Bank country_event = { id = peace_plan.3 title = peace_plan.3.t desc = peace_plan.3.d picture = GFX_politics_negotiations is_triggered_only = yes option = { name = peace_plan.3.a #The settlements must be dismantled. log = "[GetDateText]: [This.GetName]: peace_plan.3.a executed" custom_effect_tooltip = palestine_peace_deal_proposed_tt subtract_from_variable = { isreali_support = 1 } add_to_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.4 } ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } option = { name = peace_plan.3.b #The settlements should stay, and Israel should be favored in land swaps. log = "[GetDateText]: [This.GetName]: peace_plan.3.b executed" custom_effect_tooltip = israel_peace_deal_proposed_tt add_to_variable = { isreali_support = 1 } subtract_from_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.4 } set_country_flag = settlements_no ai_chance = { base = 1 } } option = { name = peace_plan.3.c #The settlements should stay, and Palestine should be favored in land swaps. log = "[GetDateText]: [This.GetName]: peace_plan.3.c executed" country_event = { days = 1 id = peace_plan.4 } set_country_flag = settlements_ish ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } } #The Fate of Jerusalem country_event = { id = peace_plan.4 title = peace_plan.4.t desc = peace_plan.4.d picture = GFX_politics_negotiations is_triggered_only = yes option = { name = peace_plan.4.a #The Palestinians should have the city. log = "[GetDateText]: [This.GetName]: peace_plan.4.a executed" custom_effect_tooltip = palestine_peace_deal_proposed1_tt subtract_from_variable = { isreali_support = 2 } add_to_variable = { palestinian_support = 2 } country_event = { days = 1 id = peace_plan.5 } set_country_flag = jerusalem_PAL ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } option = { name = peace_plan.4.b #The Israelis should keep the city. log = "[GetDateText]: [This.GetName]: peace_plan.4.b executed" custom_effect_tooltip = israel_peace_deal_proposed_tt add_to_variable = { isreali_support = 1 } subtract_from_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.5 } set_country_flag = jerusalem_ISR ai_chance = { base = 1 } } option = { name = peace_plan.4.c #Jerusalem should be put under international administration. log = "[GetDateText]: [This.GetName]: peace_plan.4.c executed" custom_effect_tooltip = palestine_peace_deal_proposed_tt subtract_from_variable = { isreali_support = 1 } add_to_variable = { palestinian_support = 1 } country_event = { days = 1 id = peace_plan.5 } set_country_flag = jerusalem_UN ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } } #Palestinian Statehood country_event = { id = peace_plan.5 title = peace_plan.5.t desc = peace_plan.5.d picture = GFX_politics_negotiations is_triggered_only = yes option = { name = peace_plan.5.a #The Palestinians should have a state. log = "[GetDateText]: [This.GetName]: peace_plan.5.a executed" custom_effect_tooltip = palestine_peace_deal_proposed_tt subtract_from_variable = { isreali_support = 1 } add_to_variable = { palestinian_support = 1 } set_country_flag = palestine_state_yes every_other_country = { limit = { OR = { original_tag = ISR original_tag = PAL } } country_event = { days = 1 id = peace_plan.6 } } ai_chance = { base = 1 modifier = { add = 1 has_completed_focus = GCC_favor_resistance } } } option = { name = peace_plan.5.b #Palestinian sovereignty should be limited. log = "[GetDateText]: [This.GetName]: peace_plan.5.b executed" custom_effect_tooltip = israel_peace_deal_proposed_tt add_to_variable = { isreali_support = 1 } subtract_from_variable = { palestinian_support = 1 } set_country_flag = palestine_state_no every_other_country = { limit = { OR = { original_tag = ISR original_tag = PAL } } country_event = { days = 1 id = peace_plan.6 } } ai_chance = { base = 1 } } } #The [FROM.GetAdjective] Peace Proposal Announced! country_event = { id = peace_plan.6 title = peace_plan.6.t desc = peace_plan.6.d picture = GFX_politics_speak is_triggered_only = yes option = { name = peace_plan.6.a #This deal is acceptable to us. log = "[GetDateText]: [This.GetName]: peace_plan.6.a executed" set_country_flag = peace_deal_accepted_@FROM effect_tooltip = { if = { limit = { original_tag = ISR FROM = { has_country_flag = right_of_return_yes } } add_timed_idea = { idea = large_refugee_population days = 365 } } if = { limit = { FROM = { has_country_flag = settlements_no } } PAL = { add_ideas = unfavorable_boundaries } ISR = { add_ideas = favorable_boundaries } } if = { limit = { FROM = { has_country_flag = settlements_ish } } PAL = { add_ideas = favorable_boundaries } ISR = { add_ideas = unfavorable_boundaries } } if = { limit = { FROM = { has_country_flag = jerusalem_ISR } } 207 = { remove_core_of = PAL } } if = { limit = { FROM = { has_country_flag = jerusalem_PAL } } 207 = { remove_core_of = ISR } PAL = { transfer_state = 207 } } if = { limit = { FROM = { has_country_flag = jerusalem_UN } } 207 = { set_demilitarized_zone = yes } ISR = { set_capital = { state = 204 } } } if = { limit = { FROM = { has_country_flag = palestine_state_yes } } PAL = { remove_ideas = lacks_international_recognition } } if = { limit = { FROM = { has_country_flag = palestine_state_no } } ISR = { if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = PAL autonomy_state = autonomy_puppet_state_colored end_wars = yes end_civil_wars = yes } } else = { set_autonomy = { target = PAL autonomy_state = autonomy_puppet_state end_wars = yes end_civil_wars = yes } } } PAL = { swap_ideas = { remove_idea = lacks_international_recognition add_idea = non_state_actor } } } if = { limit = { ISR = { has_idea = palestinian_resistance } } ISR = { remove_ideas = palestinian_resistance } } if = { limit = { HAM = { has_idea = israeli_blockade } country_exists = HAM } HAM = { remove_ideas = israeli_blockade } } } if = { limit = { ISR = { has_country_flag = peace_deal_accepted_@FROM } PAL = { has_country_flag = peace_deal_accepted_@FROM } } hidden_effect = { if = { limit = { FROM = { has_country_flag = settlements_no } } PAL = { add_ideas = unfavorable_boundaries } ISR = { add_ideas = favorable_boundaries } } if = { limit = { FROM = { has_country_flag = settlements_ish } } PAL = { add_ideas = favorable_boundaries } ISR = { add_ideas = unfavorable_boundaries } } if = { limit = { FROM = { has_country_flag = jerusalem_ISR } } 207 = { remove_core_of = PAL } } if = { limit = { FROM = { has_country_flag = jerusalem_PAL } } 207 = { remove_core_of = ISR } PAL = { transfer_state = 207 } } if = { limit = { FROM = { has_country_flag = jerusalem_UN } } 207 = { set_demilitarized_zone = yes } ISR = { set_capital = { state = 204 } } } if = { limit = { FROM = { has_country_flag = palestine_state_yes } } PAL = { remove_ideas = lacks_international_recognition } } if = { limit = { FROM = { has_country_flag = palestine_state_no } } ISR = { if = { limit = { has_global_flag = GAME_RULE_allow_colored_puppets } set_autonomy = { target = PAL autonomy_state = autonomy_puppet_state_colored end_wars = yes end_civil_wars = yes } } else = { set_autonomy = { target = PAL autonomy_state = autonomy_puppet_state end_wars = yes end_civil_wars = yes } } } PAL = { swap_ideas = { remove_idea = lacks_international_recognition add_idea = non_state_actor } } } } } ai_chance = { base = 1 modifier = { factor = 0 original_tag = ISR FROM = { check_variable = { isreali_support < 0 } } } modifier = { factor = 0 original_tag = PAL FROM = { check_variable = { palestinian_support < 0 } } } } } option = { name = peace_plan.6.b #We cannot be expected to agree to a deal like this! log = "[GetDateText]: [This.GetName]: peace_plan.6.b executed" FROM = { country_event = { days = 7 id = peace_plan.8 } } ai_chance = { base = 2 modifier = { factor = 0 original_tag = ISR FROM = { check_variable = { isreali_support > palestinian_support } } } modifier = { factor = 0 original_tag = PAL FROM = { check_variable = { isreali_support < palestinian_support } } } } } } # Israel and Palestinian Authority Sign Landmark Peace Deal country_event = { id = peace_plan.7 title = peace_plan.7.t desc = peace_plan.7.d picture = GFX_peace_plan_signing is_triggered_only = yes trigger = { PAL = { has_country_flag = peace_deal_accepted_@ROOT } ISR = { has_country_flag = peace_deal_accepted_@ROOT } } # A Historic Moment! option = { name = peace_plan.7.a log = "[GetDateText]: [This.GetName]: peace_plan.7.a executed" hidden_effect = { news_event = peace_plan.9 } set_global_flag = MEPP_peace_deal_signed } } #[FROM.GetName] Rejects Peace Deal country_event = { id = peace_plan.8 title = peace_plan.8.t desc = peace_plan.8.d picture = GFX_treaty_rejected is_triggered_only = yes # Our Initiative Has Failed... option = { name = peace_plan.8.a } } #Israel and Palestinian Authority Sign Landmark Peace Deal news_event = { id = peace_plan.9 title = peace_plan.7.t desc = peace_plan.7.d picture = GFX_news_trade_agreement is_triggered_only = yes major = yes # A Historic Moment! option = { name = peace_plan.7.a } } country_event = { id = iraqi_MNF.2 title = iraqi_MNF.2.t desc = iraqi_MNF.2.d is_triggered_only = yes option = { # We surrender name = iraqi_MNF.2.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.2.a executed" custom_effect_tooltip = IRQ_draft_constitution_TT clr_country_flag = IRQ_prepare_for_usa_war add_ideas = IRQ_aftermath_of_war add_ideas = IRQ_baath_equilibrium clr_country_flag = IRQ_iraq_war_ongoing set_country_flag = IRQ_Nut_sacks set_global_flag = IRQ_defeated_in_war hidden_effect = { USA = { release = IRQ set_autonomy = { target = IRQ autonomous_state = autonomy_fifty_first_state_iraq end_wars = yes } country_event = { id = iraqi_MNF.170 days = 400 } } if = { limit = { any_country_with_original_tag = { original_tag_to_check = IRQ has_country_flag = IRQ_MNF has_volunteers_amount_from = { tag = POL count > 0 } } } create_dynamic_country = { original_tag = IRQ copy_tag = IRQ set_country_flag = IRQ_POZ set_cosmetic_tag = IRQ_POZ set_politics = { ruling_party = democratic elections_allowed = no } set_political_party = { ideology = democratic popularity = 100 } set_variable = { party_pop_array^0 = 1 } start_politics_input = yes set_variable = { ruling_party = 0 } startup_politics = yes ingame_startup_nations_effect = yes add_ideas = { non_state_actor shia corruption_level_05 intervention_neo_imperialism defence_09 edu_01 health_01 social_01 police_05 bureau_01 partial_draft_army no_women_in_military officer_basic_training } } 169 = { transfer_state_to = POZ } 1142 = { transfer_state_to = POZ } 1141 = { transfer_state_to = POZ } 1143 = { transfer_state_to = POZ } POL = { set_autonomy = { target = POZ autonomy_state = autonomy_occupation_zone_IRQ } } set_temp_variable = { rul_party_temp = 0 } change_ruling_party_effect = yes set_temp_variable = { party_index = 0 } set_temp_variable = { party_popularity_increase = 0.15 } set_temp_variable = { temp_outlook_increase = 0.25 } change_relative_party_popularity = yes POZ = { create_country_leader = { name = "Andrzej Tyszkiewicz" picture = "andrzej_tyszkiewicz.dds" ideology = Western_Autocracy traits = { western_Western_Autocracy military_career } } } } if = { limit = { any_country_with_original_tag = { original_tag_to_check = IRQ has_country_flag = IRQ_MNF has_volunteers_amount_from = { tag = ENG count > 0 } } } create_dynamic_country = { original_tag = IRQ copy_tag = IRQ set_country_flag = IRQ_BOZ set_cosmetic_tag = IRQ_BOZ set_politics = { ruling_party = democratic elections_allowed = no } set_political_party = { ideology = democratic popularity = 100 } set_variable = { party_pop_array^0 = 1 } start_politics_input = yes set_variable = { ruling_party = 0 } startup_politics = yes ingame_startup_nations_effect = yes add_ideas = { non_state_actor shia corruption_level_05 intervention_neo_imperialism defence_09 edu_01 health_01 social_01 police_05 bureau_01 partial_draft_army no_women_in_military officer_basic_training } } 171 = { transfer_state_to = BOZ } 1122 = { transfer_state_to = BOZ } 1123 = { transfer_state_to = BOZ } 1124 = { transfer_state_to = BOZ } ENG = { set_autonomy = { target = BOZ autonomy_state = autonomy_occupation_zone_IRQ } } set_temp_variable = { rul_party_temp = 0 } change_ruling_party_effect = yes set_temp_variable = { party_index = 0 } set_temp_variable = { party_popularity_increase = 0.15 } set_temp_variable = { temp_outlook_increase = 0.25 } change_relative_party_popularity = yes BOZ = { create_country_leader = { name = "Graeme Lamb" picture = "graeme_lamb.dds" ideology = Western_Autocracy traits = { western_Western_Autocracy military_career } } } } hidden_effect = { white_peace = KUR white_peace = PUK } annex_country = { target = MNF } country_event = { id = iraq_md.200 days = 2190 } set_temp_variable = { rul_party_temp = 13 } set_temp_variable = { disable_elections = 1 } change_ruling_party_effect = yes set_temp_variable = { party_index = 13 } set_temp_variable = { party_popularity_increase = 0.35 } set_temp_variable = { temp_outlook_increase = 0.35 } change_relative_party_popularity = yes create_country_leader = { name = "Jay Garner" picture = "jay_garner.dds" ideology = Neutral_Autocracy traits = { pro_american democratic_champion neutrality_Neutral_Autocracy } } set_country_flag = IRQ_interim_government country_event = { id = iraq_civil_war.1 days = 90 } if = { limit = { has_character = IRQ_izzat_ibrahim_al_douri } retire_character = IRQ_izzat_ibrahim_al_douri } # Changes in Internal Factions: } news_event = iraqi_flavor_events.4 ai_chance = { base = 1 } } option = { # Relocate to Mosul (meant for the player mostly, I don't want the AI to do it) name = iraqi_MNF.2.b ai_chance = { base = 0 } } } country_event = { id = iraqi_MNF.3 title = iraqi_MNF.3.t desc = iraqi_MNF.3.d picture = GFX_generic_soldiers is_triggered_only = yes option = { # We are on our way! name = iraqi_MNF.3.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.3.a executed" add_relation_modifier = { target = MNF modifier = generic_increased_military_support } add_ai_strategy = { type = send_volunteers_desire id = MNF value = 500 } ai_chance = { base = 0 modifier = { add = 10 OR = { original_tag = AST original_tag = POL original_tag = ENG } } } } option = { name = iraqi_MNF.3.b log = "[GetDateText]: [This.GetName]: iraqi_MNF.3.b executed" add_political_power = 50 ai_chance = { base = 1 } } } country_event = { id = iraqi_MNF.4 title = iraqi_MNF.4.t desc = iraqi_MNF.4.d picture = GFX_treaty is_triggered_only = yes option = { # Okay name = iraqi_MNF.4.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.4.a executed" IRQ = { country_event = { id = iraqi_MNF.5 days = 2 } } ai_chance = { base = 1 modifier = { add = 20 has_opinion = { target = IRQ value > 10 } } } } option = { # Okay, but with some strings attached name = iraqi_MNF.4.b log = "[GetDateText]: [This.GetName]: iraqi_MNF.4.b executed" IRQ = { country_event = { id = iraqi_MNF.6 days = 2 } } ai_chance = { base = 1 } } option = { # Never! name = iraqi_MNF.4.b log = "[GetDateText]: [This.GetName]: iraqi_MNF.4.b executed" IRQ = { country_event = { id = iraqi_MNF.7 days = 2 } } ai_chance = { base = 0 } } } country_event = { # X Country Agrees To Withdraw Unconditionally! id = iraqi_MNF.5 title = iraqi_MNF.5.t desc = iraqi_MNF.5.d picture = GFX_treaty is_triggered_only = yes option = { # Okay name = iraqi_MNF.5.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.5.a executed" if = { limit = { FROM = { original_tag = ENG } } annex_country = { target = BOZ } } if = { limit = { FROM = { original_tag = POL } } annex_country = { target = POZ } } ai_chance = { base = 1 } } } country_event = { # X Country Agrees To Withdraw.. With Conditions! id = iraqi_MNF.6 title = iraqi_MNF.6.t desc = iraqi_MNF.6.d picture = GFX_treaty is_triggered_only = yes option = { # Okay name = iraqi_MNF.6.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.6.a executed" custom_effect_tooltip = IRQ_5_years_TT if = { limit = { FROM = { original_tag = ENG } } annex_country = { target = BOZ } give_resource_rights = { receiver = ENG state = 171 } hidden_effect = { ENG = { country_event = { id = iraqi_MNF.8 days = 1825 } } } } if = { limit = { FROM = { original_tag = POL } } annex_country = { target = POZ } give_resource_rights = { receiver = POL state = 1141 } hidden_effect = { POL = { country_event = { id = iraqi_MNF.8 days = 1825 } } } } ai_chance = { base = 1 } } } country_event = { # X Country Refuses To Withdraw.. id = iraqi_MNF.7 title = iraqi_MNF.7.t desc = iraqi_MNF.7.d picture = GFX_treaty_rejected is_triggered_only = yes option = { # Okay name = iraqi_MNF.7.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.7.a executed" if = { limit = { FROM = { original_tag = POL } } set_temp_variable = { wargoal_on = POZ } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { target = POZ type = annex_everything } } if = { limit = { FROM = { original_tag = ENG } } set_temp_variable = { wargoal_on = BOZ } set_temp_variable = { wargoal_type = 2 } add_threat_from_wargoal_effect = yes create_wargoal = { target = BOZ type = annex_everything } } ai_chance = { base = 1 } } } country_event = { # Resource Rights Contract Expires id = iraqi_MNF.8 title = iraqi_MNF.8.t desc = iraqi_MNF.8.d picture = GFX_oil_refinery is_triggered_only = yes option = { # Okay name = iraqi_MNF.8.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.8.a executed" IRQ = { country_event = iraqi_MNF.9 } ai_chance = { base = 1 } } } country_event = { # Resource Rights Contract Expires - IRQ id = iraqi_MNF.9 title = iraqi_MNF.9.t desc = iraqi_MNF.9.d picture = GFX_oil_refinery is_triggered_only = yes option = { # Okay name = iraqi_MNF.9.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.9.a executed" if = { limit = { FROM = { original_tag = POL } } POL = { remove_resource_rights = 1141 } } if = { limit = { FROM = { original_tag = ENG } } ENG = { remove_resource_rights = 171 } } ai_chance = { base = 1 } } } country_event = { # Saddam Captured! id = iraqi_MNF.10 title = iraqi_MNF.10.t desc = iraqi_MNF.10.d picture = GFX_saddam_alzheimers is_triggered_only = yes option = { # Okay name = iraqi_MNF.10.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.10.a executed" set_country_flag = IRQ_saddam_caught army_experience = 100 news_event = { id = wotnews.12 hours = 19 } ai_chance = { base = 1 } } } country_event = { # Qusay Captured! id = iraqi_MNF.11 title = iraqi_MNF.11.t desc = iraqi_MNF.11.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.11.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.11.a executed" set_country_flag = IRQ_qusay_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Uday Captured! id = iraqi_MNF.12 title = iraqi_MNF.12.t desc = iraqi_MNF.12.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.12.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.12.a executed" set_country_flag = IRQ_uday_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Abid Captured! id = iraqi_MNF.13 title = iraqi_MNF.13.t desc = iraqi_MNF.13.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.13.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.13.a executed" set_country_flag = IRQ_abid_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Majid Captured! id = iraqi_MNF.14 title = iraqi_MNF.14.t desc = iraqi_MNF.14.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.14.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.14.a executed" set_country_flag = IRQ_majid_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Walter Captured! id = iraqi_MNF.15 title = iraqi_MNF.15.t desc = iraqi_MNF.15.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.15.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.15.a executed" set_country_flag = IRQ_walter_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Tilfah Captured! id = iraqi_MNF.16 title = iraqi_MNF.16.t desc = iraqi_MNF.16.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.16.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.16.a executed" set_country_flag = IRQ_tilfah_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Salih Captured! id = iraqi_MNF.17 title = iraqi_MNF.17.t desc = iraqi_MNF.17.d picture = GFX_court is_triggered_only = yes option = { # Okay name = iraqi_MNF.17.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.17.a executed" set_country_flag = IRQ_salih_caught army_experience = 100 ai_chance = { base = 1 } } } country_event = { # Raid missed, the target moves id = iraqi_MNF.26 title = iraqi_MNF.26.t desc = iraqi_MNF.26.d picture = GFX_special_forces is_triggered_only = yes option = { # Okay name = iraqi_MNF.26.a ai_chance = { base = 1 } } } country_event = { id = iraqi_MNF.170 title = iraqi_MNF.170.t desc = iraqi_MNF.170.d picture = GFX_political_deal is_triggered_only = yes option = { # Okay name = iraqi_MNF.170.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.170.a executed" set_country_flag = IRQ_hunt_baathists custom_effect_tooltip = IRQ_hunt_baath_TT hidden_effect = { activate_mission = USA_fugitive_countdown country_event = { id = iraqi_MNF.18 days = 1 } country_event = { id = iraqi_MNF.19 days = 2 } country_event = { id = iraqi_MNF.20 days = 3 } country_event = { id = iraqi_MNF.21 days = 4 } country_event = { id = iraqi_MNF.250 days = 5 } country_event = { id = iraqi_MNF.251 days = 60 } } ai_chance = { base = 1 } } } country_event = { # Initiation of state flags id = iraqi_MNF.18 title = iraqi_MNF.18.t desc = iraqi_MNF.18.d is_triggered_only = yes hidden = yes immediate = { IRQ = { random_owned_state = { limit = { NOT = { OR = { has_state_flag = IRQ_qusay_here has_state_flag = IRQ_uday_here has_state_flag = IRQ_abid_here } } } set_state_flag = IRQ_saddam_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.19 title = iraqi_MNF.19.t desc = iraqi_MNF.19.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_owned_state = { limit = { NOT = { OR = { has_state_flag = IRQ_saddam_here has_state_flag = IRQ_uday_here has_state_flag = IRQ_abid_here } } } set_state_flag = IRQ_qusay_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.20 title = iraqi_MNF.20.t desc = iraqi_MNF.20.d is_triggered_only = yes hidden = yes immediate = { IRQ = { random_owned_state = { limit = { NOT = { OR = { has_state_flag = IRQ_saddam_here has_state_flag = IRQ_qusay_here has_state_flag = IRQ_abid_here } } } set_state_flag = IRQ_uday_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.21 title = iraqi_MNF.21.t desc = iraqi_MNF.21.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_owned_state = { limit = { NOT = { OR = { has_state_flag = IRQ_saddam_here has_state_flag = IRQ_qusay_here has_state_flag = IRQ_uday_here } } } set_state_flag = IRQ_abid_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.22 title = iraqi_MNF.22.t desc = iraqi_MNF.22.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_neighbor_country = { limit = { NOT = { OR = { has_country_flag = IRQ_walter_here has_country_flag = IRQ_tilfah_here has_country_flag = IRQ_salih_here original_tag = USA } } } set_country_flag = IRQ_majid_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.23 title = iraqi_MNF.23.t desc = iraqi_MNF.23.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_neighbor_country = { limit = { NOT = { OR = { has_country_flag = IRQ_majid_here has_country_flag = IRQ_tilfah_here has_country_flag = IRQ_salih_here original_tag = USA } } } set_country_flag = IRQ_walter_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.24 title = iraqi_MNF.24.t desc = iraqi_MNF.24.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_neighbor_country = { limit = { NOT = { OR = { has_country_flag = IRQ_majid_here has_country_flag = IRQ_walter_here has_country_flag = IRQ_salih_here original_tag = USA } } } set_country_flag = IRQ_tilfah_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.25 title = iraqi_MNF.25.t desc = iraqi_MNF.25.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { random_neighbor_country = { limit = { NOT = { OR = { has_country_flag = IRQ_majid_here has_country_flag = IRQ_walter_here has_country_flag = IRQ_tilfah_here original_tag = USA } } } set_country_flag = IRQ_salih_here } } } } country_event = { # Initiation of state flags id = iraqi_MNF.250 title = iraqi_MNF.250.t desc = iraqi_MNF.250.d is_triggered_only = yes hidden = yes immediate = { # Okay IRQ = { country_event = { id = iraqi_MNF.22 days = 1 } country_event = { id = iraqi_MNF.23 days = 2 } country_event = { id = iraqi_MNF.24 days = 3 } country_event = { id = iraqi_MNF.25 days = 4 } } } } country_event = { # Saddam Relocation (bi-monthly) id = iraqi_MNF.251 title = iraqi_MNF.251.t desc = iraqi_MNF.251.d is_triggered_only = yes hidden = yes trigger = { NOT = { USA = { has_country_flag = IRQ_saddam_caught } } } immediate = { IRQ = { country_event = { id = iraqi_MNF.251 days = 60 } random_owned_state = { limit = { has_state_flag = IRQ_saddam_here } set_state_flag = { flag = IRQ_saddam_was_here days = 70 value = 1 } clr_state_flag = IRQ_saddam_here } random_owned_state = { limit = { NOT = { OR = { has_state_flag = IRQ_saddam_was_here has_state_flag = IRQ_qusay_here has_state_flag = IRQ_uday_here has_state_flag = IRQ_abid_here } } } set_state_flag = IRQ_saddam_here } } } } country_event = { id = iraqi_MNF.200 title = iraqi_MNF.200.t desc = iraqi_MNF.200.d picture = GFX_corvette is_triggered_only = yes option = { # Okay name = iraqi_MNF.200.a log = "[GetDateText]: [This.GetName]: iraqi_MNF.200.a executed" set_country_flag = IRQ_attacks_happened IRQ = { custom_effect_tooltip = IRQ_increase_pol_inf_15_TT add_to_variable = { var = IRQ_sunni_political_influence value = 15 } clamp_variable = { var = IRQ_sunni_political_influence min = 0 max = 100 } newline = yes custom_effect_tooltip = IRQ_decrease_sunni_satisfaction_10_TT add_to_variable = { var = IRQ_sunni_satisfaction value = -10 } clamp_variable = { var = IRQ_sunni_satisfaction min = 0 max = 50 } } newline = yes every_country = { limit = { is_in_the_middle_east = yes } set_temp_variable = { percent_change = -20 } set_temp_variable = { tag_index = USA } change_influence_percentage = yes } newline = yes 488 = { if = { limit = { air_base > 7 } remove_building = { type = air_base level = 8 } } if = { limit = { infrastructure > 0 } damage_building = { type = infrastructure damage = 3.00 } } } newline = yes add_stability = -0.10 newline = yes set_temp_variable = { party_popularity_increase = -0.10 } set_temp_variable = { temp_outlook_increase = -0.10 } change_relative_party_popularity = yes newline = yes set_temp_variable = { temp_opinion = -20 } change_defense_industry_opinion = yes ai_chance = { base = 1 } } }