capital = 769 2000.1.1 = { complete_special_project = sp:sp_aircraft_project complete_special_project = sp:sp_helicopter_project ##Taking American Tech/Ideas add_ideas = { partially_privatized_healthcare balanced_protections standard_maintenance us_dollar standard_regulations #Economic Cycle recession #Corruption corruption_level_04 #Faction 1 industrial_conglomerates #Faction 2 international_bankers #Faction 3 labour_unions #Bureacracy bureau_01 #Military Spending? defence_01 #Internal Security police_01 #Education budget edu_01 #Health budget health_01 #Social spending social_01 #Trade Law md_closed_economy #Conscription Law no_military #Women in the military no_women_in_military #Foreign Intervention Law intervention_isolation #Officer Training officer_baptism_by_fire #Other christian no_currency_backing } #Influence system init_influence = yes set_variable = { domestic_influence_amount = 100 } sort_influence = yes # Economy set_variable = { var = industrial_conglomerates_opinion value = 50 } set_variable = { var = international_bankers_opinion value = 50 } set_variable = { var = labour_unions_opinion value = 50 } set_variable = { var = debt value = 0.00 } set_variable = { var = treasury value = 200 } set_variable = { var = int_investments value = 0 } set_variable = { var = corporate_tax_rate value = 0 } set_variable = { var = population_tax_rate value = 0 } set_variable = { currency_strength = 0.65 } set_variable = { gdp_per_capita = 50.170 } # General Technology Setting complete_special_project = sp:sp_nuclear_energy set_technology = { nuclear_technology = 1 reactor1 = 1 reactor2 = 1 integrated_transportation_system = 1 post_conventional_rail = 1 early_freight_locomotive = 1 combined_arms = 1 infantry_weapons_1 = 1 infantry_weapons_2 = 1 infantry_weapons_3 = 1 infantry_weapons_4 = 1 support_weapons = 1 squad_automatic_weapon = 1 tandem_charge_warheads = 1 support_weapons2 = 1 support_weapons3 = 1 special_forces_tech_1 = 1 special_forces_tech_2 = 1 special_forces_tech_3 = 1 special_forces_tech_4 = 1 combat_eng_equipment = 1 night_vision_1 = 1 night_vision_2 = 1 night_vision_3 = 1 #1985 cnc_equipment_1 = 1 cnc_equipment_2 = 1 cnc_equipment_3 = 1 cnc_equipment_4 = 1 land_drone_equipment_type = 1 land_drone_equipment_1 = 1 body_armor_1 = 1 body_armor_2 = 1 camouflage_1 = 1 camouflage_2 = 1 util_vehicle_1 = 1 util_vehicle_2 = 1 util_vehicle_3 = 1 util_vehicle_4 = 1 Anti_tank_0 = 1 Heavy_Anti_tank_0 = 1 AT_upgrade_1 = 1 AT_upgrade_2 = 1 Anti_tank_1 = 1 Heavy_Anti_tank_1 = 1 Anti_tank_2 = 1 Heavy_Anti_tank_2 = 1 basic_computing = 1 integrated_circuit = 1 computing1 = 1 microprocessors = 1 computing2 = 1 computing3 = 1 genetics_1 = 1 radar = 1 internet1 = 1 internet2 = 1 gprs = 1 fuel_silos = 1 nanofibers_1 = 1 nanofibers_2 = 1 nanofibers_3 = 1 printing_1 = 1 printing_2 = 1 printing_3 = 1 genetics_1 = 1 genetics_2 = 1 fuel_refining = 1 fuel_refining2 = 1 energy_efficiency = 1 energy_efficiency2 = 1 fuel_efficiency = 1 early_renewables = 1 renewables = 1 electrification_1 = 1 construction1 = 1 stronghold_building_1 = 1 land_fort_building_1 = 1 construction2 = 1 excavation1 = 1 excavation2 = 1 } if = { limit = { NOT = { has_dlc = "La Resistance" } } set_technology = { decryption1 = 1 decryption2 = 1 decryption3 = 1 encryption1 = 1 encryption2 = 1 encryption3 = 1 } } complete_special_project = sp:sp_armoured_vehicle_project if = { limit = { has_dlc = "No Step Back" } set_technology = { mbt_tech_ops = 1 mbt_tech = 1 tank_ammo_1 = 1 defensive_systems = 1 nsb_gun_technology_1 = 1 nsb_artillery_ammo_1 = 1 nsb_special_ammo_0 = 1 nsb_AA_autocannon_0 = 1 nsb_SHORAD_missile_0 = 1 mbt_tech_1 = 1 defensive_systems_2 = 1 nsb_gun_technology_2 = 1 nsb_artillery_ammo_2 = 1 nsb_special_ammo_1 = 1 nsb_AA_autocannon_1 = 1 nsb_SHORAD_missile_1 = 1 mbt_tech_2 = 1 tank_ammo_2 = 1 defensive_systems_3 = 1 nsb_gun_technology_3 = 1 nsb_artillery_ammo_3 = 1 nsb_special_ammo_2 = 1 nsb_AA_autocannon_2 = 1 nsb_SHORAD_missile_2 = 1 tank_components_tech = 1 tank_components_tech_2 = 1 tank_components_tech_3 = 1 small_medium_gun_tech = 1 small_medium_gun_tech_2 = 1 medium_gun_tech = 1 medium_gun_tech_2 = 1 armor_tech = 1 armor_tech_2 = 1 era_tech = 1 era_tech_2 = 1 diesel_engine_tech = 1 diesel_engine_tech_2 = 1 diesel_engine_tech_3 = 1 diesel_engine_tech_4 = 1 turbine_engine_tech = 1 turbine_engine_tech_2 = 1 turbine_engine_tech_3 = 1 turbine_engine_tech_4 = 1 electric_engine_tech_1 = 1 electric_engine_tech_2 = 1 small_autocannon_tech = 1 small_autocannon_tech_2 = 1 big_autocannon_tech = 1 big_autocannon_tech_2 = 1 assault_gun_tech = 1 assault_gun_tech_2 = 1 nsb_artillery_0 = 1 nsb_Arty_upgrade_1 = 1 nsb_Arty_upgrade_2 = 1 nsb_Arty_upgrade_3 = 1 nsb_artillery_1 = 1 nsb_Anti_Air_0 = 1 nsb_AA_upgrade_1 = 1 nsb_Anti_Air_1 = 1 nsb_AA_upgrade_2 = 1 helo_ops_tech = 1 nsb_attack_helicopter_tech_1 = 1 nsb_engine_tech_1 = 1 nsb_atgm_tech_1 = 1 nsb_multiple_atgm_tech_1 = 1 nsb_heavy_atgm_tech_1 = 1 nsb_rocket_pods_tech_1 = 1 nsb_gun_pods_tech_1 = 1 nsb_light_nose_gun_tech_1 = 1 nsb_defense_tech_1 = 1 nsb_attack_helicopter_tech_2 = 1 nsb_engine_tech_2 = 1 nsb_engine_tech_3 = 1 nsb_atgm_tech_2 = 1 nsb_multiple_atgm_tech_2 = 1 nsb_heavy_atgm_tech_2 = 1 nsb_rocket_pods_tech_2 = 1 nsb_gun_pods_tech_2 = 1 nsb_light_nose_gun_tech_2 = 1 nsb_defense_tech_2 = 1 nsb_attack_helicopter_tech_3 = 1 nsb_transport_helicopter_1 = 1 nsb_transport_helicopter_2 = 1 nsb_artillery_2 = 1 } create_equipment_variant = { name = "AH-64D Apache Longbow" type = heavy_tank_chassis_2 parent_version = 1 modules = { chassis_type_slot = helicopter_medium_chassis helicopter_body_layout = gunship_layout top_mount_type_slot = mast_mounted_radar nose_gun_type_slot = helicopter_heavy_nose_gun_gen2 armor_type_slot = helicopter_armor_gen2 engine_type_slot = helicopter_turbine_engine_gen3 defence_type_slot = flare_launchers sensor_and_avionics_slot = sensors_and_avionics_gen_3 helicopter_body_mount_1 = helicopter_rocket_pod_gen1 helicopter_body_mount_2 = helicopter_rocket_pod_gen1 helicopter_wing_mount_1 = helicopter_atgm_gen2 helicopter_wing_mount_2 = helicopter_atgm_gen2 defence_type_slot_2 = em_lock_detection_system_gen2 } upgrades = { helicopter_nsb_upgrade = 5 } icon = "GFX_USA_attack_helicopter_3_medium" model = "USA_attack_helo_bat_entity" } create_equipment_variant = { name = "M1A2 SEP" type = medium_tank_chassis_2 parent_version = 1 modules = { main_armament_slot = tank_medium_cannon_2 ammunition_load_slot = mixed_main_ammo_2 turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = tank_composite_armor_gen2 engine_type_slot = tank_gas_turbine_engine_gen4 reload_type_slot = manual_loading special_type_slot_1 = tank_aux_engine_2 special_type_slot_2 = smoke_launchers_2 special_type_slot_3 = wet_ammo_storage special_type_slot_4 = tank_battlestation_3 } upgrades = { tank_nsb_armor_upgrade = 7 } icon = "gfx/interface/technologies/USA/LAND/MBT4.dds" model = "USA_MD_medium_armor_entity_2" } create_equipment_variant = { name = "M1126 Stryker Combat Vehicle" type = medium_tank_amphibious_chassis_2 parent_version = 0 modules = { main_armament_slot = afv_machine_gun reload_type_slot = automatic_loading ammunition_load_slot = machine_gun_ammo_1 turret_type_slot = tank_unmanned_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = afv_alum_armor_gen2 engine_type_slot = tank_diesel_engine_gen2 special_type_slot_1 = smoke_launchers_2 special_type_slot_2 = afv_troop_capacity special_type_slot_3 = tank_aux_engine_2 special_type_slot_4 = tank_battlestation_3 } upgrades = { tank_nsb_armor_upgrade = 2 } icon = "GFX_USA_APC_5" model = "Strykerapc_vehicle_entity" } create_equipment_variant = { name = "M2A3 Bradley" type = medium_tank_flame_chassis_2 parent_version = 1 modules = { main_armament_slot = small_autocannon_2 reload_type_slot = automatic_loading ammunition_load_slot = mixed_autocannon_ammo_1 turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium armor_type_slot = tank_steel_armor_gen2 engine_type_slot = tank_diesel_engine_gen2 special_type_slot_1 = smoke_launchers_2 special_type_slot_2 = afv_atgm_gen3 special_type_slot_3 = afv_troop_capacity special_type_slot_4 = tank_battlestation_3 } upgrades = { tank_nsb_armor_upgrade = 2 } icon = "GFX_USA_IFV_4" model = "USA_M2A3bradley_entity" } create_equipment_variant = { name = "M109A6 Paladin" type = medium_tank_artillery_chassis_1 parent_version = 6 modules = { main_armament_slot = art_med_gun_gen2 reload_type_slot = automatic_loading ammunition_load_slot = artillery_medium_ammo_2 turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium engine_type_slot = tank_diesel_engine_gen2 special_type_slot_1 = empty special_type_slot_2 = cluster_ammo_2 special_type_slot_3 = laser_guided_ammo_2 special_type_slot_4 = tank_battlestation_3 } upgrades = { tank_nsb_fire_upgrade = 3 } icon = "gfx/interface/technologies/USA/LAND/SPG3.dds" } create_equipment_variant = { name = "M270" type = medium_tank_rocket_chassis_1 parent_version = 0 modules = { main_armament_slot = art_med_rocket_gen2 turret_type_slot = tank_base_tank_turret reload_type_slot = eight_missile_pack ammunition_load_slot = artillery_medium_ammo_2 suspension_type_slot = tank_torsion_bar_suspension_medium engine_type_slot = tank_diesel_engine_gen2 special_type_slot_1 = cluster_ammo_2 special_type_slot_2 = mine_ammo_2 special_type_slot_3 = laser_guided_ammo_2 special_type_slot_4 = tank_battlestation_2 } upgrades = { tank_nsb_fire_upgrade = 2 } icon = "GFX_USA_medium_tank_artillery_chassis_r_0" } create_equipment_variant = { name = "M3A3 Bradley CFV" type = medium_tank_destroyer_chassis_2 parent_version = 0 modules = { main_armament_slot = small_autocannon_2 reload_type_slot = automatic_loading ammunition_load_slot = mixed_autocannon_ammo_1 turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_medium engine_type_slot = tank_diesel_engine_gen3 armor_type_slot = afv_alum_armor_gen2 special_type_slot_2 = smoke_launchers_2 special_type_slot_3 = afv_atgm_gen3 special_type_slot_4 = tank_battlestation_3 } upgrades = { tank_nsb_armor_upgrade = 2 } icon = "GFX_USA_IFV_9_medium" model = "USA_M2A3bradley_entity" } create_equipment_variant = { name = "M6 Linebacker" type = medium_tank_aa_chassis_1 parent_version = 0 modules = { main_armament_slot = spaa_autocannon_2 reload_type_slot = automatic_loading ammunition_load_slot = proximity_fuze_autocannon_ammo_1 turret_type_slot = tank_base_tank_turret suspension_type_slot = tank_torsion_bar_suspension_light engine_type_slot = tank_diesel_engine_gen4 secondary_armament_slot = spaa_short_range_missiles_2 special_type_slot_6 = spaced_armor_gen2 special_type_slot_2 = smoke_launchers_2 special_type_slot_3 = empty special_type_slot_4 = spaa_optical_guidance_gen2 } upgrades = { tank_nsb_fire_upgrade = 1 } icon = "gfx/interface/technologies/USA/LAND/Linebacker.dds" } create_equipment_variant = { name = "Colt M16A4" type = infantry_weapons_4 upgrades = { Inf_eq_gadjets = 2 Inf_eq_heavy_weapons = 2 } } create_equipment_variant = { name = "FGM-148C Javelin" type = Anti_tank_2 #Upgraded Javelin upgrades = { L_AT_Fire_Control = 3 L_AT_Warhead = 3 L_AT_Reliability = 3 } } create_equipment_variant = { name = "FIM-92E Stinger RMP Block I" type = Anti_Air_1 #Upgraded Stinger upgrades = { } } create_equipment_variant = { name = "Textron C4I" type = cnc_equipment_4 upgrades = { Cnc_eq_better_ergonomics = 1 } } create_equipment_variant = { name = "UH-60A" type = transport_helicopter_2 upgrades = { } } else = { set_technology = { MBT_1 = 1 MBT_2 = 1 MBT_3 = 1 MBT_4 = 1 Early_APC = 1 APC_1 = 1 APC_2 = 1 APC_3 = 1 APC_4 = 1 IFV_1 = 1 IFV_2 = 1 IFV_3 = 1 IFV_4 = 1 tech_arty_0 = 1 Arty_upgrade_1 = 1 Arty_upgrade_2 = 1 Arty_upgrade_3 = 1 SP_arty_1 = 1 SP_arty_0 = 1 SP_R_arty_0 = 1 tech_arty_1 = 1 SP_arty_1 = 1 SP_R_arty_1 = 1 Rec_tank_0 = 1 Rec_tank_1 = 1 Anti_Air_0 = 1 SP_Anti_Air_0 = 1 AA_upgrade_1 = 1 Anti_Air_1 = 1 SP_Anti_Air_1 = 1 AA_upgrade_2 = 1 Anti_Air_2 = 1 AA_upgrade_3 = 1 attack_helicopter_1 = 1 attack_helicopter_2 = 1 transport_helicopter_1 = 1 transport_helicopter_2 = 1 } } } # Naval Technology set_technology = { corvette_hull_1 = 1 corvette_hull_2 = 1 corvette_hull_3 = 1 frigate_hull_1 = 1 frigate_hull_2 = 1 frigate_hull_3 = 1 destroyer_hull_1 = 1 destroyer_hull_2 = 1 cruiser_hull_1 = 1 cruiser_hull_2 = 1 battleship_hull_1 = 1 helicopter_operator_hull_1 = 1 helicopter_operator_hull_2 = 1 carrier_hull_1 = 1 carrier_hull_2 = 1 attack_submarine_hull_1 = 1 attack_submarine_hull_2 = 1 attack_submarine_hull_3 = 1 missile_submarine_hull_1 = 1 missile_submarine_hull_2 = 1 missile_submarine_hull_3 = 1 aircraft_carrier_engineering = 1 aircraft_heli_engineering_1 = 1 aircraft_heli_engineering_2 = 1 tech_submarine_engineering_1 = 1 tech_submarine_engineering_2 = 1 tech_submarine_engineering_3 = 1 tech_naval_systems_engineering = 1 tech_power_systems_1 = 1 tech_power_systems_2 = 1 tech_nuclear_power_systems_1 = 1 tech_nuclear_power_systems_2 = 1 tech_combat_support_systems = 1 tech_fire_control_1 = 1 tech_fire_control_2 = 1 tech_combat_radar_1 = 1 tech_combat_radar_2 = 1 tech_combat_radar_3 = 1 tech_combat_sonar_1 = 1 tech_combat_sonar_2 = 1 tech_combat_sonar_3 = 1 tech_early_naval_weapon_systems = 1 tech_naval_weapon_systems = 1 tech_light_guns_1 = 1 tech_light_guns_2 = 1 tech_point_defense_chain_gun = 1 tech_point_defense_system_1 = 1 tech_point_defense_system_2 = 1 tech_point_defense_system_3 = 1 tech_turret_missiles_surface_1 = 1 tech_turret_missiles_surface_2 = 1 tech_turret_missiles_surface_3 = 1 tech_turret_missiles_aa_1 = 1 tech_turret_missiles_aa_2 = 1 tech_turret_missiles_aa_3 = 1 tech_vls_surface_1 = 1 tech_vls_surface_2 = 1 tech_vls_surface_3 = 1 tech_vls_aa_1 = 1 tech_vls_aa_2 = 1 tech_vls_aa_3 = 1 tech_torpedoes_1 = 1 tech_torpedoes_2 = 1 tech_torpedoes_3 = 1 tech_landing_craft_1 = 1 tech_landing_craft_2 = 1 tech_landing_craft_3 = 1 tech_landing_craft_4 = 1 } complete_special_project = sp:sp_naval_vessel_project complete_special_project = sp:sp_awacs_project complete_special_project = sp:sp_ground_fireandforget complete_special_project = sp:sp_medium_naval_nuclear_engines # Air Technology if = { limit = { has_dlc = "By Blood Alone" } set_technology = { early_airframe_designs = 1 gen_3_light = 1 gen_4_light = 1 gen_3_medium = 1 gen_4_medium = 1 gen_5_medium = 1 gen_3_large = 1 gen_4_large = 1 gen_5_large = 1 flying_wing_design = 1 variable_wing_design = 1 delta_wing_design = 1 fwdswept_wing_design = 1 diamond_wing_design = 1 avionics_1 = 1 avionics_2 = 1 drone_1 = 1 suicide_drone_1 = 1 awacs_1 = 1 awacs_2 = 1 engines_2 = 1 engines_3 = 1 refueling_1 = 1 refueling_2 = 1 redundant_1 = 1 early_weapons = 1 air_weapons_1 = 1 air_weapons_2 = 1 countermeasures_1 = 1 countermeasures_2 = 1 ag_weapons_1 = 1 ag_weapons_2 = 1 gunship_1 = 1 gunship_2 = 1 naval_weapons_1 = 1 naval_weapons_2 = 1 special_mad_1 = 1 special_mad_2 = 1 tgp_recon_1 = 1 tgp_recon_2 = 1 stealth_tech_1 = 1 internal_weapons_1 = 1 } complete_special_project = sp:sp_stealth_technology ## End BBA Designs ## else = { set_technology = { early_fighter = 1 Strike_fighter1 = 1 Strike_fighter2 = 1 Strike_upgrade_1 = 1 Strike_fighter3 = 1 MR_Fighter1 = 1 MR_Fighter2 = 1 MR_upgrade_1 = 1 MR_Fighter3 = 1 AS_Fighter1 = 1 AS_Fighter2 = 1 AS_upgrade_1 = 1 AS_Fighter3 = 1 CV_MR_Fighter1 = 1 CV_MR_Fighter2 = 1 CV_MR_Fighter3 = 1 Air_UAV1 = 1 L_Strike_fighter1 = 1 L_Strike_fighter2 = 1 CV_L_Strike_fighter1 = 1 CV_L_Strike_fighter2 = 1 early_bomber = 1 strategic_bomber1 = 1 strategic_bomber2 = 1 strategic_bomber3 = 1 strategic_bomber4 = 1 transport_plane1 = 1 transport_plane2 = 1 transport_plane3 = 1 transport_plane4 = 1 naval_plane1 = 1 naval_plane2 = 1 naval_plane3 = 1 cas1 = 1 cas2 = 1 awacs_plane1 = 1 cv_awacs_plane1 = 1 } } } set_popularities = { democratic = 50.0 fascism = 0.0 communism = 15.0 neutrality = 20.0 nationalist = 15.0 } set_politics = { ruling_party = democratic last_election = "1996.11.5" election_frequency = 48 elections_allowed = yes } start_politics_input = yes set_variable = { party_pop_array^0 = 0.05 } #Western_Autocracy set_variable = { party_pop_array^1 = 0.05 } #conservatism set_variable = { party_pop_array^2 = 0.25 } #liberalism set_variable = { party_pop_array^3 = 0.10 } #socialism set_variable = { party_pop_array^4 = 0.10 } #Communist-State set_variable = { party_pop_array^5 = 0.02 } #anarchist_communism set_variable = { party_pop_array^6 = 0.03 } #Conservative set_variable = { party_pop_array^7 = 0.05 } #Autocracy set_variable = { party_pop_array^15 = 0.05 } #oligarchism set_variable = { party_pop_array^16 = 0.10 } #Neutral_Libertarian set_variable = { party_pop_array^17 = 0.025 } #Neutral_green set_variable = { party_pop_array^18 = 0.025 } #neutral_Social set_variable = { party_pop_array^20 = 0.15 } #Nat_Populism set_variable = { ruling_party = 2 } startup_politics = yes # Relation Starting Configuration (moved from on_startup) add_opinion_modifier = { target = CUB modifier = sanctions } add_relation_modifier = { target = USA modifier = USA_World_Economical_Relations } add_relation_modifier = { target = SOV modifier = SOV_World_Economical_Relations } add_relation_modifier = { target = CHI modifier = CHI_World_Economical_Relations } add_relation_modifier = { target = FRA modifier = FRA_World_Economical_Relations } add_relation_modifier = { target = GER modifier = GER_World_Economical_Relations } add_relation_modifier = { target = ENG modifier = ENG_World_Economical_Relations } add_relation_modifier = { target = SPR modifier = SPR_World_Economical_Relations } add_relation_modifier = { target = ITA modifier = ITA_World_Economical_Relations } add_relation_modifier = { target = UKR modifier = UKR_world_economical_relations } add_relation_modifier = { target = ISR modifier = ISR_World_Economical_Relations } add_opinion_modifier = { target = TTP modifier = AlQaida_Are_Terrorists } add_opinion_modifier = { target = TTP modifier = AlQaida_Are_Terrorists_Trade } add_opinion_modifier = { target = TAL modifier = Taliban_Are_Terrorists } add_opinion_modifier = { target = TAL modifier = Taliban_Are_Terrorists_Trade } set_variable = { overall_productivity = 550 } set_variable = { cb_policy_rate = 3 } }