state = { id = 1044 name = "STATE_1044" resources = { aluminium = 11.000 } history = { owner = LIT set_variable = { state_renewable_capacity_factor_modifier_var = 0.944 } victory_points = { 6281 1 } buildings = { infrastructure = 3 internet_station = 2 } add_core_of = LIT set_variable = { productivity_state_var = 703 } add_province_modifier = { static_modifiers = { terrain_alytus } province = { id = 6281 } } } provinces = { 6281 6407 11312 } manpower = 325372 buildings_max_level_factor = 1.000 state_category = state_01 }